OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::TerrainGroup::TerrainSlot Struct Reference

Slot for a terrain instance, together with its definition. More...

#include <OgreTerrainGroup.h>

+ Inheritance diagram for Ogre::TerrainGroup::TerrainSlot:

Public Member Functions

 TerrainSlot (long _x, long _y)
 
virtual ~TerrainSlot ()
 
void freeInstance ()
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 

Public Attributes

TerrainSlotDefinition def
 Definition used to load the terrain. More...
 
Terraininstance
 Actual terrain instance. More...
 
long x
 The coordinates of the terrain slot relative to the centre slot (signed). More...
 
long y
 

Detailed Description

Slot for a terrain instance, together with its definition.

Constructor & Destructor Documentation

◆ TerrainSlot()

Ogre::TerrainGroup::TerrainSlot::TerrainSlot ( long  _x,
long  _y 
)
inline

◆ ~TerrainSlot()

virtual Ogre::TerrainGroup::TerrainSlot::~TerrainSlot ( )
virtual

Member Function Documentation

◆ freeInstance()

void Ogre::TerrainGroup::TerrainSlot::freeInstance ( )

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info

Member Data Documentation

◆ def

TerrainSlotDefinition Ogre::TerrainGroup::TerrainSlot::def

Definition used to load the terrain.

◆ instance

Terrain* Ogre::TerrainGroup::TerrainSlot::instance

Actual terrain instance.

◆ x

long Ogre::TerrainGroup::TerrainSlot::x

The coordinates of the terrain slot relative to the centre slot (signed).

◆ y

long Ogre::TerrainGroup::TerrainSlot::y

The documentation for this struct was generated from the following file: