OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::GLES2RenderSystem Member List

This is the complete list of members for Ogre::GLES2RenderSystem, including all inherited members.

_addMetrics(const RenderingMetrics &newMetrics)Ogre::RenderSystem
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)Ogre::GLES2RenderSystem
_beginFrame()Ogre::GLES2RenderSystemvirtual
_beginFrameOnce()Ogre::RenderSystemvirtual
_bindTextureUavCS(uint32 slot, Texture *texture, ResourceAccess::ResourceAccess access, int32 mipmapLevel, int32 textureArrayIndex, PixelFormat pixelFormat)Ogre::GLES2RenderSystemvirtual
_cleanupDepthBuffers()Ogre::RenderSystem
_clearStateAndFlushCommandBuffer()Ogre::RenderSystemvirtual
_convertOpenVrProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest)Ogre::RenderSystemvirtual
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest)Ogre::RenderSystemvirtual
_createDepthBufferFor(RenderTarget *renderTarget, bool exactMatchFormat)Ogre::GLES2RenderSystem
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)Ogre::GLES2RenderSystem
Ogre::RenderSystem::_createRenderWindow(const String &name, uint32 width, uint32 height, bool fullScreen, const NameValuePairList *miscParams=0)=0Ogre::RenderSystempure virtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, WindowList &createdWindows)Ogre::RenderSystemvirtual
_dereferenceSharedDepthBuffer(TextureGpu *depthBuffer)Ogre::RenderSystem
_descriptorSetSamplerCreated(DescriptorSetSampler *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetSamplerDestroyed(DescriptorSetSampler *set)Ogre::RenderSysteminlinevirtual
_descriptorSetTexture2Created(DescriptorSetTexture2 *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetTexture2Destroyed(DescriptorSetTexture2 *set)Ogre::RenderSysteminlinevirtual
_descriptorSetTextureCreated(DescriptorSetTexture *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetTextureDestroyed(DescriptorSetTexture *set)Ogre::RenderSysteminlinevirtual
_descriptorSetUavCreated(DescriptorSetUav *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetUavDestroyed(DescriptorSetUav *set)Ogre::RenderSysteminlinevirtual
_destroyDepthBuffer(RenderWindow *pRenderWnd)Ogre::GLES2RenderSystem
_dispatch(const HlmsComputePso &pso)Ogre::GLES2RenderSystemvirtual
_endFrame()Ogre::GLES2RenderSystemvirtual
_endFrameOnce()Ogre::RenderSystemvirtual
_getCurrentRenderViewport()Ogre::RenderSysteminline
_getDefaultViewportMaterialScheme() constOgre::RenderSystemvirtual
_getDepthStencilFormatFor(GLenum internalColourFormat, GLenum *depthFormat, GLenum *stencilFormat)Ogre::GLES2RenderSystem
_getMainContext()Ogre::GLES2RenderSysteminline
_hlmsBlendblockCreated(HlmsBlendblock *newBlock)Ogre::GLES2RenderSystemvirtual
_hlmsBlendblockDestroyed(HlmsBlendblock *block)Ogre::GLES2RenderSystemvirtual
_hlmsComputePipelineStateObjectCreated(HlmsComputePso *newPso)Ogre::RenderSysteminlinevirtual
_hlmsComputePipelineStateObjectDestroyed(HlmsComputePso *newPso)Ogre::RenderSysteminlinevirtual
_hlmsMacroblockCreated(HlmsMacroblock *newBlock)Ogre::GLES2RenderSystemvirtual
_hlmsMacroblockDestroyed(HlmsMacroblock *block)Ogre::GLES2RenderSystemvirtual
_hlmsPipelineStateObjectCreated(HlmsPso *newPso)Ogre::GLES2RenderSystemvirtual
_hlmsPipelineStateObjectDestroyed(HlmsPso *pso)Ogre::GLES2RenderSystemvirtual
_hlmsSamplerblockCreated(HlmsSamplerblock *newBlock)Ogre::GLES2RenderSystemvirtual
_hlmsSamplerblockDestroyed(HlmsSamplerblock *block)Ogre::GLES2RenderSystemvirtual
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window")Ogre::GLES2RenderSystemvirtual
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLES2RenderSystem
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLES2RenderSystem
