OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::ShadowNodeHelper, including all inherited members.
createShadowNodeWithSettings(CompositorManager2 *compositorManager, const RenderSystemCapabilities *capabilities, const String &shadowNodeName, const ShadowNodeHelper::ShadowParamVec &shadowParams, bool useEsm, uint32 pointLightCubemapResolution=1024u, Real pssmLambda=0.95f, Real splitPadding=1.0f, Real splitBlend=0.125f, Real splitFade=0.313f, uint32 numStableSplits=0, uint32 visibilityMask=VisibilityFlags::RESERVED_VISIBILITY_FLAGS, float xyPadding=1.5f, uint8 firstRq=0u, uint8 lastRq=255u) | Ogre::ShadowNodeHelper | static |
ShadowParamVec typedef | Ogre::ShadowNodeHelper |