OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::SkeletonDef, including all inherited members.
blockIdxToSlotStart(uint32 blockIdx) | Ogre::SkeletonDef | inlinestatic |
BoneDataVec typedef | Ogre::SkeletonDef | |
BoneToSlotVec typedef | Ogre::SkeletonDef | |
DepthLevelInfoVec typedef | Ogre::SkeletonDef | |
getAnimationDefs() const | Ogre::SkeletonDef | inline |
getBindPose() const | Ogre::SkeletonDef | inline |
getBones() const | Ogre::SkeletonDef | inline |
getBonesPerDepth(vector< size_t >::type &out) const | Ogre::SkeletonDef | |
getBoneToSlot() const | Ogre::SkeletonDef | inline |
getDepthLevelInfo() const | Ogre::SkeletonDef | inline |
getNameStr() const | Ogre::SkeletonDef | inline |
getNumberOfBoneBlocks(size_t numLevels) const | Ogre::SkeletonDef | |
getReverseBindPose() const | Ogre::SkeletonDef | inline |
getSlotToBone() const | Ogre::SkeletonDef | inline |
IndexToIndexMap typedef | Ogre::SkeletonDef | |
SkeletonDef(const v1::Skeleton *originalSkeleton, Real frameRate) | Ogre::SkeletonDef | |
slotToBlockIdx(uint32 slotIdx) | Ogre::SkeletonDef | inlinestatic |