OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::RenderSystem Member List

This is the complete list of members for Ogre::RenderSystem, including all inherited members.

_addMetrics(const RenderingMetrics &newMetrics)Ogre::RenderSystem
_beginFrame()=0Ogre::RenderSystempure virtual
_beginFrameOnce()Ogre::RenderSystemvirtual
_cleanupDepthBuffers()Ogre::RenderSystem
_clearStateAndFlushCommandBuffer()Ogre::RenderSystemvirtual
_convertOpenVrProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest)Ogre::RenderSystemvirtual
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest)Ogre::RenderSystemvirtual
_createRenderWindow(const String &name, uint32 width, uint32 height, bool fullScreen, const NameValuePairList *miscParams=0)=0Ogre::RenderSystempure virtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, WindowList &createdWindows)Ogre::RenderSystemvirtual
_dereferenceSharedDepthBuffer(TextureGpu *depthBuffer)Ogre::RenderSystem
_descriptorSetSamplerCreated(DescriptorSetSampler *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetSamplerDestroyed(DescriptorSetSampler *set)Ogre::RenderSysteminlinevirtual
_descriptorSetTexture2Created(DescriptorSetTexture2 *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetTexture2Destroyed(DescriptorSetTexture2 *set)Ogre::RenderSysteminlinevirtual
_descriptorSetTextureCreated(DescriptorSetTexture *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetTextureDestroyed(DescriptorSetTexture *set)Ogre::RenderSysteminlinevirtual
_descriptorSetUavCreated(DescriptorSetUav *newSet)Ogre::RenderSysteminlinevirtual
_descriptorSetUavDestroyed(DescriptorSetUav *set)Ogre::RenderSysteminlinevirtual
_dispatch(const HlmsComputePso &pso)=0Ogre::RenderSystempure virtual
_endFrame()=0Ogre::RenderSystempure virtual
_endFrameOnce()Ogre::RenderSystemvirtual
_getCurrentRenderViewport()Ogre::RenderSysteminline
_getDefaultViewportMaterialScheme() constOgre::RenderSystemvirtual
_hlmsBlendblockCreated(HlmsBlendblock *newBlock)Ogre::RenderSysteminlinevirtual
_hlmsBlendblockDestroyed(HlmsBlendblock *block)Ogre::RenderSysteminlinevirtual
_hlmsComputePipelineStateObjectCreated(HlmsComputePso *newPso)Ogre::RenderSysteminlinevirtual
_hlmsComputePipelineStateObjectDestroyed(HlmsComputePso *newPso)Ogre::RenderSysteminlinevirtual
_hlmsMacroblockCreated(HlmsMacroblock *newBlock)Ogre::RenderSysteminlinevirtual
_hlmsMacroblockDestroyed(HlmsMacroblock *block)Ogre::RenderSysteminlinevirtual
_hlmsPipelineStateObjectCreated(HlmsPso *newPso)Ogre::RenderSysteminlinevirtual
_hlmsPipelineStateObjectDestroyed(HlmsPso *pso)Ogre::RenderSysteminlinevirtual
_hlmsSamplerblockCreated(HlmsSamplerblock *newBlock)Ogre::RenderSysteminlinevirtual
_hlmsSamplerblockDestroyed(HlmsSamplerblock *block)Ogre::RenderSysteminlinevirtual
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window")Ogre::RenderSystemvirtual
_makeRsProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, Real nearPlane, Real farPlane, ProjectionType projectionType)Ogre::RenderSystemvirtual
_pauseFrame()Ogre::RenderSystemvirtual
_render(const v1::RenderOperation &op)Ogre::RenderSystemvirtual
_render(const CbDrawCallIndexed *cmd)=0Ogre::RenderSystempure virtual
_render(const CbDrawCallStrip *cmd)=0Ogre::RenderSystempure virtual
_render(const v1::CbDrawCallIndexed *cmd)=0Ogre::RenderSystempure virtual
_render(const v1::CbDrawCallStrip *cmd)=0Ogre::RenderSystempure virtual
_renderEmulated(const CbDrawCallIndexed *cmd)=0Ogre::RenderSystempure virtual
_renderEmulated(const CbDrawCallStrip *cmd)=0Ogre::RenderSystempure virtual
_renderEmulatedNoBaseInstance(const CbDrawCallIndexed *cmd)Ogre::RenderSysteminlinevirtual
