| _addParticleSystemDefAsActive(ParticleSystemDef *def) | Ogre::ParticleSystemManager2 | |
| _addToRenderQueue(size_t threadIdx, size_t numThreads, RenderQueue *renderQueue, uint8 renderQueueId, uint32 visibilityMask, bool includeNonCasters) const | Ogre::ParticleSystemManager2 | |
| _getSharedIndexBuffer(size_t maxQuota, VaoManager *vaoManager) | Ogre::ParticleSystemManager2 | |
| _prepareParallel() | Ogre::ParticleSystemManager2 | |
| _removeParticleSystemDefFromActive(ParticleSystemDef *def) | Ogre::ParticleSystemManager2 | |
| _updateParallel01(size_t threadIdx, size_t numThreads) | Ogre::ParticleSystemManager2 | |
| _updateParallel02(size_t threadIdx, size_t numThreads) | Ogre::ParticleSystemManager2 | |
| addAffectorFactory(ParticleAffectorFactory2 *factory) | Ogre::ParticleSystemManager2 | static |
| addEmitterFactory(ParticleEmitterDefDataFactory *factory) | Ogre::ParticleSystemManager2 | static |
| createBillboardSet() | Ogre::ParticleSystemManager2 | |
| createParticleSystemDef(const String &name) | Ogre::ParticleSystemManager2 | |
| destroyAllBillboardSets() | Ogre::ParticleSystemManager2 | |
| destroyAllParticleSystems() | Ogre::ParticleSystemManager2 | |
| destroyBillboardSet(BillboardSet *billboardSet) | Ogre::ParticleSystemManager2 | |
| getAffectorFactory(IdString name) | Ogre::ParticleSystemManager2 | static |
| getCameraPosition() const | Ogre::ParticleSystemManager2 | inline |
| getFactory(IdString name) | Ogre::ParticleSystemManager2 | static |
| getHighestPossibleQuota16() const | Ogre::ParticleSystemManager2 | inline |
| getHighestPossibleQuota32() const | Ogre::ParticleSystemManager2 | inline |
| getParticleSystemDef(const String &name, bool bAutoInit=true) | Ogre::ParticleSystemManager2 | |
| hasParticleSystemDef(const String &name, bool bSearchInRoot=true) const | Ogre::ParticleSystemManager2 | |
| ParticleSystemManager2(SceneManager *ogre_nullable sceneManager, ParticleSystemManager2 *ogre_nullable master) | Ogre::ParticleSystemManager2 | |
| prepareForUpdate(Real timeSinceLast) | Ogre::ParticleSystemManager2 | |
| removeAffectorFactory(ParticleAffectorFactory2 *factory) | Ogre::ParticleSystemManager2 | static |
| removeEmitterFactory(ParticleEmitterDefDataFactory *factory) | Ogre::ParticleSystemManager2 | static |
| setCameraPosition(const Vector3 &camPos) | Ogre::ParticleSystemManager2 | inline |
| setHighestPossibleQuota(uint16 highestQuota16, uint32 highestQuota32) | Ogre::ParticleSystemManager2 | |
| update() | Ogre::ParticleSystemManager2 | |
| ~ParticleSystemManager2() | Ogre::ParticleSystemManager2 | |