Ogre Procedural  0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
Procedural::Noise Member List

This is the complete list of members for Procedural::Noise, including all inherited members.

getName()Procedural::TextureProcessing
logMsg(Ogre::String msg)Procedural::TextureProcessingprotected
mBufferProcedural::TextureProcessingprotected
mLogProcedural::TextureProcessingprotected
mNameProcedural::TextureProcessingprotected
Noise(TextureBufferPtr pBuffer)Procedural::Noise
NOISE_PERLIN enum valueProcedural::Noise
NOISE_TYPE enum nameProcedural::Noise
NOISE_WHITE enum valueProcedural::Noise
process()Procedural::Noisevirtual
setColour(Ogre::ColourValue colour)Procedural::Noise
setColour(Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f)Procedural::Noise
setLog(bool enable=true)Procedural::TextureProcessing
setSeed(Ogre::uint seed)Procedural::Noise
setType(NOISE_TYPE type)Procedural::Noise
TextureProcessing(TextureBufferPtr pBuffer, Ogre::String name)Procedural::TextureProcessing
~TextureProcessing()Procedural::TextureProcessingvirtual