_renderEmulatedNoBaseInstance(const CbDrawCallStrip *cmd)Ogre::RenderSysteminlinevirtual
_renderNoBaseInstance(const v1::CbDrawCallIndexed *cmd)Ogre::RenderSysteminlinevirtual
_renderNoBaseInstance(const v1::CbDrawCallStrip *cmd)Ogre::RenderSysteminlinevirtual
_resetMetrics()Ogre::RenderSystem
_resumeFrame(RenderSystemContext *context)Ogre::RenderSystemvirtual
_setBindingType(TextureUnitState::BindingType bindigType)Ogre::RenderSystemvirtual
_setComputePso(const HlmsComputePso *pso)=0Ogre::RenderSystempure virtual
_setCurrentDeviceFromTexture(TextureGpu *texture)=0Ogre::RenderSystempure virtual
_setGeometryTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setHlmsSamplerblock(uint8 texUnit, const HlmsSamplerblock *Samplerblock)=0Ogre::RenderSystempure virtual
_setIndirectBuffer(IndirectBufferPacked *indirectBuffer)=0Ogre::RenderSystempure virtual
_setPipelineStateObject(const HlmsPso *pso)Ogre::RenderSystemvirtual
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)=0Ogre::RenderSystempure virtual
_setPointSpritesEnabled(bool enabled)=0Ogre::RenderSystempure virtual
_setProjectionMatrix(const Matrix4 &m)=0Ogre::RenderSystempure virtual
_setRenderOperation(const v1::CbRenderOp *cmd)=0Ogre::RenderSystempure virtual
_setSamplers(uint32 slotStart, const DescriptorSetSampler *set)=0Ogre::RenderSystempure virtual
_setSamplersCS(uint32 slotStart, const DescriptorSetSampler *set)=0Ogre::RenderSystempure virtual
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)=0Ogre::RenderSystempure virtual
_setTessellationDomainTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setTessellationHullTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setTexture(size_t unit, TextureGpu *texPtr, bool bDepthReadOnly)=0Ogre::RenderSystempure virtual
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)=0Ogre::RenderSystempure virtual
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)=0Ogre::RenderSystempure virtual
_setTextureMatrix(size_t unit, const Matrix4 &xform)=0Ogre::RenderSystempure virtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)Ogre::RenderSystemvirtual
_setTextures(uint32 slotStart, const DescriptorSetTexture *set, uint32 hazardousTexIdx)=0Ogre::RenderSystempure virtual
_setTextures(uint32 slotStart, const DescriptorSetTexture2 *set)=0Ogre::RenderSystempure virtual
_setTexturesCS(uint32 slotStart, const DescriptorSetTexture *set)=0Ogre::RenderSystempure virtual
_setTexturesCS(uint32 slotStart, const DescriptorSetTexture2 *set)=0Ogre::RenderSystempure virtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystemvirtual
_setUavCS(uint32 slotStart, const DescriptorSetUav *set)=0Ogre::RenderSystempure virtual
_setVertexArrayObject(const VertexArrayObject *vao)=0Ogre::RenderSystempure virtual
_setVertexTexture(size_t unit, TextureGpu *tex)Ogre::RenderSystemvirtual
_setViewMatrix(const Matrix4 &m)=0Ogre::RenderSystempure virtual
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystemvirtual
_setWorldMatrix(const Matrix4 &m)=0Ogre::RenderSystempure virtual
_startLegacyV1Rendering()Ogre::RenderSysteminlinevirtual
_update()Ogre::RenderSystem
_useLights(const LightList &lights, unsigned short limit)=0Ogre::RenderSystempure virtual
addClipPlane(const Plane &p)Ogre::RenderSystemvirtual
addClipPlane(Real A, Real B, Real C, Real D)Ogre::RenderSystemvirtual
addListener(Listener *l)Ogre::RenderSystemvirtual
addSharedListener(Listener *listener)Ogre::RenderSystemstatic
areFixedFunctionLightsInViewSpace() constOgre::RenderSysteminlinevirtual
beginGPUSampleProfile(const String &name, uint32 *hashCache)=0Ogre::RenderSystempure virtual
beginProfileEvent(const String &eventName)=0Ogre::RenderSystempure virtual
