OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::ParticleSystemManager2 Member List

This is the complete list of members for Ogre::ParticleSystemManager2, including all inherited members.

_addParticleSystemDefAsActive(ParticleSystemDef *def)Ogre::ParticleSystemManager2
_addToRenderQueue(size_t threadIdx, size_t numThreads, RenderQueue *renderQueue, uint8 renderQueueId, uint32 visibilityMask, bool includeNonCasters) constOgre::ParticleSystemManager2
_getSharedIndexBuffer(size_t maxQuota, VaoManager *vaoManager)Ogre::ParticleSystemManager2
_prepareParallel()Ogre::ParticleSystemManager2
_removeParticleSystemDefFromActive(ParticleSystemDef *def)Ogre::ParticleSystemManager2
_updateParallel(size_t threadIdx, size_t numThreads)Ogre::ParticleSystemManager2
addAffectorFactory(ParticleAffectorFactory2 *factory)Ogre::ParticleSystemManager2static
addEmitterFactory(ParticleEmitterDefDataFactory *factory)Ogre::ParticleSystemManager2static
createBillboardSet()Ogre::ParticleSystemManager2
createParticleSystemDef(const String &name)Ogre::ParticleSystemManager2
destroyAllBillboardSets()Ogre::ParticleSystemManager2
destroyAllParticleSystems()Ogre::ParticleSystemManager2
destroyBillboardSet(BillboardSet *billboardSet)Ogre::ParticleSystemManager2
getAffectorFactory(IdString name)Ogre::ParticleSystemManager2static
getCameraPosition() constOgre::ParticleSystemManager2inline
getFactory(IdString name)Ogre::ParticleSystemManager2static
getHighestPossibleQuota16() constOgre::ParticleSystemManager2inline
getHighestPossibleQuota32() constOgre::ParticleSystemManager2inline
getParticleSystemDef(const String &name, bool bAutoInit=true)Ogre::ParticleSystemManager2
hasParticleSystemDef(const String &name, bool bSearchInRoot=true) constOgre::ParticleSystemManager2
ParticleSystemManager2(SceneManager *ogre_nullable sceneManager, ParticleSystemManager2 *ogre_nullable master)Ogre::ParticleSystemManager2
prepareForUpdate(Real timeSinceLast)Ogre::ParticleSystemManager2
removeAffectorFactory(ParticleAffectorFactory2 *factory)Ogre::ParticleSystemManager2static
removeEmitterFactory(ParticleEmitterDefDataFactory *factory)Ogre::ParticleSystemManager2static
setCameraPosition(const Vector3 &camPos)Ogre::ParticleSystemManager2inline
setHighestPossibleQuota(uint16 highestQuota16, uint32 highestQuota32)Ogre::ParticleSystemManager2
update()Ogre::ParticleSystemManager2
~ParticleSystemManager2()Ogre::ParticleSystemManager2