Source compatibility report for the libOgreMain.so object between 1.11.6 and 1.12.13 versions

Test Info


Module NamelibOgreMain
Version #11.11.6
Version #21.12.13
Archx86_64

Test Results


Total Header Files210
Total Source Files175
Total Objects1
Total Symbols / Types7703 / 1432
Compatibility 64.3%

Problem Summary


SeverityCount
Added Symbols-217
Removed SymbolsHigh779
Problems with
Data Types
High108
Medium2
Low63
Problems with
Symbols
High13
Medium114
Low34
Problems with
Constants
Low0
Other Changes
in Data Types
-223
Other Changes
in Symbols
-14

Added Symbols  217 


OgreAnimable.h
namespace Ogre
AnimableObject::_getAnimableValueNames ( )
AnimableObject::createAnimableDictionary ( ) const
AnimableObject::getAnimableValueNames ( ) const

OgreAnimationState.h
namespace Ogre
AnimationStateControllerValue::create ( AnimationState* targetAnimationState, bool addTime ) [static]

OgreAutoParamDataSource.h
namespace Ogre
AutoParamDataSource::setPointParameters ( bool attenuation, Vector4f const& params )

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_notifyBoundingBox ( AxisAlignedBox const& aabb )

OgreBillboardSet.h
namespace Ogre
BillboardSet::genPointVertices ( Billboard const& bb )
BillboardSet::genQuadVertices ( Vector3 const*const offsets, Billboard const& bb )
BillboardSet::mRadixSorter [data]
BillboardSet::setTextureCoords ( std::vector<TRect<float> >const& coords )

OgreCamera.h
namespace Ogre
Camera::_renderScene ( Viewport* vp )

OgreCodec.h
namespace Ogre
Codec::encode ( Any const& input ) const
Codec::encodeToFile ( Any const& input, String const& outFileName ) const

OgreCompositor.h
namespace Ogre
Compositor::Compositor [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Compositor::Compositor [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Compositor::getRenderTarget ( String const& name, int slice )

OgreCompositorInstance.h
namespace Ogre
CompositorInstance::getRenderTarget ( String const& name, int slice )

OgreCompositorManager.h
namespace Ogre
CompositorManager::createImpl ( String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreDefaultDebugDrawer.h
namespace Ogre
DefaultDebugDrawer::DefaultDebugDrawer [C1] ( )
DefaultDebugDrawer::DefaultDebugDrawer [C2] ( )
DefaultDebugDrawer::drawAxes ( Affine3 const& pose, float size )
DefaultDebugDrawer::drawBone ( Node const* node )
DefaultDebugDrawer::drawFrustum ( Frustum const* frust )
DefaultDebugDrawer::drawSceneNode ( SceneNode const* node )
DefaultDebugDrawer::drawWireBox ( AxisAlignedBox const& aabb, ColourValue const& colour )

OgreDefaultHardwareBufferManager.h
namespace Ogre
DefaultHardwareBuffer::DefaultHardwareBuffer [C1] ( size_t sizeInBytes )
DefaultHardwareBuffer::DefaultHardwareBuffer [C2] ( size_t sizeInBytes )
DefaultHardwareBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareBuffer::readData ( size_t offset, size_t length, void* pDest )
DefaultHardwareBuffer::unlockImpl ( )
DefaultHardwareBuffer::writeData ( size_t offset, size_t length, void const* pSource, bool discardWholeBuffer )
DefaultHardwareBuffer::~DefaultHardwareBuffer [D0] ( )
DefaultHardwareBuffer::~DefaultHardwareBuffer [D1] ( )
DefaultHardwareBuffer::~DefaultHardwareBuffer [D2] ( )
DefaultHardwareBufferManagerBase::createCounterBuffer ( size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareBufferManagerBase::createIndexBuffer ( enum HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer )
DefaultHardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareBufferManagerBase::createVertexBuffer ( size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer )

OgreEntity.h
namespace Ogre
Entity::getAttachedObjectIterator ( )
Entity::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )

OgreGpuProgram.h
namespace Ogre
GpuProgram::GpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
GpuProgram::GpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
GpuProgram::postLoadImpl ( )
GpuProgram::prepareImpl ( )
GpuProgram::safePrepare ( )

OgreGpuProgramManager.h
namespace Ogre
GpuProgramManager::createImpl ( String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader, enum GpuProgramType gptype, String const& syntaxCode )
GpuProgramManager::createImpl ( String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreGpuProgramParams.h
namespace Ogre
GpuProgramParameters::_setRawAutoConstant ( size_t physicalIndex, enum GpuProgramParameters::AutoConstantType acType, uint32 extraInfo, uint16 variability, uint8 elementSize )
GpuProgramParameters::_setRawAutoConstantReal ( size_t physicalIndex, enum GpuProgramParameters::AutoConstantType acType, float rData, uint16 variability, uint8 elementSize )
GpuProgramParameters::_updateSharedParams ( )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Matrix3 const& m, size_t elementCount )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, struct TransformBaseReal const* pMatrix, size_t numEntries )
GpuProgramParameters::setAutoConstant ( size_t index, enum GpuProgramParameters::AutoConstantType acType, uint32 extraInfo )
GpuSharedParameters::_upload ( ) const
GpuSharedParameters::download ( )

OgreHardwareBufferManager.h
namespace Ogre
HardwareBufferManagerBase::_notifyCounterBufferDestroyed ( HardwareCounterBuffer* buf )
HardwareBufferManagerBase::createCounterBuffer ( size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareBufferManagerBase::makeBufferCopy ( HardwareVertexBufferSharedPtr const& source, HardwareBuffer::Usage usage, bool useShadowBuffer )

OgreHardwareIndexBuffer.h
namespace Ogre
HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer* delegate )
HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer* delegate )
HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwareUniformBuffer.h
namespace Ogre
HardwareUniformBuffer::HardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, HardwareBuffer* delegate )
HardwareUniformBuffer::HardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, HardwareBuffer* delegate )
HardwareUniformBuffer::HardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareUniformBuffer::HardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )

OgreHardwareVertexBuffer.h
namespace Ogre
HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer* delegate )
HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer* delegate )
HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHighLevelGpuProgram.h
namespace Ogre
HighLevelGpuProgram::_resolveIncludes ( String const& inSource, Resource* resourceBeingLoaded, String const& fileName, bool supportsFilename ) [static]
HighLevelGpuProgram::appendBuiltinDefines ( String defines )
HighLevelGpuProgram::HighLevelGpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
HighLevelGpuProgram::HighLevelGpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
HighLevelGpuProgram::parseDefines ( String& defines ) [static]
HighLevelGpuProgram::setupBaseParamDictionary ( )

OgreHighLevelGpuProgramManager.h
namespace Ogre
HighLevelGpuProgramManager::createImpl ( String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreImage.h
namespace Ogre
Image::create ( enum PixelFormat format, uint32 width, uint32 height, uint32 depth, uint32 numFaces, uint32 numMipMaps )
Image::Image [C1] ( enum PixelFormat format, uint32 width, uint32 height, uint32 depth, uchar* buffer, bool autoDelete )
Image::Image [C2] ( enum PixelFormat format, uint32 width, uint32 height, uint32 depth, uchar* buffer, bool autoDelete )
Image::setTo ( ColourValue const& col )

OgreImageCodec.h
namespace Ogre
ImageCodec::decode ( DataStreamPtr const& input, Any const& output ) const
ImageCodec::encode ( Any const& input ) const
ImageCodec::encodeToFile ( Any const& input, String const& outFileName ) const

OgreInstanceBatch.h
namespace Ogre
InstanceBatch::makeMatrixCameraRelative3x4 ( InstanceBatch::Matrix3x4f* mat3x4, size_t count )

