_calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light | |
_deriveShadowFarClipDistance(const Camera *maincam) const | Ogre::Light | |
_deriveShadowNearClipDistance(const Camera *maincam) const | Ogre::Light | |
_getLightList() | Ogre::MovableObject | inline |
_getManager() const | Ogre::MovableObject | inline |
_getObjectData() | Ogre::MovableObject | inline |
_getOwnShadowFarDistance() const | Ogre::Light | |
_getParentNodeFullTransform() const | Ogre::MovableObject | |
_notifyAttached(Node *parent) | Ogre::MovableObject | virtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
_notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual |
_notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual |
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_setLightProfileIdx(uint16 profileIdx) | Ogre::Light | inline |
_updateCustomGpuParameter(uint16 paramIndex, const GpuProgramParameters_AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Light | virtual |
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) override | Ogre::Light | inlinevirtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
AnimableObject() | Ogre::AnimableObject | inline |
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
c_DefaultLodMesh | Ogre::MovableObject | static |
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
createAnimableValue(const String &valueName) override | Ogre::Light | virtual |
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, MovableObjectArray &outCulledObjects, const CullFrustumPreparedData &pd) | Ogre::MovableObject | static |
cullFrustumPrepare(const Camera *frustum, uint32 sceneVisibilityFlags, const Camera *lodCamera, CullFrustumPreparedData &pd) | Ogre::MovableObject | static |
cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
Deleted enum value | Ogre::TextureGpuListener | |
detachFromParent() | Ogre::MovableObject | |
ExceptionThrown enum value | Ogre::TextureGpuListener | |
FromStorageToSysRam enum value | Ogre::TextureGpuListener | |
FromSysRamToStorage enum value | Ogre::TextureGpuListener | |
FsaaSettingAlteredByApi enum value | Ogre::TextureGpuListener | |
GainedResidency enum value | Ogre::TextureGpuListener | |
getAffectParentNode() const | Ogre::Light | inline |
getAnimableValueNames() const | Ogre::AnimableObject | inline |
getAs4DVector() const | Ogre::Light | |
getAttenuationConstant() const | Ogre::Light | inline |
getAttenuationLinear() const | Ogre::Light | inline |
getAttenuationQuadric() const | Ogre::Light | inline |
getAttenuationRange() const | Ogre::Light | inline |
getCachedDistanceToCamera() const | Ogre::MovableObject | inline |
getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline |
getCastShadows() const | Ogre::MovableObject | inline |
getCurrentMeshLod() const | Ogre::MovableObject | inline |
getCustomParameter(uint16 index) const | Ogre::Light | |
getCustomParameterNoThrow(uint16 index) const | Ogre::Light | |
getDefaultLightMask() | Ogre::MovableObject | inlinestatic |
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
getDerivedDirection() const | Ogre::Light | |
getDerivedDirectionUpdated() const | Ogre::Light | |
getDerivedRectSize() const | Ogre::Light | |
getDiffuseColour() const | Ogre::Light | inline |
getDirection() const | Ogre::Light | |
getDoubleSided() const | Ogre::Light | inline |
getId() const | Ogre::IdObject | inline |
getLightMask() const | Ogre::MovableObject | inline |
getLightProfileIdx() const | Ogre::Light | inline |
getListener() const | Ogre::MovableObject | inline |
getLocalAabb() const | Ogre::MovableObject | |
getLocalRadius() const | Ogre::MovableObject | |
getMovableType() const override | Ogre::Light | virtual |
getName() const | Ogre::MovableObject | inline |
getParentNode() const | Ogre::MovableObject | inline |
getParentSceneNode() const | Ogre::MovableObject | inline |
getPowerScale() const | Ogre::Light | inline |
getQueryFlags() const | Ogre::MovableObject | inline |
getRectSize() const | Ogre::Light | inline |
getRenderingDistance() const | Ogre::MovableObject | inline |
getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
getRenderQueueGroup() const | Ogre::MovableObject | inline |
getShadowFarClipDistance() const | Ogre::Light | inline |
getShadowFarDistance() const | Ogre::Light | |
getShadowFarDistanceSquared() const | Ogre::Light | |
getShadowNearClipDistance() const | Ogre::Light | inline |
getShadowRenderingDistance() const | Ogre::MovableObject | inline |
getSkeletonInstance() const | Ogre::MovableObject | inline |
getSpecularColour() const | Ogre::Light | inline |
getSpotlightFalloff() const | Ogre::Light | inline |
getSpotlightInnerAngle() const | Ogre::Light | inline |
getSpotlightNearClipDistance() const | Ogre::Light | inline |
getSpotlightOuterAngle() const | Ogre::Light | inline |
getSpotlightTanHalfAngle() const | Ogre::Light | inline |
getTexture() const | Ogre::Light | inline |
