_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer) | Ogre::v1::HardwareBufferManagerBase | virtual |
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer) | Ogre::v1::HardwareBufferManagerBase | virtual |
_freeUnusedBufferCopies() | Ogre::v1::HardwareBufferManagerBase | virtual |
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf) | Ogre::v1::HardwareBufferManagerBase | |
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf) | Ogre::v1::HardwareBufferManagerBase | |
_releaseBufferCopies(bool forceFreeUnused=false) | Ogre::v1::HardwareBufferManagerBase | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
allocateScratch(uint32 size) | Ogre::v1::GL3PlusHardwareBufferManagerBase | |
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) | Ogre::v1::HardwareBufferManagerBase | virtual |
BLT_AUTOMATIC_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase | |
BLT_MANUAL_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase | |
BufferLicenseType enum name | Ogre::v1::HardwareBufferManagerBase | |
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override | Ogre::v1::GL3PlusHardwareBufferManagerBase | virtual |
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override | Ogre::v1::GL3PlusHardwareBufferManagerBase | virtual |
createVertexBufferBinding() | Ogre::v1::HardwareBufferManagerBase | virtual |
createVertexDeclaration() | Ogre::v1::HardwareBufferManagerBase | virtual |
deallocateScratch(void *ptr) | Ogre::v1::GL3PlusHardwareBufferManagerBase | |
destroyVertexBufferBinding(VertexBufferBinding *binding) | Ogre::v1::HardwareBufferManagerBase | virtual |
destroyVertexDeclaration(VertexDeclaration *decl) | Ogre::v1::HardwareBufferManagerBase | virtual |
getGLMapBufferThreshold() const | Ogre::v1::GL3PlusHardwareBufferManagerBase | |
getGLType(unsigned int type) | Ogre::v1::GL3PlusHardwareBufferManagerBase | static |
getGLUsage(unsigned int usage) | Ogre::v1::GL3PlusHardwareBufferManagerBase | static |
GL3PlusHardwareBufferManagerBase() | Ogre::v1::GL3PlusHardwareBufferManagerBase | |
HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) | Ogre::v1::HardwareBufferManagerBase | virtual |
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::v1::HardwareBufferManagerBase | virtual |
setGLMapBufferThreshold(const size_t value) | Ogre::v1::GL3PlusHardwareBufferManagerBase | |
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) | Ogre::v1::HardwareBufferManagerBase | virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~GL3PlusHardwareBufferManagerBase() override | Ogre::v1::GL3PlusHardwareBufferManagerBase | |
~HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase | virtual |