Source compatibility report for the libOgreMain.so object between 1.10.12 and 1.11.6 versions

Test Info


Module NamelibOgreMain
Version #11.10.12
Version #21.11.6
Archx86_64

Test Results


Total Header Files223
Total Source Files186
Total Objects1
Total Symbols / Types7944 / 1424
Compatibility 54.5%

Problem Summary


SeverityCount
Added Symbols-569
Removed SymbolsHigh988
Problems with
Data Types
High189
Medium63
Low519
Problems with
Symbols
High11
Medium310
Low151
Problems with
Constants
Low0
Other Changes
in Data Types
-423
Other Changes
in Symbols
-14

Added Symbols  569 


OgreAnimation.h
namespace Ogre
Animation::applyToAnimable ( SharedPtr<AnimableValue>const& anim, Real timePos, Real weight, Real scale )
Animation::createNumericTrack ( unsigned short handle, SharedPtr<AnimableValue>const& anim )

OgreAnimationTrack.h
namespace Ogre
NumericAnimationTrack::NumericAnimationTrack [C1] ( Animation* parent, unsigned short handle, SharedPtr<AnimableValue>& target )
NumericAnimationTrack::NumericAnimationTrack [C2] ( Animation* parent, unsigned short handle, SharedPtr<AnimableValue>& target )
NumericAnimationTrack::setAssociatedAnimable ( SharedPtr<AnimableValue>const& val )

OgreASTCCodec.h
namespace Ogre
ASTCCodec::decode ( SharedPtr<DataStream>const& stream ) const
ASTCCodec::encode ( SharedPtr<MemoryDataStream>const& input, SharedPtr<Codec::CodecData>const& pData ) const
ASTCCodec::encodeToFile ( SharedPtr<MemoryDataStream>const& input, String const& outFileName, SharedPtr<Codec::CodecData>const& pData ) const

OgreAutoParamDataSource.h
namespace Ogre
AutoParamDataSource::getCameraRelativePosition ( ) const
AutoParamDataSource::setShadowPointLightExtrusionDistance ( Real dist )
AutoParamDataSource::setWorldMatrices ( Affine3 const* m, size_t count )

OgreBillboard.h
namespace Ogre
Billboard::Billboard [C1] ( Vector3 const& position, BillboardSet* owner, ColourValue const& colour )
Billboard::Billboard [C2] ( Vector3 const& position, BillboardSet* owner, ColourValue const& colour )
Billboard::setPosition ( Vector3 const& position )

OgreBillboardChain.h
namespace Ogre
BillboardChain::Element::Element [C1] ( Vector3 const& _position, Real _width, Real _texCoord, ColourValue const& _colour, Quaternion const& _orientation )
BillboardChain::Element::Element [C2] ( Vector3 const& _position, Real _width, Real _texCoord, ColourValue const& _colour, Quaternion const& _orientation )
BillboardChain::setFaceCamera ( bool faceCamera, Vector3 const& normalVector )

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_setMaterial ( SharedPtr<Material>& mat )
BillboardParticleRenderer::setCommonDirection ( Vector3 const& vec )
BillboardParticleRenderer::setCommonUpVector ( Vector3 const& vec )

OgreBillboardSet.h
namespace Ogre
BillboardSet::createBillboard ( Vector3 const& position, ColourValue const& colour )
BillboardSet::genBillboardAxes ( Vector3* pX, Vector3* pY, Billboard const* bb )
BillboardSet::genVertices ( Vector3 const*const offsets, Billboard const& bb )
BillboardSet::genVertOffsets ( Real inleft, Real inright, Real intop, Real inbottom, Real width, Real height, Vector3 const& x, Vector3 const& y, Vector3* pDestVec )
BillboardSet::setCommonDirection ( Vector3 const& vec )
BillboardSet::setCommonUpVector ( Vector3 const& vec )
BillboardSet::setMaterial ( SharedPtr<Material>const& material )
BillboardSet::SortByDirectionFunctor::SortByDirectionFunctor [C1] ( Vector3 const& dir )
BillboardSet::SortByDirectionFunctor::SortByDirectionFunctor [C2] ( Vector3 const& dir )
BillboardSet::SortByDistanceFunctor::SortByDistanceFunctor [C1] ( Vector3 const& pos )
BillboardSet::SortByDistanceFunctor::SortByDistanceFunctor [C2] ( Vector3 const& pos )

OgreBone.h
namespace Ogre
Bone::_getOffsetTransform ( Affine3& m ) const
Bone::createChild ( unsigned short handle, Vector3 const& inTranslate, Quaternion const& inRotate )

OgreCamera.h
namespace Ogre
Camera::forwardIntersect ( Plane const& worldPlane, std::vector<Vector<4, float> >* intersect3d ) const
Camera::getRayForwardIntersect ( Vector3 const& anchor, Vector3 const* dir, Real planeOffset ) const
Camera::isVisible ( Vector3 const& vert, enum FrustumPlane* culledBy ) const
Camera::lookAt ( Vector3 const& targetPoint )
Camera::move ( Vector3 const& vec )
Camera::moveRelative ( Vector3 const& vec )
Camera::rotate ( Vector3 const& axis, Radian const& angle )
Camera::setAutoTracking ( bool enabled, SceneNode*const target, Vector3 const& offset )
Camera::setDirection ( Vector3 const& vec )
Camera::setFixedYawAxis ( bool useFixed, Vector3 const& fixedAxis )
Camera::setPosition ( Vector3 const& vec )

OgreColourValue.h
namespace Ogre
ColourValue::getHSB ( float& hue, float& saturation, float& brightness ) const

OgreCompositionPass.h
namespace Ogre
CompositionPass::setMaterial ( SharedPtr<Material>const& mat )

OgreCompositionTargetPass.h
namespace Ogre
CompositionTargetPass::createPass ( enum CompositionPass::PassType type )

OgreCompositorChain.h
namespace Ogre
CompositorChain::addCompositor ( SharedPtr<Compositor> filter, size_t addPosition, String const& scheme )
CompositorChain::getCompositorPosition ( String const& name )

OgreCompositorInstance.h
namespace Ogre
CompositorInstance::_fireNotifyMaterialRender ( uint32 pass_id, SharedPtr<Material>& mat )
CompositorInstance::_fireNotifyMaterialSetup ( uint32 pass_id, SharedPtr<Material>& mat )
CompositorInstance::Listener::notifyMaterialRender ( uint32 pass_id, SharedPtr<Material>& mat )
CompositorInstance::Listener::notifyMaterialSetup ( uint32 pass_id, SharedPtr<Material>& mat )

OgreCompositorManager.h
namespace Ogre
CompositorManager::hasCompositorChain ( Viewport const* vp ) const
CompositorManager::hasCompositorLogic ( String const& name )
CompositorManager::hasCustomCompositionPass ( String const& name )
CompositorManager::parseScript ( SharedPtr<DataStream>& stream, String const& groupName )
CompositorManager::unregisterCustomCompositionPass ( String const& name )

OgreConfigFile.h
namespace Ogre
ConfigFile::load ( SharedPtr<DataStream>const& stream, String const& separators, bool trimWhitespace )

OgreControllerManager.h
namespace Ogre
ControllerManager::createController ( SharedPtr<ControllerValue<float> >const& src, SharedPtr<ControllerValue<float> >const& dest, SharedPtr<ControllerFunction<float> >const& func )
ControllerManager::createFrameTimePassthroughController ( SharedPtr<ControllerValue<float> >const& dest )
ControllerManager::createGpuProgramTimerParam ( SharedPtr<GpuProgramParameters> params, size_t paramIndex, Real timeFactor )

OgreConvexBody.h
namespace Ogre
ConvexBody::extend ( Vector3 const& pt )
ConvexBody::findAndEraseEdgePair ( Vector3 const& vec, std::multimap<Vector<3, float>, Vector<3, float> >& intersectionEdges, Vector3& vNext ) const
ConvexBody::insertVertex ( size_t poly, Vector3 const& vdata )
ConvexBody::insertVertex ( size_t poly, Vector3 const& vdata, size_t vertex )
ConvexBody::setVertex ( size_t poly, Vector3 const& vdata, size_t vertex )
ConvexBody::storeEdgesOfPolygon ( size_t poly, std::multimap<Vector<3, float>, Vector<3, float> >* edgeMap ) const

OgreDataStream.h
namespace Ogre
MemoryDataStream::MemoryDataStream [C1] ( SharedPtr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )
MemoryDataStream::MemoryDataStream [C2] ( SharedPtr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )
MemoryDataStream::MemoryDataStream [C1] ( String const& name, SharedPtr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )
MemoryDataStream::MemoryDataStream [C2] ( String const& name, SharedPtr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )

OgreDDSCodec.h
namespace Ogre
DDSCodec::decode ( SharedPtr<DataStream>const& stream ) const
DDSCodec::encode ( SharedPtr<MemoryDataStream>const& input, SharedPtr<Codec::CodecData>const& pData ) const
DDSCodec::encodeToFile ( SharedPtr<MemoryDataStream>const& input, String const& outFileName, SharedPtr<Codec::CodecData>const& pData ) const

OgreDefaultHardwareBufferManager.h
namespace Ogre
DefaultHardwareCounterBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareIndexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareUniformBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareVertexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )

OgreDeflate.h
namespace Ogre
DeflateStream::DeflateStream [C1] ( SharedPtr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C2] ( SharedPtr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C1] ( String const& name, SharedPtr<DataStream>const& compressedStream, enum DeflateStream::StreamType streamType, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C2] ( String const& name, SharedPtr<DataStream>const& compressedStream, enum DeflateStream::StreamType streamType, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C1] ( String const& name, SharedPtr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C2] ( String const& name, SharedPtr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )

OgreDualQuaternion.h
namespace Ogre
DualQuaternion::fromRotationTranslation ( Quaternion const& q, Vector3 const& trans )
DualQuaternion::fromTransformationMatrix ( Affine3 const& kTrans )
DualQuaternion::toRotationTranslation ( Quaternion& q, Vector3& translation ) const
DualQuaternion::toTransformationMatrix ( Affine3& kTrans ) const

OgreEdgeListBuilder.h
namespace Ogre
EdgeData::updateFaceNormals ( size_t vertexSet, SharedPtr<HardwareVertexBuffer>const& positionBuffer )
EdgeData::updateTriangleLightFacing ( Vector4 const& lightPos )
EdgeListBuilder::findOrCreateCommonVertex ( Vector3 const& vec, size_t vertexSet, size_t indexSet, size_t originalIndex )

OgreEntity.h
namespace Ogre
Entity::attachObjectToBone ( String const& boneName, MovableObject* pMovable, Quaternion const& offsetOrientation, Vector3 const& offsetPosition )
Entity::buildSubEntityList ( SharedPtr<Mesh>& mesh, std::vector<SubEntity*>* sublist )
Entity::Entity [C1] ( String const& name, SharedPtr<Mesh>const& mesh )
Entity::Entity [C2] ( String const& name, SharedPtr<Mesh>const& mesh )
Entity::EntityShadowRenderable::EntityShadowRenderable [C1] ( Entity* parent, SharedPtr<HardwareIndexBuffer>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::EntityShadowRenderable::EntityShadowRenderable [C2] ( Entity* parent, SharedPtr<HardwareIndexBuffer>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::EntityShadowRenderable::rebindIndexBuffer ( SharedPtr<HardwareIndexBuffer>const& indexBuffer )
Entity::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, SharedPtr<HardwareIndexBuffer>* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
Entity::loadingComplete ( Resource* res )
Entity::setMaterial ( SharedPtr<Material>const& material )

OgreETCCodec.h
namespace Ogre
ETCCodec::decode ( SharedPtr<DataStream>const& stream ) const
ETCCodec::encode ( SharedPtr<MemoryDataStream>const& input, SharedPtr<Codec::CodecData>const& pData ) const
ETCCodec::encodeToFile ( SharedPtr<MemoryDataStream>const& input, String const& outFileName, SharedPtr<Codec::CodecData>const& pData ) const

OgreFileSystem.h
namespace Ogre
FileSystemArchiveFactory::createInstance ( String const& name, bool readOnly )
FileSystemArchiveFactory::getIgnoreHidden ( ) [static]
FileSystemArchiveFactory::setIgnoreHidden ( bool ignore ) [static]

OgreFileSystemLayer.h
namespace Ogre
FileSystemLayer::resolveBundlePath ( String path ) [static]

OgreFrustum.h
namespace Ogre
Frustum::setCustomViewMatrix ( bool enable, Affine3 const& viewMatrix )
Frustum::setFrustumOffset ( Vector2 const& offset )
Frustum::setMaterial ( SharedPtr<Material>const& mat )

OgreGpuProgram.h
namespace Ogre
GpuProgram::_getHash ( uint32 seed ) const
GpuProgram::mBoolLogicalToPhysical [data]

OgreGpuProgramManager.h
namespace Ogre
GpuProgramManager::addMicrocodeToCache ( uint32 id, SharedPtr<MemoryDataStream>const& microcode )
GpuProgramManager::createMicrocode ( size_t size ) const
GpuProgramManager::getMicrocodeFromCache ( uint32 id ) const
GpuProgramManager::getResourceByName ( String const& name, String const& group )
GpuProgramManager::isMicrocodeAvailableInCache ( uint32 id ) const
GpuProgramManager::loadMicrocodeCache ( SharedPtr<DataStream> stream )
GpuProgramManager::removeMicrocodeFromCache ( uint32 id )
GpuProgramManager::saveMicrocodeCache ( SharedPtr<DataStream> stream ) const

OgreGpuProgramParams.h
namespace Ogre
GpuNamedConstants::load ( SharedPtr<DataStream>& stream )
GpuNamedConstantsSerializer::exportNamedConstants ( struct GpuNamedConstants const* pConsts, SharedPtr<DataStream> stream, enum Serializer::Endian endianMode )
GpuNamedConstantsSerializer::importNamedConstants ( SharedPtr<DataStream>& stream, struct GpuNamedConstants* pDest )
GpuProgramParameters::_setLogicalIndexes ( SharedPtr<GpuLogicalBufferStruct>const& floatIndexMap, SharedPtr<GpuLogicalBufferStruct>const& doubleIndexMap, SharedPtr<GpuLogicalBufferStruct>const& intIndexMap )
GpuProgramParameters::_setNamedConstants ( SharedPtr<GpuNamedConstants>const& namedConstants )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, TransformBase const* pMatrix, size_t numEntries )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector2 const& vec )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector3 const& vec )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector4 const& vec, size_t count )
GpuProgramParameters::addSharedParameters ( SharedPtr<GpuSharedParameters> sharedParams )
GpuProgramParameters::mBoolLogicalToPhysical [data]
GpuProgramParameters::setConstant ( size_t index, Vector2 const& vec )
GpuProgramParameters::setConstant ( size_t index, Vector3 const& vec )
GpuProgramParameters::setConstant ( size_t index, Vector4 const& vec )
GpuProgramParameters::setNamedConstant ( String const& name, Vector2 const& vec )
GpuProgramParameters::setNamedConstant ( String const& name, Vector3 const& vec )
GpuProgramParameters::setNamedConstant ( String const& name, Vector4 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector2 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector3 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector4 const& vec )
GpuSharedParametersUsage::GpuSharedParametersUsage [C1] ( SharedPtr<GpuSharedParameters> sharedParams, GpuProgramParameters* params )
GpuSharedParametersUsage::GpuSharedParametersUsage [C2] ( SharedPtr<GpuSharedParameters> sharedParams, GpuProgramParameters* params )

OgreGpuProgramUsage.h
namespace Ogre
GpuProgramUsage::_getProgramByName ( String const& name, String const& group, enum GpuProgramType type ) [static]
GpuProgramUsage::setParameters ( SharedPtr<GpuProgramParameters>const& params )
GpuProgramUsage::setProgram ( SharedPtr<GpuProgram>const& prog, bool resetParams )

OgreHardwareBufferManager.h
namespace Ogre
HardwareBufferManager::HardwareBufferManager [C1] ( )
HardwareBufferManager::HardwareBufferManager [C2] ( )
HardwareBufferManagerBase::_forceReleaseBufferCopies ( SharedPtr<HardwareVertexBuffer>const& sourceBuffer )
HardwareBufferManagerBase::allocateVertexBufferCopy ( SharedPtr<HardwareVertexBuffer>const& sourceBuffer, enum HardwareBufferManagerBase::BufferLicenseType licenseType, HardwareBufferLicensee* licensee, bool copyData )
HardwareBufferManagerBase::makeBufferCopy ( SharedPtr<HardwareVertexBuffer>const& source, enum HardwareBuffer::Usage usage, bool useShadowBuffer )
HardwareBufferManagerBase::registerVertexBufferSourceAndCopy ( SharedPtr<HardwareVertexBuffer>const& sourceBuffer, SharedPtr<HardwareVertexBuffer>const& copy )
HardwareBufferManagerBase::releaseVertexBufferCopy ( SharedPtr<HardwareVertexBuffer>const& bufferCopy )
HardwareBufferManagerBase::touchVertexBufferCopy ( SharedPtr<HardwareVertexBuffer>const& bufferCopy )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::blit ( SharedPtr<HardwarePixelBuffer>const& src )
HardwarePixelBuffer::blit ( SharedPtr<HardwarePixelBuffer>const& src, struct Box const& srcBox, struct Box const& dstBox )
HardwarePixelBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )

OgreHardwareVertexBuffer.h
namespace Ogre
VertexBufferBinding::hasInstanceData ( ) const
VertexBufferBinding::setBinding ( unsigned short index, SharedPtr<HardwareVertexBuffer>const& buffer )

OgreHighLevelGpuProgram.h
namespace Ogre
HighLevelGpuProgram::_resolveIncludes ( String const& inSource, Resource* resourceBeingLoaded, String const& fileName ) [static]
HighLevelGpuProgram::populateParameterNames ( SharedPtr<GpuProgramParameters> params )

OgreImage.h
namespace Ogre
Image::getFileExtFromMagic ( SharedPtr<DataStream>const stream ) [static]
Image::load ( SharedPtr<DataStream>const& stream, String const& type )
Image::loadRawData ( SharedPtr<DataStream>const& stream, uint32 uWidth, uint32 uHeight, uint32 uDepth, enum PixelFormat eFormat, size_t numFaces, uint32 numMipMaps )
Image::loadTwoImagesAsRGBA ( SharedPtr<DataStream>const& rgbStream, SharedPtr<DataStream>const& alphaStream, enum PixelFormat fmt, String const& rgbType, String const& alphaType )

OgreInstanceBatch.h
namespace Ogre
InstanceBatch::_defragmentBatch ( bool optimizeCulling, std::vector<InstancedEntity*>& usedEntities, std::vector<Vector<4, float> >& usedParams )
InstanceBatch::_setCustomParam ( InstancedEntity* instancedEntity, unsigned char idx, Vector4 const& newParam )
InstanceBatch::defragmentBatchDoCull ( std::vector<InstancedEntity*>& usedEntities, std::vector<Vector<4, float> >& usedParams )
InstanceBatch::defragmentBatchNoCull ( std::vector<InstancedEntity*>& usedEntities, std::vector<Vector<4, float> >& usedParams )
InstanceBatch::getInstancedEntitiesInUse ( std::vector<InstancedEntity*>& outEntities, std::vector<Vector<4, float> >& outParams )
InstanceBatch::InstanceBatch [C1] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )
InstanceBatch::InstanceBatch [C2] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW.h
namespace Ogre
InstanceBatchHW::InstanceBatchHW [C1] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )
InstanceBatchHW::InstanceBatchHW [C2] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW_VTF.h
namespace Ogre
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C1] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C2] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )

OgreInstanceBatchShader.h
namespace Ogre
InstanceBatchShader::InstanceBatchShader [C1] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )
InstanceBatchShader::InstanceBatchShader [C2] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )

OgreInstanceBatchVTF.h
namespace Ogre
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C1] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C2] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::cloneMaterial ( SharedPtr<Material>const& material )
BaseInstanceBatchVTF::setupMaterialToUseVTF ( enum TextureType textureType, SharedPtr<Material>& material ) const
InstanceBatchVTF::InstanceBatchVTF [C1] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )
InstanceBatchVTF::InstanceBatchVTF [C2] ( InstanceManager* creator, SharedPtr<Mesh>& meshReference, SharedPtr<Material>const& material, size_t instancesPerBatch, std::vector<unsigned short>const* indexToBoneMap, String const& batchName )

OgreInstancedEntity.h
namespace Ogre
InstancedEntity::setCustomParam ( unsigned char idx, Vector4 const& newParam )
InstancedEntity::setPosition ( Vector3 const& position, bool doUpdate )
InstancedEntity::setScale ( Vector3 const& scale, bool doUpdate )

OgreKeyFrame.h
namespace Ogre
TransformKeyFrame::setScale ( Vector3 const& scale )
TransformKeyFrame::setTranslate ( Vector3 const& trans )
VertexMorphKeyFrame::setVertexBuffer ( SharedPtr<HardwareVertexBuffer>const& buf )

OgreLight.h
namespace Ogre
Light::_calcTempSquareDist ( Vector3 const& worldPos )
Light::setCustomParameter ( uint16 index, Vector4 const& value )
Light::setCustomShadowCameraSetup ( SharedPtr<ShadowCameraSetup>const& customShadowSetup )
Light::setDirection ( Vector3 const& vec )
Light::setPosition ( Vector3 const& vec )

OgreManualObject.h
namespace Ogre
ManualObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, SharedPtr<HardwareIndexBuffer>* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C1] ( ManualObject* parent, SharedPtr<HardwareIndexBuffer>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C2] ( ManualObject* parent, SharedPtr<HardwareIndexBuffer>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
ManualObject::ManualObjectSectionShadowRenderable::rebindIndexBuffer ( SharedPtr<HardwareIndexBuffer>const& indexBuffer )
ManualObject::normal ( Vector3 const& norm )
ManualObject::position ( Vector3 const& pos )
ManualObject::tangent ( Vector3 const& tan )
ManualObject::textureCoord ( Vector2 const& uv )
ManualObject::textureCoord ( Vector3 const& uvw )
ManualObject::textureCoord ( Vector4 const& xyzw )

OgreMaterial.h
namespace Ogre
Material::copyDetailsTo ( SharedPtr<Material>& mat ) const
Material::setColourWriteEnabled ( bool red, bool green, bool blue, bool alpha )

OgreMaterialManager.h
namespace Ogre
MaterialManager::parseScript ( SharedPtr<DataStream>& stream, String const& groupName )

OgreMaterialSerializer.h
namespace Ogre
MaterialSerializer::exportMaterial ( SharedPtr<Material>const& pMat, String const& fileName, bool exportDefaults, bool const includeProgDef, String const& programFilename, String const& materialName )
MaterialSerializer::fireGpuProgramRefEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, String const& attrib, SharedPtr<GpuProgram>const& program, SharedPtr<GpuProgramParameters>const& params, GpuProgramParameters* defaultParams )
MaterialSerializer::queueForExport ( SharedPtr<Material>const& pMat, bool clearQueued, bool exportDefaults, String const& materialName )
MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, bool isDouble, bool isInt, bool isUnsignedInt, size_t physicalIndex, size_t physicalSize, SharedPtr<GpuProgramParameters>const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )
MaterialSerializer::writeGPUProgramParameters ( SharedPtr<GpuProgramParameters>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )
MaterialSerializer::writeGpuProgramRef ( String const& attrib, SharedPtr<GpuProgram>const& program, SharedPtr<GpuProgramParameters>const& params )
MaterialSerializer::writeLowLevelGpuProgramParameters ( SharedPtr<GpuProgramParameters>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )
MaterialSerializer::writeMaterial ( SharedPtr<Material>const& pMat, String const& materialName )
MaterialSerializer::writeNamedGpuProgramParameters ( SharedPtr<GpuProgramParameters>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )

OgreMath.h
namespace Ogre
Math::calculateTangentSpaceVector ( Vector3 const& position1, Vector3 const& position2, Vector3 const& position3, Real u1, Real v1, Real u2, Real v2, Real u3, Real v3 ) [static]
Math::intersects ( Ray const& ray, Vector3 const& a, Vector3 const& b, Vector3 const& c, bool positiveSide, bool negativeSide ) [static]
Math::intersects ( Ray const& ray, Vector3 const& a, Vector3 const& b, Vector3 const& c, Vector3 const& normal, bool positiveSide, bool negativeSide ) [static]
Math::makeViewMatrix ( Vector3 const& position, Quaternion const& orientation, Affine3 const* reflectMatrix ) [static]
Math::pointInTri2D ( Vector2 const& p, Vector2 const& a, Vector2 const& b, Vector2 const& c ) [static]
Math::pointInTri3D ( Vector3 const& p, Vector3 const& a, Vector3 const& b, Vector3 const& c, Vector3 const& normal ) [static]

OgreMatrix3.h
namespace Ogre
Matrix3::EigenSolveSymmetric ( Real* afEigenvalue, Vector3* akEigenvector ) const
Matrix3::FromAngleAxis ( Vector3 const& rkAxis, Radian const& fRadians )
Matrix3::FromAxes ( Vector3 const& xAxis, Vector3 const& yAxis, Vector3 const& zAxis )
Matrix3::QDUDecomposition ( Matrix3& kQ, Vector3& kD, Vector3& kU ) const
Matrix3::SetColumn ( size_t iCol, Vector3 const& vec )
Matrix3::SingularValueComposition ( Matrix3 const& kL, Vector3 const& kS, Matrix3 const& kR )
Matrix3::SingularValueDecomposition ( Matrix3& kL, Vector3& kS, Matrix3& kR ) const
Matrix3::TensorProduct ( Vector3 const& rkU, Vector3 const& rkV, Matrix3& rkProduct ) [static]
Matrix3::ToAngleAxis ( Vector3& rkAxis, Radian& rfRadians ) const
operator* ( Vector3 const& rkPoint, Matrix3 const& rkMatrix )

OgreMatrix4.h
namespace Ogre
Affine3::decomposition ( Vector3& position, Vector3& scale, Quaternion& orientation ) const
Affine3::IDENTITY [data]
Affine3::inverse ( ) const
Affine3::ZERO [data]
TransformBase::determinant ( ) const
TransformBase::makeInverseTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )
TransformBase::makeTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )

OgreMesh.h
namespace Ogre
Mesh::_notifySkeleton ( SharedPtr<Skeleton>& pSkel )
Mesh::softwareVertexMorph ( Real t, SharedPtr<HardwareVertexBuffer>const& b1, SharedPtr<HardwareVertexBuffer>const& b2, VertexData* targetVertexData ) [static]
Mesh::softwareVertexPoseBlend ( Real weight, std::map<unsigned long, Vector<3, float> >const& vertexOffsetMap, std::map<unsigned long, Vector<3, float> >const& normalsMap, VertexData* targetVertexData ) [static]

OgreMeshManager.h
namespace Ogre
MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )
MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )

OgreMeshSerializer.h
namespace Ogre
MeshSerializer::exportMesh ( Mesh const* pMesh, SharedPtr<DataStream> stream, enum MeshVersion version, enum Serializer::Endian endianMode )
MeshSerializer::exportMesh ( Mesh const* pMesh, SharedPtr<DataStream> stream, enum Serializer::Endian endianMode )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, SharedPtr<HardwareIndexBuffer>* indexBuffer, size_t* indexBufferUsedSize, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )

OgreMovablePlane.h
namespace Ogre
MovablePlane::MovablePlane [C1] ( Vector3 const& rkNormal, Real fConstant )
MovablePlane::MovablePlane [C2] ( Vector3 const& rkNormal, Real fConstant )
MovablePlane::MovablePlane [C1] ( Vector3 const& rkNormal, Vector3 const& rkPoint )
MovablePlane::MovablePlane [C2] ( Vector3 const& rkNormal, Vector3 const& rkPoint )
MovablePlane::MovablePlane [C1] ( Vector3 const& rkPoint0, Vector3 const& rkPoint1, Vector3 const& rkPoint2 )
MovablePlane::MovablePlane [C2] ( Vector3 const& rkPoint0, Vector3 const& rkPoint1, Vector3 const& rkPoint2 )

OgreNode.h
namespace Ogre
Node::_setDerivedPosition ( Vector3 const& pos )
Node::convertWorldToLocalDirection ( Vector3 const& worldDir, bool useScale )
Node::convertWorldToLocalPosition ( Vector3 const& worldPos )
Node::createChild ( String const& name, Vector3 const& inTranslate, Quaternion const& inRotate )
Node::createChild ( Vector3 const& inTranslate, Quaternion const& inRotate )
Node::rotate ( Vector3 const& axis, Radian const& angle, enum Node::TransformSpace relativeTo )
Node::setScale ( Vector3 const& inScale )
Node::translate ( Matrix3 const& axes, Vector3 const& move, enum Node::TransformSpace relativeTo )

OgreParticleEmitter.h
namespace Ogre
ParticleEmitter::genEmissionDirection ( Vector3 const& particlePos, Vector3& destVector )
ParticleEmitter::genEmissionVelocity ( Vector3& destVector )
ParticleEmitter::setDirection ( Vector3 const& inDirection )
ParticleEmitter::setDirPositionReference ( Vector3 const& nposition, bool enable )
ParticleEmitter::setPosition ( Vector3 const& pos )
ParticleEmitter::setUp ( Vector3 const& inUp )

