OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::GLSLESShader Member List

This is the complete list of members for Ogre::GLSLESShader, including all inherited members.

_getBindingDelegate()Ogre::GLSLESShaderinline
attachToProgramObject(const GLuint programObject)Ogre::GLSLESShader
bind()Ogre::GLSLESShader
bindParameters(GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLSLESShader
bindPassIterationParameters(GpuProgramParametersSharedPtr params)Ogre::GLSLESShader
bindSharedParameters(GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLSLESShader
compile(const bool checkErrors=false)Ogre::GLSLESShader
createParameters()Ogre::GLSLESShader
detachFromProgramObject(const GLuint programObject)Ogre::GLSLESShader
getGLProgramHandle()Ogre::GLSLESShader
getGLShaderHandle() constOgre::GLSLESShaderinline
getGLShaderType(GpuProgramType programType)Ogre::GLSLESShader
getIsOptimised()Ogre::GLSLESShaderinline
getLanguage() constOgre::GLSLESShader
getOptimisedSource()Ogre::GLSLESShaderinline
getOptimiserEnabled() constOgre::GLSLESShaderinline
getPassFogStates() constOgre::GLSLESShader
getPassSurfaceAndLightStates() constOgre::GLSLESShader
getPassTransformStates() constOgre::GLSLESShader
getPreprocessorDefines() constOgre::GLSLESShaderinline
getShaderID() constOgre::GLSLESShaderinline
getShaderTypeLabel(GpuProgramType programType)Ogre::GLSLESShader
GLSLESShader(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)Ogre::GLSLESShader
isLinked()Ogre::GLSLESShaderinline
setIsOptimised(bool flag)Ogre::GLSLESShaderinline
setLinked(GLint flag)Ogre::GLSLESShaderinline
setOptimisedSource(const String &src)Ogre::GLSLESShaderinline
setOptimiserEnabled(bool enabled)Ogre::GLSLESShader
setPreprocessorDefines(const String &defines)Ogre::GLSLESShaderinline
unbind()Ogre::GLSLESShader
unbindAll()Ogre::GLSLESShaderstatic
~GLSLESShader()Ogre::GLSLESShader