OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::VertexShadowMapHelper, including all inherited members.
findFirstAppearance(const VertexArrayObjectArray &vao, const VertexBufferPacked *vertexBuffer, size_t &outVaoIdx, size_t &outVertexBufferIdx) | Ogre::VertexShadowMapHelper | static |
optimizeForShadowMapping(VaoManager *vaoManager, const VertexArrayObjectArray &inVao, VertexArrayObjectArray &outVao) | Ogre::VertexShadowMapHelper | static |
shrinkVertexBuffer(uint8 *dstData, const VertexElement2 *vertexElements[3], FastArray< uint32 > &vertexConversionLut, bool hasIndexBuffer, const uint8 *srcData[3], const size_t srcOffset[3], const size_t srcBytesPerVertex[3], uint32 numVertices) | Ogre::VertexShadowMapHelper | static |
useSameVaos(VaoManager *vaoManager, const VertexArrayObjectArray &inVao, VertexArrayObjectArray &outVao) | Ogre::VertexShadowMapHelper | static |