OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::SkeletonDef Member List

This is the complete list of members for Ogre::SkeletonDef, including all inherited members.

blockIdxToSlotStart(uint32 blockIdx)Ogre::SkeletonDefinlinestatic
BoneDataVec typedefOgre::SkeletonDef
BoneToSlotVec typedefOgre::SkeletonDef
DepthLevelInfoVec typedefOgre::SkeletonDef
getAnimationDefs() constOgre::SkeletonDefinline
getBindPose() constOgre::SkeletonDefinline
getBones() constOgre::SkeletonDefinline
getBonesPerDepth(vector< size_t >::type &out) constOgre::SkeletonDef
getBoneToSlot() constOgre::SkeletonDefinline
getDepthLevelInfo() constOgre::SkeletonDefinline
getNameStr() constOgre::SkeletonDefinline
getNumberOfBoneBlocks(size_t numLevels) constOgre::SkeletonDef
getReverseBindPose() constOgre::SkeletonDefinline
getSlotToBone() constOgre::SkeletonDefinline
IndexToIndexMap typedefOgre::SkeletonDef
SkeletonDef(const v1::Skeleton *originalSkeleton, Real frameRate)Ogre::SkeletonDef
slotToBlockIdx(uint32 slotIdx)Ogre::SkeletonDefinlinestatic