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLES2RenderSystem
_makeRsProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, Real nearPlane, Real farPlane, ProjectionType projectionType)Ogre::RenderSystemvirtual
_oneTimeContextInitialization()Ogre::GLES2RenderSystem
_pauseFrame()Ogre::RenderSystemvirtual
_render(const v1::RenderOperation &op)Ogre::GLES2RenderSystemvirtual
_render(const CbDrawCallIndexed *cmd)Ogre::GLES2RenderSystemvirtual
_render(const CbDrawCallStrip *cmd)Ogre::GLES2RenderSystemvirtual
_render(const v1::CbDrawCallIndexed *cmd)Ogre::GLES2RenderSystemvirtual
_render(const v1::CbDrawCallStrip *cmd)Ogre::GLES2RenderSystemvirtual
_renderEmulated(const CbDrawCallIndexed *cmd)Ogre::GLES2RenderSystemvirtual
_renderEmulated(const CbDrawCallStrip *cmd)Ogre::GLES2RenderSystemvirtual
_renderEmulatedNoBaseInstance(const CbDrawCallIndexed *cmd)Ogre::GLES2RenderSystemvirtual
_renderEmulatedNoBaseInstance(const CbDrawCallStrip *cmd)Ogre::GLES2RenderSystemvirtual
_renderNoBaseInstance(const v1::CbDrawCallIndexed *cmd)Ogre::GLES2RenderSystemvirtual
_renderNoBaseInstance(const v1::CbDrawCallStrip *cmd)Ogre::GLES2RenderSystemvirtual
_resetMetrics()Ogre::RenderSystem
_resumeFrame(RenderSystemContext *context)Ogre::RenderSystemvirtual
_setBindingType(TextureUnitState::BindingType bindigType)Ogre::RenderSystemvirtual
_setComputePso(const HlmsComputePso *pso)Ogre::GLES2RenderSystemvirtual
_setCurrentDeviceFromTexture(TextureGpu *texture)=0Ogre::RenderSystempure virtual
_setDepthBias(float constantBias, float slopeScaleBias)Ogre::GLES2RenderSystem
_setDepthBufferCheckEnabled(bool enabled=true)Ogre::GLES2RenderSystem
_setDepthBufferWriteEnabled(bool enabled=true)Ogre::GLES2RenderSystem
_setGeometryTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setHlmsBlendblock(const HlmsBlendblock *blendblock, const GLES2HlmsPso *pso)Ogre::GLES2RenderSystem
_setHlmsMacroblock(const HlmsMacroblock *macroblock, const GLES2HlmsPso *pso)Ogre::GLES2RenderSystem
_setHlmsSamplerblock(uint8 texUnit, const HlmsSamplerblock *samplerblock)Ogre::GLES2RenderSystemvirtual
_setHlmsSamplerblockCS(uint8 texUnit, const HlmsSamplerblock *samplerblock)Ogre::GLES2RenderSystemvirtual
_setIndirectBuffer(IndirectBufferPacked *indirectBuffer)Ogre::GLES2RenderSystemvirtual
_setPipelineStateObject(const HlmsPso *pso)Ogre::GLES2RenderSystemvirtual
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)Ogre::GLES2RenderSysteminlinevirtual
_setPointSpritesEnabled(bool enabled)Ogre::GLES2RenderSysteminlinevirtual
_setProjectionMatrix(const Matrix4 &m)Ogre::GLES2RenderSystemvirtual
_setRenderOperation(const v1::CbRenderOp *cmd)Ogre::GLES2RenderSystemvirtual
_setRenderTarget(RenderTarget *target, uint8 viewportRenderTargetFlags)Ogre::GLES2RenderSystem
_setSamplers(uint32 slotStart, const DescriptorSetSampler *set)=0Ogre::RenderSystempure virtual
_setSamplersCS(uint32 slotStart, const DescriptorSetSampler *set)=0Ogre::RenderSystempure virtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op)Ogre::GLES2RenderSystem
_setSceneBlendingOperation(SceneBlendOperation op)Ogre::GLES2RenderSystem
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)Ogre::GLES2RenderSystem
_setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp)Ogre::GLES2RenderSystem
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking)Ogre::GLES2RenderSysteminlinevirtual
_setTessellationDomainTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setTessellationHullTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setTexture(size_t unit, bool enabled, Texture *tex, bool bDepthReadOnly)Ogre::GLES2RenderSystem
Ogre::RenderSystem::_setTexture(size_t unit, TextureGpu *texPtr, bool bDepthReadOnly)=0Ogre::RenderSystempure virtual
_setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm)Ogre::GLES2RenderSysteminlinevirtual
_setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0)Ogre::GLES2RenderSysteminlinevirtual
_setTextureCS(uint32 slot, bool enabled, Texture *texPtr)Ogre::GLES2RenderSystemvirtual
_setTextureMatrix(size_t stage, const Matrix4 &xform)Ogre::GLES2RenderSysteminlinevirtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)Ogre::RenderSystemvirtual
_setTextures(uint32 slotStart, const DescriptorSetTexture *set, uint32 hazardousTexIdx)=0Ogre::RenderSystempure virtual
_setTextures(uint32 slotStart, const DescriptorSetTexture2 *set)=0Ogre::RenderSystempure virtual
_setTexturesCS(uint32 slotStart, const DescriptorSetTexture *set)=0Ogre::RenderSystempure virtual
_setTexturesCS(uint32 slotStart, const DescriptorSetTexture2 *set)=0Ogre::RenderSystempure virtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystemvirtual
_setUavCS(uint32 slotStart, const DescriptorSetUav *set)=0Ogre::RenderSystempure virtual
_setVertexArrayObject(const VertexArrayObject *vao)Ogre::GLES2RenderSystemvirtual
_setVertexTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setViewMatrix(const Matrix4 &m)Ogre::GLES2RenderSystemvirtual
_setViewport(Viewport *vp)Ogre::GLES2RenderSystem
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystemvirtual
_setWorldMatrix(const Matrix4 &m)Ogre::GLES2RenderSystemvirtual
_startLegacyV1Rendering()Ogre::GLES2RenderSystemvirtual
_switchContext(GLES2Context *context)Ogre::GLES2RenderSystem
_unregisterContext(GLES2Context *context)Ogre::GLES2RenderSystem
_update()Ogre::RenderSystem
_useLights(const LightList &lights, unsigned short limit)Ogre::GLES2RenderSysteminlinevirtual
addClipPlane(const Plane &p)Ogre::RenderSystemvirtual
addClipPlane(Real A, Real B, Real C, Real D)Ogre::RenderSystemvirtual
addListener(Listener *l)Ogre::RenderSystemvirtual
addSharedListener(Listener *listener)Ogre::RenderSystemstatic
areFixedFunctionLightsInViewSpace() constOgre::GLES2RenderSysteminlinevirtual
beginGPUSampleProfile(const String &name, uint32 *hashCache)Ogre::GLES2RenderSystemvirtual
beginProfileEvent(const String &eventName)Ogre::GLES2RenderSystemvirtual
beginRenderPassDescriptor(RenderPassDescriptor *desc, TextureGpu *anyTarget, uint8 mipLevel, const Vector4 *viewportSizes, const Vector4 *scissors, uint32 numViewports, bool overlaysEnabled, bool warnIfRtvWasFlushed)Ogre::RenderSystemvirtual
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLES2RenderSystemvirtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype)Ogre::GLES2RenderSystemvirtual
checkExtension(const String &ext) constOgre::GLES2RenderSystemvirtual
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)Ogre::GLES2RenderSystemvirtual
Ogre::RenderSystem::clearFrameBuffer(RenderPassDescriptor *renderPassDesc, TextureGpu *anyTarget, uint8 mipLevel)=0Ogre::RenderSystempure virtual
clearUAVs()Ogre::GLES2RenderSystemvirtual
compositorWorkspaceBegin(CompositorWorkspace *workspace, const bool forceBeginFrame)Ogre::RenderSystemvirtual
compositorWorkspaceEnd(CompositorWorkspace *workspace, const bool forceEndFrame)Ogre::RenderSystemvirtual
compositorWorkspaceUpdate(CompositorWorkspace *workspace)Ogre::RenderSystemvirtual
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystemvirtual
convertCompareFunction(CompareFunction func) constOgre::GLES2RenderSystem
convertStencilOp(StencilOperation op, bool invert=false) constOgre::GLES2RenderSystem
createHardwareOcclusionQuery()Ogre::GLES2RenderSystemvirtual
createMultiRenderTarget(const String &name)Ogre::GLES2RenderSystemvirtual
createRenderPassDescriptor()=0Ogre::RenderSystempure virtual
