addPoint(TriangleBuffer &buffer, const Ogre::Vector3 &position, const Ogre::Vector3 &normal, const Ogre::Vector2 &uv) const | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
addToTriangleBuffer(TriangleBuffer &buffer) const | Procedural::TorusKnotGenerator | virtual |
buildTriangleBuffer() const | Procedural::MeshGenerator< TorusKnotGenerator > | |
mEnableNormals | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
MeshGenerator() | Procedural::MeshGenerator< TorusKnotGenerator > | |
mNumTexCoordSet | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mOrientation | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mPosition | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mScale | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mSwitchUV | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mTransform | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mUTile | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mUVOrigin | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
mVTile | Procedural::MeshGenerator< TorusKnotGenerator > | protected |
realizeMesh(const std::string &name="", const Ogre::String &group="General") | Procedural::MeshGenerator< TorusKnotGenerator > | |
resetTransforms() | Procedural::MeshGenerator< TorusKnotGenerator > | |
setEnableNormals(bool enableNormals) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setNumSegCircle(unsigned int numSegCircle) | Procedural::TorusKnotGenerator | |
setNumSegSection(unsigned int numSegSection) | Procedural::TorusKnotGenerator | |
setNumTexCoordSet(unsigned char numTexCoordSet) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setOrientation(const Ogre::Quaternion &orientation) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setP(int p) | Procedural::TorusKnotGenerator | |
setPosition(const Ogre::Vector3 &position) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setPosition(Ogre::Real x, Ogre::Real y, Ogre::Real z) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setQ(int q) | Procedural::TorusKnotGenerator | |
setRadius(Ogre::Real radius) | Procedural::TorusKnotGenerator | |
setScale(const Ogre::Vector3 &scale) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setScale(Ogre::Real scale) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setScale(Ogre::Real x, Ogre::Real y, Ogre::Real z) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setSectionRadius(Ogre::Real sectionRadius) | Procedural::TorusKnotGenerator | |
setSwitchUV(bool switchUV) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setTextureRectangle(const Ogre::RealRect &textureRectangle) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setUTile(Ogre::Real uTile) | Procedural::MeshGenerator< TorusKnotGenerator > | |
setVTile(Ogre::Real vTile) | Procedural::MeshGenerator< TorusKnotGenerator > | |
TorusKnotGenerator(Ogre::Real radius=1.f, Ogre::Real sectionRadius=.2f, int p=2, int q=3, unsigned int numSegSection=8, unsigned int numSegCircle=16) | Procedural::TorusKnotGenerator | |