_deinitialise() | Ogre::v1::Entity | |
_getBoneMatrices() const | Ogre::v1::Entity | inline |
_getBuffersMarkedForAnimation() const | Ogre::v1::Entity | inline |
_getHardwareVertexAnimVertexData() const | Ogre::v1::Entity | |
_getLightList() | Ogre::MovableObject | inline |
_getManager() const | Ogre::MovableObject | inline |
_getNumBoneMatrices() const | Ogre::v1::Entity | inline |
_getObjectData() | Ogre::MovableObject | inline |
_getParentNodeFullTransform() const | Ogre::MovableObject | |
_getSkelAnimTempBufferInfo() | Ogre::v1::Entity | |
_getSkelAnimVertexData() const | Ogre::v1::Entity | |
_getSoftwareVertexAnimVertexData() const | Ogre::v1::Entity | |
_getVertexAnimTempBufferInfo() | Ogre::v1::Entity | |
_initialise(bool forceReinitialise=false) | Ogre::v1::Entity | |
_isAnimated() const | Ogre::v1::Entity | |
_isSkeletonAnimated() const | Ogre::v1::Entity | |
_markBuffersUsedForAnimation() | Ogre::v1::Entity | |
_notifyAttached(Node *parent) override | Ogre::v1::Entity | virtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
_notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual |
_notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual |
_releaseManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
_updateAnimation() | Ogre::v1::Entity | |
_updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) override | Ogre::v1::Entity | virtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
addSoftwareAnimationRequest(bool normalsAlso) | Ogre::v1::Entity | |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
AnimableObject() | Ogre::AnimableObject | inline |
BIND_HARDWARE_MORPH enum value | Ogre::v1::Entity | |
BIND_ORIGINAL enum value | Ogre::v1::Entity | |
BIND_SOFTWARE_MORPH enum value | Ogre::v1::Entity | |
BIND_SOFTWARE_SKELETAL enum value | Ogre::v1::Entity | |
buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
c_DefaultLodMesh | Ogre::MovableObject | static |
calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
chooseVertexDataForBinding(bool hasVertexAnim) | Ogre::v1::Entity | |
clone() const | Ogre::v1::Entity | |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, MovableObjectArray &outCulledObjects, const CullFrustumPreparedData &pd) | Ogre::MovableObject | static |
cullFrustumPrepare(const Camera *frustum, uint32 sceneVisibilityFlags, const Camera *lodCamera, CullFrustumPreparedData &pd) | Ogre::MovableObject | static |
cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
detachFromParent() | Ogre::MovableObject | |
EntitySet typedef | Ogre::v1::Entity | |
getAllAnimationStates() const | Ogre::v1::Entity | |
getAlwaysUpdateMainSkeleton() const | Ogre::v1::Entity | inline |
getAnimableValueNames() const | Ogre::AnimableObject | inline |
getAnimationState(const String &name) const | Ogre::v1::Entity | |
getCachedDistanceToCamera() const | Ogre::MovableObject | inline |
getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline |
getCastShadows() const | Ogre::MovableObject | inline |
getCurrentMeshLod() const | Ogre::MovableObject | inline |
getDefaultLightMask() | Ogre::MovableObject | inlinestatic |
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
getDisplaySkeleton() const | Ogre::v1::Entity | |
getEdgeList() | Ogre::v1::Entity | |
getId() const | Ogre::IdObject | inline |
getLightMask() const | Ogre::MovableObject | inline |
getListener() const | Ogre::MovableObject | inline |
getLocalAabb() const | Ogre::MovableObject | |
getLocalRadius() const | Ogre::MovableObject | |
getManualLodLevel(size_t index) const | Ogre::v1::Entity | |
getMesh() const | Ogre::v1::Entity | |
getMovableType() const override | Ogre::v1::Entity | virtual |
getName() const | Ogre::MovableObject | inline |
getNumManualLodLevels() const | Ogre::v1::Entity | |
getNumSubEntities() const | Ogre::v1::Entity | |
getParentNode() const | Ogre::MovableObject | inline |
getParentSceneNode() const | Ogre::MovableObject | inline |
getQueryFlags() const | Ogre::MovableObject | inline |
getRenderingDistance() const | Ogre::MovableObject | inline |
getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
getRenderQueueGroup() const | Ogre::MovableObject | inline |
getShadowRenderingDistance() const | Ogre::MovableObject | inline |
getSkeleton() const | Ogre::v1::Entity | inline |
getSkeletonInstance() const | Ogre::MovableObject | inline |
getSkeletonInstanceSharingSet() const | Ogre::v1::Entity | inline |
