getName() | Procedural::TextureProcessing | |
logMsg(Ogre::String msg) | Procedural::TextureProcessing | protected |
mBuffer | Procedural::TextureProcessing | protected |
mLog | Procedural::TextureProcessing | protected |
mName | Procedural::TextureProcessing | protected |
process() | Procedural::TextureLightBaker | virtual |
setBumpPower(Ogre::uchar power) | Procedural::TextureLightBaker | |
setColourAmbient(Ogre::ColourValue colour) | Procedural::TextureLightBaker | |
setColourAmbient(Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f) | Procedural::TextureLightBaker | |
setColourDiffuse(Ogre::ColourValue colour) | Procedural::TextureLightBaker | |
setColourDiffuse(Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f) | Procedural::TextureLightBaker | |
setColours(Ogre::ColourValue ambient, Ogre::ColourValue diffuse, Ogre::ColourValue specular) | Procedural::TextureLightBaker | |
setColourSpecular(Ogre::ColourValue colour) | Procedural::TextureLightBaker | |
setColourSpecular(Ogre::Real red, Ogre::Real green, Ogre::Real blue, Ogre::Real alpha=1.0f) | Procedural::TextureLightBaker | |
setLog(bool enable=true) | Procedural::TextureProcessing | |
setNormalMap(TextureBufferPtr normal) | Procedural::TextureLightBaker | |
setPosition(Ogre::Vector3 position) | Procedural::TextureLightBaker | |
setPosition(Ogre::Real x, Ogre::Real y, Ogre::Real z) | Procedural::TextureLightBaker | |
setSpecularPower(Ogre::uchar power) | Procedural::TextureLightBaker | |
TextureLightBaker(TextureBufferPtr pBuffer) | Procedural::TextureLightBaker | |
TextureProcessing(TextureBufferPtr pBuffer, Ogre::String name) | Procedural::TextureProcessing | |
~TextureProcessing() | Procedural::TextureProcessing | virtual |