OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::v1::StaticGeometry::LODBucket Member List

This is the complete list of members for Ogre::v1::StaticGeometry::LODBucket, including all inherited members.

addRenderables(RenderQueue *queue, uint8 group, const FastArray< unsigned char > &currentMatLod)Ogre::v1::StaticGeometry::LODBucket
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
assign(QueuedSubMesh *qsm, ushort atLod)Ogre::v1::StaticGeometry::LODBucket
build()Ogre::v1::StaticGeometry::LODBucket
dump(std::ofstream &of) constOgre::v1::StaticGeometry::LODBucket
getEdgeList() constOgre::v1::StaticGeometry::LODBucketinline
getLod(void) constOgre::v1::StaticGeometry::LODBucketinline
getLodValue(void) constOgre::v1::StaticGeometry::LODBucketinline
getMaterialIterator(void)Ogre::v1::StaticGeometry::LODBucket
getNumMaterials(void) constOgre::v1::StaticGeometry::LODBucketinline
getParent(void)Ogre::v1::StaticGeometry::LODBucketinline
isVertexProgramInUse() constOgre::v1::StaticGeometry::LODBucketinline
LODBucket(Region *parent, unsigned short lod, Real lodValue)Ogre::v1::StaticGeometry::LODBucket
MaterialBucketMap typedefOgre::v1::StaticGeometry::LODBucket
MaterialIterator typedefOgre::v1::StaticGeometry::LODBucket
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~LODBucket()Ogre::v1::StaticGeometry::LODBucketvirtual