OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::SubMesh, including all inherited members.
_arrangeEfficient(v1::SubMesh *subMesh, bool halfPos, bool halfTexCoords, bool qTangents, VertexElement2Vec *outVertexElements, size_t vaoPassIdx) | Ogre::SubMesh | static |
_arrangeEfficient(SourceDataArray srcData, const VertexElement2Vec &vertexElements, size_t vertexCount) | Ogre::SubMesh | static |
_buildBoneAssignmentsFromVertexData() | Ogre::SubMesh | |
_buildBoneAssignmentsFromVertexData(uint8 const *vertexData) | Ogre::SubMesh | |
_buildBoneIndexMap() | Ogre::SubMesh | |
_compileBoneAssignments() | Ogre::SubMesh | |
_dearrangeEfficient(char const *RESTRICT_ALIAS srcData, size_t numElements, const VertexElement2Vec &vertexElements, VertexElement2Vec *outVertexElements) | Ogre::SubMesh | static |
_prepareForShadowMapping(bool forceSameBuffers) | Ogre::SubMesh | |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::SubMesh | |
arrangeEfficient(bool halfPos, bool halfTexCoords, bool qTangents) | Ogre::SubMesh | |
clearBoneAssignments() | Ogre::SubMesh | |
clone(Mesh *parentMesh=0, int vertexBufferType=-1, int indexBufferType=-1) | Ogre::SubMesh | |
createPoses(const float **positionData, const float **normalData, size_t numPoses, size_t numVertices, const String *names=0, bool halfPrecision=true) | Ogre::SubMesh | |
dearrangeToInefficient() | Ogre::SubMesh | |
destroyVaos(VertexArrayObjectArray &vaos, VaoManager *vaoManager, bool destroyIndexBuffer=true) | Ogre::SubMesh | static |
getBoneAssignments() | Ogre::SubMesh | inline |
getMaterialName() const | Ogre::SubMesh | inline |
getNumPoses() | Ogre::SubMesh | inline |
getPoseHalfPrecision() | Ogre::SubMesh | inline |
getPoseIndex(const Ogre::String &name) | Ogre::SubMesh | inline |
getPoseNormals() | Ogre::SubMesh | inline |
getPoseTexBuffer() | Ogre::SubMesh | inline |
importFromV1(v1::SubMesh *subMesh, bool halfPos, bool halfTexCoords, bool qTangents, bool halfPose) | Ogre::SubMesh | |
IndexMap typedef | Ogre::SubMesh | |
mBlendIndexToBoneIndexMap | Ogre::SubMesh | |
mMaterialName | Ogre::SubMesh | |
mParent | Ogre::SubMesh | |
mVao | Ogre::SubMesh | |
setMaterialName(const String &name) | Ogre::SubMesh | inline |
SourceDataArray typedef | Ogre::SubMesh | |
SubMesh() | Ogre::SubMesh | |
VertexBoneAssignmentVec typedef | Ogre::SubMesh | |
~SubMesh() | Ogre::SubMesh |