OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::Viewport Member List

This is the complete list of members for Ogre::Viewport, including all inherited members.

_clearUpdatedFlag()Ogre::Viewport
_isUpdated() constOgre::Viewport
_setVisibilityMask(uint32 mask, uint32 lightMask)Ogre::Viewport
_updateCullPhase01(Camera *renderCamera, Camera *cullCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData)Ogre::Viewport
_updateDimensions()Ogre::Viewport
_updateRenderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq)Ogre::Viewport
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
coversEntireTarget() constOgre::Viewport
getActualDimensions(int &left, int &top, int &width, int &height) constOgre::Viewport
getActualHeight() constOgre::Viewport
getActualLeft() constOgre::Viewport
getActualTop() constOgre::Viewport
getActualWidth() constOgre::Viewport
getCurrentTarget() constOgre::Viewportinline
getDrawBuffer() constOgre::Viewport
getHeight() constOgre::Viewport
getLeft() constOgre::Viewport
getLightVisibilityMask() constOgre::Viewportinline
getMaterialScheme() constOgre::Viewportinline
getOverlaysEnabled() constOgre::Viewport
getScissorActualHeight() constOgre::Viewportinline
getScissorActualLeft() constOgre::Viewportinline
getScissorActualTop() constOgre::Viewportinline
getScissorActualWidth() constOgre::Viewportinline
getScissorHeight() constOgre::Viewportinline
getScissorLeft() constOgre::Viewportinline
getScissorTop() constOgre::Viewportinline
getScissorWidth() constOgre::Viewportinline
getTop() constOgre::Viewport
getVisibilityMask() constOgre::Viewportinline
getWidth() constOgre::Viewport
mGlobalIndexOgre::Viewport
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv)Ogre::Viewport
pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY)Ogre::Viewport
scissorsMatchViewport() constOgre::Viewport
setDimensions(TextureGpu *newTarget, const Vector4 &relativeVp, const Vector4 &scissors, uint8 mipLevel)Ogre::Viewport
setDrawBuffer(ColourBufferType colourBuffer)Ogre::Viewport
setMaterialScheme(const String &schemeName)Ogre::Viewportinline
setOverlaysEnabled(bool enabled)Ogre::Viewport
setScissors(Real left, Real top, Real width, Real height)Ogre::Viewport
Viewport(Real left, Real top, Real width, Real height)Ogre::Viewport
Viewport()Ogre::Viewport
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~Viewport()Ogre::Viewportvirtual