OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::v1::OldNode::Listener Class Reference

Listener which gets called back on OldNode events. More...

#include <OgreOldNode.h>

Public Member Functions

 Listener ()
 
virtual ~Listener ()
 
virtual void OldNodeAttached (const OldNode *)
 OldNode has been attached to a parent. More...
 
virtual void OldNodeDestroyed (const OldNode *)
 OldNode is being destroyed. More...
 
virtual void OldNodeDetached (const OldNode *)
 OldNode has been detached from a parent. More...
 
virtual void OldNodeUpdated (const OldNode *)
 Called when a OldNode gets updated. More...
 

Detailed Description

Listener which gets called back on OldNode events.

Constructor & Destructor Documentation

◆ Listener()

Ogre::v1::OldNode::Listener::Listener ( )
inline

◆ ~Listener()

virtual Ogre::v1::OldNode::Listener::~Listener ( )
virtual

Member Function Documentation

◆ OldNodeAttached()

virtual void Ogre::v1::OldNode::Listener::OldNodeAttached ( const OldNode )
inlinevirtual

OldNode has been attached to a parent.

◆ OldNodeDestroyed()

virtual void Ogre::v1::OldNode::Listener::OldNodeDestroyed ( const OldNode )
inlinevirtual

OldNode is being destroyed.

◆ OldNodeDetached()

virtual void Ogre::v1::OldNode::Listener::OldNodeDetached ( const OldNode )
inlinevirtual

OldNode has been detached from a parent.

◆ OldNodeUpdated()

virtual void Ogre::v1::OldNode::Listener::OldNodeUpdated ( const OldNode )
inlinevirtual

Called when a OldNode gets updated.

Remarks
Note that this happens when the OldNode's derived update happens, not every time a method altering it's state occurs. There may be several state-changing calls but only one of these calls, when the OldNode graph is fully updated.

The documentation for this class was generated from the following file: