OGRE-Next
4.0.0unstable
Object-Oriented Graphics Rendering Engine
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This is the complete list of members for Ogre::v1::GLES2HardwareVertexBuffer, including all inherited members.
_updateFromShadow() | Ogre::v1::GLES2HardwareVertexBuffer | |
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::v1::GLES2HardwareVertexBuffer | |
getGLBufferId() const | Ogre::v1::GLES2HardwareVertexBuffer | inline |
GLES2HardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer) | Ogre::v1::GLES2HardwareVertexBuffer | |
readData(size_t offset, size_t length, void *pDest) | Ogre::v1::GLES2HardwareVertexBuffer | |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::v1::GLES2HardwareVertexBuffer | |
~GLES2HardwareVertexBuffer() | Ogre::v1::GLES2HardwareVertexBuffer | virtual |