#include <OgreCompositorPassQuadDef.h>
◆ QuadTextureSource()
Ogre::CompositorPassQuadDef::QuadTextureSource::QuadTextureSource |
( |
size_t |
_texUnitIdx, |
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IdString |
_textureName |
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) |
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inline |
◆ textureName
IdString Ogre::CompositorPassQuadDef::QuadTextureSource::textureName |
Name of the texture (can come from input channel, local textures, or global ones)
◆ texUnitIdx
size_t Ogre::CompositorPassQuadDef::QuadTextureSource::texUnitIdx |
Index of texture unit state to change.
The documentation for this struct was generated from the following file: