addRenderables(RenderQueue *queue, uint8 group, const FastArray< unsigned char > ¤tMatLod) | Ogre::v1::StaticGeometry::LODBucket | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
assign(QueuedSubMesh *qsm, ushort atLod) | Ogre::v1::StaticGeometry::LODBucket | |
build() | Ogre::v1::StaticGeometry::LODBucket | |
dump(std::ofstream &of) const | Ogre::v1::StaticGeometry::LODBucket | |
getEdgeList() const | Ogre::v1::StaticGeometry::LODBucket | inline |
getLod(void) const | Ogre::v1::StaticGeometry::LODBucket | inline |
getLodValue(void) const | Ogre::v1::StaticGeometry::LODBucket | inline |
getMaterialIterator(void) | Ogre::v1::StaticGeometry::LODBucket | |
getNumMaterials(void) const | Ogre::v1::StaticGeometry::LODBucket | inline |
getParent(void) | Ogre::v1::StaticGeometry::LODBucket | inline |
isVertexProgramInUse() const | Ogre::v1::StaticGeometry::LODBucket | inline |
LODBucket(Region *parent, unsigned short lod, Real lodValue) | Ogre::v1::StaticGeometry::LODBucket | |
MaterialBucketMap typedef | Ogre::v1::StaticGeometry::LODBucket | |
MaterialIterator typedef | Ogre::v1::StaticGeometry::LODBucket | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~LODBucket() | Ogre::v1::StaticGeometry::LODBucket | virtual |