Ogre Procedural  0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
Procedural::TorusKnotGenerator Member List

This is the complete list of members for Procedural::TorusKnotGenerator, including all inherited members.

addPoint(TriangleBuffer &buffer, const Ogre::Vector3 &position, const Ogre::Vector3 &normal, const Ogre::Vector2 &uv) constProcedural::MeshGenerator< TorusKnotGenerator >protected
addToTriangleBuffer(TriangleBuffer &buffer) constProcedural::TorusKnotGeneratorvirtual
buildTriangleBuffer() constProcedural::MeshGenerator< TorusKnotGenerator >
mEnableNormalsProcedural::MeshGenerator< TorusKnotGenerator >protected
MeshGenerator()Procedural::MeshGenerator< TorusKnotGenerator >
mNumTexCoordSetProcedural::MeshGenerator< TorusKnotGenerator >protected
mOrientationProcedural::MeshGenerator< TorusKnotGenerator >protected
mPositionProcedural::MeshGenerator< TorusKnotGenerator >protected
mScaleProcedural::MeshGenerator< TorusKnotGenerator >protected
mSwitchUVProcedural::MeshGenerator< TorusKnotGenerator >protected
mTransformProcedural::MeshGenerator< TorusKnotGenerator >protected
mUTileProcedural::MeshGenerator< TorusKnotGenerator >protected
mUVOriginProcedural::MeshGenerator< TorusKnotGenerator >protected
mVTileProcedural::MeshGenerator< TorusKnotGenerator >protected
realizeMesh(const std::string &name="", const Ogre::String &group="General")Procedural::MeshGenerator< TorusKnotGenerator >
resetTransforms()Procedural::MeshGenerator< TorusKnotGenerator >
setEnableNormals(bool enableNormals)Procedural::MeshGenerator< TorusKnotGenerator >
setNumSegCircle(unsigned int numSegCircle)Procedural::TorusKnotGenerator
setNumSegSection(unsigned int numSegSection)Procedural::TorusKnotGenerator
setNumTexCoordSet(unsigned char numTexCoordSet)Procedural::MeshGenerator< TorusKnotGenerator >
setOrientation(const Ogre::Quaternion &orientation)Procedural::MeshGenerator< TorusKnotGenerator >
setP(int p)Procedural::TorusKnotGenerator
setPosition(const Ogre::Vector3 &position)Procedural::MeshGenerator< TorusKnotGenerator >
setPosition(Ogre::Real x, Ogre::Real y, Ogre::Real z)Procedural::MeshGenerator< TorusKnotGenerator >
setQ(int q)Procedural::TorusKnotGenerator
setRadius(Ogre::Real radius)Procedural::TorusKnotGenerator
setScale(const Ogre::Vector3 &scale)Procedural::MeshGenerator< TorusKnotGenerator >
setScale(Ogre::Real scale)Procedural::MeshGenerator< TorusKnotGenerator >
setScale(Ogre::Real x, Ogre::Real y, Ogre::Real z)Procedural::MeshGenerator< TorusKnotGenerator >
setSectionRadius(Ogre::Real sectionRadius)Procedural::TorusKnotGenerator
setSwitchUV(bool switchUV)Procedural::MeshGenerator< TorusKnotGenerator >
setTextureRectangle(const Ogre::RealRect &textureRectangle)Procedural::MeshGenerator< TorusKnotGenerator >
setUTile(Ogre::Real uTile)Procedural::MeshGenerator< TorusKnotGenerator >
setVTile(Ogre::Real vTile)Procedural::MeshGenerator< TorusKnotGenerator >
TorusKnotGenerator(Ogre::Real radius=1.f, Ogre::Real sectionRadius=.2f, int p=2, int q=3, unsigned int numSegSection=8, unsigned int numSegCircle=16)Procedural::TorusKnotGenerator