_forceReleaseBufferCopies(const HardwareVertexBufferSharedPtr &sourceBuffer) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
_forceReleaseBufferCopies(HardwareVertexBuffer *sourceBuffer) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
_freeUnusedBufferCopies() override | Ogre::v1::HardwareBufferManager | inlinevirtual |
_notifyIndexBufferDestroyed(HardwareIndexBuffer *buf) | Ogre::v1::HardwareBufferManager | inline |
_notifyVertexBufferDestroyed(HardwareVertexBuffer *buf) | Ogre::v1::HardwareBufferManager | inline |
_releaseBufferCopies(bool forceFreeUnused=false) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
allocateVertexBufferCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
BLT_AUTOMATIC_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase | |
BLT_MANUAL_RELEASE enum value | Ogre::v1::HardwareBufferManagerBase | |
BufferLicenseType enum name | Ogre::v1::HardwareBufferManagerBase | |
createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
createVertexBufferBinding() override | Ogre::v1::HardwareBufferManager | inlinevirtual |
createVertexDeclaration() override | Ogre::v1::HardwareBufferManager | inlinevirtual |
D3D11HardwareBufferManager(D3D11Device &device) | Ogre::v1::D3D11HardwareBufferManager | inline |
destroyVertexBufferBinding(VertexBufferBinding *binding) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
destroyVertexDeclaration(VertexDeclaration *decl) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
getSingleton() | Ogre::v1::HardwareBufferManager | static |
getSingletonPtr() | Ogre::v1::HardwareBufferManager | static |
HardwareBufferManager(HardwareBufferManagerBase *imp) | Ogre::v1::HardwareBufferManager | |
HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase | |
registerVertexBufferSourceAndCopy(const HardwareVertexBufferSharedPtr &sourceBuffer, const HardwareVertexBufferSharedPtr ©) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
releaseVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
Singleton() | Ogre::Singleton< HardwareBufferManager > | inline |
touchVertexBufferCopy(const HardwareVertexBufferSharedPtr &bufferCopy) override | Ogre::v1::HardwareBufferManager | inlinevirtual |
~D3D11HardwareBufferManager() override | Ogre::v1::D3D11HardwareBufferManager | inline |
~HardwareBufferManager() override | Ogre::v1::HardwareBufferManager | |
~HardwareBufferManagerBase() | Ogre::v1::HardwareBufferManagerBase | virtual |
~Singleton() | Ogre::Singleton< HardwareBufferManager > | inline |