createRenderSystemCapabilities() constOgre::GLES2RenderSystemvirtual
debugAnnotationPop()Ogre::RenderSysteminlinevirtual
debugAnnotationPush(const String &event)Ogre::RenderSysteminlinevirtual
deinitGPUProfiling()Ogre::GLES2RenderSystemvirtual
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystemvirtual
destroyRenderPassDescriptor(RenderPassDescriptor *renderPassDesc)Ogre::RenderSystem
destroyRenderWindow(RenderWindow *pWin)Ogre::GLES2RenderSystem
Ogre::RenderSystem::destroyRenderWindow(Window *window)Ogre::RenderSystemvirtual
discardFrameBuffer(unsigned int buffers)Ogre::GLES2RenderSystemvirtual
enableClipPlane(ushort index, bool enable)Ogre::GLES2RenderSystem
endCopyEncoder()Ogre::RenderSysteminlinevirtual
endGpuDebuggerFrameCapture(Window *window, const bool bDiscard=false)Ogre::RenderSystemvirtual
endGPUSampleProfile(const String &name)Ogre::GLES2RenderSystemvirtual
endProfileEvent()Ogre::GLES2RenderSystemvirtual
endRenderPassDescriptor()Ogre::RenderSystemvirtual
executeRenderPassDescriptorDelayedActions()Ogre::RenderSystemvirtual
executeResourceTransition(const ResourceTransitionArray &rstCollection)Ogre::RenderSysteminlinevirtual
fireSharedEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystemstatic
flushCommands()=0Ogre::RenderSystempure virtual
getBarrierSolver()Ogre::RenderSysteminline
getBoundUav(size_t slot) constOgre::RenderSystem
getCapabilities() constOgre::RenderSysteminline
getColourVertexElementType() constOgre::GLES2RenderSystemvirtual
getConfigOptions()Ogre::GLES2RenderSystemvirtual
getCurrentPassDescriptor()Ogre::RenderSysteminline
getCurrentRenderViewports()Ogre::RenderSysteminline
getCustomAttribute(const String &name, void *pData)Ogre::RenderSystemvirtual
getDebugShaders() constOgre::RenderSysteminline
getDepthBufferFor(TextureGpu *colourTexture, uint16 poolId, bool preferDepthTexture, PixelFormatGpu depthBufferFormat)Ogre::RenderSystemvirtual
getDisplayMonitorCount() constOgre::GLES2RenderSystemvirtual
getDriverVersion() constOgre::RenderSysteminlinevirtual
getErrorDescription(long errorNumber) constOgre::GLES2RenderSystemvirtual
getFriendlyName() constOgre::GLES2RenderSystemvirtual
getGLES2Support()Ogre::GLES2RenderSysteminline
getGlobalInstanceVertexBuffer() constOgre::RenderSystem
getGlobalInstanceVertexBufferVertexDeclaration() constOgre::RenderSystem
getGlobalNumberOfInstances() constOgre::RenderSystem
getHorizontalTexelOffset()Ogre::GLES2RenderSysteminlinevirtual
getInvertedClipSpaceY() constOgre::RenderSysteminline
getInvertVertexWinding() constOgre::RenderSystemvirtual
getMaxBoundViewports()Ogre::RenderSysteminline
getMaximumDepthInputValue()Ogre::GLES2RenderSysteminlinevirtual
getMetrics() constOgre::RenderSystem
getMinimumDepthInputValue()Ogre::GLES2RenderSysteminlinevirtual
getMutableCapabilities()Ogre::RenderSysteminline
getName() constOgre::GLES2RenderSystemvirtual
getNativeShadingLanguageVersion() constOgre::RenderSysteminline
getNumPriorityConfigOptions() constOgre::RenderSystemvirtual
getPriorityConfigOption(size_t idx) constOgre::RenderSystemvirtual
getRenderDocApi()Ogre::RenderSysteminline
getRenderSystemEvents() constOgre::RenderSysteminlinevirtual
getRSDepthRange() constOgre::RenderSysteminlinevirtual
getStencilBufferParams() constOgre::RenderSysteminline
getTextureGpuManager() constOgre::RenderSysteminline
getVaoManager() constOgre::RenderSysteminline
getVerticalTexelOffset()Ogre::GLES2RenderSysteminlinevirtual
getWBufferEnabled() constOgre::RenderSystem
GLES2RenderSystem()Ogre::GLES2RenderSystem
hasAnisotropicMipMapFilter() constOgre::GLES2RenderSysteminlinevirtual
hasMinGLVersion(int major, int minor) constOgre::GLES2RenderSystem