beginRenderPassDescriptor(RenderPassDescriptor *desc, TextureGpu *anyTarget, uint8 mipLevel, const Vector4 *viewportSizes, const Vector4 *scissors, uint32 numViewports, bool overlaysEnabled, bool warnIfRtvWasFlushed)Ogre::RenderSystemvirtual
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)=0Ogre::RenderSystempure virtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype)=0Ogre::RenderSystempure virtual
checkExtension(const String &ext) constOgre::RenderSysteminlinevirtual
clearFrameBuffer(RenderPassDescriptor *renderPassDesc, TextureGpu *anyTarget, uint8 mipLevel)=0Ogre::RenderSystempure virtual
compositorWorkspaceBegin(CompositorWorkspace *workspace, const bool forceBeginFrame)Ogre::RenderSystemvirtual
compositorWorkspaceEnd(CompositorWorkspace *workspace, const bool forceEndFrame)Ogre::RenderSystemvirtual
compositorWorkspaceUpdate(CompositorWorkspace *workspace)Ogre::RenderSystemvirtual
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystemvirtual
createHardwareOcclusionQuery()=0Ogre::RenderSystempure virtual
createRenderPassDescriptor()=0Ogre::RenderSystempure virtual
createRenderSystemCapabilities() const =0Ogre::RenderSystempure virtual
debugAnnotationPop()Ogre::RenderSysteminlinevirtual
debugAnnotationPush(const String &event)Ogre::RenderSysteminlinevirtual
deinitGPUProfiling()=0Ogre::RenderSystempure virtual
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystemvirtual
destroyRenderPassDescriptor(RenderPassDescriptor *renderPassDesc)Ogre::RenderSystem
destroyRenderWindow(Window *window)Ogre::RenderSystemvirtual
endCopyEncoder()Ogre::RenderSysteminlinevirtual
endGpuDebuggerFrameCapture(Window *window, const bool bDiscard=false)Ogre::RenderSystemvirtual
endGPUSampleProfile(const String &name)=0Ogre::RenderSystempure virtual
endProfileEvent()=0Ogre::RenderSystempure virtual
endRenderPassDescriptor()Ogre::RenderSystemvirtual
executeRenderPassDescriptorDelayedActions()Ogre::RenderSystemvirtual
executeResourceTransition(const ResourceTransitionArray &rstCollection)Ogre::RenderSysteminlinevirtual
fireSharedEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystemstatic
flushCommands()=0Ogre::RenderSystempure virtual
getBarrierSolver()Ogre::RenderSysteminline
getBoundUav(size_t slot) constOgre::RenderSystem
getCapabilities() constOgre::RenderSysteminline
getColourVertexElementType() const =0Ogre::RenderSystempure virtual
getConfigOptions()=0Ogre::RenderSystempure virtual
getCurrentPassDescriptor()Ogre::RenderSysteminline
getCurrentRenderViewports()Ogre::RenderSysteminline
getCustomAttribute(const String &name, void *pData)Ogre::RenderSystemvirtual
getDebugShaders() constOgre::RenderSysteminline
getDepthBufferFor(TextureGpu *colourTexture, uint16 poolId, bool preferDepthTexture, PixelFormatGpu depthBufferFormat)Ogre::RenderSystemvirtual
getDisplayMonitorCount() const =0Ogre::RenderSystempure virtual
getDriverVersion() constOgre::RenderSysteminlinevirtual
getErrorDescription(long errorNumber) const =0Ogre::RenderSystempure virtual
getFriendlyName() const =0Ogre::RenderSystempure virtual
getGlobalInstanceVertexBuffer() constOgre::RenderSystem
getGlobalInstanceVertexBufferVertexDeclaration() constOgre::RenderSystem
getGlobalNumberOfInstances() constOgre::RenderSystem
getHorizontalTexelOffset()=0Ogre::RenderSystempure virtual
getInvertedClipSpaceY() constOgre::RenderSysteminline
getInvertVertexWinding() constOgre::RenderSystemvirtual
getMaxBoundViewports()Ogre::RenderSysteminline
getMaximumDepthInputValue()=0Ogre::RenderSystempure virtual
getMetrics() constOgre::RenderSystem
getMinimumDepthInputValue()=0Ogre::RenderSystempure virtual
getMutableCapabilities()Ogre::RenderSysteminline
