_getHardwareVertexBuffer(const VertexData *origData) const | Ogre::v1::Pose | |
addVertex(size_t index, const Vector3 &offset) | Ogre::v1::Pose | |
addVertex(size_t index, const Vector3 &offset, const Vector3 &normal) | Ogre::v1::Pose | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
clearVertices() | Ogre::v1::Pose | |
clone() const | Ogre::v1::Pose | |
ConstNormalsIterator typedef | Ogre::v1::Pose | |
ConstVertexOffsetIterator typedef | Ogre::v1::Pose | |
getIncludesNormals() const | Ogre::v1::Pose | inline |
getName() const | Ogre::v1::Pose | inline |
getNormals() const | Ogre::v1::Pose | inline |
getNormalsIterator() const | Ogre::v1::Pose | |
getNormalsIterator() | Ogre::v1::Pose | |
getTarget() const | Ogre::v1::Pose | inline |
getVertexOffsetIterator() const | Ogre::v1::Pose | |
getVertexOffsetIterator() | Ogre::v1::Pose | |
getVertexOffsets() const | Ogre::v1::Pose | inline |
NormalsIterator typedef | Ogre::v1::Pose | |
NormalsMap typedef | Ogre::v1::Pose | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
Pose(ushort target, const String &name=BLANKSTRING) | Ogre::v1::Pose | |
removeVertex(size_t index) | Ogre::v1::Pose | |
VertexOffsetIterator typedef | Ogre::v1::Pose | |
VertexOffsetMap typedef | Ogre::v1::Pose | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~Pose() | Ogre::v1::Pose | virtual |