_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::v1::Skeleton | virtual |
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::v1::Skeleton | virtual |
_dirtyState() | Ogre::Resource | virtual |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_fireUnloadingComplete() | Ogre::Resource | virtual |
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const override | Ogre::v1::OldSkeletonInstance | virtual |
_getBoneMatrices(Matrix4 *pMatrices) | Ogre::v1::Skeleton | virtual |
_initAnimationState(AnimationStateSet *animSet) override | Ogre::v1::OldSkeletonInstance | virtual |
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::v1::Skeleton | virtual |
_notifyManualBonesDirty() | Ogre::v1::Skeleton | virtual |
_notifyManualBoneStateChange(OldBone *bone) | Ogre::v1::Skeleton | virtual |
_notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual |
_refreshAnimationState(AnimationStateSet *animSet) override | Ogre::v1::OldSkeletonInstance | virtual |
_updateTransforms() | Ogre::v1::Skeleton | virtual |
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) override | Ogre::v1::OldSkeletonInstance | virtual |
addListener(Listener *lis) | Ogre::Resource | virtual |
BoneHandleMap typedef | Ogre::v1::Skeleton | |
BoneIterator typedef | Ogre::v1::Skeleton | |
BoneList typedef | Ogre::v1::Skeleton | |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
cleanupDictionary() | Ogre::StringInterface | static |
ConstBoneIterator typedef | Ogre::v1::Skeleton | |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual |
createAnimation(const String &name, Real length) override | Ogre::v1::OldSkeletonInstance | virtual |
createBone() | Ogre::v1::Skeleton | virtual |
createBone(unsigned short handle) | Ogre::v1::Skeleton | virtual |
createBone(const String &name) | Ogre::v1::Skeleton | virtual |
createBone(const String &name, unsigned short handle) | Ogre::v1::Skeleton | virtual |
createTagPointOnBone(OldBone *bone, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::v1::OldSkeletonInstance | |
escalateLoading() | Ogre::Resource | virtual |
freeTagPoint(TagPoint *tagPoint) | Ogre::v1::OldSkeletonInstance | |
getAnimation(unsigned short index) const override | Ogre::v1::OldSkeletonInstance | virtual |
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker=0) const override | Ogre::v1::OldSkeletonInstance | virtual |
Ogre::v1::Skeleton::getAnimation(const String &name) const override | Ogre::v1::Skeleton | virtual |
getBlendMode() const | Ogre::v1::Skeleton | virtual |
getBone(unsigned short handle) const | Ogre::v1::Skeleton | virtual |
getBone(const String &name) const | Ogre::v1::Skeleton | virtual |
getBoneIterator() | Ogre::v1::Skeleton | virtual |
getBoneIteratorConst() const | Ogre::v1::Skeleton | |
getCreator() | Ogre::Resource | inlinevirtual |
getGroup() const override | Ogre::v1::OldSkeletonInstance | virtual |
getHandle() const override | Ogre::v1::OldSkeletonInstance | virtual |
getLinkedSkeletonAnimationSourceIterator() const override | Ogre::v1::OldSkeletonInstance | virtual |
getLoadingState() const | Ogre::Resource | inlinevirtual |
getManualBonesDirty() const | Ogre::v1::Skeleton | inlinevirtual |
getName() const override | Ogre::v1::OldSkeletonInstance | virtual |
getNumAnimations() const override | Ogre::v1::OldSkeletonInstance | virtual |
getNumBones() const | Ogre::v1::Skeleton | virtual |
getOrigin() const | Ogre::Resource | inlinevirtual |
getParamDictionary() | Ogre::StringInterface | inline |
getParamDictionary() const | Ogre::StringInterface | inline |
getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual |
getParameters() const | Ogre::StringInterface | |
getRootBone() const | Ogre::v1::Skeleton | virtual |
getRootBoneIterator() | Ogre::v1::Skeleton | virtual |
getSize() const | Ogre::Resource | inlinevirtual |
getStateCount() const | Ogre::Resource | inlinevirtual |
hasAnimation(const String &name) const override | Ogre::v1::Skeleton | virtual |
hasBone(const String &name) const | Ogre::v1::Skeleton | virtual |
hasManualBones() const | Ogre::v1::Skeleton | inlinevirtual |
isBackgroundLoaded() const | Ogre::Resource | inlinevirtual |
isLoaded() const | Ogre::Resource | inlinevirtual |
isLoading() const | Ogre::Resource | inlinevirtual |
isManuallyLoaded() const | Ogre::Resource | inlinevirtual |
isPrepared() const | Ogre::Resource | inlinevirtual |
isReloadable() const | Ogre::Resource | inlinevirtual |
LF_DEFAULT enum value | Ogre::Resource | |
LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
LF_MARKED_FOR_RELOAD enum value | Ogre::Resource | |
LF_ONLY_UNREFERENCED enum value | Ogre::Resource | |
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource | |
LF_PRESERVE_STATE enum value | Ogre::Resource | |
LinkedSkeletonAnimSourceIterator typedef | Ogre::v1::Skeleton | |
LinkedSkeletonAnimSourceList typedef | Ogre::v1::Skeleton | |
load(bool backgroundThread=false) | Ogre::Resource | virtual |
LoadingFlags enum name | Ogre::Resource | |
LoadingState enum name | Ogre::Resource | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADED_MARKED_FOR_RELOAD enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
markForReload() | Ogre::Resource | inline |
OGRE_AUTO_MUTEX | Ogre::Resource | |
OldSkeletonInstance(const SkeletonPtr &masterCopy) | Ogre::v1::OldSkeletonInstance | |
optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::v1::Skeleton | virtual |
prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual |
removeAllLinkedSkeletonAnimationSources() override | Ogre::v1::OldSkeletonInstance | virtual |
removeAnimation(const String &name) override | Ogre::v1::OldSkeletonInstance | virtual |
removeListener(Listener *lis) | Ogre::Resource | virtual |
reset(bool resetManualBones=false) | Ogre::v1::Skeleton | virtual |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAnimationState(const AnimationStateSet &animSet) | Ogre::v1::Skeleton | virtual |
setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual |
setBindingPose() | Ogre::v1::Skeleton | virtual |
setBlendMode(SkeletonAnimationBlendMode state) | Ogre::v1::Skeleton | virtual |
setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual |
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
setToLoaded() | Ogre::Resource | inlinevirtual |
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::v1::Skeleton | |
StringInterface() | Ogre::StringInterface | inline |
touch() | Ogre::Resource | virtual |
unload() | Ogre::Resource | virtual |
~AnimationContainer() | Ogre::v1::AnimationContainer | virtual |
~OldSkeletonInstance() override | Ogre::v1::OldSkeletonInstance | |
~Resource() | Ogre::Resource | virtual |
~Skeleton() override | Ogre::v1::Skeleton | |
~StringInterface() | Ogre::StringInterface | inlinevirtual |