OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::Node Member List

This is the complete list of members for Ogre::Node, including all inherited members.

_callMemoryChangeListeners()=0Ogre::Nodepure virtual
_getDerivedOrientation() constOgre::Node
_getDerivedOrientationUpdated()Ogre::Node
_getDerivedPosition() constOgre::Node
_getDerivedPositionUpdated()Ogre::Node
_getDerivedScale() constOgre::Node
_getDerivedScaleUpdated()Ogre::Node
_getFullTransform() constOgre::Nodeinline
_getFullTransformUpdated()Ogre::Node
_getTransform()Ogre::Nodeinline
_notifyStaticDirty() constOgre::Nodevirtual
_setDerivedOrientation(const Quaternion &q)Ogre::Node
_setDerivedPosition(const Vector3 &pos)Ogre::Node
_setNullNodeMemoryManager()Ogre::Nodeinline
_updateChildren()Ogre::Node
addChild(Node *child)Ogre::Node
ConstNodeVecIterator typedefOgre::Node
convertLocalToWorldDirection(const Vector3 &localDir, bool useScale)Ogre::Node
convertLocalToWorldDirectionUpdated(const Vector3 &localDir, bool useScale)Ogre::Nodeinline
convertLocalToWorldOrientation(const Quaternion &localOrientation)Ogre::Node
convertLocalToWorldOrientationUpdated(const Quaternion &localOrientation)Ogre::Nodeinline
convertLocalToWorldPosition(const Vector3 &localPos)Ogre::Node
convertLocalToWorldPositionUpdated(const Vector3 &localPos)Ogre::Nodeinline
convertWorldToLocalDirection(const Vector3 &worldDir, bool useScale)Ogre::Node
convertWorldToLocalDirectionUpdated(const Vector3 &worldDir, bool useScale)Ogre::Nodeinline
convertWorldToLocalOrientation(const Quaternion &worldOrientation)Ogre::Node
convertWorldToLocalOrientationUpdated(const Quaternion &worldOrientation)Ogre::Nodeinline
convertWorldToLocalPosition(const Vector3 &worldPos)Ogre::Node
convertWorldToLocalPositionUpdated(const Vector3 &worldPos)Ogre::Nodeinline
createChild(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)Ogre::Nodevirtual
getChild(size_t index)Ogre::Nodeinline
getChild(size_t index) constOgre::Nodeinline
getChildIterator()Ogre::Node
getChildIterator() constOgre::Node
getDefaultNodeMemoryManager(SceneMemoryMgrTypes sceneType)=0Ogre::Nodepure virtual
getDepthLevel() constOgre::Nodeinline
getId() constOgre::IdObjectinline
getIndestructibleByClearScene() constOgre::Node
getInheritOrientation() constOgre::Node
getInheritScale() constOgre::Node
getListener() constOgre::Nodeinline
getLocalAxes() constOgre::Node
getName() constOgre::Nodeinline
getOrientation() constOgre::Node
getParent() constOgre::Node
getPosition() constOgre::Node
getScale() constOgre::Node
getSquaredViewDepth(const Camera *cam) constOgre::Nodevirtual
getUserAny() constOgre::Nodeinlinevirtual
getUserObjectBindings()Ogre::Nodeinline
getUserObjectBindings() constOgre::Nodeinline
IdObject(IdType id)Ogre::IdObjectinline
isStatic() constOgre::Node
mGlobalIndexOgre::Node
migrateTo(NodeMemoryManager *nodeMemoryManager)Ogre::Node
mParentIndexOgre::Node
Node(IdType id, NodeMemoryManager *nodeMemoryManager, Node *parent)Ogre::Node
Node(const Transform &transformPtrs)Ogre::Node
NodeVec typedefOgre::Node
NodeVecIterator typedefOgre::Node
numChildren() constOgre::Nodeinline
operator()(const IdObject *left, const IdObject *right)Ogre::IdObjectinline
operator()(const IdObject &left, const IdObject &right)Ogre::IdObjectinline
pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)Ogre::Node
removeAllChildren()Ogre::Nodevirtual
removeChild(Node *child)Ogre::Nodevirtual
resetOrientation()Ogre::Node
roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)Ogre::Node
rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL)Ogre::Node
rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL)Ogre::Node
scale(const Vector3 &scale)Ogre::Node
scale(Real x, Real y, Real z)Ogre::Node
setIndestructibleByClearScene(bool indestructible)Ogre::Node
setInheritOrientation(bool inherit)Ogre::Node
setInheritScale(bool inherit)Ogre::Node
setListener(Listener *listener)Ogre::Nodeinlinevirtual
setName(const String &name)Ogre::Nodeinline
setOrientation(Quaternion q)Ogre::Node
setOrientation(Real w, Real x, Real y, Real z)Ogre::Node
setPosition(const Vector3 &pos)Ogre::Node
setPosition(Real x, Real y, Real z)Ogre::Node
setScale(const Vector3 &scale)Ogre::Node
setScale(Real x, Real y, Real z)Ogre::Node
setStatic(bool bStatic)Ogre::Nodevirtual
setUserAny(const Any &anything)Ogre::Nodeinlinevirtual
TransformSpace enum nameOgre::Node
translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT)Ogre::Node
translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)Ogre::Node
translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT)Ogre::Node
translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)Ogre::Node
TS_LOCAL enum valueOgre::Node
TS_PARENT enum valueOgre::Node
TS_WORLD enum valueOgre::Node
updateAllTransforms(const size_t numNodes, Transform t)Ogre::Nodestatic
yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL)Ogre::Node
~Node()Ogre::Nodevirtual