OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::D3D11TexBufferPacked Member List

This is the complete list of members for Ogre::D3D11TexBufferPacked, including all inherited members.

_bindBufferDirectly(uint16 slot, size_t offset, size_t sizeBytes)Ogre::TexBufferPackedinlinevirtual
_getFinalBufferStart() constOgre::BufferPackedinline
_getInternalBufferStart() constOgre::BufferPackedinline
_getInternalNumElements() constOgre::BufferPackedinline
_getInternalTotalSizeBytes() constOgre::BufferPackedinline
_setBufferInterface(BufferInterface *bufferInterface)Ogre::BufferPacked
_setShadowCopy(void *copy)Ogre::BufferPacked
advanceFrame()Ogre::BufferPacked
bindBufferCS(uint16 slot, size_t offset=0, size_t sizeBytes=0) overrideOgre::D3D11TexBufferPackedvirtual
bindBufferDS(uint16 slot, size_t offset=0, size_t sizeBytes=0) overrideOgre::D3D11TexBufferPackedvirtual
bindBufferGS(uint16 slot, size_t offset=0, size_t sizeBytes=0) overrideOgre::D3D11TexBufferPackedvirtual
bindBufferHS(uint16 slot, size_t offset=0, size_t sizeBytes=0) overrideOgre::D3D11TexBufferPackedvirtual
bindBufferPS(uint16 slot, size_t offset=0, size_t sizeBytes=0) overrideOgre::D3D11TexBufferPackedvirtual
bindBufferVS(uint16 slot, size_t offset=0, size_t sizeBytes=0) overrideOgre::D3D11TexBufferPackedvirtual
BufferPacked(size_t internalBufferStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface)Ogre::BufferPacked
copyTo(BufferPacked *dstBuffer, size_t dstElemStart=0, size_t srcElemStart=0, size_t srcNumElems=std::numeric_limits< size_t >::max())Ogre::BufferPacked
createSrv(const DescriptorSetTexture2::BufferSlot &bufferSlot) constOgre::D3D11TexBufferPacked
D3D11TexBufferPacked(size_t internalBufStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface, PixelFormatGpu pf, bool bIsStructured, D3D11Device &device)Ogre::D3D11TexBufferPacked
getBufferInterface() constOgre::BufferPackedinline
getBufferPackedType() const overrideOgre::TexBufferPackedinlinevirtual
getBufferType() constOgre::BufferPackedinline
getBytesPerElement() constOgre::BufferPackedinline
getMappingState() constOgre::BufferPackedinline
getNumElements() constOgre::BufferPackedinline
getOriginalBufferType()Ogre::BufferPackedvirtual
getPixelFormat() constOgre::TexBufferPackedinline
getShadowCopy() constOgre::BufferPackedinline
getTotalSizeBytes() constOgre::BufferPackedinline
isCurrentlyMapped() constOgre::BufferPacked
isTextureGpu() constOgre::GpuTrackedResourceinlinevirtual
map(size_t elementStart, size_t elementCount, bool bAdvanceFrame=true)Ogre::BufferPacked
readRequest(size_t elementStart, size_t elementCount)Ogre::BufferPacked
regressFrame()Ogre::BufferPacked
TexBufferPacked(size_t internalBufferStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface, PixelFormatGpu pf)Ogre::TexBufferPackedinline
unmap(UnmapOptions unmapOption, size_t flushStartElem=0, size_t flushSizeElem=0)Ogre::BufferPacked
upload(const void *data, size_t elementStart, size_t elementCount)Ogre::BufferPackedvirtual
~BufferPacked()Ogre::BufferPackedvirtual
~D3D11TexBufferPacked() overrideOgre::D3D11TexBufferPacked
~GpuTrackedResource()Ogre::GpuTrackedResourcevirtual