initGPUProfiling()Ogre::GLES2RenderSystemvirtual
initialiseContext(RenderWindow *primary)Ogre::GLES2RenderSystem
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)Ogre::GLES2RenderSystem
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystemvirtual
isReverseDepth() constOgre::RenderSysteminline
isSameLayout(ResourceLayout::Layout a, ResourceLayout::Layout b, const TextureGpu *texture, bool bIsDebugCheck) constOgre::RenderSystemvirtual
isStaticBufferLockable() constOgre::RenderSysteminlinevirtual
loadPipelineCache(DataStreamPtr stream)Ogre::RenderSystemvirtual
loadRenderDocApi()Ogre::RenderSystem
markProfileEvent(const String &eventName)Ogre::GLES2RenderSystemvirtual
OGRE_MUTEX(mThreadInitMutex)Ogre::GLES2RenderSystem
postExtraThreadsStarted()Ogre::GLES2RenderSystemvirtual
preExtraThreadsStarted()Ogre::GLES2RenderSystemvirtual
queueBindUAV(uint32 slot, TexturePtr texture, ResourceAccess::ResourceAccess access=ResourceAccess::ReadWrite, int32 mipmapLevel=0, int32 textureArrayIndex=0, PixelFormat pixelFormat=PF_UNKNOWN)Ogre::GLES2RenderSystemvirtual
queueBindUAV(uint32 slot, UavBufferPacked *buffer, ResourceAccess::ResourceAccess access=ResourceAccess::ReadWrite, size_t offset=0, size_t sizeBytes=0)Ogre::GLES2RenderSystemvirtual
queueBindUAVs(const DescriptorSetUav *descSetUav)Ogre::RenderSystem
registerThread()Ogre::GLES2RenderSystemvirtual
reinitialise()Ogre::GLES2RenderSystemvirtual
removeListener(Listener *l)Ogre::RenderSystemvirtual
removeSharedListener(Listener *listener)Ogre::RenderSystemstatic
RenderSystem()Ogre::RenderSystem
resetClipPlanes()Ogre::RenderSystemvirtual
reverseCompareFunction(CompareFunction depthFunc)Ogre::RenderSystemstatic
savePipelineCache(DataStreamPtr stream) constOgre::RenderSystemvirtual
setClipPlane(ushort index, Real A, Real B, Real C, Real D)Ogre::GLES2RenderSystem
setClipPlanes(const PlaneList &clipPlanes)Ogre::RenderSystemvirtual
setClipPlanesImpl(const Ogre::PlaneList &planeList)Ogre::GLES2RenderSysteminlinevirtual
setConfigOption(const String &name, const String &value)Ogre::GLES2RenderSystemvirtual
setCurrentPassIterationCount(const size_t count)Ogre::RenderSysteminlinevirtual
setDebugShaders(bool bDebugShaders)Ogre::RenderSystem
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)Ogre::RenderSysteminlinevirtual
setDrawBuffer(ColourBufferType colourBuffer)Ogre::RenderSysteminlinevirtual
setGlobalInstanceVertexBuffer(const v1::HardwareVertexBufferSharedPtr &val)Ogre::RenderSystem
setGlobalInstanceVertexBufferVertexDeclaration(v1::VertexDeclaration *val)Ogre::RenderSystem
setGlobalNumberOfInstances(const size_t val)Ogre::RenderSystem
setInvertVertexWinding(bool invert)Ogre::RenderSystem
setMetricsRecordingEnabled(bool bEnable)Ogre::RenderSystem
setStencilBufferParams(uint32 refValue, const StencilParams &stencilParams)Ogre::GLES2RenderSystemvirtual
setUavStartingSlot(uint32 startingSlot)Ogre::RenderSystem
setWBufferEnabled(bool enabled)Ogre::RenderSystem
shutdown()Ogre::GLES2RenderSystemvirtual
startGpuDebuggerFrameCapture(Window *window)Ogre::RenderSystemvirtual
supportsMultithreadedShaderCompilation() constOgre::RenderSystemvirtual
unregisterThread()Ogre::GLES2RenderSystemvirtual
updateCompositorManager(CompositorManager2 *compositorManager)Ogre::RenderSystemvirtual
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)Ogre::RenderSystemvirtual
validateConfigOptions()Ogre::GLES2RenderSystemvirtual
validateDevice(bool forceDeviceElection=false)Ogre::RenderSysteminlinevirtual
validateSampleDescription(const SampleDescription &sampleDesc, PixelFormatGpu format, uint32 textureFlags)Ogre::RenderSystemvirtual
~GLES2RenderSystem()Ogre::GLES2RenderSystemvirtual
~RenderSystem()Ogre::RenderSystemvirtual