getName() const =0Ogre::RenderSystempure virtual
getNativeShadingLanguageVersion() constOgre::RenderSysteminline
getNumPriorityConfigOptions() constOgre::RenderSystemvirtual
getPixelFormatToShaderType() const =0Ogre::RenderSystempure virtual
getPriorityConfigOption(size_t idx) constOgre::RenderSystemvirtual
getRenderDocApi()Ogre::RenderSysteminline
getRenderSystemEvents() constOgre::RenderSysteminlinevirtual
getRSDepthRange() constOgre::RenderSysteminlinevirtual
getStencilBufferParams() constOgre::RenderSysteminline
getTextureGpuManager() constOgre::RenderSysteminline
getVaoManager() constOgre::RenderSysteminline
getVerticalTexelOffset()=0Ogre::RenderSystempure virtual
getWBufferEnabled() constOgre::RenderSystem
hasAnisotropicMipMapFilter() const =0Ogre::RenderSystempure virtual
initGPUProfiling()=0Ogre::RenderSystempure virtual
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystemvirtual
isReverseDepth() constOgre::RenderSysteminline
isSameLayout(ResourceLayout::Layout a, ResourceLayout::Layout b, const TextureGpu *texture, bool bIsDebugCheck) constOgre::RenderSystemvirtual
isStaticBufferLockable() constOgre::RenderSysteminlinevirtual
loadPipelineCache(DataStreamPtr stream)Ogre::RenderSystemvirtual
loadRenderDocApi()Ogre::RenderSystem
markProfileEvent(const String &event)=0Ogre::RenderSystempure virtual
postExtraThreadsStarted()=0Ogre::RenderSystempure virtual
preExtraThreadsStarted()=0Ogre::RenderSystempure virtual
queueBindUAVs(const DescriptorSetUav *descSetUav)Ogre::RenderSystem
registerThread()=0Ogre::RenderSystempure virtual
reinitialise()=0Ogre::RenderSystempure virtual
removeListener(Listener *l)Ogre::RenderSystemvirtual
removeSharedListener(Listener *listener)Ogre::RenderSystemstatic
RenderSystem()Ogre::RenderSystem
resetClipPlanes()Ogre::RenderSystemvirtual
reverseCompareFunction(CompareFunction depthFunc)Ogre::RenderSystemstatic
savePipelineCache(DataStreamPtr stream) constOgre::RenderSystemvirtual
setClipPlanes(const PlaneList &clipPlanes)Ogre::RenderSystemvirtual
setConfigOption(const String &name, const String &value)=0Ogre::RenderSystempure virtual
setCurrentPassIterationCount(const size_t count)Ogre::RenderSysteminlinevirtual
setDebugShaders(bool bDebugShaders)Ogre::RenderSystem
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)Ogre::RenderSysteminlinevirtual
setDrawBuffer(ColourBufferType colourBuffer)Ogre::RenderSysteminlinevirtual
setGlobalInstanceVertexBuffer(const v1::HardwareVertexBufferSharedPtr &val)Ogre::RenderSystem
setGlobalInstanceVertexBufferVertexDeclaration(v1::VertexDeclaration *val)Ogre::RenderSystem
setGlobalNumberOfInstances(const size_t val)Ogre::RenderSystem
setInvertVertexWinding(bool invert)Ogre::RenderSystem
setMetricsRecordingEnabled(bool bEnable)Ogre::RenderSystem
setStencilBufferParams(uint32 refValue, const StencilParams &stencilParams)Ogre::RenderSystemvirtual
setUavStartingSlot(uint32 startingSlot)Ogre::RenderSystem
setWBufferEnabled(bool enabled)Ogre::RenderSystem
shutdown()Ogre::RenderSystemvirtual
startGpuDebuggerFrameCapture(Window *window)Ogre::RenderSystemvirtual
supportsMultithreadedShaderCompilation() constOgre::RenderSystemvirtual
unregisterThread()=0Ogre::RenderSystempure virtual
updateCompositorManager(CompositorManager2 *compositorManager)Ogre::RenderSystemvirtual
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)Ogre::RenderSystemvirtual
validateConfigOptions()=0Ogre::RenderSystempure virtual
validateDevice(bool forceDeviceElection=false)Ogre::RenderSysteminlinevirtual
validateSampleDescription(const SampleDescription &sampleDesc, PixelFormatGpu format, uint32 textureFlags)Ogre::RenderSystemvirtual
~RenderSystem()Ogre::RenderSystemvirtual