_clearUpdatedFlag() | Ogre::Viewport | |
_isUpdated() const | Ogre::Viewport | |
_setupAspectRatio(Camera *cullCamera) | Ogre::Viewport | |
_setVisibilityMask(uint32 mask, uint32 lightMask) | Ogre::Viewport | |
_updateCullPhase01(Camera *renderCamera, Camera *cullCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData) | Ogre::Viewport | |
_updateDimensions() | Ogre::Viewport | |
_updateRenderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq) | Ogre::Viewport | |
coversEntireTarget() const | Ogre::Viewport | |
getActualDimensions(int &left, int &top, int &width, int &height) const | Ogre::Viewport | |
getActualHeight() const | Ogre::Viewport | |
getActualLeft() const | Ogre::Viewport | |
getActualTop() const | Ogre::Viewport | |
getActualWidth() const | Ogre::Viewport | |
getCurrentMip() const | Ogre::Viewport | inline |
getCurrentTarget() const | Ogre::Viewport | inline |
getDrawBuffer() const | Ogre::Viewport | |
getHeight() const | Ogre::Viewport | |
getLeft() const | Ogre::Viewport | |
getLightVisibilityMask() const | Ogre::Viewport | inline |
getMaterialScheme() const | Ogre::Viewport | inline |
getOverlaysEnabled() const | Ogre::Viewport | |
getScissorActualHeight() const | Ogre::Viewport | inline |
getScissorActualLeft() const | Ogre::Viewport | inline |
getScissorActualTop() const | Ogre::Viewport | inline |
getScissorActualWidth() const | Ogre::Viewport | inline |
getScissorHeight() const | Ogre::Viewport | inline |
getScissorLeft() const | Ogre::Viewport | inline |
getScissorTop() const | Ogre::Viewport | inline |
getScissorWidth() const | Ogre::Viewport | inline |
getTop() const | Ogre::Viewport | |
getVisibilityMask() const | Ogre::Viewport | inline |
getWidth() const | Ogre::Viewport | |
mGlobalIndex | Ogre::Viewport | |
pointOrientedToScreen(const Vector2 &v, int orientationMode, Vector2 &outv) | Ogre::Viewport | |
pointOrientedToScreen(Real orientedX, Real orientedY, int orientationMode, Real &screenX, Real &screenY) | Ogre::Viewport | |
scissorsMatchViewport() const | Ogre::Viewport | |
setDimensions(TextureGpu *newTarget, const Vector4 &relativeVp, const Vector4 &scissors, uint8 mipLevel) | Ogre::Viewport | |
setDrawBuffer(ColourBufferType colourBuffer) | Ogre::Viewport | |
setMaterialScheme(const String &schemeName) | Ogre::Viewport | inline |
setOverlaysEnabled(bool enabled) | Ogre::Viewport | |
setScissors(Real left, Real top, Real width, Real height) | Ogre::Viewport | |
Viewport(Real left, Real top, Real width, Real height) | Ogre::Viewport | |
Viewport() | Ogre::Viewport | |
~Viewport() | Ogre::Viewport | virtual |