getSkipAnimationStateUpdate() const | Ogre::v1::Entity | inline |
getSoftwareAnimationNormalsRequests() const | Ogre::v1::Entity | inline |
getSoftwareAnimationRequests() const | Ogre::v1::Entity | inline |
getSubEntity(size_t index) | Ogre::v1::Entity | |
getSubEntity(size_t index) const | Ogre::v1::Entity | |
getSubEntity(const String &name) | Ogre::v1::Entity | |
getSubEntity(const String &name) const | Ogre::v1::Entity | |
getUpdateBoundingBoxFromSkeleton() const | Ogre::v1::Entity | inline |
getUserObjectBindings() | Ogre::MovableObject | inline |
getUserObjectBindings() const | Ogre::MovableObject | inline |
getVertexDataForBinding(bool casterPass) | Ogre::v1::Entity | |
getVisibilityFlags() const | Ogre::MovableObject | inline |
getVisible() const | Ogre::MovableObject | inline |
getWorldAabb() const | Ogre::MovableObject | |
getWorldAabbUpdated() | Ogre::MovableObject | |
getWorldRadius() const | Ogre::MovableObject | |
getWorldRadiusUpdated() | Ogre::MovableObject | |
hasAnimationState(const String &name) const | Ogre::v1::Entity | |
hasEdgeList() | Ogre::v1::Entity | |
hasSkeleton() const | Ogre::v1::Entity | inline |
hasVertexAnimation() const | Ogre::v1::Entity | |
IdObject(IdType id) | Ogre::IdObject | inline |
instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
isAttached() const | Ogre::MovableObject | inline |
isHardwareAnimationEnabled() | Ogre::v1::Entity | |
isInitialised() const | Ogre::v1::Entity | inline |
isStatic() const | Ogre::MovableObject | |
isVisible() const | Ogre::MovableObject | |
Listener() | Ogre::Resource::Listener | inline |
loadingComplete(Resource *res) override | Ogre::v1::Entity | virtual |
mGlobalIndex | Ogre::MovableObject | |
MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
MovableObjectArray typedef | Ogre::MovableObject | |
mParentIndex | Ogre::MovableObject | |
mRenderables | Ogre::MovableObject | |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
preparingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual |
queryLights() const | Ogre::MovableObject | inline |
refreshAvailableAnimationState() | Ogre::v1::Entity | |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
removeSoftwareAnimationRequest(bool normalsAlso) | Ogre::v1::Entity | |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
resetMeshLod() | Ogre::MovableObject | |
SchemeHardwareAnimMap typedef | Ogre::v1::Entity | |
setAlwaysUpdateMainSkeleton(bool update) | Ogre::v1::Entity | inline |
setCastShadows(bool enabled) | Ogre::MovableObject | inline |
setDatablock(HlmsDatablock *datablock) | Ogre::v1::Entity | |
setDatablock(IdString datablockName) | Ogre::v1::Entity | |
setDatablockOrMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::v1::Entity | |
setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDisplaySkeleton(bool display) | Ogre::v1::Entity | |
setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
setListener(Listener *listener) | Ogre::MovableObject | inline |
setLocalAabb(const Aabb box) | Ogre::MovableObject | |
setMaterial(const MaterialPtr &material) | Ogre::v1::Entity | |
setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::v1::Entity | |
setName(const String &name) | Ogre::MovableObject | inline |
setPolygonModeOverrideable(bool PolygonModeOverrideable) | Ogre::v1::Entity | |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
setRenderQueueGroup(uint8 queueID) override | Ogre::v1::Entity | virtual |
setRenderQueueSubGroup(uint8 subGroup) | Ogre::v1::Entity | |
setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setSkipAnimationStateUpdate(bool skip) | Ogre::v1::Entity | inline |
setStatic(bool bStatic) | Ogre::MovableObject | |
setUpdateBoundingBoxFromSkeleton(bool update) | Ogre::v1::Entity | |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
setVisible(bool visible) | Ogre::MovableObject | inline |
shareSkeletonInstanceWith(Entity *entity) | Ogre::v1::Entity | |
sharesSkeletonInstance() const | Ogre::v1::Entity | inline |
stopSharingSkeletonInstance() | Ogre::v1::Entity | |
unloadingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual |
updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
VertexDataBindChoice enum name | Ogre::v1::Entity | |
~AnimableObject() | Ogre::AnimableObject | virtual |
~Entity() override | Ogre::v1::Entity | |
~Listener() | Ogre::Resource::Listener | virtual |
~MovableObject() | Ogre::MovableObject | virtual |