getType() const | Ogre::Light | inline |
getUserObjectBindings() | Ogre::MovableObject | inline |
getUserObjectBindings() const | Ogre::MovableObject | inline |
getVisibilityFlags() const | Ogre::MovableObject | inline |
getVisible() const | Ogre::MovableObject | inline |
getWorldAabb() const | Ogre::MovableObject | |
getWorldAabbUpdated() | Ogre::MovableObject | |
getWorldRadius() const | Ogre::MovableObject | |
getWorldRadiusUpdated() | Ogre::MovableObject | |
IdObject(IdType id) | Ogre::IdObject | inline |
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
isAttached() const | Ogre::MovableObject | inline |
isInLightRange(const Ogre::Sphere &sphere) const | Ogre::Light | |
isInLightRange(const Ogre::AxisAlignedBox &container) const | Ogre::Light | |
isStatic() const | Ogre::MovableObject | |
isVisible() const | Ogre::MovableObject | |
Light(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::Light | |
LightTypes enum name | Ogre::Light | |
LostResidency enum value | Ogre::TextureGpuListener | |
LT_AREA_APPROX enum value | Ogre::Light | |
LT_AREA_LTC enum value | Ogre::Light | |
LT_DIRECTIONAL enum value | Ogre::Light | |
LT_POINT enum value | Ogre::Light | |
LT_SPOTLIGHT enum value | Ogre::Light | |
LT_VPL enum value | Ogre::Light | |
MAX_FORWARD_PLUS_LIGHTS enum value | Ogre::Light | |
MetadataCacheOutOfDate enum value | Ogre::TextureGpuListener | |
mGlobalIndex | Ogre::MovableObject | |
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
MovableObjectArray typedef | Ogre::MovableObject | |
mParentIndex | Ogre::MovableObject | |
mRenderables | Ogre::MovableObject | |
mTexLightMaskDiffuseMipStart | Ogre::Light | |
mTextureLightMaskIdx | Ogre::Light | |
notifyTextureChanged(TextureGpu *texture, TextureGpuListener::Reason reason, void *extraData) override | Ogre::Light | virtual |
NUM_LIGHT_TYPES enum value | Ogre::Light | |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
PoolTextureSlotChanged enum value | Ogre::TextureGpuListener | |
queryLights() const | Ogre::MovableObject | inline |
ReadyForRendering enum value | Ogre::TextureGpuListener | |
Reason enum name | Ogre::TextureGpuListener | |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
resetMeshLod() | Ogre::MovableObject | |
resetShadowFarDistance() | Ogre::Light | |
ResidentToSysRamSync enum value | Ogre::TextureGpuListener | |
setAffectParentNode(bool bAffect) | Ogre::Light | |
setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light | |
setAttenuationBasedOnRadius(Real radius, Real lumThreshold) | Ogre::Light | |
setCastShadows(bool enabled) | Ogre::MovableObject | inline |
setCustomParameter(uint16 index, const Vector4 &value) | Ogre::Light | |
setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light | inline |
setDiffuseColour(const ColourValue &colour) | Ogre::Light | inline |
setDirection(const Vector3 &vec) | Ogre::Light | |
setDoubleSided(bool bDoubleSided) | Ogre::Light | |
setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
setListener(Listener *listener) | Ogre::MovableObject | inline |
setLocalAabb(const Aabb box) | Ogre::MovableObject | |
setName(const String &name) | Ogre::MovableObject | inline |
setPowerScale(Real power) | Ogre::Light | |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
setRectSize(Vector2 rectSize) | Ogre::Light | |
setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
setRenderQueueGroup(uint8 queueID) override | Ogre::Light | virtual |
setShadowFarClipDistance(Real farClip) | Ogre::Light | inline |
setShadowFarDistance(Real distance) | Ogre::Light | |
setShadowNearClipDistance(Real nearClip) | Ogre::Light | inline |
setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setSpecularColour(Real red, Real green, Real blue) | Ogre::Light | inline |
setSpecularColour(const ColourValue &colour) | Ogre::Light | inline |
setSpotlightFalloff(Real val) | Ogre::Light | inline |
setSpotlightInnerAngle(const Radian &val) | Ogre::Light | |
setSpotlightNearClipDistance(Real nearClip) | Ogre::Light | inline |
setSpotlightOuterAngle(const Radian &val) | Ogre::Light | |
setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light | |
setStatic(bool bStatic) | Ogre::MovableObject | |
setTexture(TextureGpu *texture) | Ogre::Light | |
setTextureRaw(TextureGpu *texture, uint32 sliceIdx) | Ogre::Light | |
setType(LightTypes type) | Ogre::Light | |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
setVisible(bool visible) | Ogre::MovableObject | inline |
shouldStayLoaded(TextureGpu *texture) | Ogre::TextureGpuListener | inlinevirtual |
tempSquareDist | Ogre::Light | |
Unknown enum value | Ogre::TextureGpuListener | |
updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
~AnimableObject() | Ogre::AnimableObject | virtual |
~Light() override | Ogre::Light | |
~MovableObject() | Ogre::MovableObject | virtual |
~TextureGpuListener() | Ogre::TextureGpuListener | virtual |