OGRE-Next  4.0.0unstable
Object-Oriented Graphics Rendering Engine
Ogre::VulkanRenderPassDescriptor Member List

This is the complete list of members for Ogre::VulkanRenderPassDescriptor, including all inherited members.

All enum valueOgre::RenderPassDescriptor
checkWarnIfRtvWasFlushed(uint32 entriesToFlush)Ogre::RenderPassDescriptor
Colour enum valueOgre::RenderPassDescriptor
Colour0 enum valueOgre::RenderPassDescriptor
Colour1 enum valueOgre::RenderPassDescriptor
Colour2 enum valueOgre::RenderPassDescriptor
Colour3 enum valueOgre::RenderPassDescriptor
Colour4 enum valueOgre::RenderPassDescriptor
Colour5 enum valueOgre::RenderPassDescriptor
Colour6 enum valueOgre::RenderPassDescriptor
Colour7 enum valueOgre::RenderPassDescriptor
Depth enum valueOgre::RenderPassDescriptor
entriesModified(uint32 entryTypes) overrideOgre::VulkanRenderPassDescriptorvirtual
EntryTypes enum nameOgre::RenderPassDescriptor
findAnyTexture(TextureGpu **outAnyTargetTexture, uint8 &outAnyMipLevel)Ogre::RenderPassDescriptor
getCustomAttribute(IdString name, void *pData, uint32 extraParam)Ogre::RenderPassDescriptorinlinevirtual
getNumColourEntries() constOgre::RenderPassDescriptorinline
hasAttachment(const TextureGpu *texture) constOgre::RenderPassDescriptor
hasSameAttachments(const RenderPassDescriptor *otherPassDesc) constOgre::RenderPassDescriptorvirtual
hasStencilFormat() constOgre::RenderPassDescriptor
mColourOgre::RenderPassDescriptor
mDepthOgre::RenderPassDescriptor
mInformationOnlyOgre::RenderPassDescriptor
mReadyWindowForPresentOgre::RenderPassDescriptor
mStencilOgre::RenderPassDescriptor
notifyDeviceLost() overrideOgre::VulkanRenderPassDescriptorvirtual
notifyDeviceRestored(unsigned pass) overrideOgre::VulkanRenderPassDescriptorvirtual
notifyRenderTextureNonResident(VulkanTextureGpu *texture)Ogre::VulkanRenderPassDescriptor
notifySwapchainCreated(VulkanWindow *window)Ogre::VulkanRenderPassDescriptor
notifySwapchainDestroyed(VulkanWindow *window)Ogre::VulkanRenderPassDescriptor
performLoadActions(bool renderingWasInterrupted)Ogre::VulkanRenderPassDescriptor
performStoreActions(bool isInterruptingRendering)Ogre::VulkanRenderPassDescriptor
RenderPassDescriptor()Ogre::RenderPassDescriptor
requiresTextureFlipping() constOgre::RenderPassDescriptorinline
setClearColour(uint8 idx, const ColourValue &clearColour) overrideOgre::VulkanRenderPassDescriptorvirtual
setClearColour(const ColourValue &clearColour) overrideOgre::VulkanRenderPassDescriptorvirtual
setClearDepth(Real clearDepth) overrideOgre::VulkanRenderPassDescriptorvirtual
setClearStencil(uint32 clearStencil) overrideOgre::VulkanRenderPassDescriptorvirtual
Stencil enum valueOgre::RenderPassDescriptor
VulkanRenderPassDescriptor(VulkanQueue *graphicsQueue, VulkanRenderSystem *renderSystem)Ogre::VulkanRenderPassDescriptor
willSwitchTo(VulkanRenderPassDescriptor *newDesc, bool warnIfRtvWasFlushed) constOgre::VulkanRenderPassDescriptor
~RenderPassDescriptor()Ogre::RenderPassDescriptorvirtual
~VulkanRenderPassDescriptor() overrideOgre::VulkanRenderPassDescriptor