OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
|
This is the complete list of members for Ogre::RenderQueue, including all inherited members.
_compileShadersThread(size_t threadIdx) | Ogre::RenderQueue | |
_warmUpShadersThread(size_t threadIdx) | Ogre::RenderQueue | |
addRenderableV1(uint8 renderQueueId, bool casterPass, Renderable *pRend, const MovableObject *pMovableObject) | Ogre::RenderQueue | |
addRenderableV2(size_t threadIdx, uint8 renderQueueId, bool casterPass, Renderable *pRend, const MovableObject *pMovableObject) | Ogre::RenderQueue | |
clear() | Ogre::RenderQueue | |
clearState() | Ogre::RenderQueue | |
DisableSort enum value | Ogre::RenderQueue | |
FAST enum value | Ogre::RenderQueue | |
frameEnded() | Ogre::RenderQueue | |
getRenderQueueMode(uint8 rqId) const | Ogre::RenderQueue | |
getSortRenderQueue(uint8 rqId) const | Ogre::RenderQueue | |
Modes enum name | Ogre::RenderQueue | |
NormalSort enum value | Ogre::RenderQueue | |
PARTICLE_SYSTEM enum value | Ogre::RenderQueue | |
render(RenderSystem *rs, uint8 firstRq, uint8 lastRq, bool casterPass, bool dualParaboloid) | Ogre::RenderQueue | |
renderPassPrepare(bool casterPass, bool dualParaboloid) | Ogre::RenderQueue | |
RenderQueue(HlmsManager *hlmsManager, SceneManager *sceneManager, VaoManager *vaoManager) | Ogre::RenderQueue | |
renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, RenderSystem *rs, bool casterPass, bool dualParaboloid) | Ogre::RenderQueue | |
RqSortMode enum name | Ogre::RenderQueue | |
setRenderQueueMode(uint8 rqId, RenderQueue::Modes newMode) | Ogre::RenderQueue | |
setSortRenderQueue(uint8 rqId, RqSortMode sortMode) | Ogre::RenderQueue | |
StableSort enum value | Ogre::RenderQueue | |
V1_FAST enum value | Ogre::RenderQueue | |
V1_LEGACY enum value | Ogre::RenderQueue | |
warmUpShadersCollect(uint8 firstRq, uint8 lastRq, bool casterPass) | Ogre::RenderQueue | |
warmUpShadersTrigger(RenderSystem *rs) | Ogre::RenderQueue | |
~RenderQueue() | Ogre::RenderQueue |