OgreInstanceManager.h
namespace Ogre
InstanceManager::getInstanceBatchIterator ( String const& materialName ) const
InstanceManager::hasSettings ( String const& materialName ) const

OgreLight.h
namespace Ogre
Light::_deriveShadowFarClipDistance ( ) const

OgreLog.h
namespace Ogre
Log::setMinLogLevel ( enum LogMessageLevel lml )

OgreLogManager.h
namespace Ogre
LogManager::setMinLogLevel ( enum LogMessageLevel lml )

OgreManualObject.h
namespace Ogre
ManualObject::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
ManualObject::ManualObjectSection::convertToSubMesh ( SubMesh* sm ) const
ManualObject::ManualObjectSection::ManualObjectSection [C1] ( ManualObject* parent, MaterialPtr const& mat, enum RenderOperation::OperationType opType )
ManualObject::ManualObjectSection::ManualObjectSection [C2] ( ManualObject* parent, MaterialPtr const& mat, enum RenderOperation::OperationType opType )
ManualObject::ManualObjectSection::setMaterial ( MaterialPtr const& mat )
ManualObject::setMaterial ( size_t subIndex, MaterialPtr const& mat )

OgreMaterial.h
namespace Ogre
Material::Material [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Material::Material [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreMaterialManager.h
namespace Ogre
MaterialManager::createImpl ( String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreMath.h
namespace Ogre
Math::makePerspectiveMatrix ( Real left, Real right, Real bottom, Real top, Real zNear, Real zFar ) [static]

OgreMatrix4.h
namespace Ogre
TransformBaseReal::determinant ( ) const
TransformBaseReal::makeInverseTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )
TransformBaseReal::makeTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )

OgreMesh.h
namespace Ogre
Mesh::Mesh [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Mesh::Mesh [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Mesh::setIndexBufferPolicy ( HardwareBuffer::Usage vbUsage, bool shadowBuffer )
Mesh::setVertexBufferPolicy ( HardwareBuffer::Usage vbUsage, bool shadowBuffer )

OgreMeshManager.h
namespace Ogre
MeshManager::createBezierPatch ( String const& name, String const& groupName, void* controlPointBuffer, VertexDeclaration* declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, enum PatchSurface::VisibleSide visibleSide, HardwareBuffer::Usage vbUsage, HardwareBuffer::Usage ibUsage, bool vbUseShadow, bool ibUseShadow )
MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, HardwareBuffer::Usage vertexBufferUsage, HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )
MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, HardwareBuffer::Usage vertexBufferUsage, HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::createImpl ( String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )
MeshManager::createOrRetrieve ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params, HardwareBuffer::Usage vertexBufferUsage, HardwareBuffer::Usage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )
MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, HardwareBuffer::Usage vertexBufferUsage, HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::PrefabLoader::loadManualCurvedIllusionPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params ) [static]
MeshManager::PrefabLoader::loadManualCurvedPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params ) [static]
MeshManager::PrefabLoader::loadManualPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params ) [static]
MeshManager::PrefabLoader::loadResource ( Resource* res )
MeshManager::PrefabLoader::tesselate2DMesh ( SubMesh* sm, unsigned short meshWidth, unsigned short meshHeight, bool doubleSided, HardwareBuffer::Usage indexBufferUsage, bool indexShadowBuffer ) [static]
MeshManager::prepare ( String const& filename, String const& groupName, HardwareBuffer::Usage vertexBufferUsage, HardwareBuffer::Usage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )

OgreParticleSystemManager.h
namespace Ogre
ParticleSystemManager::addRendererFactory ( ParticleSystemRendererFactory* factory )

OgrePatchMesh.h
namespace Ogre
PatchMesh::PatchMesh [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group )
PatchMesh::PatchMesh [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group )

OgrePolygon.h
namespace Ogre
Polygon::operator = ( Polygon const& rhs )

