OGRE-Next
2.3
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::v1::GLES2HardwareUniformBuffer, including all inherited members.
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::v1::GLES2HardwareUniformBuffer | |
getGLBufferBinding() const | Ogre::v1::GLES2HardwareUniformBuffer | inline |
getGLBufferId() const | Ogre::v1::GLES2HardwareUniformBuffer | inline |
GLES2HardwareUniformBuffer(HardwareBufferManagerBase *mgr, size_t bufferSize, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name) | Ogre::v1::GLES2HardwareUniformBuffer | |
readData(size_t offset, size_t length, void *pDest) | Ogre::v1::GLES2HardwareUniformBuffer | |
setGLBufferBinding(GLint binding) | Ogre::v1::GLES2HardwareUniformBuffer | |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::v1::GLES2HardwareUniformBuffer | |
~GLES2HardwareUniformBuffer() | Ogre::v1::GLES2HardwareUniformBuffer |