OGRE-Next  2.3
Object-Oriented Graphics Rendering Engine
Ogre::TerrainQuadTreeNode::LodLevel Struct Reference

#include <OgreTerrainQuadTreeNode.h>

+ Inheritance diagram for Ogre::TerrainQuadTreeNode::LodLevel:

Public Member Functions

 LodLevel ()
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info More...
 
void * operator new (size_t sz, void *ptr)
 placement operator new More...
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info More...
 

Public Attributes

uint16 batchSize
 Number of vertices rendered down one side (not including skirts) More...
 
Real calcMaxHeightDelta
 Temp calc area for max height delta. More...
 
IndexData * gpuIndexData
 Index data on the gpu. More...
 
Real lastCFactor
 The cFactor value used to calculate transitionDist. More...
 
Real lastTransitionDist
 The most recently calculated transition distance. More...
 
Real maxHeightDelta
 Maximum delta height between this and the next lower lod. More...
 

Constructor & Destructor Documentation

◆ LodLevel()

Ogre::TerrainQuadTreeNode::LodLevel::LodLevel ( )
inline

Member Function Documentation

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info

Member Data Documentation

◆ batchSize

uint16 Ogre::TerrainQuadTreeNode::LodLevel::batchSize

Number of vertices rendered down one side (not including skirts)

◆ calcMaxHeightDelta

Real Ogre::TerrainQuadTreeNode::LodLevel::calcMaxHeightDelta

Temp calc area for max height delta.

◆ gpuIndexData

IndexData* Ogre::TerrainQuadTreeNode::LodLevel::gpuIndexData

Index data on the gpu.

◆ lastCFactor

Real Ogre::TerrainQuadTreeNode::LodLevel::lastCFactor

The cFactor value used to calculate transitionDist.

◆ lastTransitionDist

Real Ogre::TerrainQuadTreeNode::LodLevel::lastTransitionDist

The most recently calculated transition distance.

◆ maxHeightDelta

Real Ogre::TerrainQuadTreeNode::LodLevel::maxHeightDelta

Maximum delta height between this and the next lower lod.


The documentation for this struct was generated from the following file: