OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::v1::StaticGeometry::MaterialBucket Member List

This is the complete list of members for Ogre::v1::StaticGeometry::MaterialBucket, including all inherited members.

addRenderables(RenderQueue *queue, uint8 group, size_t materialLod)Ogre::v1::StaticGeometry::MaterialBucket
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
assign(QueuedGeometry *qsm)Ogre::v1::StaticGeometry::MaterialBucket
build()Ogre::v1::StaticGeometry::MaterialBucket
dump(std::ofstream &of) constOgre::v1::StaticGeometry::MaterialBucket
GeometryBucketList typedefOgre::v1::StaticGeometry::MaterialBucket
GeometryIterator typedefOgre::v1::StaticGeometry::MaterialBucket
getCurrentTechnique(void) constOgre::v1::StaticGeometry::MaterialBucketinline
getGeometryIterator(void)Ogre::v1::StaticGeometry::MaterialBucket
getMaterial(void) constOgre::v1::StaticGeometry::MaterialBucketinline
getMaterialName(void) constOgre::v1::StaticGeometry::MaterialBucketinline
getParent(void)Ogre::v1::StaticGeometry::MaterialBucketinline
MaterialBucket(LODBucket *parent, const String &materialName)Ogre::v1::StaticGeometry::MaterialBucket
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~MaterialBucket()Ogre::v1::StaticGeometry::MaterialBucketvirtual