OGRE-Next
3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::SkeletonAnimation Member List
This is the complete list of members for
Ogre::SkeletonAnimation
, including all inherited members.
_applyAnimation
(const TransformArray &boneTransforms)
Ogre::SkeletonAnimation
_boneMemoryRebased
(const FastArray< size_t > &oldSlotStarts)
Ogre::SkeletonAnimation
_initialize
()
Ogre::SkeletonAnimation
_swapBoneWeightsUniquePtr
(RawSimdUniquePtr< ArrayReal, MEMCATEGORY_ANIMATION > &inOutBoneWeights)
Ogre::SkeletonAnimation
addFrame
(Real frames)
Ogre::SkeletonAnimation
addTime
(Real time)
Ogre::SkeletonAnimation
inline
getBoneWeight
(IdString boneName) const
Ogre::SkeletonAnimation
getBoneWeightPtr
(IdString boneName)
Ogre::SkeletonAnimation
getCurrentFrame
() const
Ogre::SkeletonAnimation
inline
getCurrentTime
() const
Ogre::SkeletonAnimation
inline
getDefinition
() const
Ogre::SkeletonAnimation
inline
getDuration
() const
Ogre::SkeletonAnimation
getEnabled
() const
Ogre::SkeletonAnimation
inline
getLoop
() const
Ogre::SkeletonAnimation
inline
getName
() const
Ogre::SkeletonAnimation
inline
getNumFrames
() const
Ogre::SkeletonAnimation
mEnabled
Ogre::SkeletonAnimation
mFrameRate
Ogre::SkeletonAnimation
mLoop
Ogre::SkeletonAnimation
mOwner
Ogre::SkeletonAnimation
mSlotStarts
Ogre::SkeletonAnimation
mWeight
Ogre::SkeletonAnimation
setBoneWeight
(IdString boneName, Real weight)
Ogre::SkeletonAnimation
setEnabled
(bool bEnable)
Ogre::SkeletonAnimation
setFrame
(Real frame)
Ogre::SkeletonAnimation
setLoop
(bool bLoop)
Ogre::SkeletonAnimation
inline
setOverrideBoneWeightsOnActiveAnimations
(const Real constantWeight, const bool bPerBone=false)
Ogre::SkeletonAnimation
setOverrideBoneWeightsOnAllAnimations
(const Real constantWeight, const bool bPerBone=false)
Ogre::SkeletonAnimation
setTime
(Real time)
Ogre::SkeletonAnimation
inline
SkeletonAnimation
(const SkeletonAnimationDef *definition, const FastArray< size_t > *slotStarts, SkeletonInstance *owner)
Ogre::SkeletonAnimation
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1.9.1