Ogre Procedural  0.3.0 unstable
Procedural Geometry & Textures for Ogre3D
Procedural::Utils Member List

This is the complete list of members for Procedural::Utils, including all inherited members.

_computeQuaternion(const Ogre::Vector3 &direction, const Ogre::Vector3 &upVector=Ogre::Vector3::UNIT_Y)Procedural::Utilsstatic
AABBfromPoints(std::vector< Ogre::Vector3 > points)Procedural::Utilsstatic
angleBetween(const Ogre::Vector2 &v1, const Ogre::Vector2 &v2)Procedural::Utilsstatic
angleTo(const Ogre::Vector2 &v1, const Ogre::Vector2 &v2)Procedural::Utilsstatic
binom(unsigned int a, unsigned int b)Procedural::Utilsstatic
cap(int n, int min, int max)Procedural::Utilsstatic
getName(const std::string &prefix="default")Procedural::Utilsstatic
log(const Ogre::String &st)Procedural::Utilsstatic
max(const Ogre::Vector3 &v1, const Ogre::Vector3 &v2)Procedural::Utilsstatic
max(const Ogre::Vector2 &v1, const Ogre::Vector2 &v2)Procedural::Utilsstatic
min(const Ogre::Vector3 &v1, const Ogre::Vector3 &v2)Procedural::Utilsstatic
min(const Ogre::Vector2 &v1, const Ogre::Vector2 &v2)Procedural::Utilsstatic
modulo(int n, int cap)Procedural::Utilsstatic
reframe(const Ogre::RealRect &rect, const Ogre::Vector2 &input)Procedural::Utilsstatic
rotateVector2(const Ogre::Vector2 &in, Ogre::Radian angle)Procedural::Utilsstatic
signedAngleTo(const Ogre::Vector2 &v1, const Ogre::Vector2 &v2)Procedural::Utilsstatic
vec2ToVec3Y(const Ogre::Vector2 &pos)Procedural::Utilsstatic
vectorAntiPermute(const Ogre::Vector3 &in)Procedural::Utilsstatic
vectorPermute(const Ogre::Vector3 &in)Procedural::Utilsstatic