OgreParticleSystem.h
namespace Ogre
ParticleSystem::SortByDirectionFunctor::SortByDirectionFunctor [C1] ( Vector3 const& dir )
ParticleSystem::SortByDirectionFunctor::SortByDirectionFunctor [C2] ( Vector3 const& dir )
ParticleSystem::SortByDistanceFunctor::SortByDistanceFunctor [C1] ( Vector3 const& pos )
ParticleSystem::SortByDistanceFunctor::SortByDistanceFunctor [C2] ( Vector3 const& pos )

OgreParticleSystemManager.h
namespace Ogre
ParticleSystemManager::parseScript ( SharedPtr<DataStream>& stream, String const& groupName )

OgrePass.h
namespace Ogre
Pass::getColourWriteEnabled ( bool& red, bool& green, bool& blue, bool& alpha ) const
Pass::getGpuProgramName ( enum GpuProgramType type ) const
Pass::getGpuProgramParameters ( enum GpuProgramType type ) const
Pass::getProgramUsage ( enum GpuProgramType programType )
Pass::getProgramUsage ( enum GpuProgramType programType ) const
Pass::setColourWriteEnabled ( bool red, bool green, bool blue, bool alpha )
Pass::setComputeProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setFragmentProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setGeometryProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setGpuProgram ( enum GpuProgramType type, SharedPtr<GpuProgram>const& program, bool resetParams )
Pass::setGpuProgram ( enum GpuProgramType type, String const& name, bool resetParams )
Pass::setGpuProgramParameters ( enum GpuProgramType type, SharedPtr<GpuProgramParameters>const& params )
Pass::setShadowCasterFragmentProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setShadowCasterVertexProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setShadowReceiverFragmentProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setShadowReceiverVertexProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setTessellationDomainProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setTessellationHullProgramParameters ( SharedPtr<GpuProgramParameters> params )
Pass::setVertexProgramParameters ( SharedPtr<GpuProgramParameters> params )

OgrePatchSurface.h
namespace Ogre
PatchSurface::build ( SharedPtr<HardwareVertexBuffer> destVertexBuffer, size_t vertexStart, SharedPtr<HardwareIndexBuffer> destIndexBuffer, size_t indexStart )
PatchSurface::findLevel ( Vector3& a, Vector3& b, Vector3& c )

OgrePolygon.h
namespace Ogre
Polygon::insertVertex ( Vector3 const& vdata )
Polygon::insertVertex ( Vector3 const& vdata, size_t vertex )
Polygon::isPointInside ( Vector3 const& point ) const
Polygon::setVertex ( Vector3 const& vdata, size_t vertex )
Polygon::storeEdges ( std::multimap<Vector<3, float>, Vector<3, float> >* edgeMap ) const

OgrePose.h
namespace Ogre
Pose::addVertex ( size_t index, Vector3 const& offset )
Pose::addVertex ( size_t index, Vector3 const& offset, Vector3 const& normal )

OgrePredefinedControllers.h
namespace Ogre
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C1] ( SharedPtr<GpuProgramParameters> params, size_t index )
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C2] ( SharedPtr<GpuProgramParameters> params, size_t index )

OgreQuaternion.h
namespace Ogre
Quaternion::FromAngleAxis ( Radian const& rfAngle, Vector3 const& rkAxis )
Quaternion::FromAxes ( Vector3 const& xaxis, Vector3 const& yaxis, Vector3 const& zaxis )
Quaternion::FromAxes ( Vector3 const* akAxis )
Quaternion::operator* ( Vector3 const& v ) const
Quaternion::ToAngleAxis ( Radian& rfAngle, Vector3& rkAxis ) const
Quaternion::ToAxes ( Vector3& xaxis, Vector3& yaxis, Vector3& zaxis ) const
Quaternion::ToAxes ( Vector3* akAxis ) const

OgreRectangle2D.h
namespace Ogre
Rectangle2D::setUVs ( Vector2 const& topLeft, Vector2 const& bottomLeft, Vector2 const& topRight, Vector2 const& bottomRight )

OgreRenderSystem.h
namespace Ogre
RenderSystem::_setTextureProjectionRelativeTo ( bool enabled, Vector3 const& pos )
RenderSystem::_setVertexTexture ( size_t unit, SharedPtr<Texture>const& tex )
RenderSystem::initConfigOptions ( )
RenderSystem::setGlobalInstanceVertexBuffer ( SharedPtr<HardwareVertexBuffer>const& val )

OgreRenderSystemCapabilitiesSerializer.h
namespace Ogre
RenderSystemCapabilitiesSerializer::parseScript ( SharedPtr<DataStream>& stream )

OgreResourceGroupManager.h
namespace Ogre
ResourceGroupManager::_notifyResourceRemoved ( SharedPtr<Resource>const& res ) const
ResourceGroupManager::addCreatedResource ( SharedPtr<Resource>& res, struct ResourceGroupManager::ResourceGroup& grp ) const
ResourceGroupManager::fireResourceCreated ( SharedPtr<Resource>const& resource ) const
ResourceGroupManager::fireResourceLoadStarted ( SharedPtr<Resource>const& resource ) const
ResourceGroupManager::fireResourcePrepareStarted ( SharedPtr<Resource>const& resource ) const
ResourceGroupManager::fireResourceRemove ( SharedPtr<Resource>const& resource ) const
RGN_AUTODETECT [data]
RGN_DEFAULT [data]
RGN_INTERNAL [data]

OgreResourceManager.h
namespace Ogre
ResourceManager::addImpl ( SharedPtr<Resource>& res )
ResourceManager::removeImpl ( SharedPtr<Resource>const& res )

OgreRibbonTrail.h
namespace Ogre
RibbonTrail::removeNode ( Node const* n )

OgreRoot.h
namespace Ogre
Root::openFileStream ( String const& filename, String const& groupName ) [static]

OgreSceneLoaderManager.h
namespace Ogre
SceneLoaderManager::getSingleton ( ) [static]
SceneLoaderManager::getSingletonPtr ( ) [static]
SceneLoaderManager::load ( SharedPtr<DataStream>& stream, String const& groupName, SceneNode* rootNode )
SceneLoaderManager::load ( String const& filename, String const& groupName, SceneNode* rootNode )
SceneLoaderManager::registerSceneLoader ( String const& name, std::vector<std::__cxx11::basic_string<char> >const& ext, SceneLoader* sl )
SceneLoaderManager::SceneLoaderInfo::SceneLoaderInfo [C1] ( SceneLoader* l, std::vector<std::__cxx11::basic_string<char> >const& ext )
SceneLoaderManager::SceneLoaderInfo::SceneLoaderInfo [C2] ( SceneLoader* l, std::vector<std::__cxx11::basic_string<char> >const& ext )
SceneLoaderManager::SceneLoaderManager [C1] ( )
SceneLoaderManager::SceneLoaderManager [C2] ( )
SceneLoaderManager::unregisterSceneLoader ( String const& name )
SceneLoaderManager::~SceneLoaderManager [D0] ( )
SceneLoaderManager::~SceneLoaderManager [D1] ( )
SceneLoaderManager::~SceneLoaderManager [D2] ( )

OgreSceneManager.h
namespace Ogre
SceneManager::_populateLightList ( Vector3 const& position, Real radius, LightList& destList, uint32 lightMask )
SceneManager::createEntity ( SharedPtr<Mesh>const& pMesh )
SceneManager::createEntity ( String const& entityName, SharedPtr<Mesh>const& pMesh )
SceneManager::getSceneNode ( String const& name, bool throwExceptionIfNotFound ) const
SceneManager::issueRenderWithLights ( Renderable* rend, Pass const* pass, LightList const* pLightListToUse, bool fixedFunction, bool lightScissoringClipping )
SceneManager::manualRender ( Renderable* rend, Pass const* pass, Viewport* vp, Affine3 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList )
SceneManager::manualRender ( RenderOperation* rend, Pass* pass, Viewport* vp, Affine3 const& worldMatrix, Affine3 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame )
SceneManager::prepareWorldGeometry ( SharedPtr<DataStream>& stream, String const& typeName )
SceneManager::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList, bool transparentShadowCastersMode )
SceneManager::SceneMgrQueuedRenderableVisitor::visit ( Pass const* p, RenderableList& rs )
SceneManager::setShadowCameraSetup ( SharedPtr<ShadowCameraSetup>const& shadowSetup )
SceneManager::setViewMatrix ( Affine3 const& m )
SceneManager::setWorldGeometry ( SharedPtr<DataStream>& stream, String const& typeName )
SceneManager::setWorldTransform ( Renderable* rend, bool fixedFunction )
SceneManager::ShadowRenderer::deriveShadowCasterPass ( Pass const* pass )
SceneManager::ShadowRenderer::deriveShadowReceiverPass ( Pass const* pass )
SceneManager::ShadowRenderer::destroyShadowTextures ( )
SceneManager::ShadowRenderer::ensureShadowTexturesCreated ( )
SceneManager::ShadowRenderer::getShadowCasterBoundsInfo ( Light const* light, size_t iteration ) const
SceneManager::ShadowRenderer::getShadowTexIndex ( size_t startLightIndex )
SceneManager::ShadowRenderer::initShadowVolumeMaterials ( )
SceneManager::ShadowRenderer::msFiniteExtrusionParams [data]
SceneManager::ShadowRenderer::msInfiniteExtrusionParams [data]
SceneManager::ShadowRenderer::prepareShadowTextures ( Camera* cam, Viewport* vp, LightList const* lightList )
SceneManager::ShadowRenderer::render ( RenderQueueGroup* group, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::renderAdditiveStencilShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::renderAdditiveTextureShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::renderModulativeStencilShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::renderModulativeTextureShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass* pass, LightList const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )
SceneManager::ShadowRenderer::renderShadowVolumesToStencil ( Light const* light, Camera const* camera, bool calcScissor )
SceneManager::ShadowRenderer::renderTextureShadowCasterQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::renderTextureShadowReceiverQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::setShadowColour ( ColourValue const& colour )
SceneManager::ShadowRenderer::setShadowIndexBufferSize ( size_t size )
SceneManager::ShadowRenderer::setShadowTechnique ( enum ShadowTechnique technique )
SceneManager::ShadowRenderer::setShadowTextureCasterMaterial ( SharedPtr<Material>const& mat )
SceneManager::ShadowRenderer::setShadowTextureReceiverMaterial ( SharedPtr<Material>const& mat )
SceneManager::ShadowRenderer::setShadowVolumeStencilState ( bool secondpass, bool zfail, bool twosided )
SceneManager::ShadowRenderer::ShadowRenderer [C1] ( SceneManager* owner )
SceneManager::ShadowRenderer::ShadowRenderer [C2] ( SceneManager* owner )
SceneManager::ShadowRenderer::~ShadowRenderer [D1] ( )
SceneManager::ShadowRenderer::~ShadowRenderer [D2] ( )
SceneManager::SkyRenderer::clear ( )
SceneManager::SkyRenderer::createSkyboxPlane ( enum SceneManager::SkyRenderer::BoxPlane bp, Real distance, Quaternion const& orientation, String const& groupName )
SceneManager::SkyRenderer::createSkydomePlane ( enum SceneManager::SkyRenderer::BoxPlane bp, Real curvature, Real tiling, Real distance, Quaternion const& orientation, int xsegments, int ysegments, int ysegments_keep, String const& groupName )
SceneManager::SkyRenderer::queueSkiesForRendering ( RenderQueue* queue, Camera* cam )
SceneManager::SkyRenderer::setSkyBox ( bool enable, String const& materialName, Real distance, uint8 renderQueue, Quaternion const& orientation, String const& groupName )
SceneManager::SkyRenderer::setSkyDome ( bool enable, String const& materialName, Real curvature, Real tiling, Real distance, uint8 renderQueue, Quaternion const& orientation, int xsegments, int ysegments, int ySegmentsToKeep, String const& groupName )
SceneManager::SkyRenderer::setSkyPlane ( bool enable, Plane const& plane, String const& materialName, Real gscale, Real tiling, uint8 renderQueue, Real bow, int xsegments, int ysegments, String const& groupName )
SceneManager::SkyRenderer::SkyRenderer [C1] ( SceneManager* owner )
SceneManager::SkyRenderer::SkyRenderer [C2] ( SceneManager* owner )
SceneManager::useLights ( LightList const& lights, ushort limit, bool fixedFunction )

OgreSceneNode.h
namespace Ogre
SceneNode::createChildSceneNode ( String const& name, Vector3 const& inTranslate, Quaternion const& inRotate )
SceneNode::createChildSceneNode ( Vector3 const& inTranslate, Quaternion const& inRotate )
SceneNode::lookAt ( Vector3 const& targetPoint, enum Node::TransformSpace relativeTo, Vector3 const& localDirectionVector )
SceneNode::setDirection ( Real x, Real y, Real z, enum Node::TransformSpace relativeTo, Vector3 const& localDirectionVector )
SceneNode::setDirection ( Vector3 const& vec, enum Node::TransformSpace relativeTo, Vector3 const& localDirectionVector )
SceneNode::setFixedYawAxis ( bool useFixed, Vector3 const& fixedAxis )

OgreScriptCompiler.h
namespace Ogre
ScriptCompiler::_compile ( SharedPtr<std::__cxx11::list<SharedPtr<AbstractNode> > > nodes, String const& group, bool doImports, bool doObjects, bool doVariables )
ScriptCompiler::AbstractTreeBuilder::visit ( ScriptCompiler::AbstractTreeBuilder* visitor, std::__cxx11::list<SharedPtr<ConcreteNode> >const& nodes ) [static]
ScriptCompiler::compile ( SharedPtr<std::__cxx11::list<SharedPtr<ConcreteNode> > >const& nodes, String const& group )
ScriptCompilerListener::postConversion ( ScriptCompiler* compiler, SharedPtr<std::__cxx11::list<SharedPtr<AbstractNode> > >const& nodes )
ScriptCompilerListener::preConversion ( ScriptCompiler* compiler, SharedPtr<std::__cxx11::list<SharedPtr<ConcreteNode> > > nodes )
ScriptCompilerManager::getTranslator ( SharedPtr<AbstractNode>const& node )
ScriptCompilerManager::parseScript ( SharedPtr<DataStream>& stream, String const& groupName )

OgreScriptTranslator.h
namespace Ogre
ScriptTranslator::getBoolean ( SharedPtr<AbstractNode>const& node, bool* result ) [static]
ScriptTranslator::getBooleans ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, uint* vals, int count ) [static]
ScriptTranslator::getColour ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, ColourValue* result, int maxEntries ) [static]
ScriptTranslator::getCompareFunction ( SharedPtr<AbstractNode>const& node, enum CompareFunction* func ) [static]
ScriptTranslator::getConstantType ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, enum GpuConstantType* op ) [static]
ScriptTranslator::getDouble ( SharedPtr<AbstractNode>const& node, double* result ) [static]
ScriptTranslator::getDoubles ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, double* vals, int count ) [static]
ScriptTranslator::getFloat ( SharedPtr<AbstractNode>const& node, float* result ) [static]
ScriptTranslator::getFloats ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, float* vals, int count ) [static]
ScriptTranslator::getInt ( SharedPtr<AbstractNode>const& node, int* result ) [static]
ScriptTranslator::getInts ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, int* vals, int count ) [static]
ScriptTranslator::getMatrix4 ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, Matrix4* m ) [static]
ScriptTranslator::getNodeAt ( std::__cxx11::list<SharedPtr<AbstractNode> >const& nodes, size_t index ) [static]
ScriptTranslator::getSceneBlendFactor ( SharedPtr<AbstractNode>const& node, enum SceneBlendFactor* sbf ) [static]
ScriptTranslator::getStencilOp ( SharedPtr<AbstractNode>const& node, enum StencilOperation* op ) [static]
ScriptTranslator::getString ( SharedPtr<AbstractNode>const& node, String* result ) [static]
ScriptTranslator::getUInt ( SharedPtr<AbstractNode>const& node, uint* result ) [static]
ScriptTranslator::getUInts ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, uint* vals, int count ) [static]
ScriptTranslator::getVector ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, std::vector<float>& vals, size_t count ) [static]
ScriptTranslator::getVector ( std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator i, std::__cxx11::list<SharedPtr<AbstractNode> >::const_iterator end, std::vector<int>& vals, size_t count ) [static]
ScriptTranslator::processNode ( ScriptCompiler* compiler, SharedPtr<AbstractNode>const& node ) [static]

OgreSerializer.h
namespace Ogre
Serializer::backpedalChunkHeader ( SharedPtr<DataStream>& stream )
Serializer::determineEndianness ( SharedPtr<DataStream>& stream )
Serializer::popInnerChunk ( SharedPtr<DataStream>const& stream )
Serializer::pushInnerChunk ( SharedPtr<DataStream>const& stream )
Serializer::readBools ( SharedPtr<DataStream>& stream, bool* pDest, size_t count )
Serializer::readChunk ( SharedPtr<DataStream>& stream )
Serializer::readFileHeader ( SharedPtr<DataStream>& stream )
Serializer::readFloats ( SharedPtr<DataStream>& stream, double* pDest, size_t count )
Serializer::readFloats ( SharedPtr<DataStream>& stream, float* pDest, size_t count )
Serializer::readInts ( SharedPtr<DataStream>& stream, uint32* pDest, size_t count )
Serializer::readObject ( SharedPtr<DataStream>& stream, Quaternion& pDest )
Serializer::readObject ( SharedPtr<DataStream>& stream, Vector3& pDest )
Serializer::readShorts ( SharedPtr<DataStream>& stream, unsigned short* pDest, size_t count )
Serializer::readString ( SharedPtr<DataStream>& stream )
Serializer::readString ( SharedPtr<DataStream>& stream, size_t numChars )
Serializer::writeObject ( Vector3 const& vec )

OgreShadowCameraSetupFocused.h
namespace Ogre
FocusedShadowCameraSetup::buildViewMatrix ( Vector3 const& pos, Vector3 const& dir, Vector3 const& up ) const
FocusedShadowCameraSetup::calculateShadowMappingMatrix ( SceneManager const& sm, Camera const& cam, Light const& light, Affine3* out_view, Matrix4* out_proj, Camera* out_cam ) const
FocusedShadowCameraSetup::FocusedShadowCameraSetup [C1] ( bool useAggressiveRegion )
FocusedShadowCameraSetup::FocusedShadowCameraSetup [C2] ( bool useAggressiveRegion )
FocusedShadowCameraSetup::getNearCameraPoint_ws ( Affine3 const& viewMatrix, FocusedShadowCameraSetup::PointListBody const& bodyLVS ) const
FocusedShadowCameraSetup::PointListBody::addPoint ( Vector3 const& point )
FocusedShadowCameraSetup::PointListBody::buildAndIncludeDirection ( ConvexBody const& body, Real extrudeDist, Vector3 const& dir )

OgreShadowCameraSetupLiSPSM.h
namespace Ogre
LiSPSMShadowCameraSetup::calculateZ0_ls ( Matrix4 const& lightSpace, Vector3 const& e, Real bodyB_zMax_ls, Camera const& cam ) const
LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup [C1] ( Real n, bool useSimpleNOpt, Degree angle )
LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup [C2] ( Real n, bool useSimpleNOpt, Degree angle )

OgreShadowCameraSetupPlaneOptimal.h
namespace Ogre
PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup [C1] ( MovablePlane const* plane )
PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup [C2] ( MovablePlane const* plane )

OgreShadowCaster.h
namespace Ogre
ShadowCaster::extrudeBounds ( AxisAlignedBox& box, Vector4 const& light, Real extrudeDist ) const
ShadowCaster::generateShadowVolume ( EdgeData* edgeData, SharedPtr<HardwareIndexBuffer>const& indexBuffer, size_t& indexBufferUsedSize, Light const* light, std::vector<ShadowRenderable*>& shadowRenderables, unsigned long flags )
ShadowCaster::updateEdgeListLightFacing ( EdgeData* edgeData, Vector4 const& lightPos )

OgreShadowTextureManager.h
namespace Ogre
ShadowTextureManager::getShadowTextures ( std::vector<ShadowTextureConfig>const& configList, std::vector<SharedPtr<Texture> >& listToPopulate )

OgreSimpleRenderable.h
namespace Ogre
SimpleRenderable::setMaterial ( SharedPtr<Material>const& mat )
SimpleRenderable::setTransform ( Affine3 const& xform )

OgreSimpleSpline.h
namespace Ogre
SimpleSpline::addPoint ( Vector3 const& p )
SimpleSpline::updatePoint ( unsigned short index, Vector3 const& value )

OgreSingleton.h
namespace Ogre
Singleton<SceneLoaderManager>::msSingleton [data]

OgreSkeleton.h
namespace Ogre
Skeleton::_getBoneMatrices ( Affine3* pMatrices )

OgreSkeletonInstance.h
namespace Ogre
SkeletonInstance::SkeletonInstance [C1] ( SharedPtr<Skeleton>const& masterCopy )
SkeletonInstance::SkeletonInstance [C2] ( SharedPtr<Skeleton>const& masterCopy )

OgreSkeletonSerializer.h
namespace Ogre
SkeletonSerializer::exportSkeleton ( Skeleton const* pSkeleton, SharedPtr<DataStream> stream, enum SkeletonVersion ver, enum Serializer::Endian endianMode )
SkeletonSerializer::importSkeleton ( SharedPtr<DataStream>& stream, Skeleton* pSkel )
SkeletonSerializer::readAnimation ( SharedPtr<DataStream>& stream, Skeleton* pSkel )
SkeletonSerializer::readAnimationTrack ( SharedPtr<DataStream>& stream, Animation* anim, Skeleton* pSkel )
SkeletonSerializer::readBone ( SharedPtr<DataStream>& stream, Skeleton* pSkel )
SkeletonSerializer::readBoneParent ( SharedPtr<DataStream>& stream, Skeleton* pSkel )
SkeletonSerializer::readKeyFrame ( SharedPtr<DataStream>& stream, NodeAnimationTrack* track, Skeleton* pSkel )
SkeletonSerializer::readSkeletonAnimationLink ( SharedPtr<DataStream>& stream, Skeleton* pSkel )

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::addEntity ( Entity* ent, Vector3 const& position, Quaternion const& orientation, Vector3 const& scale )
StaticGeometry::calculateBounds ( VertexData* vertexData, Vector3 const& position, Quaternion const& orientation, Vector3 const& scale )
StaticGeometry::getRegion ( Vector3 const& point, bool autoCreate )
StaticGeometry::getRegionIndexes ( Vector3 const& point, ushort& x, ushort& y, ushort& z )
StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C1] ( StaticGeometry::LODBucket* parent, SharedPtr<HardwareIndexBuffer>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C2] ( StaticGeometry::LODBucket* parent, SharedPtr<HardwareIndexBuffer>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
StaticGeometry::LODBucket::LODShadowRenderable::rebindIndexBuffer ( SharedPtr<HardwareIndexBuffer>const& indexBuffer )
StaticGeometry::LODBucket::updateShadowRenderables ( enum ShadowTechnique shadowTechnique, Vector4 const& lightPos, SharedPtr<HardwareIndexBuffer>* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )
StaticGeometry::Region::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, SharedPtr<HardwareIndexBuffer>* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
StaticGeometry::Region::Region [C1] ( StaticGeometry* parent, String const& name, SceneManager* mgr, uint32 regionID, Vector3 const& centre )
StaticGeometry::Region::Region [C2] ( StaticGeometry* parent, String const& name, SceneManager* mgr, uint32 regionID, Vector3 const& centre )

OgreStreamSerialiser.h
namespace Ogre
StreamSerialiser::read ( Vector2* vec, size_t count )
StreamSerialiser::read ( Vector3* vec, size_t count )
StreamSerialiser::read ( Vector4* vec, size_t count )
StreamSerialiser::StreamSerialiser [C1] ( SharedPtr<DataStream>const& stream, enum StreamSerialiser::Endian endianMode, bool autoHeader, enum StreamSerialiser::RealStorageFormat realFormat )
StreamSerialiser::StreamSerialiser [C2] ( SharedPtr<DataStream>const& stream, enum StreamSerialiser::Endian endianMode, bool autoHeader, enum StreamSerialiser::RealStorageFormat realFormat )
StreamSerialiser::write ( Vector2 const* vec, size_t count )
StreamSerialiser::write ( Vector3 const* vec, size_t count )
StreamSerialiser::write ( Vector4 const* vec, size_t count )

OgreString.h
namespace Ogre
StringUtil::format ( char const* fmt, ... ) [static]

OgreStringConverter.h
namespace Ogre
StringConverter::parse ( String const& val, bool& ret ) [static]
StringConverter::parse ( String const& val, double& ret ) [static]
StringConverter::parse ( String const& val, float& ret ) [static]
StringConverter::parse ( String const& val, ColourValue& ret ) [static]
StringConverter::parse ( String const& val, int32& ret ) [static]
StringConverter::parse ( String const& val, int64& ret ) [static]
StringConverter::parse ( String const& val, Matrix3& ret ) [static]
StringConverter::parse ( String const& val, Matrix4& ret ) [static]
StringConverter::parse ( String const& val, Quaternion& ret ) [static]
StringConverter::parse ( String const& val, uint32& ret ) [static]
StringConverter::parse ( String const& val, Vector2& ret ) [static]
StringConverter::parse ( String const& val, Vector3& ret ) [static]
StringConverter::parse ( String const& val, Vector4& ret ) [static]
StringConverter::parse ( String const& val, unsigned long long& ret ) [static]
StringConverter::parse ( String const& val, unsigned long& ret ) [static]
StringConverter::toString ( Vector2 const& val ) [static]
StringConverter::toString ( Vector3 const& val ) [static]
StringConverter::toString ( Vector4 const& val ) [static]
StringConverter::toString ( unsigned long long val, unsigned short width, char fill, std::ios_base::fmtflags flags ) [static]

OgreTangentSpaceCalc.h
namespace Ogre
TangentSpaceCalc::addFaceTangentSpaceToVertices ( size_t indexSet, size_t faceIndex, size_t* localVertInd, Vector3 const& faceTsU, Vector3 const& faceTsV, Vector3 const& faceNorm, struct TangentSpaceCalc::Result& result )
TangentSpaceCalc::calculateFaceTangentSpace ( size_t const* vertInd, Vector3& tsU, Vector3& tsV, Vector3& tsN )
TangentSpaceCalc::calculateParity ( Vector3 const& u, Vector3 const& v, Vector3 const& n )

OgreTechnique.h
namespace Ogre
Technique::setColourWriteEnabled ( bool red, bool green, bool blue, bool alpha )
Technique::setShadowCasterMaterial ( SharedPtr<Material> val )
Technique::setShadowReceiverMaterial ( SharedPtr<Material> val )

OgreTexture.h
namespace Ogre
Texture::copyToTexture ( SharedPtr<Texture>& target )
Texture::loadImpl ( )
Texture::loadRawData ( SharedPtr<DataStream>& stream, ushort uWidth, ushort uHeight, enum PixelFormat eFormat )
Texture::prepareImpl ( )
Texture::readImage ( Texture::LoadedImages& imgs, String const& name, String const& ext, bool haveNPOT )
Texture::unprepareImpl ( )

OgreTextureManager.h
namespace Ogre
TextureManager::getDefaultSampler ( )
TextureManager::loadRawData ( String const& name, String const& group, SharedPtr<DataStream>& stream, ushort uWidth, ushort uHeight, enum PixelFormat format, enum TextureType texType, int numMipmaps, Real gamma, bool hwGamma )

OgreTextureUnitState.h
namespace Ogre
Sampler::Sampler [C1] ( )
Sampler::Sampler [C2] ( )
Sampler::~Sampler [D0] ( )
Sampler::~Sampler [D1] ( )
Sampler::~Sampler [D2] ( )
TextureUnitState::_getLocalSampler ( )
TextureUnitState::_setTexturePtr ( SharedPtr<Texture>const& texptr )
TextureUnitState::_setTexturePtr ( SharedPtr<Texture>const& texptr, size_t frame )
TextureUnitState::getGamma ( ) const
TextureUnitState::isDefaultFiltering ( ) const
TextureUnitState::retrieveTexture ( String const& name )
TextureUnitState::setAnimatedTextureName ( String const& name, size_t numFrames, Real duration )
TextureUnitState::setAnimatedTextureName ( String const*const names, size_t numFrames, Real duration )
TextureUnitState::setCubicTexture ( SharedPtr<Texture>const*const texPtrs, bool forUVW )
TextureUnitState::setGamma ( float gamma )
TextureUnitState::setLayerArrayNames ( enum TextureType type, std::vector<std::__cxx11::basic_string<char> >const& names )
TextureUnitState::setTexture ( SharedPtr<Texture>const& texPtr )

OgreVector.h
namespace Ogre
VectorBase<2, float>::NEGATIVE_UNIT_X [data]
VectorBase<2, float>::NEGATIVE_UNIT_Y [data]
VectorBase<2, float>::UNIT_SCALE [data]
VectorBase<2, float>::UNIT_X [data]
VectorBase<2, float>::UNIT_Y [data]
VectorBase<2, float>::ZERO [data]
VectorBase<3, float>::NEGATIVE_UNIT_X [data]
VectorBase<3, float>::NEGATIVE_UNIT_Y [data]
VectorBase<3, float>::NEGATIVE_UNIT_Z [data]
VectorBase<3, float>::UNIT_SCALE [data]
VectorBase<3, float>::UNIT_X [data]
VectorBase<3, float>::UNIT_Y [data]
VectorBase<3, float>::UNIT_Z [data]
VectorBase<3, float>::ZERO [data]
VectorBase<4, float>::ZERO [data]

OgreVertexIndexData.h
namespace Ogre
VertexCacheProfiler::profile ( SharedPtr<HardwareIndexBuffer>const& indexBuffer )

OgreViewport.h
namespace Ogre
Viewport::pointOrientedToScreen ( Vector2 const& v, int orientationMode, Vector2& outv )

OgreZip.h
namespace Ogre
EmbeddedZipArchiveFactory::createInstance ( String const& name, bool readOnly )
ZipArchiveFactory::createInstance ( String const& name, bool readOnly )
ZipArchiveFactory::getType ( ) const

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Removed Symbols  988 


OgreAnimation.h
namespace Ogre
Animation::applyToAnimable ( std::shared_ptr<DataStream>const& anim, Real timePos, Real weight, Real scale )
Animation::createNumericTrack ( unsigned short handle, std::shared_ptr<DataStream>const& anim )

OgreAnimationTrack.h
namespace Ogre
NumericAnimationTrack::NumericAnimationTrack [C1] ( Animation* parent, unsigned short handle, std::shared_ptr<DataStream>& target )
NumericAnimationTrack::NumericAnimationTrack [C2] ( Animation* parent, unsigned short handle, std::shared_ptr<DataStream>& target )
NumericAnimationTrack::setAssociatedAnimable ( std::shared_ptr<DataStream>const& val )

OgreASTCCodec.h
namespace Ogre
ASTCCodec::decode ( std::shared_ptr<DataStream>& stream ) const
ASTCCodec::encode ( std::shared_ptr<DataStream>& input, std::shared_ptr<DataStream>& pData ) const
ASTCCodec::encodeToFile ( std::shared_ptr<DataStream>& input, String const& outFileName, std::shared_ptr<DataStream>& pData ) const

OgreAutoParamDataSource.h
namespace Ogre
AutoParamDataSource::setWorldMatrices ( Matrix4 const* m, size_t count )

OgreBarrier.h
namespace Ogre
Barrier::Barrier [C1] ( size_t threadCount )
Barrier::Barrier [C2] ( size_t threadCount )
Barrier::sync ( )
Barrier::~Barrier [D1] ( )
Barrier::~Barrier [D2] ( )

OgreBillboard.h
namespace Ogre
Billboard::Billboard [C1] ( Vector3 const& position, BillboardSet* owner, ColourValue const& colour )
Billboard::Billboard [C2] ( Vector3 const& position, BillboardSet* owner, ColourValue const& colour )
Billboard::setPosition ( Vector3 const& position )

OgreBillboardChain.h
namespace Ogre
BillboardChain::Element::Element [C1] ( Vector3 const& _position, Real _width, Real _texCoord, ColourValue const& _colour, Quaternion const& _orientation )
BillboardChain::Element::Element [C2] ( Vector3 const& _position, Real _width, Real _texCoord, ColourValue const& _colour, Quaternion const& _orientation )
BillboardChain::setFaceCamera ( bool faceCamera, Vector3 const& normalVector )

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_setMaterial ( std::shared_ptr<DataStream>& mat )
BillboardParticleRenderer::setCommonDirection ( Vector3 const& vec )
BillboardParticleRenderer::setCommonUpVector ( Vector3 const& vec )

OgreBillboardSet.h
namespace Ogre
BillboardSet::createBillboard ( Vector3 const& position, ColourValue const& colour )
BillboardSet::genBillboardAxes ( Vector3* pX, Vector3* pY, Billboard const* bb )
BillboardSet::genVertices ( Vector3 const*const offsets, Billboard const& bb )
BillboardSet::genVertOffsets ( Real inleft, Real inright, Real intop, Real inbottom, Real width, Real height, Vector3 const& x, Vector3 const& y, Vector3* pDestVec )
BillboardSet::setCommonDirection ( Vector3 const& vec )
BillboardSet::setCommonUpVector ( Vector3 const& vec )
BillboardSet::setMaterial ( std::shared_ptr<DataStream>const& material )
BillboardSet::SortByDirectionFunctor::SortByDirectionFunctor [C1] ( Vector3 const& dir )
BillboardSet::SortByDirectionFunctor::SortByDirectionFunctor [C2] ( Vector3 const& dir )
BillboardSet::SortByDistanceFunctor::SortByDistanceFunctor [C1] ( Vector3 const& pos )
BillboardSet::SortByDistanceFunctor::SortByDistanceFunctor [C2] ( Vector3 const& pos )

OgreBone.h
namespace Ogre
Bone::_getOffsetTransform ( Matrix4& m ) const
Bone::createChild ( unsigned short handle, Vector3 const& inTranslate, Quaternion const& inRotate )

OgreCamera.h
namespace Ogre
Camera::forwardIntersect ( Plane const& worldPlane, vector<Vector4>::type* intersect3d ) const
Camera::getRayForwardIntersect ( Vector3 const& anchor, Vector3 const* dir, Real planeOffset ) const
Camera::isVisible ( Vector3 const& vert, enum FrustumPlane* culledBy ) const
Camera::lookAt ( Vector3 const& targetPoint )
Camera::move ( Vector3 const& vec )
Camera::moveRelative ( Vector3 const& vec )
Camera::rotate ( Vector3 const& axis, Radian const& angle )
Camera::setAutoTracking ( bool enabled, SceneNode*const target, Vector3 const& offset )
Camera::setDirection ( Vector3 const& vec )
Camera::setFixedYawAxis ( bool useFixed, Vector3 const& fixedAxis )
Camera::setPosition ( Vector3 const& vec )

OgreColourValue.h
namespace Ogre
ColourValue::getHSB ( Real* hue, Real* saturation, Real* brightness ) const

OgreCompositionPass.h
namespace Ogre
CompositionPass::setMaterial ( std::shared_ptr<DataStream>const& mat )

OgreCompositionTargetPass.h
namespace Ogre
CompositionTargetPass::createPass ( )

OgreCompositorChain.h
namespace Ogre
CompositorChain::addCompositor ( std::shared_ptr<DataStream> filter, size_t addPosition, String const& scheme )

OgreCompositorInstance.h
namespace Ogre
CompositorInstance::_fireNotifyMaterialRender ( uint32 pass_id, std::shared_ptr<DataStream>& mat )
CompositorInstance::_fireNotifyMaterialSetup ( uint32 pass_id, std::shared_ptr<DataStream>& mat )
CompositorInstance::Listener::notifyMaterialRender ( uint32 pass_id, std::shared_ptr<DataStream>& mat )
CompositorInstance::Listener::notifyMaterialSetup ( uint32 pass_id, std::shared_ptr<DataStream>& mat )

OgreCompositorManager.h
namespace Ogre
CompositorManager::getHasCompositionPass ( String const& name )
CompositorManager::getHasCompositorLogic ( String const& name )
CompositorManager::hasCompositorChain ( Viewport* vp ) const
CompositorManager::parseScript ( std::shared_ptr<DataStream>& stream, String const& groupName )
CompositorManager::removeCompositorChain ( Viewport* vp )
CompositorManager::unRegisterCustomCompositionPass ( String const& name )

OgreConfigDialog.h
namespace Ogre
ConfigDialog::ConfigDialog [C1] ( )
ConfigDialog::ConfigDialog [C2] ( )
ConfigDialog::~ConfigDialog [D0] ( )
ConfigDialog::~ConfigDialog [D1] ( )
ConfigDialog::~ConfigDialog [D2] ( )

OgreConfigFile.h
namespace Ogre
ConfigFile::load ( std::shared_ptr<DataStream>const& stream, String const& separators, bool trimWhitespace )

OgreControllerManager.h
namespace Ogre
ControllerManager::createController ( std::shared_ptr<DataStream>const& src, std::shared_ptr<DataStream>const& dest, std::shared_ptr<DataStream>const& func )
ControllerManager::createFrameTimePassthroughController ( std::shared_ptr<DataStream>const& dest )
ControllerManager::createGpuProgramTimerParam ( std::shared_ptr<DataStream> params, size_t paramIndex, Real timeFactor )

OgreConvexBody.h
namespace Ogre
ConvexBody::extend ( Vector3 const& pt )
ConvexBody::findAndEraseEdgePair ( Vector3 const& vec, multimap<Vector3, Vector3, std::less<Vector3> >::type& intersectionEdges, Vector3& vNext ) const
ConvexBody::insertVertex ( size_t poly, Vector3 const& vdata )
ConvexBody::insertVertex ( size_t poly, Vector3 const& vdata, size_t vertex )
ConvexBody::setVertex ( size_t poly, Vector3 const& vdata, size_t vertex )
ConvexBody::storeEdgesOfPolygon ( size_t poly, multimap<Vector3, Vector3, std::less<Vector3> >::type* edgeMap ) const

OgreDataStream.h
namespace Ogre
MemoryDataStream::MemoryDataStream [C1] ( std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )
MemoryDataStream::MemoryDataStream [C2] ( std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )
MemoryDataStream::MemoryDataStream [C1] ( String const& name, std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )
MemoryDataStream::MemoryDataStream [C2] ( String const& name, std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )

OgreDDSCodec.h
namespace Ogre
DDSCodec::decode ( std::shared_ptr<DataStream>& stream ) const
DDSCodec::encode ( std::shared_ptr<DataStream>& input, std::shared_ptr<DataStream>& pData ) const
DDSCodec::encodeToFile ( std::shared_ptr<DataStream>& input, String const& outFileName, std::shared_ptr<DataStream>& pData ) const

OgreDefaultHardwareBufferManager.h
namespace Ogre
DefaultHardwareCounterBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )
DefaultHardwareIndexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )
DefaultHardwareUniformBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )
DefaultHardwareVertexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )

OgreDeflate.h
namespace Ogre
DeflateStream::DeflateStream [C1] ( std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C2] ( std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C1] ( String const& name, std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C2] ( String const& name, std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )

OgreDepthBuffer.h
namespace Ogre
DepthBuffer::getFsaa ( ) const
DepthBuffer::getFsaaHint ( ) const

OgreDualQuaternion.h
namespace Ogre
DualQuaternion::fromRotationTranslation ( Quaternion const& q, Vector3 const& trans )
DualQuaternion::fromTransformationMatrix ( Matrix4 const& kTrans )
DualQuaternion::toRotationTranslation ( Quaternion& q, Vector3& translation ) const
DualQuaternion::toTransformationMatrix ( Matrix4& kTrans ) const

OgreEdgeListBuilder.h
namespace Ogre
EdgeData::updateFaceNormals ( size_t vertexSet, std::shared_ptr<DataStream>const& positionBuffer )
EdgeData::updateTriangleLightFacing ( Vector4 const& lightPos )
EdgeListBuilder::findOrCreateCommonVertex ( Vector3 const& vec, size_t vertexSet, size_t indexSet, size_t originalIndex )

OgreEntity.h
namespace Ogre
Entity::attachObjectToBone ( String const& boneName, MovableObject* pMovable, Quaternion const& offsetOrientation, Vector3 const& offsetPosition )
Entity::backgroundLoadingComplete ( Resource* res )
Entity::buildSubEntityList ( std::shared_ptr<DataStream>& mesh, vector<SubEntity*>::type* sublist )
Entity::Entity [C1] ( String const& name, std::shared_ptr<DataStream>const& mesh )
Entity::Entity [C2] ( String const& name, std::shared_ptr<DataStream>const& mesh )
Entity::EntityShadowRenderable::EntityShadowRenderable [C1] ( Entity* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::EntityShadowRenderable::EntityShadowRenderable [C2] ( Entity* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::EntityShadowRenderable::rebindIndexBuffer ( std::shared_ptr<DataStream>const& indexBuffer )
Entity::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, std::shared_ptr<DataStream>* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
Entity::setMaterial ( std::shared_ptr<DataStream>const& material )

OgreErrorDialog.h
namespace Ogre
ErrorDialog::display ( String const& errorMessage, String logName )
ErrorDialog::ErrorDialog [C1] ( )
ErrorDialog::ErrorDialog [C2] ( )

OgreETCCodec.h
namespace Ogre
ETCCodec::decode ( std::shared_ptr<DataStream>& stream ) const
ETCCodec::encode ( std::shared_ptr<DataStream>& input, std::shared_ptr<DataStream>& pData ) const
ETCCodec::encodeToFile ( std::shared_ptr<DataStream>& input, String const& outFileName, std::shared_ptr<DataStream>& pData ) const

OgreException.h
namespace Ogre
Exception::getNumber ( ) const
Exception::operator = ( Exception const& rhs )

OgreFileSystem.h
namespace Ogre
FileSystemArchive::create ( String const& filename )
FileSystemArchive::exists ( String const& filename ) const
FileSystemArchive::FileSystemArchive [C1] ( String const& name, String const& archType, bool readOnly )
FileSystemArchive::FileSystemArchive [C2] ( String const& name, String const& archType, bool readOnly )
FileSystemArchive::find ( String const& pattern, bool recursive, bool dirs ) const
FileSystemArchive::findFileInfo ( String const& pattern, bool recursive, bool dirs ) const
FileSystemArchive::findFiles ( String const& pattern, bool recursive, bool dirs, vector<std::__cxx11::basic_string<char> >::type* simpleList, FileInfoList* detailList ) const
FileSystemArchive::getModifiedTime ( String const& filename ) const
FileSystemArchive::isCaseSensitive ( ) const
FileSystemArchive::list ( bool recursive, bool dirs ) const
FileSystemArchive::listFileInfo ( bool recursive, bool dirs ) const
FileSystemArchive::load ( )
FileSystemArchive::msIgnoreHidden [data]
FileSystemArchive::open ( String const& filename, bool readOnly ) const
FileSystemArchive::remove ( String const& filename )
FileSystemArchive::unload ( )
FileSystemArchive::~FileSystemArchive [D0] ( )
FileSystemArchive::~FileSystemArchive [D1] ( )
FileSystemArchive::~FileSystemArchive [D2] ( )

OgreFrustum.h
namespace Ogre
Frustum::setCustomViewMatrix ( bool enable, Matrix4 const& viewMatrix )
Frustum::setFrustumOffset ( Vector2 const& offset )
Frustum::setMaterial ( std::shared_ptr<DataStream>const& mat )

OgreGpuProgramManager.h
namespace Ogre
GpuProgramManager::addMicrocodeToCache ( String const& name, std::shared_ptr<DataStream>const& microcode )
GpuProgramManager::createMicrocode ( uint32 const size ) const
GpuProgramManager::getMicrocodeFromCache ( String const& name ) const
GpuProgramManager::isMicrocodeAvailableInCache ( String const& name ) const
GpuProgramManager::loadMicrocodeCache ( std::shared_ptr<DataStream> stream )
GpuProgramManager::removeMicrocodeFromCache ( String const& name )
GpuProgramManager::saveMicrocodeCache ( std::shared_ptr<DataStream> stream ) const

OgreGpuProgramParams.h
namespace Ogre
GpuNamedConstants::load ( std::shared_ptr<DataStream>& stream )
GpuNamedConstantsSerializer::exportNamedConstants ( struct GpuNamedConstants const* pConsts, std::shared_ptr<DataStream> stream, enum Serializer::Endian endianMode )
GpuNamedConstantsSerializer::importNamedConstants ( std::shared_ptr<DataStream>& stream, struct GpuNamedConstants* pDest )
GpuProgramParameters::_setLogicalIndexes ( std::shared_ptr<DataStream>const& floatIndexMap, std::shared_ptr<DataStream>const& doubleIndexMap, std::shared_ptr<DataStream>const& intIndexMap, std::shared_ptr<DataStream>const& uintIndexMap, std::shared_ptr<DataStream>const& boolIndexMap )
GpuProgramParameters::_setNamedConstants ( std::shared_ptr<DataStream>const& namedConstants )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Matrix4 const* pMatrix, size_t numEntries )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector2 const& vec )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector3 const& vec )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector4 const& vec, size_t count )
GpuProgramParameters::addSharedParameters ( std::shared_ptr<DataStream> sharedParams )
GpuProgramParameters::setConstant ( size_t index, Vector2 const& vec )
GpuProgramParameters::setConstant ( size_t index, Vector3 const& vec )
GpuProgramParameters::setConstant ( size_t index, Vector4 const& vec )
GpuProgramParameters::setNamedConstant ( String const& name, Vector2 const& vec )
GpuProgramParameters::setNamedConstant ( String const& name, Vector3 const& vec )
GpuProgramParameters::setNamedConstant ( String const& name, Vector4 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector2 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector3 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector4 const& vec )
GpuSharedParametersUsage::GpuSharedParametersUsage [C1] ( std::shared_ptr<DataStream> sharedParams, GpuProgramParameters* params )
GpuSharedParametersUsage::GpuSharedParametersUsage [C2] ( std::shared_ptr<DataStream> sharedParams, GpuProgramParameters* params )

OgreGpuProgramUsage.h
namespace Ogre
GpuProgramUsage::setParameters ( std::shared_ptr<DataStream> params )
GpuProgramUsage::setProgram ( std::shared_ptr<DataStream>& prog )

OgreHardwareBufferManager.h
namespace Ogre
HardwareBufferManager::HardwareBufferManager [C1] ( HardwareBufferManagerBase* imp )
HardwareBufferManager::HardwareBufferManager [C2] ( HardwareBufferManagerBase* imp )
HardwareBufferManagerBase::_forceReleaseBufferCopies ( std::shared_ptr<DataStream>const& sourceBuffer )
HardwareBufferManagerBase::allocateVertexBufferCopy ( std::shared_ptr<DataStream>const& sourceBuffer, enum HardwareBufferManagerBase::BufferLicenseType licenseType, HardwareBufferLicensee* licensee, bool copyData )
HardwareBufferManagerBase::makeBufferCopy ( std::shared_ptr<DataStream>const& source, enum HardwareBuffer::Usage usage, bool useShadowBuffer )
HardwareBufferManagerBase::registerVertexBufferSourceAndCopy ( std::shared_ptr<DataStream>const& sourceBuffer, std::shared_ptr<DataStream>const& copy )
HardwareBufferManagerBase::releaseVertexBufferCopy ( std::shared_ptr<DataStream>const& bufferCopy )
HardwareBufferManagerBase::touchVertexBufferCopy ( std::shared_ptr<DataStream>const& bufferCopy )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::blit ( std::shared_ptr<DataStream>const& src )
HardwarePixelBuffer::blit ( std::shared_ptr<DataStream>const& src, struct Box const& srcBox, struct Box const& dstBox )
HardwarePixelBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )

OgreHardwareVertexBuffer.h
namespace Ogre
VertexBufferBinding::getHasInstanceData ( ) const
VertexBufferBinding::setBinding ( unsigned short index, std::shared_ptr<DataStream>const& buffer )

OgreHighLevelGpuProgram.h
namespace Ogre
HighLevelGpuProgram::populateParameterNames ( std::shared_ptr<DataStream> params )

OgreImage.h
namespace Ogre
Image::getFileExtFromMagic ( std::shared_ptr<DataStream> stream ) [static]
Image::load ( std::shared_ptr<DataStream>& stream, String const& type )
Image::loadRawData ( std::shared_ptr<DataStream>& stream, uint32 uWidth, uint32 uHeight, uint32 uDepth, enum PixelFormat eFormat, size_t numFaces, uint32 numMipMaps )
Image::loadTwoImagesAsRGBA ( std::shared_ptr<DataStream>& rgbStream, std::shared_ptr<DataStream>& alphaStream, enum PixelFormat fmt, String const& rgbType, String const& alphaType )

OgreInstanceBatch.h
namespace Ogre
InstanceBatch::_defragmentBatch ( bool optimizeCulling, vector<InstancedEntity*>::type& usedEntities, vector<Vector4>::type& usedParams )
InstanceBatch::_setCustomParam ( InstancedEntity* instancedEntity, unsigned char idx, Vector4 const& newParam )
InstanceBatch::defragmentBatchDoCull ( vector<InstancedEntity*>::type& usedEntities, vector<Vector4>::type& usedParams )
InstanceBatch::defragmentBatchNoCull ( vector<InstancedEntity*>::type& usedEntities, vector<Vector4>::type& usedParams )
InstanceBatch::getInstancedEntitiesInUse ( vector<InstancedEntity*>::type& outEntities, vector<Vector4>::type& outParams )
InstanceBatch::InstanceBatch [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )
InstanceBatch::InstanceBatch [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW.h
namespace Ogre
InstanceBatchHW::InstanceBatchHW [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )
InstanceBatchHW::InstanceBatchHW [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW_VTF.h
namespace Ogre
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )

OgreInstanceBatchShader.h
namespace Ogre
InstanceBatchShader::InstanceBatchShader [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )
InstanceBatchShader::InstanceBatchShader [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )

OgreInstanceBatchVTF.h
namespace Ogre
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::cloneMaterial ( std::shared_ptr<DataStream>const& material )
BaseInstanceBatchVTF::setupMaterialToUseVTF ( enum TextureType textureType, std::shared_ptr<DataStream>& material ) const
InstanceBatchVTF::InstanceBatchVTF [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )
InstanceBatchVTF::InstanceBatchVTF [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )

OgreInstancedEntity.h
namespace Ogre
InstancedEntity::setCustomParam ( unsigned char idx, Vector4 const& newParam )
InstancedEntity::setPosition ( Vector3 const& position, bool doUpdate )
InstancedEntity::setScale ( Vector3 const& scale, bool doUpdate )

OgreInstancedGeometry.h
namespace Ogre
InstancedGeometry::addBatchInstance ( )
InstancedGeometry::addEntity ( Entity* ent, Vector3 const& position, Quaternion const& orientation, Vector3 const& scale )
InstancedGeometry::addSceneNode ( SceneNode const* node )
InstancedGeometry::BatchInstance::_notifyCurrentCamera ( Camera* cam )
InstancedGeometry::BatchInstance::_updateRenderQueue ( RenderQueue* queue )
InstancedGeometry::BatchInstance::addInstancedObject ( unsigned short index, InstancedGeometry::InstancedObject* object )
InstancedGeometry::BatchInstance::assign ( struct InstancedGeometry::QueuedSubMesh* qmesh )
InstancedGeometry::BatchInstance::attachToScene ( )
InstancedGeometry::BatchInstance::BatchInstance [C1] ( InstancedGeometry* parent, String const& name, SceneManager* mgr, uint32 BatchInstanceID )
InstancedGeometry::BatchInstance::BatchInstance [C2] ( InstancedGeometry* parent, String const& name, SceneManager* mgr, uint32 BatchInstanceID )
InstancedGeometry::BatchInstance::build ( )
InstancedGeometry::BatchInstance::dump ( std::ofstream& of ) const
InstancedGeometry::BatchInstance::getBoundingBox ( ) const
InstancedGeometry::BatchInstance::getBoundingRadius ( ) const
InstancedGeometry::BatchInstance::getLights ( ) const
InstancedGeometry::BatchInstance::getLODIterator ( )
InstancedGeometry::BatchInstance::getMovableType ( ) const
InstancedGeometry::BatchInstance::getObjectIterator ( )
InstancedGeometry::BatchInstance::isInstancedObjectPresent ( unsigned short index )
InstancedGeometry::BatchInstance::isVisible ( ) const
InstancedGeometry::BatchInstance::setBoundingBox ( AxisAlignedBox& box )
InstancedGeometry::BatchInstance::updateBoundingBox ( )
InstancedGeometry::BatchInstance::updateContainers ( InstancedGeometry::LODBucket* bucket )
InstancedGeometry::BatchInstance::visitRenderables ( Renderable::Visitor* visitor, bool debugRenderables )
InstancedGeometry::BatchInstance::~BatchInstance [D0] ( )
InstancedGeometry::BatchInstance::~BatchInstance [D1] ( )
InstancedGeometry::BatchInstance::~BatchInstance [D2] ( )
InstancedGeometry::build ( )
InstancedGeometry::calculateBounds ( VertexData* vertexData, Vector3 const& position, Quaternion const& orientation, Vector3 const& scale )
InstancedGeometry::destroy ( )
InstancedGeometry::determineGeometry ( SubMesh* sm )
InstancedGeometry::dump ( String const& filename ) const
InstancedGeometry::GeometryBucket::_initGeometryBucket ( InstancedGeometry::GeometryBucket* bucket )
InstancedGeometry::GeometryBucket::_initGeometryBucket ( VertexData const* vData, IndexData const* iData )
InstancedGeometry::GeometryBucket::assign ( struct InstancedGeometry::QueuedGeometry* qgeom )
InstancedGeometry::GeometryBucket::build ( )
InstancedGeometry::GeometryBucket::dump ( std::ofstream& of ) const
InstancedGeometry::GeometryBucket::GeometryBucket [C1] ( InstancedGeometry::MaterialBucket* parent, String const& formatString, InstancedGeometry::GeometryBucket* bucket )
InstancedGeometry::GeometryBucket::GeometryBucket [C2] ( InstancedGeometry::MaterialBucket* parent, String const& formatString, InstancedGeometry::GeometryBucket* bucket )
InstancedGeometry::GeometryBucket::GeometryBucket [C1] ( InstancedGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )
InstancedGeometry::GeometryBucket::GeometryBucket [C2] ( InstancedGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )
InstancedGeometry::GeometryBucket::GeometryBucket [C1] ( String const& name, InstancedGeometry::MaterialBucket* parent, String const& formatString, InstancedGeometry::GeometryBucket* bucket )
InstancedGeometry::GeometryBucket::GeometryBucket [C2] ( String const& name, InstancedGeometry::MaterialBucket* parent, String const& formatString, InstancedGeometry::GeometryBucket* bucket )
InstancedGeometry::GeometryBucket::GeometryBucket [C1] ( String const& name, InstancedGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )
InstancedGeometry::GeometryBucket::GeometryBucket [C2] ( String const& name, InstancedGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )
InstancedGeometry::GeometryBucket::getBoundingRadius ( ) const
InstancedGeometry::GeometryBucket::getCastsShadows ( ) const
InstancedGeometry::GeometryBucket::getFormatString ( ) const
InstancedGeometry::GeometryBucket::getLights ( ) const
InstancedGeometry::GeometryBucket::getMaterial ( ) const
InstancedGeometry::GeometryBucket::getNumWorldTransforms ( ) const
InstancedGeometry::GeometryBucket::getSquaredViewDepth ( Camera const* cam ) const
InstancedGeometry::GeometryBucket::getTechnique ( ) const
InstancedGeometry::GeometryBucket::getWorldTransforms ( Matrix4* xform ) const
InstancedGeometry::GeometryBucket::visitRenderables ( Renderable::Visitor* visitor, bool debugRenderables )
InstancedGeometry::GeometryBucket::~GeometryBucket [D0] ( )
InstancedGeometry::GeometryBucket::~GeometryBucket [D1] ( )
InstancedGeometry::GeometryBucket::~GeometryBucket [D2] ( )
InstancedGeometry::getBatchInstance ( AxisAlignedBox const& bounds, bool autoCreate )
InstancedGeometry::getBatchInstance ( uint32 index )
InstancedGeometry::getBatchInstance ( ushort x, ushort y, ushort z, bool autoCreate )
InstancedGeometry::getBatchInstance ( Vector3 const& point, bool autoCreate )
InstancedGeometry::getBatchInstanceBounds ( ushort x, ushort y, ushort z )
InstancedGeometry::getBatchInstanceCentre ( ushort x, ushort y, ushort z )
InstancedGeometry::getBatchInstanceIndexes ( Vector3 const& point, ushort& x, ushort& y, ushort& z )
InstancedGeometry::getBatchInstanceIterator ( )
InstancedGeometry::getInstancedGeometryInstance ( )
InstancedGeometry::getRenderQueueGroup ( ) const
InstancedGeometry::getVolumeIntersection ( AxisAlignedBox const& box, ushort x, ushort y, ushort z )
InstancedGeometry::InstancedGeometry [C1] ( SceneManager* owner, String const& name )
InstancedGeometry::InstancedGeometry [C2] ( SceneManager* owner, String const& name )
InstancedGeometry::InstancedObject::addBucketToList ( InstancedGeometry::GeometryBucket* bucket )
InstancedGeometry::InstancedObject::getAnimationState ( String const& name ) const
InstancedGeometry::InstancedObject::getLocalAxes ( ) const
InstancedGeometry::InstancedObject::getOrientation ( )
InstancedGeometry::InstancedObject::getPosition ( ) const
InstancedGeometry::InstancedObject::getScale ( ) const
InstancedGeometry::InstancedObject::InstancedObject [C1] ( unsigned short index )
InstancedGeometry::InstancedObject::InstancedObject [C2] ( unsigned short index )
InstancedGeometry::InstancedObject::InstancedObject [C1] ( unsigned short index, SkeletonInstance* skeleton, AnimationStateSet* animations )
InstancedGeometry::InstancedObject::InstancedObject [C2] ( unsigned short index, SkeletonInstance* skeleton, AnimationStateSet* animations )
InstancedGeometry::InstancedObject::needUpdate ( )
InstancedGeometry::InstancedObject::pitch ( Radian const& angle )
InstancedGeometry::InstancedObject::roll ( Radian const& angle )
InstancedGeometry::InstancedObject::rotate ( Quaternion const& q )
InstancedGeometry::InstancedObject::setOrientation ( Quaternion const& q )
InstancedGeometry::InstancedObject::setPosition ( Vector3 const& position )
InstancedGeometry::InstancedObject::setPositionAndOrientation ( Vector3 const& p, Quaternion const& q )
InstancedGeometry::InstancedObject::setScale ( Vector3 const& scale )
InstancedGeometry::InstancedObject::translate ( Matrix3 const& axes, Vector3 const& move )
InstancedGeometry::InstancedObject::translate ( Vector3 const& d )
InstancedGeometry::InstancedObject::updateAnimation ( )
InstancedGeometry::InstancedObject::yaw ( Radian const& angle )
InstancedGeometry::InstancedObject::~InstancedObject [D1] ( )
InstancedGeometry::InstancedObject::~InstancedObject [D2] ( )
InstancedGeometry::LODBucket::addRenderables ( RenderQueue* queue, uint8 group, Real lodValue )
InstancedGeometry::LODBucket::assign ( struct InstancedGeometry::QueuedSubMesh* qmesh, ushort atLod )
InstancedGeometry::LODBucket::build ( )
InstancedGeometry::LODBucket::dump ( std::ofstream& of ) const
InstancedGeometry::LODBucket::getMaterialIterator ( )
InstancedGeometry::LODBucket::LODBucket [C1] ( InstancedGeometry::BatchInstance* parent, unsigned short lod, Real lodValue )
InstancedGeometry::LODBucket::LODBucket [C2] ( InstancedGeometry::BatchInstance* parent, unsigned short lod, Real lodValue )
InstancedGeometry::LODBucket::updateContainers ( InstancedGeometry::MaterialBucket* bucket, String& name )
InstancedGeometry::LODBucket::visitRenderables ( Renderable::Visitor* visitor, bool debugRenderables )
InstancedGeometry::LODBucket::~LODBucket [D0] ( )
InstancedGeometry::LODBucket::~LODBucket [D1] ( )
InstancedGeometry::LODBucket::~LODBucket [D2] ( )
InstancedGeometry::MaterialBucket::addRenderables ( RenderQueue* queue, uint8 group, Real lodValue )
InstancedGeometry::MaterialBucket::assign ( struct InstancedGeometry::QueuedGeometry* qgeom )
InstancedGeometry::MaterialBucket::build ( )
InstancedGeometry::MaterialBucket::dump ( std::ofstream& of ) const
InstancedGeometry::MaterialBucket::getGeometryFormatString ( struct InstancedGeometry::SubMeshLodGeometryLink* geom )
InstancedGeometry::MaterialBucket::getGeometryIterator ( )
InstancedGeometry::MaterialBucket::MaterialBucket [C1] ( InstancedGeometry::LODBucket* parent, String const& materialName )
InstancedGeometry::MaterialBucket::MaterialBucket [C2] ( InstancedGeometry::LODBucket* parent, String const& materialName )
InstancedGeometry::MaterialBucket::setMaterial ( String const& name )
InstancedGeometry::MaterialBucket::updateContainers ( InstancedGeometry::GeometryBucket* bucket, String const& format )
InstancedGeometry::MaterialBucket::visitRenderables ( Renderable::Visitor* visitor, bool debugRenderables )
InstancedGeometry::MaterialBucket::~MaterialBucket [D0] ( )
InstancedGeometry::MaterialBucket::~MaterialBucket [D1] ( )
InstancedGeometry::MaterialBucket::~MaterialBucket [D2] ( )
InstancedGeometry::packIndex ( ushort x, ushort y, ushort z )
InstancedGeometry::reset ( )
InstancedGeometry::setCastShadows ( bool castShadows )
InstancedGeometry::setProvideWorldInverses ( bool flag )
InstancedGeometry::setRenderQueueGroup ( uint8 queueID )
InstancedGeometry::setVisible ( bool visible )
InstancedGeometry::splitGeometry ( VertexData* vd, IndexData* id, struct InstancedGeometry::SubMeshLodGeometryLink* targetGeomLink )
InstancedGeometry::visitRenderables ( Renderable::Visitor* visitor, bool debugRenderables )
InstancedGeometry::~InstancedGeometry [D0] ( )
InstancedGeometry::~InstancedGeometry [D1] ( )
InstancedGeometry::~InstancedGeometry [D2] ( )

OgreKeyFrame.h
namespace Ogre
TransformKeyFrame::setScale ( Vector3 const& scale )
TransformKeyFrame::setTranslate ( Vector3 const& trans )
VertexMorphKeyFrame::setVertexBuffer ( std::shared_ptr<DataStream>const& buf )

OgreLight.h
namespace Ogre
Light::_calcTempSquareDist ( Vector3 const& worldPos )
Light::setCustomParameter ( uint16 index, Vector4 const& value )
Light::setCustomShadowCameraSetup ( std::shared_ptr<DataStream>const& customShadowSetup )
Light::setDirection ( Vector3 const& vec )
Light::setPosition ( Vector3 const& vec )

OgreLightweightMutex.h
namespace Ogre
LightweightMutex::LightweightMutex [C1] ( )
LightweightMutex::LightweightMutex [C2] ( )
LightweightMutex::lock ( )
LightweightMutex::tryLock ( )
LightweightMutex::unlock ( )
LightweightMutex::~LightweightMutex [D1] ( )
LightweightMutex::~LightweightMutex [D2] ( )

OgreManualObject.h
namespace Ogre
ManualObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, std::shared_ptr<DataStream>* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C1] ( ManualObject* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C2] ( ManualObject* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
ManualObject::ManualObjectSectionShadowRenderable::rebindIndexBuffer ( std::shared_ptr<DataStream>const& indexBuffer )
ManualObject::normal ( Vector3 const& norm )
ManualObject::position ( Vector3 const& pos )
ManualObject::tangent ( Vector3 const& tan )
ManualObject::textureCoord ( Vector2 const& uv )
ManualObject::textureCoord ( Vector3 const& uvw )
ManualObject::textureCoord ( Vector4 const& xyzw )

OgreMaterial.h
namespace Ogre
Material::copyDetailsTo ( std::shared_ptr<DataStream>& mat ) const

OgreMaterialManager.h
namespace Ogre
MaterialManager::parseScript ( std::shared_ptr<DataStream>& stream, String const& groupName )

OgreMaterialSerializer.h
namespace Ogre
MaterialSerializer::exportMaterial ( std::shared_ptr<DataStream>const& pMat, String const& fileName, bool exportDefaults, bool const includeProgDef, String const& programFilename, String const& materialName )
MaterialSerializer::finishProgramDefinition ( )
MaterialSerializer::fireGpuProgramRefEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, String const& attrib, std::shared_ptr<DataStream>const& program, std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams )
MaterialSerializer::invokeParser ( String& line, MaterialSerializer::AttribParserList& parsers )
MaterialSerializer::parseScript ( std::shared_ptr<DataStream>& stream, String const& groupName )
MaterialSerializer::parseScriptLine ( String& line )
MaterialSerializer::queueForExport ( std::shared_ptr<DataStream>const& pMat, bool clearQueued, bool exportDefaults, String const& materialName )
MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, bool isDouble, bool isInt, bool isUnsignedInt, size_t physicalIndex, size_t physicalSize, std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )
MaterialSerializer::writeGPUProgramParameters ( std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )
MaterialSerializer::writeGpuProgramRef ( String const& attrib, std::shared_ptr<DataStream>const& program, std::shared_ptr<DataStream>const& params )
MaterialSerializer::writeLowLevelGpuProgramParameters ( std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )
MaterialSerializer::writeMaterial ( std::shared_ptr<DataStream>const& pMat, String const& materialName )
MaterialSerializer::writeNamedGpuProgramParameters ( std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )

OgreMath.h
namespace Ogre
Math::calculateBasicFaceNormal ( Vector3 const& v1, Vector3 const& v2, Vector3 const& v3 ) [static]
Math::calculateBasicFaceNormalWithoutNormalize ( Vector3 const& v1, Vector3 const& v2, Vector3 const& v3 ) [static]
Math::calculateFaceNormal ( Vector3 const& v1, Vector3 const& v2, Vector3 const& v3 ) [static]
Math::calculateFaceNormalWithoutNormalize ( Vector3 const& v1, Vector3 const& v2, Vector3 const& v3 ) [static]
Math::calculateTangentSpaceVector ( Vector3 const& position1, Vector3 const& position2, Vector3 const& position3, Real u1, Real v1, Real u2, Real v2, Real u3, Real v3 ) [static]
Math::intersects ( Plane const& plane, AxisAlignedBox const& box ) [static]
Math::intersects ( Ray const& ray, Plane const& plane ) [static]
Math::intersects ( Ray const& ray, Sphere const& sphere, bool discardInside ) [static]
Math::intersects ( Ray const& ray, Vector3 const& a, Vector3 const& b, Vector3 const& c, bool positiveSide, bool negativeSide ) [static]
Math::intersects ( Ray const& ray, Vector3 const& a, Vector3 const& b, Vector3 const& c, Vector3 const& normal, bool positiveSide, bool negativeSide ) [static]
Math::intersects ( Sphere const& sphere, Plane const& plane ) [static]
Math::makeViewMatrix ( Vector3 const& position, Quaternion const& orientation, Matrix4 const* reflectMatrix ) [static]
Math::pointInTri2D ( Vector2 const& p, Vector2 const& a, Vector2 const& b, Vector2 const& c ) [static]
Math::pointInTri3D ( Vector3 const& p, Vector3 const& a, Vector3 const& b, Vector3 const& c, Vector3 const& normal ) [static]
Math::Sign ( Real fValue ) [static]

OgreMatrix3.h
namespace Ogre
Matrix3::EigenSolveSymmetric ( Real* afEigenvalue, Vector3* akEigenvector ) const
Matrix3::FromAngleAxis ( Vector3 const& rkAxis, Radian const& fRadians )
Matrix3::FromAxes ( Vector3 const& xAxis, Vector3 const& yAxis, Vector3 const& zAxis )
Matrix3::msSvdEpsilon [data]
Matrix3::operator* ( Vector3 const& rkPoint ) const
Matrix3::QDUDecomposition ( Matrix3& kQ, Vector3& kD, Vector3& kU ) const
Matrix3::SetColumn ( size_t iCol, Vector3 const& vec )
Matrix3::SingularValueComposition ( Matrix3 const& kL, Vector3 const& kS, Matrix3 const& kR )
Matrix3::SingularValueDecomposition ( Matrix3& kL, Vector3& kS, Matrix3& kR ) const
Matrix3::TensorProduct ( Vector3 const& rkU, Vector3 const& rkV, Matrix3& rkProduct ) [static]
Matrix3::ToAngleAxis ( Vector3& rkAxis, Radian& rfRadians ) const
operator* ( Vector3 const& rkPoint, Matrix3 const& rkMatrix )

OgreMatrix4.h
namespace Ogre
Matrix4::decomposition ( Vector3& position, Vector3& scale, Quaternion& orientation ) const
Matrix4::determinant ( ) const
Matrix4::inverseAffine ( ) const
Matrix4::makeInverseTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )
Matrix4::makeTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )
Matrix4::ZEROAFFINE [data]

OgreMemorySTLAllocator.h
namespace Ogre
STLAllocator<Light*, CategorisedAllocPolicy<0> >::~STLAllocator [D0] ( )
STLAllocator<Light*, CategorisedAllocPolicy<0> >::~STLAllocator [D1] ( )
STLAllocator<Light*, CategorisedAllocPolicy<0> >::~STLAllocator [D2] ( )
STLAllocator<Vector4, CategorisedAlignAllocPolicy<1, 0ul> >::~STLAllocator [D0] ( )
STLAllocator<Vector4, CategorisedAlignAllocPolicy<1, 0ul> >::~STLAllocator [D1] ( )
STLAllocator<Vector4, CategorisedAlignAllocPolicy<1, 0ul> >::~STLAllocator [D2] ( )

OgreMesh.h
namespace Ogre
Mesh::_notifySkeleton ( std::shared_ptr<DataStream>& pSkel )
Mesh::softwareVertexMorph ( Real t, std::shared_ptr<DataStream>const& b1, std::shared_ptr<DataStream>const& b2, VertexData* targetVertexData ) [static]
Mesh::softwareVertexPoseBlend ( Real weight, map<unsigned long, Vector3, std::less<unsigned long> >::type const& vertexOffsetMap, map<unsigned long, Vector3, std::less<unsigned long> >::type const& normalsMap, VertexData* targetVertexData ) [static]

OgreMeshManager.h
namespace Ogre
MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )
MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )

OgreMeshSerializer.h
namespace Ogre
MeshSerializer::exportMesh ( Mesh const* pMesh, std::shared_ptr<DataStream> stream, enum MeshVersion version, enum Serializer::Endian endianMode )
MeshSerializer::exportMesh ( Mesh const* pMesh, std::shared_ptr<DataStream> stream, enum Serializer::Endian endianMode )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, std::shared_ptr<DataStream>* indexBuffer, size_t* indexBufferUsedSize, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )

OgreMovablePlane.h
namespace Ogre
MovablePlane::MovablePlane [C1] ( Vector3 const& rkNormal, Real fConstant )
MovablePlane::MovablePlane [C2] ( Vector3 const& rkNormal, Real fConstant )
MovablePlane::MovablePlane [C1] ( Vector3 const& rkNormal, Vector3 const& rkPoint )
MovablePlane::MovablePlane [C2] ( Vector3 const& rkNormal, Vector3 const& rkPoint )
MovablePlane::MovablePlane [C1] ( Vector3 const& rkPoint0, Vector3 const& rkPoint1, Vector3 const& rkPoint2 )
MovablePlane::MovablePlane [C2] ( Vector3 const& rkPoint0, Vector3 const& rkPoint1, Vector3 const& rkPoint2 )

OgreNode.h
namespace Ogre
Node::_setDerivedPosition ( Vector3 const& pos )
Node::convertWorldToLocalDirection ( Vector3 const& worldDir, bool useScale )
Node::convertWorldToLocalPosition ( Vector3 const& worldPos )
Node::createChild ( String const& name, Vector3 const& inTranslate, Quaternion const& inRotate )
Node::createChild ( Vector3 const& inTranslate, Quaternion const& inRotate )
Node::msNameGenerator [data]
Node::rotate ( Vector3 const& axis, Radian const& angle, enum Node::TransformSpace relativeTo )
Node::setScale ( Vector3 const& inScale )
Node::translate ( Matrix3 const& axes, Vector3 const& move, enum Node::TransformSpace relativeTo )

OgreParticleEmitter.h
namespace Ogre
ParticleEmitter::genEmissionDirection ( Vector3 const& particlePos, Vector3& destVector )
ParticleEmitter::genEmissionVelocity ( Vector3& destVector )
ParticleEmitter::setDirection ( Vector3 const& inDirection )
ParticleEmitter::setDirPositionReference ( Vector3 const& nposition, bool enable )
ParticleEmitter::setPosition ( Vector3 const& pos )
ParticleEmitter::setUp ( Vector3 const& inUp )

OgreParticleSystem.h
namespace Ogre
ParticleSystem::SortByDirectionFunctor::SortByDirectionFunctor [C1] ( Vector3 const& dir )
ParticleSystem::SortByDirectionFunctor::SortByDirectionFunctor [C2] ( Vector3 const& dir )
ParticleSystem::SortByDistanceFunctor::SortByDistanceFunctor [C1] ( Vector3 const& pos )
ParticleSystem::SortByDistanceFunctor::SortByDistanceFunctor [C2] ( Vector3 const& pos )

OgreParticleSystemManager.h
namespace Ogre
ParticleSystemManager::parseAffectorAttrib ( String const& line, ParticleAffector* aff )
ParticleSystemManager::parseAttrib ( String const& line, ParticleSystem* sys )
ParticleSystemManager::parseEmitterAttrib ( String const& line, ParticleEmitter* emit )
ParticleSystemManager::parseNewAffector ( String const& type, std::shared_ptr<DataStream>& stream, ParticleSystem* sys )
ParticleSystemManager::parseNewEmitter ( String const& type, std::shared_ptr<DataStream>& stream, ParticleSystem* sys )
ParticleSystemManager::parseScript ( std::shared_ptr<DataStream>& stream, String const& groupName )
ParticleSystemManager::skipToNextCloseBrace ( std::shared_ptr<DataStream>& stream )
ParticleSystemManager::skipToNextOpenBrace ( std::shared_ptr<DataStream>& stream )

OgrePass.h
namespace Ogre
Pass::getComputeProgramName ( ) const
Pass::getFragmentProgramName ( ) const
Pass::getGeometryProgramName ( ) const
Pass::getProgram ( GpuProgramUsage*const* gpuProgramUsage ) const
Pass::getTessellationDomainProgramName ( ) const
Pass::getTessellationHullProgramName ( ) const
Pass::getVertexProgramName ( ) const
Pass::setComputeProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setFragmentProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setGeometryProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setShadowCasterFragmentProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setShadowCasterVertexProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setShadowReceiverFragmentProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setShadowReceiverVertexProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setTessellationDomainProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setTessellationHullProgramParameters ( std::shared_ptr<DataStream> params )
Pass::setVertexProgramParameters ( std::shared_ptr<DataStream> params )

OgrePatchSurface.h
namespace Ogre
PatchSurface::build ( std::shared_ptr<DataStream> destVertexBuffer, size_t vertexStart, std::shared_ptr<DataStream> destIndexBuffer, size_t indexStart )
PatchSurface::findLevel ( Vector3& a, Vector3& b, Vector3& c )

OgrePixelFormat.h
namespace Ogre
PixelUtil::isValidExtent ( size_t width, size_t height, size_t depth, enum PixelFormat format ) [static]

OgrePlane.h
namespace Ogre
operator<< ( std::ostream& o, Plane const& p )
Plane::getDistance ( Vector3 const& rkPoint ) const
Plane::getSide ( AxisAlignedBox const& box ) const
Plane::getSide ( Vector3 const& rkPoint ) const
Plane::getSide ( Vector3 const& centre, Vector3 const& halfSize ) const
Plane::normalise ( )
Plane::Plane [C1] ( Plane const& rhs )
Plane::Plane [C2] ( Plane const& rhs )
Plane::Plane [C1] ( Real a, Real b, Real c, Real _d )
Plane::Plane [C2] ( Real a, Real b, Real c, Real _d )
Plane::Plane [C1] ( Vector3 const& rkNormal, Real fConstant )
Plane::Plane [C2] ( Vector3 const& rkNormal, Real fConstant )
Plane::Plane [C1] ( Vector3 const& rkNormal, Vector3 const& rkPoint )
Plane::Plane [C2] ( Vector3 const& rkNormal, Vector3 const& rkPoint )
Plane::Plane [C1] ( Vector3 const& rkPoint0, Vector3 const& rkPoint1, Vector3 const& rkPoint2 )
Plane::Plane [C2] ( Vector3 const& rkPoint0, Vector3 const& rkPoint1, Vector3 const& rkPoint2 )
Plane::projectVector ( Vector3 const& p ) const
Plane::redefine ( Vector3 const& rkNormal, Vector3 const& rkPoint )
Plane::redefine ( Vector3 const& rkPoint0, Vector3 const& rkPoint1, Vector3 const& rkPoint2 )

OgrePolygon.h
namespace Ogre
Polygon::insertVertex ( Vector3 const& vdata )
Polygon::insertVertex ( Vector3 const& vdata, size_t vertex )
Polygon::isPointInside ( Vector3 const& point ) const
Polygon::setVertex ( Vector3 const& vdata, size_t vertex )
Polygon::storeEdges ( multimap<Vector3, Vector3, std::less<Vector3> >::type* edgeMap ) const

OgrePose.h
namespace Ogre
Pose::addVertex ( size_t index, Vector3 const& offset )
Pose::addVertex ( size_t index, Vector3 const& offset, Vector3 const& normal )

OgrePOSIXTimerImp.h
namespace Ogre
Timer::~Timer [D1] ( )
Timer::~Timer [D2] ( )

OgrePredefinedControllers.h
namespace Ogre
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C1] ( std::shared_ptr<DataStream> params, size_t index )
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C2] ( std::shared_ptr<DataStream> params, size_t index )

OgreQuaternion.h
namespace Ogre
operator* ( Real fScalar, Quaternion const& rkQ )
Quaternion::Dot ( Quaternion const& rkQ ) const
Quaternion::equals ( Quaternion const& rhs, Radian const& tolerance ) const
Quaternion::FromAngleAxis ( Radian const& rfAngle, Vector3 const& rkAxis )
Quaternion::FromAxes ( Vector3 const& xaxis, Vector3 const& yaxis, Vector3 const& zaxis )
Quaternion::FromAxes ( Vector3 const* akAxis )
Quaternion::Norm ( ) const
Quaternion::normalise ( )
Quaternion::operator* ( Real fScalar ) const
Quaternion::operator* ( Vector3 const& v ) const
Quaternion::operator- ( ) const
Quaternion::ToAngleAxis ( Radian& rfAngle, Vector3& rkAxis ) const
Quaternion::ToAxes ( Vector3& xaxis, Vector3& yaxis, Vector3& zaxis ) const
Quaternion::ToAxes ( Vector3* akAxis ) const

OgreRectangle2D.h
namespace Ogre
Rectangle2D::setUVs ( Vector2 const& topLeft, Vector2 const& bottomLeft, Vector2 const& topRight, Vector2 const& bottomRight )

OgreRenderQueue.h
namespace Ogre
RenderQueue::_getQueueGroupIterator ( )
RenderQueue::_getQueueGroupIterator ( ) const

OgreRenderSystem.h
namespace Ogre
RenderSystem::_renderUsingReadBackAsTexture ( unsigned int secondPass, String variableName, unsigned int StartSlot )
RenderSystem::_setBindingType ( enum TextureUnitState::BindingType bindingType )
RenderSystem::_setComputeTexture ( size_t unit, std::shared_ptr<DataStream>const& tex )
RenderSystem::_setGeometryTexture ( size_t unit, std::shared_ptr<DataStream>const& tex )
RenderSystem::_setTesselationDomainTexture ( size_t unit, std::shared_ptr<DataStream>const& tex )
RenderSystem::_setTesselationHullTexture ( size_t unit, std::shared_ptr<DataStream>const& tex )
RenderSystem::_setTexture ( size_t unit, bool enabled, String const& texname )
RenderSystem::_setTextureProjectionRelativeTo ( bool enabled, Vector3 const& pos )
RenderSystem::_setVertexTexture ( size_t unit, std::shared_ptr<DataStream>const& tex )
RenderSystem::_setWorldMatrices ( Matrix4 const* m, unsigned short count )
RenderSystem::addClipPlane ( Real A, Real B, Real C, Real D )
RenderSystem::getFixedPipelineEnabled ( ) const
RenderSystem::setFixedPipelineEnabled ( bool enabled )
RenderSystem::setGlobalInstanceVertexBuffer ( std::shared_ptr<DataStream>const& val )

OgreRenderSystemCapabilitiesSerializer.h
namespace Ogre
RenderSystemCapabilitiesSerializer::parseScript ( std::shared_ptr<DataStream>& stream )

OgreRenderTarget.h
namespace Ogre
RenderTarget::getAverageFPS ( ) const
RenderTarget::getBatchCount ( ) const
RenderTarget::getBestFPS ( ) const
RenderTarget::getBestFrameTime ( ) const
RenderTarget::getLastFPS ( ) const
RenderTarget::getStatistics ( float& lastFPS, float& avgFPS, float& bestFPS, float& worstFPS ) const
RenderTarget::getTriangleCount ( ) const
RenderTarget::getWorstFPS ( ) const
RenderTarget::getWorstFrameTime ( ) const

OgreResourceGroupManager.h
namespace Ogre
ResourceGroupManager::_notifyResourceRemoved ( std::shared_ptr<DataStream>const& res ) const
ResourceGroupManager::addCreatedResource ( std::shared_ptr<DataStream>& res, struct ResourceGroupManager::ResourceGroup& grp ) const
ResourceGroupManager::fireResourceCreated ( std::shared_ptr<DataStream>const& resource ) const
ResourceGroupManager::fireResourceLoadStarted ( std::shared_ptr<DataStream>const& resource ) const
ResourceGroupManager::fireResourcePrepareStarted ( std::shared_ptr<DataStream>const& resource ) const
ResourceGroupManager::fireResourceRemove ( std::shared_ptr<DataStream>const& resource ) const

OgreResourceManager.h
namespace Ogre
Pool<std::shared_ptr<Resource> >::~Pool [D0] ( )
Pool<std::shared_ptr<Resource> >::~Pool [D1] ( )
Pool<std::shared_ptr<Resource> >::~Pool [D2] ( )
ResourceManager::addImpl ( std::shared_ptr<DataStream>& res )
ResourceManager::removeImpl ( std::shared_ptr<DataStream>const& res )

OgreRibbonTrail.h
namespace Ogre
RibbonTrail::removeNode ( Node* n )

OgreRoot.h
namespace Ogre
Root::addResourceLocation ( String const& name, String const& locType, String const& groupName, bool recursive )
Root::createSceneManager ( SceneTypeMask typeMask, String const& instanceName )
Root::getErrorDescription ( long errorNumber )
Root::openFileStream ( String const& filename, String const& groupName, String const& locationPattern ) [static]
Root::removeResourceLocation ( String const& name, String const& groupName )
Root::showConfigDialog ( )

OgreSceneManager.h
namespace Ogre
SceneManager::_populateLightList ( Vector3 const& position, Real radius, LightList& destList, uint32 lightMask )
SceneManager::_queueSkiesForRendering ( Camera* cam )
SceneManager::createEntity ( std::shared_ptr<DataStream>const& pMesh )
SceneManager::createEntity ( String const& entityName, std::shared_ptr<DataStream>const& pMesh )
SceneManager::createInstancedGeometry ( String const& name )
SceneManager::createSkyboxPlane ( enum SceneManager::BoxPlane bp, Real distance, Quaternion const& orientation, String const& groupName )
SceneManager::createSkydomePlane ( enum SceneManager::BoxPlane bp, Real curvature, Real tiling, Real distance, Quaternion const& orientation, int xsegments, int ysegments, int ysegments_keep, String const& groupName )
SceneManager::deriveShadowCasterPass ( Pass const* pass )
SceneManager::deriveShadowReceiverPass ( Pass const* pass )
SceneManager::destroyAllInstancedGeometry ( )
SceneManager::destroyInstancedGeometry ( InstancedGeometry* geom )
SceneManager::destroyInstancedGeometry ( String const& name )
SceneManager::getInstancedGeometry ( String const& name ) const
SceneManager::getSceneNode ( String const& name ) const
SceneManager::hasSceneNode ( String const& name ) const
SceneManager::manualRender ( Renderable* rend, Pass const* pass, Viewport* vp, Matrix4 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList )
SceneManager::manualRender ( RenderOperation* rend, Pass* pass, Viewport* vp, Matrix4 const& worldMatrix, Matrix4 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame )
SceneManager::prepareWorldGeometry ( std::shared_ptr<DataStream>& stream, String const& typeName )
SceneManager::renderAdditiveStencilShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::renderAdditiveTextureShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::renderModulativeStencilShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::renderModulativeTextureShadowedQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList )
SceneManager::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass* pass, LightList const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )
SceneManager::renderShadowVolumesToStencil ( Light const* light, Camera const* camera, bool calcScissor )
SceneManager::renderTextureShadowCasterQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::renderTextureShadowReceiverQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::renderTransparentShadowCasterObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList )
SceneManager::renderUsingReadBackAsTexture ( unsigned int secondPass, String variableName, unsigned int StartSlot )
SceneManager::SceneMgrQueuedRenderableVisitor::visit ( Pass const* p )
SceneManager::SceneMgrQueuedRenderableVisitor::visit ( Renderable* r )
SceneManager::setShadowCameraSetup ( std::shared_ptr<DataStream>const& shadowSetup )
SceneManager::setShadowColour ( ColourValue const& colour )
SceneManager::setShadowTextureCasterMaterial ( std::shared_ptr<DataStream>const& mat )
SceneManager::setShadowTextureCasterMaterial ( String const& name )
SceneManager::setShadowTextureReceiverMaterial ( std::shared_ptr<DataStream>const& mat )
SceneManager::setShadowTextureReceiverMaterial ( String const& name )
SceneManager::setShadowVolumeStencilState ( bool secondpass, bool zfail, bool twosided )
SceneManager::setViewMatrix ( Matrix4 const& m )
SceneManager::setWorldGeometry ( std::shared_ptr<DataStream>& stream, String const& typeName )
SceneManager::useLights ( LightList const& lights, unsigned short limit )
SceneManager::useLightsGpuProgram ( Pass const* pass, LightList const* lights )

OgreSceneManagerEnumerator.h
namespace Ogre
SceneManagerEnumerator::createSceneManager ( SceneTypeMask typeMask, String const& instanceName )

OgreSceneNode.h
namespace Ogre
SceneNode::createChildSceneNode ( String const& name, Vector3 const& inTranslate, Quaternion const& inRotate )
SceneNode::createChildSceneNode ( Vector3 const& inTranslate, Quaternion const& inRotate )
SceneNode::lookAt ( Vector3 const& targetPoint, enum Node::TransformSpace relativeTo, Vector3 const& localDirectionVector )
SceneNode::setDirection ( Real x, Real y, Real z, enum Node::TransformSpace relativeTo, Vector3 const& localDirectionVector )
SceneNode::setDirection ( Vector3 const& vec, enum Node::TransformSpace relativeTo, Vector3 const& localDirectionVector )
SceneNode::setFixedYawAxis ( bool useFixed, Vector3 const& fixedAxis )

OgreScriptCompiler.h
namespace Ogre
AtomAbstractNode::getValue ( ) const
ImportAbstractNode::getValue ( ) const
ObjectAbstractNode::getValue ( ) const
PropertyAbstractNode::getValue ( ) const
ScriptCompiler::_compile ( std::shared_ptr<DataStream> nodes, String const& group, bool doImports, bool doObjects, bool doVariables )
ScriptCompiler::AbstractTreeBuilder::visit ( ScriptCompiler::AbstractTreeBuilder* visitor, list<std::shared_ptr<ConcreteNode> >::type const& nodes ) [static]
ScriptCompiler::compile ( std::shared_ptr<DataStream>const& nodes, String const& group )
ScriptCompilerListener::postConversion ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& nodes )
ScriptCompilerListener::preConversion ( ScriptCompiler* compiler, std::shared_ptr<DataStream> nodes )
ScriptCompilerManager::getTranslator ( std::shared_ptr<DataStream>const& node )
ScriptCompilerManager::parseScript ( std::shared_ptr<DataStream>& stream, String const& groupName )
VariableAccessAbstractNode::getValue ( ) const

OgreScriptLexer.h
namespace Ogre
ScriptLexer::tokenize ( String const& str, String const& source ) [static]

OgreScriptParser.h
namespace Ogre
ScriptParser::parse ( ScriptTokenListPtr const& tokens ) [static]
ScriptParser::parseChunk ( ScriptTokenListPtr const& tokens ) [static]

OgreScriptTranslator.h
namespace Ogre
BuiltinScriptTranslatorManager::BuiltinScriptTranslatorManager [C1] ( )
BuiltinScriptTranslatorManager::BuiltinScriptTranslatorManager [C2] ( )
BuiltinScriptTranslatorManager::getNumTranslators ( ) const
BuiltinScriptTranslatorManager::getTranslator ( std::shared_ptr<DataStream>const& node )
BuiltinScriptTranslatorManager::~BuiltinScriptTranslatorManager [D0] ( )
BuiltinScriptTranslatorManager::~BuiltinScriptTranslatorManager [D1] ( )
BuiltinScriptTranslatorManager::~BuiltinScriptTranslatorManager [D2] ( )
CompositionPassTranslator::CompositionPassTranslator [C1] ( )
CompositionPassTranslator::CompositionPassTranslator [C2] ( )
CompositionPassTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
CompositionPassTranslator::~CompositionPassTranslator [D0] ( )
CompositionPassTranslator::~CompositionPassTranslator [D1] ( )
CompositionPassTranslator::~CompositionPassTranslator [D2] ( )
CompositionTargetPassTranslator::CompositionTargetPassTranslator [C1] ( )
CompositionTargetPassTranslator::CompositionTargetPassTranslator [C2] ( )
CompositionTargetPassTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
CompositionTargetPassTranslator::~CompositionTargetPassTranslator [D0] ( )
CompositionTargetPassTranslator::~CompositionTargetPassTranslator [D1] ( )
CompositionTargetPassTranslator::~CompositionTargetPassTranslator [D2] ( )
CompositionTechniqueTranslator::CompositionTechniqueTranslator [C1] ( )
CompositionTechniqueTranslator::CompositionTechniqueTranslator [C2] ( )
CompositionTechniqueTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
CompositionTechniqueTranslator::~CompositionTechniqueTranslator [D0] ( )
CompositionTechniqueTranslator::~CompositionTechniqueTranslator [D1] ( )
CompositionTechniqueTranslator::~CompositionTechniqueTranslator [D2] ( )
CompositorTranslator::CompositorTranslator [C1] ( )
CompositorTranslator::CompositorTranslator [C2] ( )
CompositorTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
CompositorTranslator::~CompositorTranslator [D0] ( )
CompositorTranslator::~CompositorTranslator [D1] ( )
CompositorTranslator::~CompositorTranslator [D2] ( )
GpuProgramTranslator::GpuProgramTranslator [C1] ( )
GpuProgramTranslator::GpuProgramTranslator [C2] ( )
GpuProgramTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
GpuProgramTranslator::translateGpuProgram ( ScriptCompiler* compiler, ObjectAbstractNode* obj )
GpuProgramTranslator::translateHighLevelGpuProgram ( ScriptCompiler* compiler, ObjectAbstractNode* obj )
GpuProgramTranslator::translateProgramParameters ( ScriptCompiler* compiler, std::shared_ptr<DataStream> params, ObjectAbstractNode* obj ) [static]
GpuProgramTranslator::translateUnifiedGpuProgram ( ScriptCompiler* compiler, ObjectAbstractNode* obj )
GpuProgramTranslator::~GpuProgramTranslator [D0] ( )
GpuProgramTranslator::~GpuProgramTranslator [D1] ( )
GpuProgramTranslator::~GpuProgramTranslator [D2] ( )
MaterialTranslator::MaterialTranslator [C1] ( )
MaterialTranslator::MaterialTranslator [C2] ( )
MaterialTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
MaterialTranslator::~MaterialTranslator [D0] ( )
MaterialTranslator::~MaterialTranslator [D1] ( )
MaterialTranslator::~MaterialTranslator [D2] ( )
ParticleAffectorTranslator::ParticleAffectorTranslator [C1] ( )
ParticleAffectorTranslator::ParticleAffectorTranslator [C2] ( )
ParticleAffectorTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
ParticleAffectorTranslator::~ParticleAffectorTranslator [D0] ( )
ParticleAffectorTranslator::~ParticleAffectorTranslator [D1] ( )
ParticleAffectorTranslator::~ParticleAffectorTranslator [D2] ( )
ParticleEmitterTranslator::ParticleEmitterTranslator [C1] ( )
ParticleEmitterTranslator::ParticleEmitterTranslator [C2] ( )
ParticleEmitterTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
ParticleEmitterTranslator::~ParticleEmitterTranslator [D0] ( )
ParticleEmitterTranslator::~ParticleEmitterTranslator [D1] ( )
ParticleEmitterTranslator::~ParticleEmitterTranslator [D2] ( )
ParticleSystemTranslator::ParticleSystemTranslator [C1] ( )
ParticleSystemTranslator::ParticleSystemTranslator [C2] ( )
ParticleSystemTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
ParticleSystemTranslator::~ParticleSystemTranslator [D0] ( )
ParticleSystemTranslator::~ParticleSystemTranslator [D1] ( )
ParticleSystemTranslator::~ParticleSystemTranslator [D2] ( )
PassTranslator::PassTranslator [C1] ( )
PassTranslator::PassTranslator [C2] ( )
PassTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
PassTranslator::translateComputeProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateFragmentProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateGeometryProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateShadowCasterFragmentProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateShadowCasterVertexProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateShadowReceiverFragmentProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateShadowReceiverVertexProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateTessellationDomainProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateTessellationHullProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateVertexProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::~PassTranslator [D0] ( )
PassTranslator::~PassTranslator [D1] ( )
PassTranslator::~PassTranslator [D2] ( )
ScriptTranslator::getBoolean ( std::shared_ptr<DataStream>const& node, bool* result ) [static]
ScriptTranslator::getBooleans ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, uint* vals, int count ) [static]
ScriptTranslator::getColour ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, ColourValue* result, int maxEntries ) [static]
ScriptTranslator::getCompareFunction ( std::shared_ptr<DataStream>const& node, enum CompareFunction* func ) [static]
ScriptTranslator::getConstantType ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, enum GpuConstantType* op ) [static]
ScriptTranslator::getDouble ( std::shared_ptr<DataStream>const& node, double* result ) [static]
ScriptTranslator::getDoubles ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, double* vals, int count ) [static]
ScriptTranslator::getFloat ( std::shared_ptr<DataStream>const& node, float* result ) [static]
ScriptTranslator::getFloats ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, float* vals, int count ) [static]
ScriptTranslator::getInt ( std::shared_ptr<DataStream>const& node, int* result ) [static]
ScriptTranslator::getInts ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, int* vals, int count ) [static]
ScriptTranslator::getMatrix4 ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, Matrix4* m ) [static]
ScriptTranslator::getNodeAt ( list<std::shared_ptr<AbstractNode> >::type const& nodes, int index ) [static]
ScriptTranslator::getSceneBlendFactor ( std::shared_ptr<DataStream>const& node, enum SceneBlendFactor* sbf ) [static]
ScriptTranslator::getStencilOp ( std::shared_ptr<DataStream>const& node, enum StencilOperation* op ) [static]
ScriptTranslator::getString ( std::shared_ptr<DataStream>const& node, String* result ) [static]
ScriptTranslator::getUInt ( std::shared_ptr<DataStream>const& node, uint* result ) [static]
ScriptTranslator::getUInts ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, uint* vals, int count ) [static]
ScriptTranslator::processNode ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node ) [static]
SharedParamsTranslator::SharedParamsTranslator [C1] ( )
SharedParamsTranslator::SharedParamsTranslator [C2] ( )
SharedParamsTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
SharedParamsTranslator::~SharedParamsTranslator [D0] ( )
SharedParamsTranslator::~SharedParamsTranslator [D1] ( )
SharedParamsTranslator::~SharedParamsTranslator [D2] ( )
TechniqueTranslator::TechniqueTranslator [C1] ( )
TechniqueTranslator::TechniqueTranslator [C2] ( )
TechniqueTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
TechniqueTranslator::~TechniqueTranslator [D0] ( )
TechniqueTranslator::~TechniqueTranslator [D1] ( )
TechniqueTranslator::~TechniqueTranslator [D2] ( )
TextureSourceTranslator::TextureSourceTranslator [C1] ( )
TextureSourceTranslator::TextureSourceTranslator [C2] ( )
TextureSourceTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
TextureSourceTranslator::~TextureSourceTranslator [D0] ( )
TextureSourceTranslator::~TextureSourceTranslator [D1] ( )
TextureSourceTranslator::~TextureSourceTranslator [D2] ( )
TextureUnitTranslator::TextureUnitTranslator [C1] ( )
TextureUnitTranslator::TextureUnitTranslator [C2] ( )
TextureUnitTranslator::translate ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node )
TextureUnitTranslator::~TextureUnitTranslator [D0] ( )
TextureUnitTranslator::~TextureUnitTranslator [D1] ( )
TextureUnitTranslator::~TextureUnitTranslator [D2] ( )

OgreSerializer.h
namespace Ogre
Serializer::backpedalChunkHeader ( std::shared_ptr<DataStream>& stream )
Serializer::determineEndianness ( std::shared_ptr<DataStream>& stream )
Serializer::popInnerChunk ( std::shared_ptr<DataStream>const& stream )
Serializer::pushInnerChunk ( std::shared_ptr<DataStream>const& stream )
Serializer::readChunk ( std::shared_ptr<DataStream>& stream )
Serializer::readFileHeader ( std::shared_ptr<DataStream>& stream )
Serializer::readFloats ( std::shared_ptr<DataStream>& stream, double* pDest, size_t count )
Serializer::readObject ( std::shared_ptr<DataStream>& stream, Quaternion& pDest )
Serializer::readObject ( std::shared_ptr<DataStream>& stream, Vector3& pDest )
Serializer::readString ( std::shared_ptr<DataStream>& stream, size_t numChars )
Serializer::writeObject ( Vector3 const& vec )
Serializer::~Serializer [D0] ( )

OgreShadowCameraSetupFocused.h
namespace Ogre
FocusedShadowCameraSetup::buildViewMatrix ( Vector3 const& pos, Vector3 const& dir, Vector3 const& up ) const
FocusedShadowCameraSetup::calculateShadowMappingMatrix ( SceneManager const& sm, Camera const& cam, Light const& light, Matrix4* out_view, Matrix4* out_proj, Camera* out_cam ) const
FocusedShadowCameraSetup::FocusedShadowCameraSetup [C1] ( )
FocusedShadowCameraSetup::FocusedShadowCameraSetup [C2] ( )
FocusedShadowCameraSetup::getNearCameraPoint_ws ( Matrix4 const& viewMatrix, FocusedShadowCameraSetup::PointListBody const& bodyLVS ) const
FocusedShadowCameraSetup::PointListBody::addPoint ( Vector3 const& point )
FocusedShadowCameraSetup::PointListBody::buildAndIncludeDirection ( ConvexBody const& body, Real extrudeDist, Vector3 const& dir )

OgreShadowCameraSetupLiSPSM.h
namespace Ogre
LiSPSMShadowCameraSetup::calculateZ0_ls ( Matrix4 const& lightSpace, Vector3 const& e, Real bodyB_zMax_ls, Camera const& cam ) const
LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup [C1] ( )
LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup [C2] ( )

OgreShadowCameraSetupPlaneOptimal.h
namespace Ogre
PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup [C1] ( MovablePlane* plane )
PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup [C2] ( MovablePlane* plane )

OgreShadowCaster.h
namespace Ogre
ShadowCaster::extrudeBounds ( AxisAlignedBox& box, Vector4 const& light, Real extrudeDist ) const
ShadowCaster::generateShadowVolume ( EdgeData* edgeData, std::shared_ptr<DataStream>const& indexBuffer, size_t& indexBufferUsedSize, Light const* light, vector<ShadowRenderable*>::type& shadowRenderables, unsigned long flags )
ShadowCaster::updateEdgeListLightFacing ( EdgeData* edgeData, Vector4 const& lightPos )

OgreShadowTextureManager.h
namespace Ogre
ShadowTextureManager::getShadowTextures ( vector<ShadowTextureConfig>::type const& configList, vector<std::shared_ptr<Texture> >::type& listToPopulate )

OgreShadowVolumeExtrudeProgram.h
namespace Ogre
ShadowVolumeExtrudeProgram::frgProgramName [data]
ShadowVolumeExtrudeProgram::getProgramName ( enum Light::LightTypes lightType, bool finite, bool debug ) [static]
ShadowVolumeExtrudeProgram::mDirArbvp1 [data]
ShadowVolumeExtrudeProgram::mDirArbvp1Debug [data]
ShadowVolumeExtrudeProgram::mDirArbvp1Finite [data]
ShadowVolumeExtrudeProgram::mDirArbvp1FiniteDebug [data]
ShadowVolumeExtrudeProgram::mDirVs_1_1 [data]
ShadowVolumeExtrudeProgram::mDirVs_1_1Debug [data]
ShadowVolumeExtrudeProgram::mDirVs_1_1Finite [data]
ShadowVolumeExtrudeProgram::mDirVs_1_1FiniteDebug [data]
ShadowVolumeExtrudeProgram::mDirVs_4_0 [data]
ShadowVolumeExtrudeProgram::mDirVs_4_0Debug [data]
ShadowVolumeExtrudeProgram::mDirVs_4_0Finite [data]
ShadowVolumeExtrudeProgram::mDirVs_4_0FiniteDebug [data]
ShadowVolumeExtrudeProgram::mDirVs_glsl [data]
ShadowVolumeExtrudeProgram::mDirVs_glslDebug [data]
ShadowVolumeExtrudeProgram::mDirVs_glsles [data]
ShadowVolumeExtrudeProgram::mDirVs_glslesDebug [data]
ShadowVolumeExtrudeProgram::mDirVs_glslesFinite [data]
ShadowVolumeExtrudeProgram::mDirVs_glslesFiniteDebug [data]
ShadowVolumeExtrudeProgram::mDirVs_glslFinite [data]
ShadowVolumeExtrudeProgram::mDirVs_glslFiniteDebug [data]
ShadowVolumeExtrudeProgram::mGeneralFs_4_0 [data]
ShadowVolumeExtrudeProgram::mGeneralFs_glsl [data]
ShadowVolumeExtrudeProgram::mGeneralFs_glsles [data]
ShadowVolumeExtrudeProgram::mInitialised [data]
ShadowVolumeExtrudeProgram::mModulate_Fs_cg [data]
ShadowVolumeExtrudeProgram::mModulate_Fs_glsl [data]
ShadowVolumeExtrudeProgram::mModulate_Fs_hlsl_4_0 [data]
ShadowVolumeExtrudeProgram::mModulate_Vs_cg [data]
ShadowVolumeExtrudeProgram::mModulate_Vs_glsl [data]
ShadowVolumeExtrudeProgram::mModulate_Vs_hlsl_4_0 [data]
ShadowVolumeExtrudeProgram::mPointArbvp1 [data]
ShadowVolumeExtrudeProgram::mPointArbvp1Debug [data]
ShadowVolumeExtrudeProgram::mPointArbvp1Finite [data]
ShadowVolumeExtrudeProgram::mPointArbvp1FiniteDebug [data]
ShadowVolumeExtrudeProgram::mPointVs_1_1 [data]
ShadowVolumeExtrudeProgram::mPointVs_1_1Debug [data]
ShadowVolumeExtrudeProgram::mPointVs_1_1Finite [data]
ShadowVolumeExtrudeProgram::mPointVs_1_1FiniteDebug [data]
ShadowVolumeExtrudeProgram::mPointVs_4_0 [data]
ShadowVolumeExtrudeProgram::mPointVs_4_0Debug [data]
ShadowVolumeExtrudeProgram::mPointVs_4_0Finite [data]
ShadowVolumeExtrudeProgram::mPointVs_4_0FiniteDebug [data]
ShadowVolumeExtrudeProgram::mPointVs_glsl [data]
ShadowVolumeExtrudeProgram::mPointVs_glslDebug [data]
ShadowVolumeExtrudeProgram::mPointVs_glsles [data]
ShadowVolumeExtrudeProgram::mPointVs_glslesDebug [data]
ShadowVolumeExtrudeProgram::mPointVs_glslesFinite [data]
ShadowVolumeExtrudeProgram::mPointVs_glslesFiniteDebug [data]
ShadowVolumeExtrudeProgram::mPointVs_glslFinite [data]
ShadowVolumeExtrudeProgram::mPointVs_glslFiniteDebug [data]

OgreSimpleRenderable.h
namespace Ogre
SimpleRenderable::setMaterial ( std::shared_ptr<DataStream>const& mat )
SimpleRenderable::setMaterial ( String const& matName )
SimpleRenderable::setTransform ( Matrix4 const& xform )

OgreSimpleSpline.h
namespace Ogre
SimpleSpline::addPoint ( Vector3 const& p )
SimpleSpline::updatePoint ( unsigned short index, Vector3 const& value )

OgreSkeleton.h
namespace Ogre
Skeleton::_getBoneMatrices ( Matrix4* pMatrices )

OgreSkeletonInstance.h
namespace Ogre
SkeletonInstance::SkeletonInstance [C1] ( std::shared_ptr<DataStream>const& masterCopy )
SkeletonInstance::SkeletonInstance [C2] ( std::shared_ptr<DataStream>const& masterCopy )

OgreSkeletonSerializer.h
namespace Ogre
SkeletonSerializer::exportSkeleton ( Skeleton const* pSkeleton, std::shared_ptr<DataStream> stream, enum SkeletonVersion ver, enum Serializer::Endian endianMode )
SkeletonSerializer::readAnimation ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )
SkeletonSerializer::readAnimationTrack ( std::shared_ptr<DataStream>& stream, Animation* anim, Skeleton* pSkel )
SkeletonSerializer::readBone ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )
SkeletonSerializer::readBoneParent ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )
SkeletonSerializer::readFileHeader ( std::shared_ptr<DataStream>& stream )
SkeletonSerializer::readKeyFrame ( std::shared_ptr<DataStream>& stream, NodeAnimationTrack* track, Skeleton* pSkel )
SkeletonSerializer::readSkeletonAnimationLink ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::addEntity ( Entity* ent, Vector3 const& position, Quaternion const& orientation, Vector3 const& scale )
StaticGeometry::calculateBounds ( VertexData* vertexData, Vector3 const& position, Quaternion const& orientation, Vector3 const& scale )
StaticGeometry::getRegion ( Vector3 const& point, bool autoCreate )
StaticGeometry::getRegionIndexes ( Vector3 const& point, ushort& x, ushort& y, ushort& z )
StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C1] ( StaticGeometry::LODBucket* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C2] ( StaticGeometry::LODBucket* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
StaticGeometry::LODBucket::LODShadowRenderable::rebindIndexBuffer ( std::shared_ptr<DataStream>const& indexBuffer )
StaticGeometry::LODBucket::updateShadowRenderables ( enum ShadowTechnique shadowTechnique, Vector4 const& lightPos, std::shared_ptr<DataStream>* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )
StaticGeometry::Region::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, std::shared_ptr<DataStream>* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
StaticGeometry::Region::Region [C1] ( StaticGeometry* parent, String const& name, SceneManager* mgr, uint32 regionID, Vector3 const& centre )
StaticGeometry::Region::Region [C2] ( StaticGeometry* parent, String const& name, SceneManager* mgr, uint32 regionID, Vector3 const& centre )

OgreSTBICodec.h
namespace Ogre
STBIImageCodec::decode ( std::shared_ptr<DataStream>& input ) const
STBIImageCodec::encode ( std::shared_ptr<DataStream>& input, std::shared_ptr<DataStream>& pData ) const
STBIImageCodec::encodeToFile ( std::shared_ptr<DataStream>& input, String const& outFileName, std::shared_ptr<DataStream>& pData ) const
STBIImageCodec::getType ( ) const
STBIImageCodec::magicNumberToFileExt ( char const* magicNumberPtr, size_t maxbytes ) const
STBIImageCodec::msCodecList [data]
STBIImageCodec::shutdown ( ) [static]
STBIImageCodec::startup ( ) [static]
STBIImageCodec::STBIImageCodec [C1] ( String const& type )
STBIImageCodec::STBIImageCodec [C2] ( String const& type )
STBIImageCodec::~STBIImageCodec [D0] ( )
STBIImageCodec::~STBIImageCodec [D1] ( )
STBIImageCodec::~STBIImageCodec [D2] ( )

OgreStreamSerialiser.h
namespace Ogre
StreamSerialiser::makeIdentifier ( String const& code ) [static]
StreamSerialiser::read ( Vector2* vec, size_t count )
StreamSerialiser::read ( Vector3* vec, size_t count )
StreamSerialiser::read ( Vector4* vec, size_t count )
StreamSerialiser::StreamSerialiser [C1] ( std::shared_ptr<DataStream>const& stream, enum StreamSerialiser::Endian endianMode, bool autoHeader, enum StreamSerialiser::RealStorageFormat realFormat )
StreamSerialiser::StreamSerialiser [C2] ( std::shared_ptr<DataStream>const& stream, enum StreamSerialiser::Endian endianMode, bool autoHeader, enum StreamSerialiser::RealStorageFormat realFormat )
StreamSerialiser::write ( Vector2 const* vec, size_t count )
StreamSerialiser::write ( Vector3 const* vec, size_t count )
StreamSerialiser::write ( Vector4 const* vec, size_t count )

OgreStringConverter.h
namespace Ogre
StringConverter::parseBool ( String const& val, bool defaultValue ) [static]
StringConverter::parseColourValue ( String const& val, ColourValue const& defaultValue ) [static]
StringConverter::parseInt ( String const& val, int defaultValue ) [static]
StringConverter::parseLong ( String const& val, long defaultValue ) [static]
StringConverter::parseMatrix3 ( String const& val, Matrix3 const& defaultValue ) [static]
StringConverter::parseMatrix4 ( String const& val, Matrix4 const& defaultValue ) [static]
StringConverter::parseQuaternion ( String const& val, Quaternion const& defaultValue ) [static]
StringConverter::parseReal ( String const& val, Real defaultValue ) [static]
StringConverter::parseSizeT ( String const& val, size_t defaultValue ) [static]
StringConverter::parseStringVector ( String const& val ) [static]
StringConverter::parseUnsignedInt ( String const& val, unsigned int defaultValue ) [static]
StringConverter::parseUnsignedLong ( String const& val, unsigned long defaultValue ) [static]
StringConverter::parseVector2 ( String const& val, Vector2 const& defaultValue ) [static]
StringConverter::parseVector3 ( String const& val, Vector3 const& defaultValue ) [static]
StringConverter::parseVector4 ( String const& val, Vector4 const& defaultValue ) [static]
StringConverter::toString ( Vector2 const& val ) [static]
StringConverter::toString ( Vector3 const& val ) [static]
StringConverter::toString ( Vector4 const& val ) [static]

OgreTangentSpaceCalc.h
namespace Ogre
TangentSpaceCalc::addFaceTangentSpaceToVertices ( size_t indexSet, size_t faceIndex, size_t* localVertInd, Vector3 const& faceTsU, Vector3 const& faceTsV, Vector3 const& faceNorm, struct TangentSpaceCalc::Result& result )
TangentSpaceCalc::calculateFaceTangentSpace ( size_t const* vertInd, Vector3& tsU, Vector3& tsV, Vector3& tsN )
TangentSpaceCalc::calculateParity ( Vector3 const& u, Vector3 const& v, Vector3 const& n )

OgreTechnique.h
namespace Ogre
Technique::setShadowCasterMaterial ( std::shared_ptr<DataStream> val )
Technique::setShadowReceiverMaterial ( std::shared_ptr<DataStream> val )

OgreTexture.h
namespace Ogre
Texture::copyToTexture ( std::shared_ptr<DataStream>& target )
Texture::loadRawData ( std::shared_ptr<DataStream>& stream, ushort uWidth, ushort uHeight, enum PixelFormat eFormat )

OgreTextureManager.h
namespace Ogre
TextureManager::loadRawData ( String const& name, String const& group, std::shared_ptr<DataStream>& stream, ushort uWidth, ushort uHeight, enum PixelFormat format, enum TextureType texType, int numMipmaps, Real gamma, bool hwGamma )

OgreTextureUnitState.h
namespace Ogre
TextureUnitState::_setTexturePtr ( std::shared_ptr<DataStream>const& texptr )
TextureUnitState::_setTexturePtr ( std::shared_ptr<DataStream>const& texptr, size_t frame )
TextureUnitState::getTextureAddressingMode ( ) const
TextureUnitState::getTextureAnisotropy ( ) const
TextureUnitState::getTextureBorderColour ( ) const
TextureUnitState::getTextureCompareEnabled ( ) const
TextureUnitState::getTextureCompareFunction ( ) const
TextureUnitState::getTextureFiltering ( enum FilterType ft ) const
TextureUnitState::setAnimatedTextureName ( String const& name, unsigned int numFrames, Real duration )
TextureUnitState::setAnimatedTextureName ( String const*const names, unsigned int numFrames, Real duration )
TextureUnitState::setCubicTexture ( std::shared_ptr<DataStream>const*const texPtrs, bool forUVW )
TextureUnitState::setTexture ( std::shared_ptr<DataStream>const& texPtr )
TextureUnitState::setTextureAddressingMode ( enum TextureUnitState::TextureAddressingMode tam )
TextureUnitState::setTextureAddressingMode ( enum TextureUnitState::TextureAddressingMode u, enum TextureUnitState::TextureAddressingMode v, enum TextureUnitState::TextureAddressingMode w )
TextureUnitState::setTextureAddressingMode ( struct TextureUnitState::UVWAddressingMode const& uvw )
TextureUnitState::setTextureAnisotropy ( unsigned int maxAniso )
TextureUnitState::setTextureBorderColour ( ColourValue const& colour )
TextureUnitState::setTextureCompareEnabled ( bool enabled )
TextureUnitState::setTextureCompareFunction ( enum CompareFunction function )
TextureUnitState::setTextureFiltering ( enum FilterOptions minFilter, enum FilterOptions magFilter, enum FilterOptions mipFilter )
TextureUnitState::setTextureFiltering ( enum FilterType ft, enum FilterOptions fo )
TextureUnitState::setTextureFiltering ( enum TextureFilterOptions filterType )

OgreThreads.h
namespace Ogre
ThreadHandle::ThreadHandle [C1] ( size_t threadIdx, void* userParam )
ThreadHandle::ThreadHandle [C2] ( size_t threadIdx, void* userParam )
ThreadHandle::~ThreadHandle [D1] ( )
ThreadHandle::~ThreadHandle [D2] ( )
Threads::CreateThread ( THREAD_ENTRY_POINT entryPoint, size_t threadIdx, void* param ) [static]
Threads::Sleep ( uint32 milliseconds ) [static]
Threads::WaitForThreads ( ThreadHandleVec const& threadHandles ) [static]
Threads::WaitForThreads ( size_t numThreadHandles, ThreadHandlePtr const* threadHandles ) [static]

OgreUserObjectBindings.h
namespace Ogre
UserObjectBindings::msEmptyAny [data]

OgreVector2.h
namespace Ogre
Vector2::NEGATIVE_UNIT_X [data]
Vector2::NEGATIVE_UNIT_Y [data]
Vector2::UNIT_SCALE [data]
Vector2::UNIT_X [data]
Vector2::UNIT_Y [data]
Vector2::ZERO [data]

OgreVector3.h
namespace Ogre
Vector3::NEGATIVE_UNIT_X [data]
Vector3::NEGATIVE_UNIT_Y [data]
Vector3::NEGATIVE_UNIT_Z [data]
Vector3::UNIT_SCALE [data]
Vector3::UNIT_X [data]
Vector3::UNIT_Y [data]
Vector3::UNIT_Z [data]
Vector3::ZERO [data]

OgreVector4.h
namespace Ogre
Vector4::ZERO [data]

OgreVertexIndexData.h
namespace Ogre
VertexCacheProfiler::profile ( std::shared_ptr<DataStream>const& indexBuffer )

OgreViewport.h
namespace Ogre
Viewport::pointOrientedToScreen ( Vector2 const& v, int orientationMode, Vector2& outv )

OgreWindowEventUtilities.h
namespace Ogre
WindowEventUtilities::_addRenderWindow ( RenderWindow* window ) [static]
WindowEventUtilities::_msListeners [data]
WindowEventUtilities::_msWindows [data]
WindowEventUtilities::_removeRenderWindow ( RenderWindow* window ) [static]
WindowEventUtilities::addWindowEventListener ( RenderWindow* window, WindowEventListener* listener ) [static]
WindowEventUtilities::messagePump ( ) [static]
WindowEventUtilities::removeWindowEventListener ( RenderWindow* window, WindowEventListener* listener ) [static]

OgreZip.h
namespace Ogre
EmbeddedZipArchiveFactory::mPluginIo [data]
ZipArchive::checkZzipError ( int zzipError, String const& operation ) const
ZipArchive::create ( String const& filename )
ZipArchive::exists ( String const& filename ) const
ZipArchive::find ( String const& pattern, bool recursive, bool dirs ) const
ZipArchive::findFileInfo ( String const& pattern, bool recursive, bool dirs ) const
ZipArchive::getModifiedTime ( String const& filename ) const
ZipArchive::list ( bool recursive, bool dirs ) const
ZipArchive::listFileInfo ( bool recursive, bool dirs ) const
ZipArchive::load ( )
ZipArchive::open ( String const& filename, bool readOnly ) const
ZipArchive::remove ( String const& filename )
ZipArchive::unload ( )
ZipArchive::ZipArchive [C1] ( String const& name, String const& archType, zzip_plugin_io_handlers* pluginIo )
ZipArchive::ZipArchive [C2] ( String const& name, String const& archType, zzip_plugin_io_handlers* pluginIo )
ZipArchive::~ZipArchive [D0] ( )
ZipArchive::~ZipArchive [D1] ( )
ZipArchive::~ZipArchive [D2] ( )

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Problems with Data Types, High Severity  189 


OgreAxisAlignedBox.h
namespace Ogre
[+] class AxisAlignedBox  1 

OgreDeflate.h
namespace Ogre
[+] class DeflateStream  1 

OgreException.h
namespace Ogre
[+] class Exception  1 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  2 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters  3 
[+] class GpuSharedParameters  1 
[+] enum GpuConstantType  5 
[+] struct GpuNamedConstants  1 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  3 

OgreMaterialManager.h
namespace Ogre
[+] class MaterialManager  8 

OgreMaterialSerializer.h
namespace Ogre
[+] class MaterialSerializer  9 

OgreOptimisedUtil.h
namespace Ogre
[+] class OptimisedUtil  10 

OgreParticleSystemRenderer.h
namespace Ogre
[+] class ParticleSystemRenderer  2 

OgrePass.h
namespace Ogre
[+] class Pass  15 

OgrePixelFormat.h
namespace Ogre
[+] enum PixelFormat  2 

OgreRenderOperation.h
namespace Ogre
[+] class RenderOperation  1 

OgreRenderQueueSortingGrouping.h
namespace Ogre
[+] class QueuedRenderableVisitor  3 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  13 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] enum GPUVendor  4 

OgreResourceGroupManager.h
namespace Ogre
[+] class ResourceGroupListener  8 
[+] class ResourceLoadingListener  2 

OgreRoot.h
namespace Ogre
[+] class Root  1 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  64 
[+] struct SceneManagerMetaData  2 

OgreScriptLoader.h
namespace Ogre
[+] class ScriptLoader  2 

OgreScriptTranslator.h
namespace Ogre
[+] class ScriptTranslator  2 
[+] class ScriptTranslatorManager  3 

OgreShadowCaster.h
namespace Ogre
[+] class ShadowCaster  2 

OgreStringInterface.h
namespace Ogre
[+] class ParameterDef  1 

OgreTextureUnitState.h
namespace Ogre
[+] class TextureUnitState  17 

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Problems with Symbols, High Severity  11 


OgreCompositorManager.h
namespace Ogre
[+] CompositorManager::create ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, map<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> > >::type const* createParams )  1 

OgreResourceManager.h
namespace Ogre
[+] ResourceManager::getResourceByName ( String const& name, String const& groupName )  1 
[+] ResourceManager::load ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, map<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> > >::type const* loadParams, bool backgroundThread )  1 
[+] ResourceManager::remove ( String const& name, String const& group )  1 

OgreStreamSerialiser.h
namespace Ogre
[+] StreamSerialiser::readChunkBegin ( )  1 
[+] StreamSerialiser::readChunkEnd ( uint32 id )  1 
[+] StreamSerialiser::readData ( void* buf, size_t size, size_t count )  1 
[+] StreamSerialiser::writeChunkBegin ( uint32 id, uint16 version )  1 
[+] StreamSerialiser::writeChunkEnd ( uint32 id )  1 
[+] StreamSerialiser::writeData ( void const* buf, size_t size, size_t count )  1 

OgreTextureManager.h
namespace Ogre
[+] TextureManager::_getWarningTexture ( )  1 

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Problems with Data Types, Medium Severity  63 


OgreBillboardChain.h
namespace Ogre
[+] class BillboardChain  2 

OgreBillboardSet.h
namespace Ogre
[+] class BillboardSet  2 

OgreEntity.h
namespace Ogre
[+] class Entity  3 

OgreException.h
namespace Ogre
[+] class Exception  4 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  1 

OgreHighLevelGpuProgramManager.h
namespace Ogre
[+] class HighLevelGpuProgramManager  2 

OgreNode.h
namespace Ogre
[+] class Node  1 

OgrePass.h
namespace Ogre
[+] class Pass  4 

OgreRenderToVertexBuffer.h
namespace Ogre
[+] class RenderToVertexBuffer  1 

OgreRoot.h
namespace Ogre
[+] class Root  30 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  6 

OgreSceneNode.h
namespace Ogre
[+] class SceneNode  1 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] class FocusedShadowCameraSetup  2 

OgreSubEntity.h
namespace Ogre
[+] class SubEntity  3 

OgreUserObjectBindings.h
namespace Ogre
[+] class UserObjectBindings::Attributes  1 

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Problems with Symbols, Medium Severity  310 


OgreAnimation.h
namespace Ogre
[+] Animation::applyToAnimable ( std::shared_ptr<DataStream>const& anim, Real timePos, Real weight, Real scale )  1 
[+] Animation::createNumericTrack ( unsigned short handle, std::shared_ptr<DataStream>const& anim )  1 

OgreAnimationTrack.h
namespace Ogre
[+] NumericAnimationTrack::NumericAnimationTrack [C1] ( Animation* parent, unsigned short handle, std::shared_ptr<DataStream>& target )  1 
[+] NumericAnimationTrack::NumericAnimationTrack [C2] ( Animation* parent, unsigned short handle, std::shared_ptr<DataStream>& target )  1 

OgreASTCCodec.h
namespace Ogre
[+] ASTCCodec::decode ( std::shared_ptr<DataStream>& stream ) const  1 
[+] ASTCCodec::encode ( std::shared_ptr<DataStream>& input, std::shared_ptr<DataStream>& pData ) const  1 
[+] ASTCCodec::encodeToFile ( std::shared_ptr<DataStream>& input, String const& outFileName, std::shared_ptr<DataStream>& pData ) const  1 

OgreAutoParamDataSource.h
namespace Ogre
[+] AutoParamDataSource::setWorldMatrices ( Matrix4 const* m, size_t count )  1 

OgreBone.h
namespace Ogre
[+] Bone::_getOffsetTransform ( Matrix4& m ) const  1 

OgreCamera.h
namespace Ogre
[+] Camera::forwardIntersect ( Plane const& worldPlane, vector<Vector4>::type* intersect3d ) const  1 

OgreCodec.h
namespace Ogre
[+] Codec::decode ( std::shared_ptr<DataStream>& p1 ) const  1 
[+] Codec::encode ( std::shared_ptr<DataStream>& p1, std::shared_ptr<DataStream>& p2 ) const  1 
[+] Codec::encodeToFile ( std::shared_ptr<DataStream>& p1, String const& p2, std::shared_ptr<DataStream>& p3 ) const  1 

OgreColourValue.h
namespace Ogre
[+] ColourValue::getHSB ( Real* hue, Real* saturation, Real* brightness ) const  1 
[+] ColourValue::setAsABGR ( ABGR const val )  1 
[+] ColourValue::setAsARGB ( ARGB const val )  1 
[+] ColourValue::setAsBGRA ( BGRA const val )  1 
[+] ColourValue::setAsRGBA ( RGBA const val )  1 

OgreCompositionPass.h
namespace Ogre
[+] CompositionPass::setMaterial ( std::shared_ptr<DataStream>const& mat )  1 

OgreCompositionTargetPass.h
namespace Ogre
[+] CompositionTargetPass::createPass ( )  1 

OgreCompositorChain.h
namespace Ogre
[+] CompositorChain::addCompositor ( std::shared_ptr<DataStream> filter, size_t addPosition, String const& scheme )  1 

OgreCompositorInstance.h
namespace Ogre
[+] CompositorInstance::_fireNotifyMaterialRender ( uint32 pass_id, std::shared_ptr<DataStream>& mat )  1 
[+] CompositorInstance::_fireNotifyMaterialSetup ( uint32 pass_id, std::shared_ptr<DataStream>& mat )  1 
[+] CompositorInstance::Listener::notifyMaterialRender ( uint32 pass_id, std::shared_ptr<DataStream>& mat )  1 
[+] CompositorInstance::Listener::notifyMaterialSetup ( uint32 pass_id, std::shared_ptr<DataStream>& mat )  1 

OgreCompositorManager.h
namespace Ogre
[+] CompositorManager::hasCompositorChain ( Viewport* vp ) const  1 
[+] CompositorManager::removeCompositorChain ( Viewport* vp )  1 

OgreConfigFile.h
namespace Ogre
[+] ConfigFile::load ( std::shared_ptr<DataStream>const& stream, String const& separators, bool trimWhitespace )  1 

OgreControllerManager.h
namespace Ogre
[+] ControllerManager::createController ( std::shared_ptr<DataStream>const& src, std::shared_ptr<DataStream>const& dest, std::shared_ptr<DataStream>const& func )  1 
[+] ControllerManager::createFrameTimePassthroughController ( std::shared_ptr<DataStream>const& dest )  1 
[+] ControllerManager::createGpuProgramTimerParam ( std::shared_ptr<DataStream> params, size_t paramIndex, Real timeFactor )  1 

OgreConvexBody.h
namespace Ogre
[+] ConvexBody::findAndEraseEdgePair ( Vector3 const& vec, multimap<Vector3, Vector3, std::less<Vector3> >::type& intersectionEdges, Vector3& vNext ) const  1 
[+] ConvexBody::storeEdgesOfPolygon ( size_t poly, multimap<Vector3, Vector3, std::less<Vector3> >::type* edgeMap ) const  1 

OgreDataStream.h
namespace Ogre
[+] MemoryDataStream::MemoryDataStream [C1] ( std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )  1 
[+] MemoryDataStream::MemoryDataStream [C2] ( std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )  1 
[+] MemoryDataStream::MemoryDataStream [C1] ( String const& name, std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )  1 
[+] MemoryDataStream::MemoryDataStream [C2] ( String const& name, std::shared_ptr<DataStream>const& sourceStream, bool freeOnClose, bool readOnly )  1 

OgreDDSCodec.h
namespace Ogre
[+] DDSCodec::decode ( std::shared_ptr<DataStream>& stream ) const  1 
[+] DDSCodec::encode ( std::shared_ptr<DataStream>& input, std::shared_ptr<DataStream>& pData ) const  1 
[+] DDSCodec::encodeToFile ( std::shared_ptr<DataStream>& input, String const& outFileName, std::shared_ptr<DataStream>& pData ) const  1 

OgreDefaultHardwareBufferManager.h
namespace Ogre
[+] DefaultHardwareCounterBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )  1 
[+] DefaultHardwareIndexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )  1 
[+] DefaultHardwareUniformBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )  1 
[+] DefaultHardwareVertexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )  1 

OgreDeflate.h
namespace Ogre
[+] DeflateStream::DeflateStream [C1] ( std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )  1 
[+] DeflateStream::DeflateStream [C2] ( std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )  1 
[+] DeflateStream::DeflateStream [C1] ( String const& name, std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )  1 
[+] DeflateStream::DeflateStream [C2] ( String const& name, std::shared_ptr<DataStream>const& compressedStream, String const& tmpFileName, size_t avail_in )  1 

OgreDualQuaternion.h
namespace Ogre
[+] DualQuaternion::fromTransformationMatrix ( Matrix4 const& kTrans )  1 
[+] DualQuaternion::toTransformationMatrix ( Matrix4& kTrans ) const  1 

OgreEdgeListBuilder.h
namespace Ogre
[+] EdgeData::updateFaceNormals ( size_t vertexSet, std::shared_ptr<DataStream>const& positionBuffer )  1 

OgreEntity.h
namespace Ogre
[+] Entity::buildSubEntityList ( std::shared_ptr<DataStream>& mesh, vector<SubEntity*>::type* sublist )  1 
[+] Entity::Entity [C1] ( String const& name, std::shared_ptr<DataStream>const& mesh )  1 
[+] Entity::Entity [C2] ( String const& name, std::shared_ptr<DataStream>const& mesh )  1 
[+] Entity::EntityShadowRenderable::EntityShadowRenderable [C1] ( Entity* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )  1 
[+] Entity::EntityShadowRenderable::EntityShadowRenderable [C2] ( Entity* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )  1 
[+] Entity::setMaterial ( std::shared_ptr<DataStream>const& material )  1 

OgreETCCodec.h
namespace Ogre
[+] ETCCodec::decode ( std::shared_ptr<DataStream>& stream ) const  1 
[+] ETCCodec::encode ( std::shared_ptr<DataStream>& input, std::shared_ptr<DataStream>& pData ) const  1 
[+] ETCCodec::encodeToFile ( std::shared_ptr<DataStream>& input, String const& outFileName, std::shared_ptr<DataStream>& pData ) const  1 

OgreFrustum.h
namespace Ogre
[+] Frustum::setCustomViewMatrix ( bool enable, Matrix4 const& viewMatrix )  1 
[+] Frustum::setMaterial ( std::shared_ptr<DataStream>const& mat )  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::addMicrocodeToCache ( String const& name, std::shared_ptr<DataStream>const& microcode )  1 
[+] GpuProgramManager::createMicrocode ( uint32 const size ) const  1 
[+] GpuProgramManager::getMicrocodeFromCache ( String const& name ) const  1 
[+] GpuProgramManager::isMicrocodeAvailableInCache ( String const& name ) const  1 
[+] GpuProgramManager::loadMicrocodeCache ( std::shared_ptr<DataStream> stream )  1 
[+] GpuProgramManager::removeMicrocodeFromCache ( String const& name )  1 
[+] GpuProgramManager::saveMicrocodeCache ( std::shared_ptr<DataStream> stream ) const  1 

OgreGpuProgramParams.h
namespace Ogre
[+] GpuNamedConstants::load ( std::shared_ptr<DataStream>& stream )  1 
[+] GpuNamedConstantsSerializer::exportNamedConstants ( struct GpuNamedConstants const* pConsts, std::shared_ptr<DataStream> stream, enum Serializer::Endian endianMode )  1 
[+] GpuNamedConstantsSerializer::importNamedConstants ( std::shared_ptr<DataStream>& stream, struct GpuNamedConstants* pDest )  1 
[+] GpuProgramParameters::_setLogicalIndexes ( std::shared_ptr<DataStream>const& floatIndexMap, std::shared_ptr<DataStream>const& doubleIndexMap, std::shared_ptr<DataStream>const& intIndexMap, std::shared_ptr<DataStream>const& uintIndexMap, std::shared_ptr<DataStream>const& boolIndexMap )  1 
[+] GpuProgramParameters::_setNamedConstants ( std::shared_ptr<DataStream>const& namedConstants )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Matrix4 const* pMatrix, size_t numEntries )  1 
[+] GpuProgramParameters::addSharedParameters ( std::shared_ptr<DataStream> sharedParams )  1 
[+] GpuSharedParametersUsage::GpuSharedParametersUsage [C1] ( std::shared_ptr<DataStream> sharedParams, GpuProgramParameters* params )  1 
[+] GpuSharedParametersUsage::GpuSharedParametersUsage [C2] ( std::shared_ptr<DataStream> sharedParams, GpuProgramParameters* params )  1 

OgreGpuProgramUsage.h
namespace Ogre
[+] GpuProgramUsage::getParameters ( )  2 
[+] GpuProgramUsage::setParameters ( std::shared_ptr<DataStream> params )  1 
[+] GpuProgramUsage::setProgram ( std::shared_ptr<DataStream>& prog )  1 

OgreHardwareBuffer.h
namespace Ogre
[+] HardwareBuffer::lock ( size_t p1, size_t p2, enum HardwareBuffer::LockOptions p3, enum HardwareBuffer::UploadOptions p4 )  1 

OgreHardwareBufferManager.h
namespace Ogre
[+] HardwareBufferManager::HardwareBufferManager [C1] ( HardwareBufferManagerBase* imp )  1 
[+] HardwareBufferManager::HardwareBufferManager [C2] ( HardwareBufferManagerBase* imp )  1 
[+] HardwareBufferManagerBase::_forceReleaseBufferCopies ( std::shared_ptr<DataStream>const& sourceBuffer )  1 
[+] HardwareBufferManagerBase::allocateVertexBufferCopy ( std::shared_ptr<DataStream>const& sourceBuffer, enum HardwareBufferManagerBase::BufferLicenseType licenseType, HardwareBufferLicensee* licensee, bool copyData )  1 
[+] HardwareBufferManagerBase::releaseVertexBufferCopy ( std::shared_ptr<DataStream>const& bufferCopy )  1 
[+] HardwareBufferManagerBase::touchVertexBufferCopy ( std::shared_ptr<DataStream>const& bufferCopy )  1 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] HardwarePixelBuffer::blit ( std::shared_ptr<DataStream>const& src )  1 
[+] HardwarePixelBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options, enum HardwareBuffer::UploadOptions uploadOpt )  1 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] VertexBufferBinding::setBinding ( unsigned short index, std::shared_ptr<DataStream>const& buffer )  1 

OgreImage.h
namespace Ogre
[+] Image::getFileExtFromMagic ( std::shared_ptr<DataStream> stream ) [static]  1 
[+] Image::load ( std::shared_ptr<DataStream>& stream, String const& type )  1 
[+] Image::loadRawData ( std::shared_ptr<DataStream>& stream, uint32 uWidth, uint32 uHeight, uint32 uDepth, enum PixelFormat eFormat, size_t numFaces, uint32 numMipMaps )  1 
[+] Image::loadTwoImagesAsRGBA ( std::shared_ptr<DataStream>& rgbStream, std::shared_ptr<DataStream>& alphaStream, enum PixelFormat fmt, String const& rgbType, String const& alphaType )  1 

OgreInstanceBatch.h
namespace Ogre
[+] InstanceBatch::_defragmentBatch ( bool optimizeCulling, vector<InstancedEntity*>::type& usedEntities, vector<Vector4>::type& usedParams )  1 
[+] InstanceBatch::defragmentBatchDoCull ( vector<InstancedEntity*>::type& usedEntities, vector<Vector4>::type& usedParams )  1 
[+] InstanceBatch::defragmentBatchNoCull ( vector<InstancedEntity*>::type& usedEntities, vector<Vector4>::type& usedParams )  1 
[+] InstanceBatch::getInstancedEntitiesInUse ( vector<InstancedEntity*>::type& outEntities, vector<Vector4>::type& outParams )  1 
[+] InstanceBatch::InstanceBatch [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 
[+] InstanceBatch::InstanceBatch [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 

OgreInstanceBatchHW.h
namespace Ogre
[+] InstanceBatchHW::InstanceBatchHW [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 
[+] InstanceBatchHW::InstanceBatchHW [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 

OgreInstanceBatchHW_VTF.h
namespace Ogre
[+] InstanceBatchHW_VTF::InstanceBatchHW_VTF [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 
[+] InstanceBatchHW_VTF::InstanceBatchHW_VTF [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 

OgreInstanceBatchShader.h
namespace Ogre
[+] InstanceBatchShader::InstanceBatchShader [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 
[+] InstanceBatchShader::InstanceBatchShader [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 

OgreInstanceBatchVTF.h
namespace Ogre
[+] BaseInstanceBatchVTF::BaseInstanceBatchVTF [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 
[+] BaseInstanceBatchVTF::BaseInstanceBatchVTF [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 
[+] BaseInstanceBatchVTF::cloneMaterial ( std::shared_ptr<DataStream>const& material )  1 
[+] BaseInstanceBatchVTF::setupMaterialToUseVTF ( enum TextureType textureType, std::shared_ptr<DataStream>& material ) const  1 
[+] InstanceBatchVTF::InstanceBatchVTF [C1] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 
[+] InstanceBatchVTF::InstanceBatchVTF [C2] ( InstanceManager* creator, std::shared_ptr<DataStream>& meshReference, std::shared_ptr<DataStream>const& material, size_t instancesPerBatch, vector<unsigned short>::type const* indexToBoneMap, String const& batchName )  1 

OgreIteratorWrapper.h
namespace Ogre
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator last )  2 
[+] MapIterator<std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > > >::MapIterator [C1] ( std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator start, std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator last )  2 
[+] MapIterator<std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > > >::MapIterator [C2] ( std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator start, std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator last )  2 
[+] MapIterator<std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > >::MapIterator [C1] ( std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator start, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator last )  2 
[+] MapIterator<std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > >::MapIterator [C2] ( std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator start, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator last )  2 
[+] MapIterator<std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > > >::MapIterator [C1] ( std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator start, std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator last )  2 
[+] MapIterator<std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > > >::MapIterator [C2] ( std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator start, std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator last )  2 

OgreKeyFrame.h
namespace Ogre
[+] VertexMorphKeyFrame::setVertexBuffer ( std::shared_ptr<DataStream>const& buf )  1 

OgreLight.h
namespace Ogre
[+] Light::setCustomShadowCameraSetup ( std::shared_ptr<DataStream>const& customShadowSetup )  1 

OgreManualObject.h
namespace Ogre
[+] ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C1] ( ManualObject* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )  1 
[+] ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C2] ( ManualObject* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )  1 

OgreMaterial.h
namespace Ogre
[+] Material::copyDetailsTo ( std::shared_ptr<DataStream>& mat ) const  1 

OgreMaterialSerializer.h
namespace Ogre
[+] MaterialSerializer::exportMaterial ( std::shared_ptr<DataStream>const& pMat, String const& fileName, bool exportDefaults, bool const includeProgDef, String const& programFilename, String const& materialName )  1 
[+] MaterialSerializer::fireGpuProgramRefEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, String const& attrib, std::shared_ptr<DataStream>const& program, std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams )  1 
[+] MaterialSerializer::queueForExport ( std::shared_ptr<DataStream>const& pMat, bool clearQueued, bool exportDefaults, String const& materialName )  1 
[+] MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, bool isDouble, bool isInt, bool isUnsignedInt, size_t physicalIndex, size_t physicalSize, std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )  1 
[+] MaterialSerializer::writeGPUProgramParameters ( std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )  1 
[+] MaterialSerializer::writeGpuProgramRef ( String const& attrib, std::shared_ptr<DataStream>const& program, std::shared_ptr<DataStream>const& params )  1 
[+] MaterialSerializer::writeLowLevelGpuProgramParameters ( std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )  1 
[+] MaterialSerializer::writeMaterial ( std::shared_ptr<DataStream>const& pMat, String const& materialName )  1 
[+] MaterialSerializer::writeNamedGpuProgramParameters ( std::shared_ptr<DataStream>const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )  1 

OgreMath.h
namespace Ogre
[+] Math::intersects ( Plane const& plane, AxisAlignedBox const& box ) [static]  1 
[+] Math::intersects ( Ray const& ray, Plane const& plane ) [static]  1 
[+] Math::intersects ( Ray const& ray, Sphere const& sphere, bool discardInside ) [static]  1 
[+] Math::intersects ( Sphere const& sphere, Plane const& plane ) [static]  1 
[+] Math::makeViewMatrix ( Vector3 const& position, Quaternion const& orientation, Matrix4 const* reflectMatrix ) [static]  1 

OgreMesh.h
namespace Ogre
[+] Mesh::_notifySkeleton ( std::shared_ptr<DataStream>& pSkel )  1 
[+] Mesh::softwareVertexMorph ( Real t, std::shared_ptr<DataStream>const& b1, std::shared_ptr<DataStream>const& b2, VertexData* targetVertexData ) [static]  1 
[+] Mesh::softwareVertexPoseBlend ( Real weight, map<unsigned long, Vector3, std::less<unsigned long> >::type const& vertexOffsetMap, map<unsigned long, Vector3, std::less<unsigned long> >::type const& normalsMap, VertexData* targetVertexData ) [static]  1 

OgreMeshSerializer.h
namespace Ogre
[+] MeshSerializer::exportMesh ( Mesh const* pMesh, std::shared_ptr<DataStream> stream, enum MeshVersion version, enum Serializer::Endian endianMode )  1 
[+] MeshSerializer::exportMesh ( Mesh const* pMesh, std::shared_ptr<DataStream> stream, enum Serializer::Endian endianMode )  1 

OgreOptimisedUtil.h
namespace Ogre
[+] OptimisedUtil::concatenateAffineMatrices ( Matrix4 const& p1, Matrix4 const* p2, Matrix4* p3, size_t p4 )  1 
[+] OptimisedUtil::softwareVertexSkinning ( float const* p1, float* p2, float const* p3, float* p4, float const* p5, unsigned char const* p6, Matrix4 const*const* p7, size_t p8, size_t p9, size_t p10, size_t p11, size_t p12, size_t p13, size_t p14, size_t p15 )  1 

OgrePass.h
namespace Ogre
[+] Pass::getGpuProgram ( enum GpuProgramType programType ) const  2 
[+] Pass::setComputeProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setFragmentProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setGeometryProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setShadowCasterFragmentProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setShadowCasterVertexProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setShadowReceiverFragmentProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setShadowReceiverVertexProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setTessellationDomainProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setTessellationHullProgramParameters ( std::shared_ptr<DataStream> params )  1 
[+] Pass::setVertexProgramParameters ( std::shared_ptr<DataStream> params )  1 

OgrePatchSurface.h
namespace Ogre
[+] PatchSurface::build ( std::shared_ptr<DataStream> destVertexBuffer, size_t vertexStart, std::shared_ptr<DataStream> destIndexBuffer, size_t indexStart )  1 

OgrePolygon.h
namespace Ogre
[+] Polygon::storeEdges ( multimap<Vector3, Vector3, std::less<Vector3> >::type* edgeMap ) const  1 

OgrePredefinedControllers.h
namespace Ogre
[+] FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C1] ( std::shared_ptr<DataStream> params, size_t index )  1 
[+] FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C2] ( std::shared_ptr<DataStream> params, size_t index )  1 

OgreQuaternion.h
namespace Ogre
[+] operator* ( Real fScalar, Quaternion const& rkQ )  1 
[+] Quaternion::operator* ( Real fScalar ) const  1 

OgreRenderQueueSortingGrouping.h
namespace Ogre
[+] QueuedRenderableVisitor::visit ( Pass const* p1 )  1 
[+] QueuedRenderableVisitor::visit ( Renderable* p1 )  1 

OgreRenderSystem.h
namespace Ogre
[+] RenderSystem::_setTexture ( size_t unit, bool enabled, String const& texname )  1 
[+] RenderSystem::_setTexture ( size_t p1, bool p2, std::shared_ptr<DataStream>const& p3 )  1 
[+] RenderSystem::_setTextureAddressingMode ( size_t p1, struct TextureUnitState::UVWAddressingMode const& p2 )  1 
[+] RenderSystem::_setVertexTexture ( size_t unit, std::shared_ptr<DataStream>const& tex )  1 
[+] RenderSystem::bindGpuProgramParameters ( enum GpuProgramType p1, std::shared_ptr<DataStream> p2, uint16 p3 )  1 
[+] RenderSystem::setGlobalInstanceVertexBuffer ( std::shared_ptr<DataStream>const& val )  1 

OgreRenderSystemCapabilitiesSerializer.h
namespace Ogre
[+] RenderSystemCapabilitiesSerializer::parseScript ( std::shared_ptr<DataStream>& stream )  1 

OgreResourceGroupManager.h
namespace Ogre
[+] ResourceGroupListener::resourceCreated ( std::shared_ptr<DataStream>const& p1 )  1 
[+] ResourceGroupListener::resourceLoadStarted ( std::shared_ptr<DataStream>const& p1 )  1 
[+] ResourceGroupListener::resourcePrepareStarted ( std::shared_ptr<DataStream>const& p1 )  1 
[+] ResourceGroupListener::resourceRemove ( std::shared_ptr<DataStream>const& p1 )  1 
[+] ResourceGroupManager::_notifyResourceRemoved ( std::shared_ptr<DataStream>const& res ) const  1 
[+] ResourceGroupManager::addCreatedResource ( std::shared_ptr<DataStream>& res, struct ResourceGroupManager::ResourceGroup& grp ) const  1 
[+] ResourceGroupManager::fireResourceCreated ( std::shared_ptr<DataStream>const& resource ) const  1 
[+] ResourceGroupManager::fireResourceLoadStarted ( std::shared_ptr<DataStream>const& resource ) const  1 
[+] ResourceGroupManager::fireResourcePrepareStarted ( std::shared_ptr<DataStream>const& resource ) const  1 
[+] ResourceGroupManager::fireResourceRemove ( std::shared_ptr<DataStream>const& resource ) const  1 
[+] ResourceLoadingListener::resourceStreamOpened ( String const& p1, String const& p2, Resource* p3, std::shared_ptr<DataStream>& p4 )  1 

OgreRibbonTrail.h
namespace Ogre
[+] RibbonTrail::removeNode ( Node* n )  1 

OgreRoot.h
namespace Ogre
[+] Root::openFileStream ( String const& filename, String const& groupName, String const& locationPattern ) [static]  1 

OgreSceneManager.h
namespace Ogre
[+] SceneManager::createEntity ( std::shared_ptr<DataStream>const& pMesh )  1 
[+] SceneManager::createEntity ( String const& entityName, std::shared_ptr<DataStream>const& pMesh )  1 
[+] SceneManager::getSceneNode ( String const& name ) const  1 
[+] SceneManager::manualRender ( Renderable* rend, Pass const* pass, Viewport* vp, Matrix4 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList )  1 
[+] SceneManager::manualRender ( RenderOperation* rend, Pass* pass, Viewport* vp, Matrix4 const& worldMatrix, Matrix4 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame )  1 
[+] SceneManager::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList )  1 
[+] SceneManager::SceneMgrQueuedRenderableVisitor::visit ( Pass const* p )  1 
[+] SceneManager::SceneMgrQueuedRenderableVisitor::visit ( Renderable* r )  1 
[+] SceneManager::setShadowCameraSetup ( std::shared_ptr<DataStream>const& shadowSetup )  1 
[+] SceneManager::setViewMatrix ( Matrix4 const& m )  1 
[+] SceneManager::setWorldGeometry ( std::shared_ptr<DataStream>& stream, String const& typeName )  1 
[+] SceneManager::useLights ( LightList const& lights, unsigned short limit )  1 

OgreScriptCompiler.h
namespace Ogre
[+] ScriptCompiler::_compile ( std::shared_ptr<DataStream> nodes, String const& group, bool doImports, bool doObjects, bool doVariables )  1 
[+] ScriptCompiler::AbstractTreeBuilder::visit ( ScriptCompiler::AbstractTreeBuilder* visitor, list<std::shared_ptr<ConcreteNode> >::type const& nodes ) [static]  1 
[+] ScriptCompiler::compile ( std::shared_ptr<DataStream>const& nodes, String const& group )  1 
[+] ScriptCompilerListener::postConversion ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& nodes )  1 
[+] ScriptCompilerListener::preConversion ( ScriptCompiler* compiler, std::shared_ptr<DataStream> nodes )  1 
[+] ScriptCompilerManager::getTranslator ( std::shared_ptr<DataStream>const& node )  1 

OgreScriptTranslator.h
namespace Ogre
[+] ScriptTranslator::getBoolean ( std::shared_ptr<DataStream>const& node, bool* result ) [static]  1 
[+] ScriptTranslator::getBooleans ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, uint* vals, int count ) [static]  1 
[+] ScriptTranslator::getColour ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, ColourValue* result, int maxEntries ) [static]  1 
[+] ScriptTranslator::getCompareFunction ( std::shared_ptr<DataStream>const& node, enum CompareFunction* func ) [static]  1 
[+] ScriptTranslator::getConstantType ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, enum GpuConstantType* op ) [static]  1 
[+] ScriptTranslator::getDouble ( std::shared_ptr<DataStream>const& node, double* result ) [static]  1 
[+] ScriptTranslator::getDoubles ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, double* vals, int count ) [static]  1 
[+] ScriptTranslator::getFloat ( std::shared_ptr<DataStream>const& node, float* result ) [static]  1 
[+] ScriptTranslator::getFloats ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, float* vals, int count ) [static]  1 
[+] ScriptTranslator::getInt ( std::shared_ptr<DataStream>const& node, int* result ) [static]  1 
[+] ScriptTranslator::getInts ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, int* vals, int count ) [static]  1 
[+] ScriptTranslator::getMatrix4 ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, Matrix4* m ) [static]  1 
[+] ScriptTranslator::getNodeAt ( list<std::shared_ptr<AbstractNode> >::type const& nodes, int index ) [static]  1 
[+] ScriptTranslator::getSceneBlendFactor ( std::shared_ptr<DataStream>const& node, enum SceneBlendFactor* sbf ) [static]  1 
[+] ScriptTranslator::getStencilOp ( std::shared_ptr<DataStream>const& node, enum StencilOperation* op ) [static]  1 
[+] ScriptTranslator::getString ( std::shared_ptr<DataStream>const& node, String* result ) [static]  1 
[+] ScriptTranslator::getUInt ( std::shared_ptr<DataStream>const& node, uint* result ) [static]  1 
[+] ScriptTranslator::getUInts ( std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator i, std::__cxx11::list<std::shared_ptr<AbstractNode>, std::allocator<std::shared_ptr<AbstractNode> > >::const_iterator end, uint* vals, int count ) [static]  1 
[+] ScriptTranslator::processNode ( ScriptCompiler* compiler, std::shared_ptr<DataStream>const& node ) [static]  1 
[+] ScriptTranslator::translate ( ScriptCompiler* p1, std::shared_ptr<DataStream>const& p2 )  1 
[+] ScriptTranslatorManager::getTranslator ( std::shared_ptr<DataStream>const& p1 )  1 

OgreSerializer.h
namespace Ogre
[+] Serializer::backpedalChunkHeader ( std::shared_ptr<DataStream>& stream )  1 
[+] Serializer::determineEndianness ( std::shared_ptr<DataStream>& stream )  1 
[+] Serializer::popInnerChunk ( std::shared_ptr<DataStream>const& stream )  1 
[+] Serializer::pushInnerChunk ( std::shared_ptr<DataStream>const& stream )  1 
[+] Serializer::readChunk ( std::shared_ptr<DataStream>& stream )  1 
[+] Serializer::readFileHeader ( std::shared_ptr<DataStream>& stream )  1 
[+] Serializer::readFloats ( std::shared_ptr<DataStream>& stream, double* pDest, size_t count )  1 
[+] Serializer::readObject ( std::shared_ptr<DataStream>& stream, Quaternion& pDest )  1 
[+] Serializer::readObject ( std::shared_ptr<DataStream>& stream, Vector3& pDest )  1 
[+] Serializer::readString ( std::shared_ptr<DataStream>& stream, size_t numChars )  1 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] FocusedShadowCameraSetup::calculateShadowMappingMatrix ( SceneManager const& sm, Camera const& cam, Light const& light, Matrix4* out_view, Matrix4* out_proj, Camera* out_cam ) const  1 
[+] FocusedShadowCameraSetup::FocusedShadowCameraSetup [C1] ( )  1 
[+] FocusedShadowCameraSetup::FocusedShadowCameraSetup [C2] ( )  1 
[+] FocusedShadowCameraSetup::getNearCameraPoint_ws ( Matrix4 const& viewMatrix, FocusedShadowCameraSetup::PointListBody const& bodyLVS ) const  1 

OgreShadowCameraSetupLiSPSM.h
namespace Ogre
[+] LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup [C1] ( )  1 
[+] LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup [C2] ( )  1 

OgreShadowCameraSetupPlaneOptimal.h
namespace Ogre
[+] PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup [C1] ( MovablePlane* plane )  1 
[+] PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup [C2] ( MovablePlane* plane )  1 

OgreShadowTextureManager.h
namespace Ogre
[+] ShadowTextureManager::getShadowTextures ( vector<ShadowTextureConfig>::type const& configList, vector<std::shared_ptr<Texture> >::type& listToPopulate )  1 

OgreSimpleRenderable.h
namespace Ogre
[+] SimpleRenderable::setMaterial ( String const& matName )  1 
[+] SimpleRenderable::setTransform ( Matrix4 const& xform )  1 

OgreSkeleton.h
namespace Ogre
[+] Skeleton::_getBoneMatrices ( Matrix4* pMatrices )  1 

OgreSkeletonInstance.h
namespace Ogre
[+] SkeletonInstance::SkeletonInstance [C1] ( std::shared_ptr<DataStream>const& masterCopy )  1 
[+] SkeletonInstance::SkeletonInstance [C2] ( std::shared_ptr<DataStream>const& masterCopy )  1 

OgreSkeletonSerializer.h
namespace Ogre
[+] SkeletonSerializer::exportSkeleton ( Skeleton const* pSkeleton, std::shared_ptr<DataStream> stream, enum SkeletonVersion ver, enum Serializer::Endian endianMode )  1 
[+] SkeletonSerializer::readAnimation ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readAnimationTrack ( std::shared_ptr<DataStream>& stream, Animation* anim, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readBone ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readBoneParent ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readKeyFrame ( std::shared_ptr<DataStream>& stream, NodeAnimationTrack* track, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readSkeletonAnimationLink ( std::shared_ptr<DataStream>& stream, Skeleton* pSkel )  1 

OgreStaticGeometry.h
namespace Ogre
[+] StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C1] ( StaticGeometry::LODBucket* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )  1 
[+] StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C2] ( StaticGeometry::LODBucket* parent, std::shared_ptr<DataStream>* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )  1 
[+] StaticGeometry::LODBucket::updateShadowRenderables ( enum ShadowTechnique shadowTechnique, Vector4 const& lightPos, std::shared_ptr<DataStream>* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )  1 

OgreStreamSerialiser.h
namespace Ogre
[+] StreamSerialiser::makeIdentifier ( String const& code ) [static]  1 
[+] StreamSerialiser::StreamSerialiser [C1] ( std::shared_ptr<DataStream>const& stream, enum StreamSerialiser::Endian endianMode, bool autoHeader, enum StreamSerialiser::RealStorageFormat realFormat )  1 
[+] StreamSerialiser::StreamSerialiser [C2] ( std::shared_ptr<DataStream>const& stream, enum StreamSerialiser::Endian endianMode, bool autoHeader, enum StreamSerialiser::RealStorageFormat realFormat )  1 

OgreTechnique.h
namespace Ogre
[+] Technique::getPass ( unsigned short index )  1 
[+] Technique::setShadowCasterMaterial ( std::shared_ptr<DataStream> val )  1 
[+] Technique::setShadowReceiverMaterial ( std::shared_ptr<DataStream> val )  1 

OgreTexture.h
namespace Ogre
[+] Texture::loadRawData ( std::shared_ptr<DataStream>& stream, ushort uWidth, ushort uHeight, enum PixelFormat eFormat )  1 

OgreTextureUnitState.h
namespace Ogre
[+] TextureUnitState::_setTexturePtr ( std::shared_ptr<DataStream>const& texptr )  1 
[+] TextureUnitState::_setTexturePtr ( std::shared_ptr<DataStream>const& texptr, size_t frame )  1 
[+] TextureUnitState::setAnimatedTextureName ( String const& name, unsigned int numFrames, Real duration )  1 
[+] TextureUnitState::setAnimatedTextureName ( String const*const names, unsigned int numFrames, Real duration )  1 
[+] TextureUnitState::setCubicTexture ( std::shared_ptr<DataStream>const*const texPtrs, bool forUVW )  1 
[+] TextureUnitState::setTexture ( std::shared_ptr<DataStream>const& texPtr )  1 

OgreUserObjectBindings.h
namespace Ogre
[+] UserObjectBindings::Attributes::Attributes [C1] ( UserObjectBindings::Attributes const& other )  1 
[+] UserObjectBindings::Attributes::Attributes [C2] ( UserObjectBindings::Attributes const& other )  1 
[+] UserObjectBindings::clear ( ) const  1 

OgreVertexIndexData.h
namespace Ogre
[+] VertexCacheProfiler::profile ( std::shared_ptr<DataStream>const& indexBuffer )  1 

to the top

Problems with Data Types, Low Severity  519 


OgreAnimation.h
namespace Ogre
[+] class Animation  2 
[+] typedef Animation::NodeTrackList  1 
[+] typedef Animation::NumericTrackList  1 
[+] typedef Animation::TrackHandleList  1 
[+] typedef Animation::VertexTrackList  1 

OgreAnimationState.h
namespace Ogre
[+] class AnimationState  2 
[+] class AnimationStateSet  2 
[+] typedef AnimationState::BoneBlendMask  1 

OgreAnimationTrack.h
namespace Ogre
[+] class AnimationTrack  2 

OgreArchive.h
namespace Ogre
[+] class Archive  2 

OgreArchiveFactory.h
namespace Ogre
[+] class ArchiveFactory  2 

OgreArchiveManager.h
namespace Ogre
[+] class ArchiveManager  2 
[+] typedef ArchiveManager::ArchiveMapIterator  1 

OgreAutoParamDataSource.h
namespace Ogre
[+] class AutoParamDataSource  19 

OgreAxisAlignedBox.h
namespace Ogre
[+] class AxisAlignedBox  2 

OgreBillboard.h
namespace Ogre
[+] class Billboard  4 

OgreBillboardChain.h
namespace Ogre
[+] class BillboardChain  3 
[+] class BillboardChain::Element  1 

OgreBillboardSet.h
namespace Ogre
[+] class BillboardSet  9 
[+] struct BillboardSet::SortByDirectionFunctor  1 
[+] struct BillboardSet::SortByDistanceFunctor  1 

OgreBone.h
namespace Ogre
[+] class Bone  2 

OgreCamera.h
namespace Ogre
[+] class Camera  6 

OgreCodec.h
namespace Ogre
[+] class Codec  2 
[+] class Codec::CodecData  2 

OgreCommon.h
namespace Ogre
[+] typedef AliasTextureNamePairList  1 
[+] typedef BinaryOptionList  1 
[+] typedef NameValuePairList  1 
[+] typedef RenderWindowDescriptionList  1 
[+] typedef RenderWindowList  1 
[+] typedef UnaryOptionList  1 

OgreCompositionPass.h
namespace Ogre
[+] class CompositionPass  2 

OgreCompositionTargetPass.h
namespace Ogre
[+] class CompositionTargetPass  2 

OgreCompositionTechnique.h
namespace Ogre
[+] class CompositionTechnique  2 
[+] class CompositionTechnique::TextureDefinition  2 

OgreCompositorChain.h
namespace Ogre
[+] class CompositorChain  2 

OgreCompositorInstance.h
namespace Ogre
[+] class CompositorInstance  2 
[+] class CompositorInstance::RenderSystemOperation  2 
[+] typedef CompositorInstance::CompiledState  1 

OgreConfigDialog.h
namespace Ogre
[+] class ConfigDialog  2 

OgreConfigFile.h
namespace Ogre
[+] class ConfigFile  2 
[+] typedef ConfigFile::SectionIterator  1 
[+] typedef ConfigFile::SettingsIterator  1 
[+] typedef ConfigFile::SettingsMultiMap  1 

OgreController.h
namespace Ogre
[+] class Controller<float>  3 

OgreControllerManager.h
namespace Ogre
[+] class ControllerManager  2 
[+] typedef ControllerFunctionRealPtr  1 
[+] typedef ControllerValueRealPtr  1 

OgreDataStream.h
namespace Ogre
[+] class DataStream  2 

OgreDeflate.h
namespace Ogre
[+] class DeflateStream  1 

OgreDepthBuffer.h
namespace Ogre
[+] class DepthBuffer  2 

OgreDynLib.h
namespace Ogre
[+] class DynLib  2 

OgreDynLibManager.h
namespace Ogre
[+] class DynLibManager  2 

OgreEdgeListBuilder.h
namespace Ogre
[+] class EdgeData  2 
[+] struct EdgeListBuilder::CommonVertex  1 

OgreEntity.h
namespace Ogre
[+] class Entity  6 
[+] typedef Entity::ChildObjectListIterator  1 
[+] typedef Entity::EntitySet  1 

OgreException.h
namespace Ogre
[+] class Exception  2 

OgreExternalTextureSourceManager.h
namespace Ogre
[+] class ExternalTextureSourceManager  2 

OgreFrustum.h
namespace Ogre
[+] class Frustum  5 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  1 

OgreGpuProgramManager.h
namespace Ogre
[+] class GpuProgramManager  2 
[+] typedef GpuProgramManager::SharedParametersMap  1 
[+] typedef GpuProgramManager::SyntaxCodes  1 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters  2 
[+] class GpuSharedParameters  2 
[+] class GpuSharedParametersUsage  2 
[+] struct GpuNamedConstants  2 
[+] typedef GpuProgramParameters::GpuSharedParamUsageList  1 

OgreGpuProgramUsage.h
namespace Ogre
[+] class GpuProgramUsage  2 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  3 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  2 
[+] class TempBlendedBufferInfo  2 

OgreHardwareOcclusionQuery.h
namespace Ogre
[+] class HardwareOcclusionQuery  2 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class VertexBufferBinding  2 
[+] class VertexDeclaration  2 
[+] class VertexElement  2 
[+] typedef VertexBufferBinding::BindingIndexMap  1 
[+] typedef VertexBufferBinding::VertexBufferBindingMap  1 
[+] typedef VertexDeclaration::VertexElementList  1 

OgreHighLevelGpuProgramManager.h
namespace Ogre
[+] class HighLevelGpuProgramFactory  2 
[+] class HighLevelGpuProgramManager  2 

OgreImage.h
namespace Ogre
[+] class Image  2 
[+] typedef ConstImagePtrList  1 

OgreInstanceBatchVTF.h
namespace Ogre
[+] typedef BaseInstanceBatchVTF::HWBoneIdxVec  1 
[+] typedef BaseInstanceBatchVTF::HWBoneWgtVec  1 

OgreInstancedEntity.h
namespace Ogre
[+] class InstancedEntity  6 

OgreInstanceManager.h
namespace Ogre
[+] class InstanceManager  2 

OgreKeyFrame.h
namespace Ogre
[+] class KeyFrame  2 
[+] class TransformKeyFrame  2 

OgreLight.h
namespace Ogre
[+] class Light  5 

OgreLodStrategy.h
namespace Ogre
[+] class LodStrategy  2 

OgreLodStrategyManager.h
namespace Ogre
[+] class LodStrategyManager  2 

OgreLog.h
namespace Ogre
[+] class Log  2 

OgreLogManager.h
namespace Ogre
[+] class LogManager  2 

OgreManualObject.h
namespace Ogre
[+] class ManualObject::ManualObjectSection  2 
[+] struct ManualObject::TempVertex  4 

OgreMaterial.h
namespace Ogre
[+] typedef Material::LodValueList  1 

OgreMaterialSerializer.h
namespace Ogre
[+] class MaterialSerializer  2 

OgreMatrix4.h
namespace Ogre
[+] class Matrix4  1 

OgreMesh.h
namespace Ogre
[+] typedef Mesh::BoneAssignmentIterator  1 
[+] typedef Mesh::IndexMap  1 
[+] typedef Mesh::LodValueList  1 
[+] typedef Mesh::MeshLodUsageList  1 
[+] typedef Mesh::VertexBoneAssignmentList  1 

OgreMeshManager.h
namespace Ogre
[+] struct MeshManager::MeshBuildParams  1 

OgreMovableObject.h
namespace Ogre
[+] class MovableObject  2 
[+] class MovableObjectFactory  2 

OgreMovablePlane.h
namespace Ogre
[+] class MovablePlane  1 

OgreNode.h
namespace Ogre
[+] class Node  10 
[+] class Node::DebugRenderable  2 

OgreParticle.h
namespace Ogre
[+] class Particle  4 

OgreParticleAffector.h
namespace Ogre
[+] class ParticleAffector  2 

OgreParticleAffectorFactory.h
namespace Ogre
[+] class ParticleAffectorFactory  1 

OgreParticleEmitter.h
namespace Ogre
[+] class ParticleEmitter  4 

OgreParticleEmitterFactory.h
namespace Ogre
[+] class ParticleEmitterFactory  1 

OgreParticleIterator.h
namespace Ogre
[+] class ParticleIterator  3 

OgreParticleSystem.h
namespace Ogre
[+] struct ParticleSystem::SortByDirectionFunctor  1 
[+] struct ParticleSystem::SortByDistanceFunctor  1 

OgreParticleSystemManager.h
namespace Ogre
[+] class ParticleSystemManager  2 
[+] typedef ParticleSystemManager::ParticleAffectorFactoryIterator  1 
[+] typedef ParticleSystemManager::ParticleEmitterFactoryIterator  1 
[+] typedef ParticleSystemManager::ParticleRendererFactoryIterator  1 

OgreParticleSystemRenderer.h
namespace Ogre
[+] class ParticleSystemRenderer  2 
[+] class ParticleSystemRendererFactory  2 

OgrePass.h
namespace Ogre
[+] class Pass  9 
[+] typedef IlluminationPassList  1 

OgrePatchSurface.h
namespace Ogre
[+] class PatchSurface  3 

OgrePixelFormat.h
namespace Ogre
[+] class PixelBox  3 

OgrePlane.h
namespace Ogre
[+] class Plane  1 
[+] typedef PlaneList  1 

OgrePlaneBoundedVolume.h
namespace Ogre
[+] typedef PlaneBoundedVolumeList  1 

OgrePlugin.h
namespace Ogre
[+] class Plugin  2 

OgrePolygon.h
namespace Ogre
[+] class Polygon  1 

OgrePose.h
namespace Ogre
[+] class Pose  2 
[+] typedef PoseList  1 

OgrePOSIXTimerImp.h
namespace Ogre
[+] class Timer  2 

OgrePrerequisites.h
namespace Ogre
[+] typedef AnimableValuePtr  1 
[+] typedef GpuProgramPtr  1 
[+] typedef HardwareVertexBufferSharedPtr  1 
[+] typedef HighLevelGpuProgramPtr  1 
[+] typedef MaterialPtr  1 
[+] typedef ShadowCameraSetupPtr  1 
[+] typedef TexturePtr  1 

OgreProfiler.h
namespace Ogre
[+] class Profile  2 
[+] class ProfileInstance  2 
[+] class Profiler  2 

OgreRadixSort.h
namespace Ogre
[+] typedef RadixSort<std::vector<RenderablePass>, RenderablePass, float>::SortVector  1 
[+] typedef RadixSort<std::vector<RenderablePass>, RenderablePass, unsigned int>::SortVector  1 

OgreRay.h
namespace Ogre
[+] class Ray  2 

OgreRenderQueue.h
namespace Ogre
[+] class RenderQueue  2 

OgreRenderQueueInvocation.h
namespace Ogre
[+] class RenderQueueInvocation  2 
[+] class RenderQueueInvocationSequence  2 

OgreRenderQueueSortingGrouping.h
namespace Ogre
[+] class QueuedRenderableCollection  2 
[+] class RenderPriorityGroup  2 
[+] class RenderQueueGroup  2 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  4 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] class RenderSystemCapabilities  2 

OgreRenderSystemCapabilitiesManager.h
namespace Ogre
[+] class RenderSystemCapabilitiesManager  2 

OgreRenderSystemCapabilitiesSerializer.h
namespace Ogre
[+] class RenderSystemCapabilitiesSerializer  2 
[+] typedef RenderSystemCapabilitiesSerializer::CapabilitiesLinesList  1 

OgreRenderTarget.h
namespace Ogre
[+] class RenderTarget  2 

OgreRenderToVertexBuffer.h
namespace Ogre
[+] class RenderToVertexBuffer  1 

OgreResource.h
namespace Ogre
[+] class Resource  2 

OgreResourceBackgroundQueue.h
namespace Ogre
[+] class ResourceBackgroundQueue  2 

OgreResourceGroupManager.h
namespace Ogre
[+] class ResourceGroupManager  2 
[+] typedef ResourceGroupManager::LocationList  1 

OgreResourceManager.h
namespace Ogre
[+] class ResourceManager  2 
[+] class ResourceManager::ResourcePool  2 

OgreRoot.h
namespace Ogre
[+] class Root  36 
[+] typedef RenderSystemList  1 
[+] typedef Root::EventTimesQueue  1 

OgreRotationalSpline.h
namespace Ogre
[+] class RotationalSpline  2 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  12 
[+] class SceneManagerFactory  2 
[+] struct SceneManager::LightInfo  1 
[+] struct ViewPoint  1 
[+] typedef SceneManager::ShadowCasterList  1 

OgreSceneManagerEnumerator.h
namespace Ogre
[+] class SceneManagerEnumerator  2 
[+] typedef SceneManagerEnumerator::Instances  1 
[+] typedef SceneManagerEnumerator::MetaDataList  1 

OgreSceneNode.h
namespace Ogre
[+] class SceneNode  5 

OgreSceneQuery.h
namespace Ogre
[+] class SceneQuery  3 
[+] struct IntersectionSceneQueryResult  2 
[+] struct SceneQuery::WorldFragment  2 
[+] struct SceneQueryResult  2 
[+] typedef RaySceneQueryResult  1 

OgreScriptCompiler.h
namespace Ogre
[+] class AbstractNode  2 
[+] class ObjectAbstractNode  1 
[+] class ScriptCompiler  2 
[+] class ScriptCompilerManager  2 
[+] typedef AbstractNodeListPtr  1 

OgreScriptTranslator.h
namespace Ogre
[+] class ScriptTranslator  2 
[+] class ScriptTranslatorManager  2 

OgreSerializer.h
namespace Ogre
[+] class Serializer  2 

OgreShadowCameraSetup.h
namespace Ogre
[+] class ShadowCameraSetup  2 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] class FocusedShadowCameraSetup  2 

OgreShadowCameraSetupPSSM.h
namespace Ogre
[+] typedef PSSMShadowCameraSetup::SplitPointList  1 

OgreShadowCaster.h
namespace Ogre
[+] class ShadowRenderable  2 

OgreShadowTextureManager.h
namespace Ogre
[+] class ShadowTextureManager  2 

OgreSimpleRenderable.h
namespace Ogre
[+] class SimpleRenderable  1 

OgreSimpleSpline.h
namespace Ogre
[+] class SimpleSpline  2 

OgreSkeleton.h
namespace Ogre
[+] typedef Skeleton::BoneHandleMap  1 
[+] typedef Skeleton::BoneList  1 

OgreSphere.h
namespace Ogre
[+] class Sphere  1 

OgreStaticGeometry.h
namespace Ogre
[+] class StaticGeometry  5 
[+] class StaticGeometry::GeometryBucket  2 
[+] class StaticGeometry::LODBucket  2 
[+] class StaticGeometry::MaterialBucket  2 
[+] class StaticGeometry::Region  1 
[+] struct StaticGeometry::QueuedGeometry  2 
[+] struct StaticGeometry::QueuedSubMesh  2 
[+] typedef StaticGeometry::LODBucket::MaterialIterator  1 
[+] typedef StaticGeometry::RegionIterator  1 
[+] typedef StaticGeometry::SubMeshLodGeometryLinkList  1 

OgreStreamSerialiser.h
namespace Ogre
[+] class StreamSerialiser  2 
[+] struct StreamSerialiser::Chunk  2 

OgreStringInterface.h
namespace Ogre
[+] typedef ParameterList  1 

OgreStringVector.h
namespace Ogre
[+] typedef StringVector  1 

OgreSubEntity.h
namespace Ogre
[+] class SubEntity  5 

OgreSubMesh.h
namespace Ogre
[+] class SubMesh  3 

OgreTangentSpaceCalc.h
namespace Ogre
[+] struct TangentSpaceCalc::VertexInfo  5 
[+] typedef TangentSpaceCalc::VertexSplits  1 

OgreTechnique.h
namespace Ogre
[+] class Technique  2 

OgreTexture.h
namespace Ogre
[+] class Texture  3 

OgreTextureManager.h
namespace Ogre
[+] class TextureManager  2 

OgreTextureUnitState.h
namespace Ogre
[+] class TextureUnitState  4 
[+] typedef TextureUnitState::EffectMap  1 

OgreUserObjectBindings.h
namespace Ogre
[+] class UserObjectBindings  2 
[+] class UserObjectBindings::Attributes  1 

OgreVector2.h
namespace Ogre
[+] class Vector2  1 

OgreVector3.h
namespace Ogre
[+] class Vector3  1 

OgreVector4.h
namespace Ogre
[+] class Vector4  1 

OgreVertexIndexData.h
namespace Ogre
[+] class IndexData  2 
[+] class VertexData  2 
[+] typedef BufferUsageList  1 

OgreViewport.h
namespace Ogre
[+] class Viewport  2 

OgreWorkQueue.h
namespace Ogre
[+] class WorkQueue  2 
[+] class WorkQueue::Request  2 
[+] struct WorkQueue::Response  2 

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Problems with Symbols, Low Severity  151 


OgreAnimationTrack.h
namespace Ogre
[+] AnimationTrack::_buildKeyFrameIndexMap ( vector<float>::type const& keyFrameTimes )  1 
[+] AnimationTrack::_collectKeyFrameTimes ( vector<float>::type& keyFrameTimes )  1 

OgreAutoParamDataSource.h
namespace Ogre
[+] AutoParamDataSource::getCameraPosition ( ) const  1 
[+] AutoParamDataSource::getCameraPositionObjectSpace ( ) const  1 
[+] AutoParamDataSource::getFogParams ( ) const  1 
[+] AutoParamDataSource::getInverseTextureSize ( size_t index ) const  1 
[+] AutoParamDataSource::getInverseViewMatrix ( ) const  1 
[+] AutoParamDataSource::getInverseWorldMatrix ( ) const  1 
[+] AutoParamDataSource::getInverseWorldViewMatrix ( ) const  1 
[+] AutoParamDataSource::getLightAs4DVector ( size_t index ) const  1 
[+] AutoParamDataSource::getLightAttenuation ( size_t index ) const  1 
[+] AutoParamDataSource::getLightDirection ( size_t index ) const  1 
[+] AutoParamDataSource::getLightPosition ( size_t index ) const  1 
[+] AutoParamDataSource::getLodCameraPosition ( ) const  1 
[+] AutoParamDataSource::getLodCameraPositionObjectSpace ( ) const  1 
[+] AutoParamDataSource::getPackedTextureSize ( size_t index ) const  1 
[+] AutoParamDataSource::getPointParams ( ) const  1 
[+] AutoParamDataSource::getSceneDepthRange ( ) const  1 
[+] AutoParamDataSource::getShadowSceneDepthRange ( size_t index ) const  1 
[+] AutoParamDataSource::getSpotlightParams ( size_t index ) const  1 
[+] AutoParamDataSource::getTextureSize ( size_t index ) const  1 
[+] AutoParamDataSource::getTime_0_1_packed ( Real x ) const  1 
[+] AutoParamDataSource::getTime_0_2Pi_packed ( Real x ) const  1 
[+] AutoParamDataSource::getTime_0_X_packed ( Real x ) const  1 
[+] AutoParamDataSource::getViewDirection ( ) const  1 
[+] AutoParamDataSource::getViewMatrix ( ) const  1 
[+] AutoParamDataSource::getViewSideVector ( ) const  1 
[+] AutoParamDataSource::getViewUpVector ( ) const  1 
[+] AutoParamDataSource::getWorldMatrix ( ) const  1 
[+] AutoParamDataSource::getWorldMatrixArray ( ) const  1 
[+] AutoParamDataSource::getWorldViewMatrix ( ) const  1 

OgreBillboard.h
namespace Ogre
[+] Billboard::getPosition ( ) const  1 

OgreBillboardParticleRenderer.h
namespace Ogre
[+] BillboardParticleRenderer::_updateRenderQueue ( RenderQueue* queue, list<Particle*>::type& currentParticles, bool cullIndividually )  1 
[+] BillboardParticleRenderer::getCommonDirection ( ) const  1 
[+] BillboardParticleRenderer::getCommonUpVector ( ) const  1 

OgreBillboardSet.h
namespace Ogre
[+] BillboardSet::getCommonDirection ( ) const  1 
[+] BillboardSet::getCommonUpVector ( ) const  1 
[+] BillboardSet::mRadixSorter [data]  1 

OgreCamera.h
namespace Ogre
[+] Camera::getDirection ( ) const  1 
[+] Camera::getPosition ( ) const  1 
[+] Camera::getPositionForViewUpdate ( ) const  1 
[+] Camera::getRealDirection ( ) const  1 
[+] Camera::getRealPosition ( ) const  1 
[+] Camera::getRealRight ( ) const  1 
[+] Camera::getRealUp ( ) const  1 
[+] Camera::getRight ( ) const  1 
[+] Camera::getUp ( ) const  1 
[+] Camera::getViewMatrix ( ) const  1 
[+] Camera::getWindowPlanes ( ) const  1 
[+] Camera::getWorldSpaceCorners ( ) const  1 

OgreCodec.h
namespace Ogre
[+] Codec::msMapCodecs [data]  1 

OgreConvexBody.h
namespace Ogre
[+] ConvexBody::getNormal ( size_t poly )  1 
[+] ConvexBody::getVertex ( size_t poly, size_t vertex ) const  1 

OgreFrustum.h
namespace Ogre
[+] Frustum::getFrustumOffset ( ) const  1 
[+] Frustum::getPositionForViewUpdate ( ) const  1 

OgreGpuProgramUsage.h
namespace Ogre
[+] GpuProgramUsage::getParameters ( )  1 

OgreInstanceBatch.h
namespace Ogre
[+] InstanceBatch::_getCustomParam ( InstancedEntity* instancedEntity, unsigned char idx )  1 

OgreInstancedEntity.h
namespace Ogre
[+] InstancedEntity::getCustomParam ( unsigned char idx )  1 

OgreIteratorWrapper.h
namespace Ogre
[+] IteratorWrapper<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >, std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> >, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*>::IteratorWrapper [C1] ( struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > start, struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > last )  2 
[+] IteratorWrapper<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >, std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> >, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*>::IteratorWrapper [C2] ( struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > start, struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, Archive*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Archive*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, LodStrategy*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, LodStrategy*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, LodStrategy*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, LodStrategy*> > >& c )  1 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, LodStrategy*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, LodStrategy*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, LodStrategy*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, LodStrategy*> > >& c )  1 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, MovableObject*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, MovableObject*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleAffectorFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleAffectorFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleEmitterFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleEmitterFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, ParticleSystemRendererFactory*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, ParticleSystemRendererFactory*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, StaticGeometry::MaterialBucket*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, StaticGeometry::MaterialBucket*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > > >::MapIterator [C1] ( std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator last )  2 
[+] MapIterator<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > > >::MapIterator [C2] ( std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator start, std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::iterator last )  2 
[+] MapIterator<std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > > >::MapIterator [C1] ( std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator start, std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator last )  2 
[+] MapIterator<std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > > >::MapIterator [C2] ( std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator start, std::map<unsigned int, StaticGeometry::Region*, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, StaticGeometry::Region*> > >::iterator last )  2 
[+] MapIterator<std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > >::MapIterator [C1] ( std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator start, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator last )  2 
[+] MapIterator<std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > > >::MapIterator [C2] ( std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator start, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::iterator last )  2 
[+] MapIterator<std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > > >::MapIterator [C1] ( std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator start, std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator last )  2 
[+] MapIterator<std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > > >::MapIterator [C2] ( std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator start, std::multimap<unsigned long, VertexBoneAssignment_s, std::less<unsigned long>, std::allocator<std::pair<unsigned long const, VertexBoneAssignment_s> > >::iterator last )  2 
[+] MapIteratorWrapper<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >, std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::MapIteratorWrapper [C1] ( struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > start, struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > last )  2 
[+] MapIteratorWrapper<std::map<std::__cxx11::basic_string<char>, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::multimap<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >, std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > >::MapIteratorWrapper [C2] ( struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > start, struct std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char>const, std::multimap<std::__cxx11::basic_string<char>, std::__cxx11::basic_string<char>, std::less<std::__cxx11::basic_string<char> >, std::allocator<std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >*> > last )  2 

OgreLight.h
namespace Ogre
[+] Light::getCustomParameter ( uint16 index ) const  1 
[+] Light::getDirection ( ) const  1 
[+] Light::getPosition ( ) const  1 

OgreLodStrategyManager.h
namespace Ogre
[+] LodStrategyManager::getIterator ( )  1 

OgreMath.h
namespace Ogre
[+] Math::buildReflectionMatrix ( Plane const& p ) [static]  1 
[+] Math::intersects ( Ray const& ray, AxisAlignedBox const& box ) [static]  1 
[+] Math::intersects ( Ray const& ray, list<Plane>::type const& planes, bool normalIsOutside ) [static]  2 
[+] Math::intersects ( Ray const& ray, vector<Plane>::type const& planes, bool normalIsOutside ) [static]  2 

OgreMatrix3.h
namespace Ogre
[+] Matrix3::GetColumn ( size_t iCol ) const  1 

OgreMovableObject.h
namespace Ogre
[+] MovableObject::_getParentNodeFullTransform ( ) const  1 

OgreParticleEmitter.h
namespace Ogre
[+] ParticleEmitter::getDirection ( ) const  1 
[+] ParticleEmitter::getDirPositionReference ( ) const  1 
[+] ParticleEmitter::getPosition ( ) const  1 
[+] ParticleEmitter::getUp ( ) const  1 

OgreParticleIterator.h
namespace Ogre
[+] ParticleIterator::ParticleIterator [C1] ( std::__cxx11::list<Particle*, std::allocator<Particle*> >::iterator start, std::__cxx11::list<Particle*, std::allocator<Particle*> >::iterator last )  2 
[+] ParticleIterator::ParticleIterator [C2] ( std::__cxx11::list<Particle*, std::allocator<Particle*> >::iterator start, std::__cxx11::list<Particle*, std::allocator<Particle*> >::iterator last )  2 

OgreParticleSystem.h
namespace Ogre
[+] ParticleSystem::findFreeEmittedEmitter ( String const& name )  1 
[+] ParticleSystem::mRadixSorter [data]  1 

OgrePass.h
namespace Ogre
[+] Pass::getTextureUnitState ( String const& name ) const  1 
[+] Pass::getTextureUnitState ( unsigned short index ) const  1 

OgrePixelFormat.h
namespace Ogre
[+] PixelBox::getTopLeftFrontPixelPtr ( ) const  1 

OgrePolygon.h
namespace Ogre
[+] Polygon::getNormal ( ) const  1 
[+] Polygon::getVertex ( size_t vertex ) const  1 

OgreQuaternion.h
namespace Ogre
[+] Quaternion::xAxis ( ) const  1 
[+] Quaternion::yAxis ( ) const  1 
[+] Quaternion::zAxis ( ) const  1 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] RenderSystemCapabilities::msGPUVendorStrings [data]  1 

OgreRenderSystemCapabilitiesManager.h
namespace Ogre
[+] RenderSystemCapabilitiesManager::getCapabilities ( ) const  1 

OgreResourceGroupManager.h
namespace Ogre
[+] ResourceGroupManager::openResources ( String const& pattern, String const& groupName ) const  1 

OgreScriptCompiler.h
namespace Ogre
[+] ObjectAbstractNode::getVariables ( ) const  1 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] FocusedShadowCameraSetup::getLSProjViewDir ( Matrix4 const& lightSpace, Camera const& cam, FocusedShadowCameraSetup::PointListBody const& bodyLVS ) const  1 
[+] FocusedShadowCameraSetup::PointListBody::getPoint ( size_t cnt ) const  1 

OgreSimpleSpline.h
namespace Ogre
[+] SimpleSpline::getPoint ( unsigned short index ) const  1 
[+] SimpleSpline::interpolate ( Real t ) const  1 
[+] SimpleSpline::interpolate ( unsigned int fromIndex, Real t ) const  1 

OgreStaticGeometry.h
namespace Ogre
[+] StaticGeometry::getRegionCentre ( ushort x, ushort y, ushort z )  1 

OgreString.h
namespace Ogre
[+] StringUtil::split ( String const& str, String const& delims, unsigned int maxSplits, bool preserveDelims ) [static]  1 
[+] StringUtil::tokenise ( String const& str, String const& singleDelims, String const& doubleDelims, unsigned int maxSplits ) [static]  1 

OgreTagPoint.h
namespace Ogre
[+] TagPoint::getParentEntityTransform ( ) const  1 

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Other Changes in Data Types  423 


OgreBone.h
namespace Ogre
[+] class Bone  6 

OgreCompositionPass.h
namespace Ogre
[+] enum CompositionPass::PassType  1 

OgreEntity.h
namespace Ogre
[+] class Entity  27 
[+] class Entity::EntityShadowRenderable  2 

OgreGpuProgramParams.h
namespace Ogre
[+] enum GpuConstantType  45 
[+] enum GpuProgramParameters::AutoConstantType  55 

OgreMaterial.h
namespace Ogre
[+] class Material  4 

OgreMovableObject.h
namespace Ogre
[+] class MovableObject  19 

OgreNode.h
namespace Ogre
[+] class Node  18 

OgrePass.h
namespace Ogre
[+] class Pass  56 

OgrePixelFormat.h
namespace Ogre
[+] enum PixelFormat  110 

OgreRenderOperation.h
namespace Ogre
[+] enum RenderOperation::OperationType  5 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] enum GPUVendor  10 

OgreResource.h
namespace Ogre
[+] class Resource  2 

OgreRoot.h
namespace Ogre
[+] class Root  40 

OgreSceneNode.h
namespace Ogre
[+] class SceneNode  10 

OgreTechnique.h
namespace Ogre
[+] class Technique  10 

OgreTexture.h
namespace Ogre
[+] class Texture  1 
[+] enum TextureType  1 

OgreTextureManager.h
namespace Ogre
[+] class TextureManager  1 

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Other Changes in Symbols  14 


OgreColourValue.h
namespace Ogre
[+] ColourValue::setAsABGR ( ABGR const val )  1 
[+] ColourValue::setAsARGB ( ARGB const val )  1 
[+] ColourValue::setAsBGRA ( BGRA const val )  1 
[+] ColourValue::setAsRGBA ( RGBA const val )  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::canGetCompiledShaderBuffer ( )  1 
[+] GpuProgramManager::getSaveMicrocodesToCache ( )  1 

OgreGpuProgramParams.h
namespace Ogre
[+] GpuProgramParameters::deriveVariability ( enum GpuProgramParameters::AutoConstantType act )  1 

OgreGpuProgramUsage.h
namespace Ogre
[+] GpuProgramUsage::getParameters ( )  1 

OgreMaterial.h
namespace Ogre
[+] Material::getTechnique ( String const& name )  1 

OgrePass.h
namespace Ogre
[+] Pass::hasGpuProgram ( enum GpuProgramType programType )  1 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] RenderSystemCapabilities::log ( Log* pLog )  1 

OgreSceneManager.h
namespace Ogre
[+] SceneManager::_setSkyDome ( bool enable, String const& materialName, Real curvature, Real tiling, Real distance, uint8 renderQueue, Quaternion const& orientation, int xsegments, int ysegments, int ySegmentsToKeep, String const& groupName )  1 

OgreTechnique.h
namespace Ogre
[+] Technique::getPass ( String const& name )  1 
[+] Technique::getPass ( unsigned short index )  1 

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Header Files  223 


OgreAlignedAllocator.h
OgreAnimable.h
OgreAnimation.h
OgreAnimationState.h
OgreAnimationTrack.h
OgreAny.h
OgreArchive.h
OgreArchiveFactory.h
OgreArchiveManager.h
OgreASTCCodec.h
OgreAtomicScalar.h
OgreAutoParamDataSource.h
OgreAxisAlignedBox.h
OgreBarrier.h
OgreBillboard.h
OgreBillboardChain.h
OgreBillboardParticleRenderer.h
OgreBillboardSet.h
OgreBlendMode.h
OgreBone.h
OgreCamera.h
OgreCodec.h
OgreColourValue.h
OgreCommon.h
OgreCompositionPass.h
OgreCompositionTargetPass.h
OgreCompositionTechnique.h
OgreCompositor.h
OgreCompositorChain.h
OgreCompositorInstance.h
OgreCompositorManager.h
OgreConfigDialog.h
OgreConfigFile.h
OgreConfigOptionMap.h
OgreController.h
OgreControllerManager.h
OgreConvexBody.h
OgreDataStream.h
OgreDDSCodec.h
OgreDefaultHardwareBufferManager.h
OgreDefaultWorkQueueStandard.h
OgreDeflate.h
OgreDepthBuffer.h
OgreDistanceLodStrategy.h
OgreDualQuaternion.h
OgreDynLib.h
OgreDynLibManager.h
OgreEdgeListBuilder.h
OgreEntity.h
OgreErrorDialog.h
OgreETCCodec.h
OgreException.h
OgreExternalTextureSource.h
OgreExternalTextureSourceManager.h
OgreFactoryObj.h
OgreFileSystem.h
OgreFileSystemLayer.h
OgreFrameListener.h
OgreFrustum.h
OgreGpuProgram.h
OgreGpuProgramManager.h
OgreGpuProgramParams.h
OgreGpuProgramUsage.h
OgreHardwareBuffer.h
OgreHardwareBufferManager.h
OgreHardwareCounterBuffer.h
OgreHardwareIndexBuffer.h
OgreHardwareOcclusionQuery.h
OgreHardwarePixelBuffer.h
OgreHardwareUniformBuffer.h
OgreHardwareVertexBuffer.h
OgreHighLevelGpuProgram.h
OgreHighLevelGpuProgramManager.h
OgreImage.h
OgreImageCodec.h
OgreInstanceBatch.h
OgreInstanceBatchHW.h
OgreInstanceBatchHW_VTF.h
OgreInstanceBatchShader.h
OgreInstanceBatchVTF.h
OgreInstancedEntity.h
OgreInstancedGeometry.h
OgreInstanceManager.h
OgreIteratorWrapper.h
OgreKeyFrame.h
OgreLight.h
OgreLightweightMutex.h
OgreLodListener.h
OgreLodStrategy.h
OgreLodStrategyManager.h
OgreLog.h
OgreLogManager.h
OgreManualObject.h
OgreMaterial.h
OgreMaterialManager.h
OgreMaterialSerializer.h
OgreMath.h
OgreMatrix3.h
OgreMatrix4.h
OgreMemoryAllocatedObject.h
OgreMemoryAllocatorConfig.h
OgreMemoryStdAlloc.h
OgreMemorySTLAllocator.h
OgreMesh.h
OgreMeshManager.h
OgreMeshSerializer.h
OgreMeshSerializerImpl.h
OgreMovableObject.h
OgreMovablePlane.h
OgreMurmurHash3.h
OgreNameGenerator.h
OgreNode.h
OgreNumerics.h
OgreOptimisedUtil.h
OgreParticle.h
OgreParticleAffector.h
OgreParticleAffectorFactory.h
OgreParticleEmitter.h
OgreParticleEmitterCommands.h
OgreParticleEmitterFactory.h
OgreParticleIterator.h
OgreParticleSystem.h
OgreParticleSystemManager.h
OgreParticleSystemRenderer.h
OgrePass.h
OgrePatchMesh.h
OgrePatchSurface.h
OgrePixelCountLodStrategy.h
OgrePixelFormat.h
OgrePlane.h
OgrePlaneBoundedVolume.h
OgrePlatform.h
OgrePlatformInformation.h
OgrePlugin.h
OgrePolygon.h
OgrePose.h
OgrePOSIXTimerImp.h
OgrePredefinedControllers.h
OgrePrefabFactory.h
OgrePrerequisites.h
OgreProfiler.h
OgreQuaternion.h
OgreRadixSort.h
OgreRay.h
OgreRectangle2D.h
OgreRenderable.h
OgreRenderObjectListener.h
OgreRenderOperation.h
OgreRenderQueue.h
OgreRenderQueueInvocation.h
OgreRenderQueueListener.h
OgreRenderQueueSortingGrouping.h
OgreRenderSystem.h
OgreRenderSystemCapabilities.h
OgreRenderSystemCapabilitiesManager.h
OgreRenderSystemCapabilitiesSerializer.h
OgreRenderTarget.h
OgreRenderTargetListener.h
OgreRenderTexture.h
OgreRenderToVertexBuffer.h
OgreRenderWindow.h
OgreResource.h
OgreResourceBackgroundQueue.h
OgreResourceGroupManager.h
OgreResourceManager.h
OgreRibbonTrail.h
OgreRoot.h
OgreRotationalSpline.h
OgreSceneManager.h
OgreSceneManagerEnumerator.h
OgreSceneNode.h
OgreSceneQuery.h
OgreScriptCompiler.h
OgreScriptLexer.h
OgreScriptLoader.h
OgreScriptParser.h
OgreScriptTranslator.h
OgreSerializer.h
OgreShadowCameraSetup.h
OgreShadowCameraSetupFocused.h
OgreShadowCameraSetupLiSPSM.h
OgreShadowCameraSetupPlaneOptimal.h
OgreShadowCameraSetupPSSM.h
OgreShadowCaster.h
OgreShadowTextureManager.h
OgreShadowVolumeExtrudeProgram.h
OgreSimpleRenderable.h
OgreSimpleSpline.h
OgreSingleton.h
OgreSkeleton.h
OgreSkeletonInstance.h
OgreSkeletonManager.h
OgreSkeletonSerializer.h
OgreSphere.h
OgreStaticGeometry.h
OgreSTBICodec.h
OgreStreamSerialiser.h
OgreString.h
OgreStringConverter.h
OgreStringInterface.h
OgreStringVector.h
OgreSubEntity.h
OgreSubMesh.h
OgreTagPoint.h
OgreTangentSpaceCalc.h
OgreTechnique.h
OgreTexture.h
OgreTextureManager.h
OgreTextureUnitState.h
OgreThreads.h
OgreUnifiedHighLevelGpuProgram.h
OgreUserObjectBindings.h
OgreUTFString.h
OgreVector2.h
OgreVector3.h
OgreVector4.h
OgreVertexBoneAssignment.h
OgreVertexIndexData.h
OgreViewport.h
OgreWindowEventUtilities.h
OgreWireBoundingBox.h
OgreWorkQueue.h
OgreZip.h

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Source Files  186 


OgreAlignedAllocator.cpp
OgreAnimable.cpp
OgreAnimation.cpp
OgreAnimationState.cpp
OgreAnimationTrack.cpp
OgreArchive.cpp
OgreArchiveManager.cpp
OgreASTCCodec.cpp
OgreAutoParamDataSource.cpp
OgreAxisAlignedBox.cpp
OgreBarrierPThreads.cpp
OgreBillboard.cpp
OgreBillboardChain.cpp
OgreBillboardParticleRenderer.cpp
OgreBillboardSet.cpp
OgreBone.cpp
OgreCamera.cpp
OgreCodec.cpp
OgreColourValue.cpp
OgreCommon.cpp
OgreCompositionPass.cpp
OgreCompositionTargetPass.cpp
OgreCompositionTechnique.cpp
OgreCompositor.cpp
OgreCompositorChain.cpp
OgreCompositorInstance.cpp
OgreCompositorManager.cpp
OgreConfigDialog.cpp
OgreConfigFile.cpp
OgreControllerManager.cpp
OgreConvexBody.cpp
OgreDataStream.cpp
OgreDDSCodec.cpp
OgreDefaultHardwareBufferManager.cpp
OgreDefaultSceneQueries.cpp
OgreDefaultWorkQueueStandard.cpp
OgreDeflate.cpp
OgreDepthBuffer.cpp
OgreDistanceLodStrategy.cpp
OgreDualQuaternion.cpp
OgreDynLib.cpp
OgreDynLibManager.cpp
OgreEdgeListBuilder.cpp
OgreEntity.cpp
OgreErrorDialogNoOp.cpp
OgreETCCodec.cpp
OgreException.cpp
OgreExternalTextureSource.cpp
OgreExternalTextureSourceManager.cpp
OgreFileSystem.cpp
OgreFileSystemLayer.cpp
OgreFrustum.cpp
OgreGpuProgram.cpp
OgreGpuProgramManager.cpp
OgreGpuProgramParams.cpp
OgreGpuProgramUsage.cpp
OgreHardwareBufferManager.cpp
OgreHardwareCounterBuffer.cpp
OgreHardwareIndexBuffer.cpp
OgreHardwareOcclusionQuery.cpp
OgreHardwarePixelBuffer.cpp
OgreHardwareUniformBuffer.cpp
OgreHardwareVertexBuffer.cpp
OgreHighLevelGpuProgram.cpp
OgreHighLevelGpuProgramManager.cpp
OgreImage.cpp
OgreInstanceBatch.cpp
OgreInstanceBatchHW.cpp
OgreInstanceBatchHW_VTF.cpp
OgreInstanceBatchShader.cpp
OgreInstanceBatchVTF.cpp
OgreInstancedEntity.cpp
OgreInstancedGeometry.cpp
OgreInstanceManager.cpp
OgreKeyFrame.cpp
OgreLight.cpp
OgreLightweightMutexPThreads.cpp
OgreLodStrategy.cpp
OgreLodStrategyManager.cpp
OgreLog.cpp
OgreLogManager.cpp
OgreManualObject.cpp
OgreMaterial.cpp
OgreMaterialManager.cpp
OgreMaterialSerializer.cpp
OgreMath.cpp
OgreMatrix3.cpp
OgreMatrix4.cpp
OgreMesh.cpp
OgreMeshManager.cpp
OgreMeshSerializer.cpp
OgreMovableObject.cpp
OgreMovablePlane.cpp
OgreMurmurHash3.cpp
OgreNode.cpp
OgreNumerics.cpp
OgreOptimisedUtil.cpp
OgreParticle.cpp
OgreParticleEmitter.cpp
OgreParticleEmitterCommands.cpp
OgreParticleIterator.cpp
OgreParticleSystem.cpp
OgreParticleSystemManager.cpp
OgrePass.cpp
OgrePatchMesh.cpp
OgrePatchSurface.cpp
OgrePixelCountLodStrategy.cpp
OgrePixelFormat.cpp
OgrePlane.cpp
OgrePlatformInformation.cpp
OgrePolygon.cpp
OgrePose.cpp
OgrePOSIXTimer.cpp
OgrePredefinedControllers.cpp
OgrePrefabFactory.cpp
OgreProfiler.cpp
OgreQuaternion.cpp
OgreRectangle2D.cpp
OgreRenderQueue.cpp
OgreRenderQueueInvocation.cpp
OgreRenderQueueSortingGrouping.cpp
OgreRenderSystem.cpp
OgreRenderSystemCapabilities.cpp
OgreRenderSystemCapabilitiesManager.cpp
OgreRenderSystemCapabilitiesSerializer.cpp
OgreRenderTarget.cpp
OgreRenderTexture.cpp
OgreRenderToVertexBuffer.cpp
OgreRenderWindow.cpp
OgreResource.cpp
OgreResourceBackgroundQueue.cpp
OgreResourceGroupManager.cpp
OgreResourceManager.cpp
OgreRibbonTrail.cpp
OgreRoot.cpp
OgreRotationSpline.cpp
OgreSceneManager.cpp
OgreSceneManagerEnumerator.cpp
OgreSceneNode.cpp
OgreSceneQuery.cpp
OgreScriptCompiler.cpp
OgreScriptLexer.cpp
OgreScriptParser.cpp
OgreScriptTranslator.cpp
OgreSerializer.cpp
OgreShadowCameraSetup.cpp
OgreShadowCameraSetupFocused.cpp
OgreShadowCameraSetupLiSPSM.cpp
OgreShadowCameraSetupPlaneOptimal.cpp
OgreShadowCameraSetupPSSM.cpp
OgreShadowCaster.cpp
OgreShadowTextureManager.cpp
OgreShadowVolumeExtrudeProgram.cpp
OgreSimpleRenderable.cpp
OgreSimpleSpline.cpp
OgreSkeleton.cpp
OgreSkeletonInstance.cpp
OgreSkeletonManager.cpp
OgreSkeletonSerializer.cpp
OgreStaticGeometry.cpp
OgreSTBICodec.cpp
OgreStreamSerialiser.cpp
OgreString.cpp
OgreStringConverter.cpp
OgreStringInterface.cpp
OgreSubEntity.cpp
OgreSubMesh.cpp
OgreTagPoint.cpp
OgreTangentSpaceCalc.cpp
OgreTechnique.cpp
OgreTexture.cpp
OgreTextureManager.cpp
OgreTextureUnitState.cpp
OgreThreadsPThreads.cpp
OgreUnifiedHighLevelGpuProgram.cpp
OgreUserObjectBindings.cpp
OgreUTFString.cpp
OgreVector2.cpp
OgreVector3.cpp
OgreVector4.cpp
OgreVertexIndexData.cpp
OgreViewport.cpp
OgreWindowEventUtilities.cpp
OgreWireBoundingBox.cpp
OgreWorkQueue.cpp
OgreZip.cpp

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Objects  1 


libOgreMain.so.1.10.12

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