Ogre Procedural
0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
|
This is the complete list of members for Procedural::BezierCurve2, including all inherited members.
addPoint(const Ogre::Vector2 &pt) | Procedural::BezierCurve2 | |
addPoint(Ogre::Real x, Ogre::Real y) | Procedural::BezierCurve2 | |
BaseSpline2() | Procedural::BaseSpline2< BezierCurve2 > | |
BezierCurve2() | Procedural::BezierCurve2 | |
close() | Procedural::BaseSpline2< BezierCurve2 > | |
getOutSide() const | Procedural::BaseSpline2< BezierCurve2 > | |
getPointCount() const | Procedural::BezierCurve2 | |
mClosed | Procedural::BaseSpline2< BezierCurve2 > | protected |
mOutSide | Procedural::BaseSpline2< BezierCurve2 > | protected |
realizeShape() | Procedural::BezierCurve2 | |
safeGetPoint(unsigned int i) const | Procedural::BezierCurve2 | |
setNumSeg(unsigned int numSeg) | Procedural::BezierCurve2 | |
setOutSide(Side outSide) | Procedural::BaseSpline2< BezierCurve2 > |