OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::RTShader::TextureAtlasRecord Struct Reference

#include <OgreShaderExTextureAtlasSampler.h>

Public Member Functions

 TextureAtlasRecord (const String &texOriginalName, const String &texAtlasName, const float texPosU, const float texPosV, const float texWidth, const float texHeight, const size_t texIndexInAtlas)
 

Public Attributes

String atlasTextureName
 
float height
 
size_t indexInAtlas
 
String originalTextureName
 
float posU
 
float posV
 
float width
 

Constructor & Destructor Documentation

◆ TextureAtlasRecord()

Ogre::RTShader::TextureAtlasRecord::TextureAtlasRecord ( const String texOriginalName,
const String texAtlasName,
const float  texPosU,
const float  texPosV,
const float  texWidth,
const float  texHeight,
const size_t  texIndexInAtlas 
)
inline

Member Data Documentation

◆ atlasTextureName

String Ogre::RTShader::TextureAtlasRecord::atlasTextureName

◆ height

float Ogre::RTShader::TextureAtlasRecord::height

◆ indexInAtlas

size_t Ogre::RTShader::TextureAtlasRecord::indexInAtlas

◆ originalTextureName

String Ogre::RTShader::TextureAtlasRecord::originalTextureName

◆ posU

float Ogre::RTShader::TextureAtlasRecord::posU

◆ posV

float Ogre::RTShader::TextureAtlasRecord::posV

◆ width

float Ogre::RTShader::TextureAtlasRecord::width

The documentation for this struct was generated from the following file: