|  | OGRE-Next 3.0.0
    Object-Oriented Graphics Rendering Engine | 
This is the complete list of members for Ogre::Ray, including all inherited members.
| getDirection() const | Ogre::Ray | inline | 
| getOrigin() const | Ogre::Ray | inline | 
| getPoint(Real t) const | Ogre::Ray | inline | 
| intersects(const Plane &p) const | Ogre::Ray | inline | 
| intersects(const PlaneBoundedVolume &p) const | Ogre::Ray | inline | 
| intersects(const Sphere &s) const | Ogre::Ray | inline | 
| intersects(const AxisAlignedBox &box) const | Ogre::Ray | inline | 
| operator*(Real t) const | Ogre::Ray | inline | 
| Ray() | Ogre::Ray | inline | 
| Ray(const Vector3 &origin, const Vector3 &direction) | Ogre::Ray | inline | 
| setDirection(const Vector3 &dir) | Ogre::Ray | inline | 
| setOrigin(const Vector3 &origin) | Ogre::Ray | inline |