_addParticleSystemDefAsActive(ParticleSystemDef *def) | Ogre::ParticleSystemManager2 | |
_addToRenderQueue(size_t threadIdx, size_t numThreads, RenderQueue *renderQueue, uint8 renderQueueId, uint32 visibilityMask, bool includeNonCasters) const | Ogre::ParticleSystemManager2 | |
_getSharedIndexBuffer(size_t maxQuota, VaoManager *vaoManager) | Ogre::ParticleSystemManager2 | |
_prepareParallel() | Ogre::ParticleSystemManager2 | |
_removeParticleSystemDefFromActive(ParticleSystemDef *def) | Ogre::ParticleSystemManager2 | |
_updateParallel(size_t threadIdx, size_t numThreads) | Ogre::ParticleSystemManager2 | |
addAffectorFactory(ParticleAffectorFactory2 *factory) | Ogre::ParticleSystemManager2 | static |
addEmitterFactory(ParticleEmitterDefDataFactory *factory) | Ogre::ParticleSystemManager2 | static |
createBillboardSet() | Ogre::ParticleSystemManager2 | |
createParticleSystemDef(const String &name) | Ogre::ParticleSystemManager2 | |
destroyAllBillboardSets() | Ogre::ParticleSystemManager2 | |
destroyAllParticleSystems() | Ogre::ParticleSystemManager2 | |
destroyBillboardSet(BillboardSet *billboardSet) | Ogre::ParticleSystemManager2 | |
getAffectorFactory(IdString name) | Ogre::ParticleSystemManager2 | static |
getCameraPosition() const | Ogre::ParticleSystemManager2 | inline |
getFactory(IdString name) | Ogre::ParticleSystemManager2 | static |
getHighestPossibleQuota16() const | Ogre::ParticleSystemManager2 | inline |
getHighestPossibleQuota32() const | Ogre::ParticleSystemManager2 | inline |
getParticleSystemDef(const String &name, bool bAutoInit=true) | Ogre::ParticleSystemManager2 | |
hasParticleSystemDef(const String &name, bool bSearchInRoot=true) const | Ogre::ParticleSystemManager2 | |
ParticleSystemManager2(SceneManager *ogre_nullable sceneManager, ParticleSystemManager2 *ogre_nullable master) | Ogre::ParticleSystemManager2 | |
prepareForUpdate(Real timeSinceLast) | Ogre::ParticleSystemManager2 | |
removeAffectorFactory(ParticleAffectorFactory2 *factory) | Ogre::ParticleSystemManager2 | static |
removeEmitterFactory(ParticleEmitterDefDataFactory *factory) | Ogre::ParticleSystemManager2 | static |
setCameraPosition(const Vector3 &camPos) | Ogre::ParticleSystemManager2 | inline |
setHighestPossibleQuota(uint16 highestQuota16, uint32 highestQuota32) | Ogre::ParticleSystemManager2 | |
update() | Ogre::ParticleSystemManager2 | |
~ParticleSystemManager2() | Ogre::ParticleSystemManager2 | |