addAllItems(SceneManager *sceneManager, const uint32 visibilityFlags, const bool bStatic) | Ogre::VctCascadedVoxelizer | |
addCascade(const VctCascadeSetting &cascadeSetting) | Ogre::VctCascadedVoxelizer | |
addItem(Item *item) | Ogre::VctCascadedVoxelizer | |
allWorkspacesBeforeBeginUpdate() override | Ogre::VctCascadedVoxelizer | virtual |
allWorkspacesBeginUpdate() | Ogre::CompositorWorkspaceListener | inlinevirtual |
autoCalculateStepSizes(const Vector3 stepSize) | Ogre::VctCascadedVoxelizer | |
getCameraPosition() const | Ogre::VctCascadedVoxelizer | inline |
getCascade(size_t idx) | Ogre::VctCascadedVoxelizer | inline |
getConsistentCascadeSteps() const | Ogre::VctCascadedVoxelizer | inline |
getMeshCache() | Ogre::VctCascadedVoxelizer | inline |
getNumBounces() const | Ogre::VctCascadedVoxelizer | inline |
getNumCascades() const | Ogre::VctCascadedVoxelizer | inline |
getVctLighting(size_t idx) | Ogre::VctCascadedVoxelizer | inline |
init(RenderSystem *renderSystem, HlmsManager *hlmsManager, uint32 numBounces, bool bAnisotropic) | Ogre::VctCascadedVoxelizer | |
isAnisotropic() const | Ogre::VctCascadedVoxelizer | inline |
passEarlyPreExecute(CompositorPass *pass) | Ogre::CompositorWorkspaceListener | inlinevirtual |
passPosExecute(CompositorPass *pass) | Ogre::CompositorWorkspaceListener | inlinevirtual |
passPreExecute(CompositorPass *pass) | Ogre::CompositorWorkspaceListener | inlinevirtual |
passSceneAfterFrustumCulling(CompositorPassScene *pass) | Ogre::CompositorWorkspaceListener | inlinevirtual |
passSceneAfterShadowMaps(CompositorPassScene *pass) | Ogre::CompositorWorkspaceListener | inlinevirtual |
popCascade() | Ogre::VctCascadedVoxelizer | |
removeAllItems() | Ogre::VctCascadedVoxelizer | |
removeItem(Item *item) | Ogre::VctCascadedVoxelizer | |
reserveNumCascades(size_t numCascades) | Ogre::VctCascadedVoxelizer | |
setAutoUpdate(CompositorManager2 *compositorManager, SceneManager *sceneManager) | Ogre::VctCascadedVoxelizer | |
setCameraPosition(const Vector3 &cameraPosition) | Ogre::VctCascadedVoxelizer | |
setConsistentCascadeSteps(bool bConsistentCascadeSteps) | Ogre::VctCascadedVoxelizer | |
setNewSettings(uint32 numBounces, bool bAnisotropic) | Ogre::VctCascadedVoxelizer | |
update(SceneManager *sceneManager) | Ogre::VctCascadedVoxelizer | |
VctCascadedVoxelizer() | Ogre::VctCascadedVoxelizer | |
workspacePosUpdate(CompositorWorkspace *workspace) | Ogre::CompositorWorkspaceListener | inlinevirtual |
workspacePreUpdate(CompositorWorkspace *workspace) | Ogre::CompositorWorkspaceListener | inlinevirtual |
~VctCascadedVoxelizer() | Ogre::VctCascadedVoxelizer | virtual |