OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::D3D11TexBufferPacked, including all inherited members.
_bindBufferDirectly(uint16 slot, size_t offset, size_t sizeBytes) | Ogre::TexBufferPacked | inlinevirtual |
_getFinalBufferStart() const | Ogre::BufferPacked | inline |
_getInternalBufferStart() const | Ogre::BufferPacked | inline |
_getInternalNumElements() const | Ogre::BufferPacked | inline |
_getInternalTotalSizeBytes() const | Ogre::BufferPacked | inline |
_setBufferInterface(BufferInterface *bufferInterface) | Ogre::BufferPacked | |
_setShadowCopy(void *copy) | Ogre::BufferPacked | |
advanceFrame() | Ogre::BufferPacked | |
bindBufferCS(uint16 slot, size_t offset=0, size_t sizeBytes=0) override | Ogre::D3D11TexBufferPacked | virtual |
bindBufferDS(uint16 slot, size_t offset=0, size_t sizeBytes=0) override | Ogre::D3D11TexBufferPacked | virtual |
bindBufferGS(uint16 slot, size_t offset=0, size_t sizeBytes=0) override | Ogre::D3D11TexBufferPacked | virtual |
bindBufferHS(uint16 slot, size_t offset=0, size_t sizeBytes=0) override | Ogre::D3D11TexBufferPacked | virtual |
bindBufferPS(uint16 slot, size_t offset=0, size_t sizeBytes=0) override | Ogre::D3D11TexBufferPacked | virtual |
bindBufferVS(uint16 slot, size_t offset=0, size_t sizeBytes=0) override | Ogre::D3D11TexBufferPacked | virtual |
BufferPacked(size_t internalBufferStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface) | Ogre::BufferPacked | |
copyTo(BufferPacked *dstBuffer, size_t dstElemStart=0, size_t srcElemStart=0, size_t srcNumElems=std::numeric_limits< size_t >::max()) | Ogre::BufferPacked | |
createSrv(const DescriptorSetTexture2::BufferSlot &bufferSlot) const | Ogre::D3D11TexBufferPacked | |
D3D11TexBufferPacked(size_t internalBufStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface, PixelFormatGpu pf, bool bIsStructured, D3D11Device &device) | Ogre::D3D11TexBufferPacked | |
getBufferInterface() const | Ogre::BufferPacked | inline |
getBufferPackedType() const override | Ogre::TexBufferPacked | inlinevirtual |
getBufferType() const | Ogre::BufferPacked | inline |
getBytesPerElement() const | Ogre::BufferPacked | inline |
getMappingState() const | Ogre::BufferPacked | inline |
getNumElements() const | Ogre::BufferPacked | inline |
getOriginalBufferType() | Ogre::BufferPacked | virtual |
getPixelFormat() const | Ogre::TexBufferPacked | inline |
getShadowCopy() const | Ogre::BufferPacked | inline |
getTotalSizeBytes() const | Ogre::BufferPacked | inline |
isCurrentlyMapped() const | Ogre::BufferPacked | |
isTextureGpu() const | Ogre::GpuTrackedResource | inlinevirtual |
map(size_t elementStart, size_t elementCount, bool bAdvanceFrame=true) | Ogre::BufferPacked | |
readRequest(size_t elementStart, size_t elementCount) | Ogre::BufferPacked | |
regressFrame() | Ogre::BufferPacked | |
TexBufferPacked(size_t internalBufferStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, BufferInterface *bufferInterface, PixelFormatGpu pf) | Ogre::TexBufferPacked | inline |
unmap(UnmapOptions unmapOption, size_t flushStartElem=0, size_t flushSizeElem=0) | Ogre::BufferPacked | |
upload(const void *data, size_t elementStart, size_t elementCount) | Ogre::BufferPacked | virtual |
~BufferPacked() | Ogre::BufferPacked | virtual |
~D3D11TexBufferPacked() override | Ogre::D3D11TexBufferPacked | |
~GpuTrackedResource() | Ogre::GpuTrackedResource | virtual |