Ogre Procedural  0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
Procedural::TubeGenerator Member List

This is the complete list of members for Procedural::TubeGenerator, including all inherited members.

addPoint(TriangleBuffer &buffer, const Ogre::Vector3 &position, const Ogre::Vector3 &normal, const Ogre::Vector2 &uv) constProcedural::MeshGenerator< TubeGenerator >protected
addToTriangleBuffer(TriangleBuffer &buffer) constProcedural::TubeGeneratorvirtual
buildTriangleBuffer() constProcedural::MeshGenerator< TubeGenerator >
mEnableNormalsProcedural::MeshGenerator< TubeGenerator >protected
MeshGenerator()Procedural::MeshGenerator< TubeGenerator >
mNumTexCoordSetProcedural::MeshGenerator< TubeGenerator >protected
mOrientationProcedural::MeshGenerator< TubeGenerator >protected
mPositionProcedural::MeshGenerator< TubeGenerator >protected
mScaleProcedural::MeshGenerator< TubeGenerator >protected
mSwitchUVProcedural::MeshGenerator< TubeGenerator >protected
mTransformProcedural::MeshGenerator< TubeGenerator >protected
mUTileProcedural::MeshGenerator< TubeGenerator >protected
mUVOriginProcedural::MeshGenerator< TubeGenerator >protected
mVTileProcedural::MeshGenerator< TubeGenerator >protected
realizeMesh(const std::string &name="", const Ogre::String &group="General")Procedural::MeshGenerator< TubeGenerator >
resetTransforms()Procedural::MeshGenerator< TubeGenerator >
setEnableNormals(bool enableNormals)Procedural::MeshGenerator< TubeGenerator >
setHeight(Ogre::Real height)Procedural::TubeGenerator
setInnerRadius(Ogre::Real innerRadius)Procedural::TubeGenerator
setNumSegBase(unsigned int numSegBase)Procedural::TubeGenerator
setNumSegHeight(unsigned int numSegHeight)Procedural::TubeGenerator
setNumTexCoordSet(unsigned char numTexCoordSet)Procedural::MeshGenerator< TubeGenerator >
setOrientation(const Ogre::Quaternion &orientation)Procedural::MeshGenerator< TubeGenerator >
setOuterRadius(Ogre::Real outerRadius)Procedural::TubeGenerator
setPosition(const Ogre::Vector3 &position)Procedural::MeshGenerator< TubeGenerator >
setPosition(Ogre::Real x, Ogre::Real y, Ogre::Real z)Procedural::MeshGenerator< TubeGenerator >
setScale(const Ogre::Vector3 &scale)Procedural::MeshGenerator< TubeGenerator >
setScale(Ogre::Real scale)Procedural::MeshGenerator< TubeGenerator >
setScale(Ogre::Real x, Ogre::Real y, Ogre::Real z)Procedural::MeshGenerator< TubeGenerator >
setSwitchUV(bool switchUV)Procedural::MeshGenerator< TubeGenerator >
setTextureRectangle(const Ogre::RealRect &textureRectangle)Procedural::MeshGenerator< TubeGenerator >
setUTile(Ogre::Real uTile)Procedural::MeshGenerator< TubeGenerator >
setVTile(Ogre::Real vTile)Procedural::MeshGenerator< TubeGenerator >
TubeGenerator(Ogre::Real outerRadius=2.f, Ogre::Real innerRadius=1.f, Ogre::Real height=1.f, unsigned int numSegBase=16, unsigned int numSegHeight=1)Procedural::TubeGenerator