OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::Vector3, including all inherited members.
absDotProduct(const Vector3 &vec) const | Ogre::Vector3 | inline |
angleBetween(const Vector3 &dest) const | Ogre::Vector3 | inline |
collapseMax() const | Ogre::Vector3 | inline |
collapseMin() const | Ogre::Vector3 | inline |
crossProduct(const Vector3 &rkVector) const | Ogre::Vector3 | inline |
directionEquals(const Vector3 &rhs, const Radian &tolerance) const | Ogre::Vector3 | inline |
distance(const Vector3 &rhs) const | Ogre::Vector3 | inline |
dotProduct(const Vector3 &vec) const | Ogre::Vector3 | inline |
getRotationTo(const Vector3 &dest, const Vector3 &fallbackAxis=Vector3::ZERO) const | Ogre::Vector3 | inline |
isNaN() const | Ogre::Vector3 | inline |
isZeroLength() const | Ogre::Vector3 | inline |
length() const | Ogre::Vector3 | inline |
makeAbs() | Ogre::Vector3 | inline |
makeCeil(const Vector3 &cmp) | Ogre::Vector3 | inline |
makeFloor(const Vector3 &cmp) | Ogre::Vector3 | inline |
midPoint(const Vector3 &vec) const | Ogre::Vector3 | inline |
NEGATIVE_UNIT_X | Ogre::Vector3 | static |
NEGATIVE_UNIT_Y | Ogre::Vector3 | static |
NEGATIVE_UNIT_Z | Ogre::Vector3 | static |
normalise() | Ogre::Vector3 | inline |
normalisedCopy() const | Ogre::Vector3 | inline |
operator!=(const Vector3 &rkVector) const | Ogre::Vector3 | inline |
operator*(const Real fScalar) const | Ogre::Vector3 | inline |
operator*(const Vector3 &rhs) const | Ogre::Vector3 | inline |
operator*(const Real fScalar, const Vector3 &rkVector) | Ogre::Vector3 | friend |
operator*=(const Real fScalar) | Ogre::Vector3 | inline |
operator*=(const Vector3 &rkVector) | Ogre::Vector3 | inline |
operator+(const Vector3 &rkVector) const | Ogre::Vector3 | inline |
operator+() const | Ogre::Vector3 | inline |
operator+(const Vector3 &lhs, const Real rhs) | Ogre::Vector3 | friend |
operator+(const Real lhs, const Vector3 &rhs) | Ogre::Vector3 | friend |
operator+=(const Vector3 &rkVector) | Ogre::Vector3 | inline |
operator+=(const Real fScalar) | Ogre::Vector3 | inline |
operator-(const Vector3 &rkVector) const | Ogre::Vector3 | inline |
operator-() const | Ogre::Vector3 | inline |
operator-(const Vector3 &lhs, const Real rhs) | Ogre::Vector3 | friend |
operator-(const Real lhs, const Vector3 &rhs) | Ogre::Vector3 | friend |
operator-=(const Vector3 &rkVector) | Ogre::Vector3 | inline |
operator-=(const Real fScalar) | Ogre::Vector3 | inline |
operator/(const Real fScalar) const | Ogre::Vector3 | inline |
operator/(const Vector3 &rhs) const | Ogre::Vector3 | inline |
operator/(const Real fScalar, const Vector3 &rkVector) | Ogre::Vector3 | friend |
operator/=(const Real fScalar) | Ogre::Vector3 | inline |
operator/=(const Vector3 &rkVector) | Ogre::Vector3 | inline |
operator<(const Vector3 &rhs) const | Ogre::Vector3 | inline |
operator<<(std::ostream &o, const Vector3 &v) | Ogre::Vector3 | friend |
operator=(const Real fScaler) | Ogre::Vector3 | inline |
operator==(const Vector3 &rkVector) const | Ogre::Vector3 | inline |
operator>(const Vector3 &rhs) const | Ogre::Vector3 | inline |
operator[](const size_t i) const | Ogre::Vector3 | inline |
operator[](const size_t i) | Ogre::Vector3 | inline |
perpendicular() const | Ogre::Vector3 | inline |
positionCloses(const Vector3 &rhs, Real tolerance=1e-03f) const | Ogre::Vector3 | inline |
positionEquals(const Vector3 &rhs, Real tolerance=Real(1e-03)) const | Ogre::Vector3 | inline |
primaryAxis() const | Ogre::Vector3 | inline |
ptr() | Ogre::Vector3 | inline |
ptr() const | Ogre::Vector3 | inline |
randomDeviant(const Radian &angle, const Vector3 &up=Vector3::ZERO) const | Ogre::Vector3 | inline |
reflect(const Vector3 &normal) const | Ogre::Vector3 | inline |
squaredDistance(const Vector3 &rhs) const | Ogre::Vector3 | inline |
squaredLength() const | Ogre::Vector3 | inline |
swap(Vector3 &other) | Ogre::Vector3 | inline |
UNIT_SCALE | Ogre::Vector3 | static |
UNIT_X | Ogre::Vector3 | static |
UNIT_Y | Ogre::Vector3 | static |
UNIT_Z | Ogre::Vector3 | static |
Vector3() | Ogre::Vector3 | inline |
Vector3(const Real fX, const Real fY, const Real fZ) | Ogre::Vector3 | inline |
Vector3(const Real afCoordinate[3]) | Ogre::Vector3 | inlineexplicit |
Vector3(const int afCoordinate[3]) | Ogre::Vector3 | inlineexplicit |
Vector3(Real *const r) | Ogre::Vector3 | inlineexplicit |
Vector3(const Real scaler) | Ogre::Vector3 | inlineexplicit |
x | Ogre::Vector3 | |
xy() const | Ogre::Vector3 | inline |
y | Ogre::Vector3 | |
z | Ogre::Vector3 | |
ZERO | Ogre::Vector3 | static |