OGRE-Next  3.0.0
Object-Oriented Graphics Rendering Engine
Ogre::v1::AnimationState Member List

This is the complete list of members for Ogre::v1::AnimationState, including all inherited members.

_setBlendMask(const BoneBlendMask *blendMask)Ogre::v1::AnimationState
_setBlendMaskData(const float *blendMaskData)Ogre::v1::AnimationState
addTime(Real offset)Ogre::v1::AnimationState
AnimationState(const String &animName, AnimationStateSet *parent, Real timePos, Real length, Real weight=1.0, bool enabled=false)Ogre::v1::AnimationState
AnimationState(AnimationStateSet *parent, const AnimationState &rhs)Ogre::v1::AnimationState
BoneBlendMask typedefOgre::v1::AnimationState
copyStateFrom(const AnimationState &animState)Ogre::v1::AnimationState
createBlendMask(size_t blendMaskSizeHint, float initialWeight=1.0f)Ogre::v1::AnimationState
destroyBlendMask()Ogre::v1::AnimationState
getAnimationName() constOgre::v1::AnimationState
getBlendMask() constOgre::v1::AnimationStateinline
getBlendMaskEntry(size_t boneHandle) constOgre::v1::AnimationStateinline
getEnabled() constOgre::v1::AnimationState
getLength() constOgre::v1::AnimationState
getLoop() constOgre::v1::AnimationStateinline
getParent() constOgre::v1::AnimationStateinline
getTimePosition() constOgre::v1::AnimationState
getWeight() constOgre::v1::AnimationState
hasBlendMask() constOgre::v1::AnimationStateinline
hasEnded() constOgre::v1::AnimationState
operator!=(const AnimationState &rhs) constOgre::v1::AnimationState
operator==(const AnimationState &rhs) constOgre::v1::AnimationState
setBlendMaskEntry(size_t boneHandle, float weight)Ogre::v1::AnimationState
setEnabled(bool enabled)Ogre::v1::AnimationState
setLength(Real len)Ogre::v1::AnimationState
setLoop(bool loop)Ogre::v1::AnimationStateinline
setTimePosition(Real timePos)Ogre::v1::AnimationState
setWeight(Real weight)Ogre::v1::AnimationState
~AnimationState()Ogre::v1::AnimationStatevirtual