OgreRectangle2D.h
namespace Ogre
Rectangle2D::_initRectangle2D ( bool includeTextureCoords, HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C1] ( bool includeTextureCoords, HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C2] ( bool includeTextureCoords, HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C1] ( String const& name, bool includeTextureCoords, HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C2] ( String const& name, bool includeTextureCoords, HardwareBuffer::Usage vBufUsage )

OgreRenderable.h
namespace Ogre
Renderable::_updateCustomGpuParameter ( GpuProgramParameters::AutoConstantEntry const& constantEntry, GpuProgramParameters* params ) const
Renderable::getCustomParameter ( size_t index ) const
Renderable::hasCustomParameter ( size_t index ) const
Renderable::removeCustomParameter ( size_t index )
Renderable::setCustomParameter ( size_t index, Vector4 const& value )

OgreRenderSystem.h
namespace Ogre
RenderSystem::_initialise ( )
RenderSystem::_setProjectionMatrix ( Matrix4 m )
RenderSystem::getRenderWindowDescription ( ) const
RenderSystem::initFixedFunctionParams ( )
RenderSystem::reverseCompareFunction ( enum CompareFunction func ) [static]
RenderSystem::setFFPLightParams ( size_t index, bool enabled )

OgreRenderSystemCapabilities.h
namespace Ogre
DriverVersion::fromString ( String const& versionString )
DriverVersion::toString ( ) const
RenderSystemCapabilities::addShaderProfile ( String const& profile )
RenderSystemCapabilities::isShaderProfileSupported ( String const& profile ) const
RenderSystemCapabilities::removeShaderProfile ( String const& profile )

OgreRenderTexture.h
namespace Ogre
MultiRenderTarget::bindSurface ( size_t attachment, RenderTexture* target )

OgreResource.h
namespace Ogre
Resource::Resource [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Resource::Resource [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreResourceBackgroundQueue.h
namespace Ogre
ResourceBackgroundQueue::unload ( String const& resType, unsigned long handle, ResourceBackgroundQueue::Listener* listener )

OgreResourceManager.h
namespace Ogre
ResourceManager::getByHandle ( unsigned long handle )

OgreSceneManager.h
namespace Ogre
SceneManager::issueRenderWithLights ( Renderable* rend, Pass const* pass, LightList const* pLightListToUse, bool lightScissoringClipping )
SceneManager::resetViewProjMode ( )
SceneManager::setWorldTransform ( Renderable* rend )
SceneManager::ShadowRenderer::findShadowCastersForLight ( Light const* light, Camera const* camera )
SceneManager::ShadowRenderer::getShadowTexture ( size_t shadowIndex )
SceneManager::ShadowRenderer::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableList const& shadowRenderables, Pass* pass, LightList const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )
SceneManager::ShadowRenderer::resolveShadowTexture ( TextureUnitState* tu, size_t shadowIndex, size_t shadowTexUnitIndex ) const
SceneManager::ShadowRenderer::setShadowTextureConfig ( size_t shadowIndex, struct ShadowTextureConfig const& config )
SceneManager::ShadowRenderer::setShadowTextureConfig ( size_t shadowIndex, unsigned short width, unsigned short height, enum PixelFormat format, unsigned short fsaa, uint16 depthBufferPoolId )
SceneManager::ShadowRenderer::setShadowTextureCount ( size_t count )
SceneManager::ShadowRenderer::setShadowTextureFSAA ( unsigned short fsaa )
SceneManager::ShadowRenderer::setShadowTexturePixelFormat ( enum PixelFormat fmt )
SceneManager::ShadowRenderer::setShadowTextureSettings ( unsigned short size, unsigned short count, enum PixelFormat fmt, unsigned short fsaa, uint16 depthBufferPoolId )
SceneManager::ShadowRenderer::setShadowTextureSize ( unsigned short size )
SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::queryResult ( MovableObject* object )
SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::queryResult ( struct SceneQuery::WorldFragment* fragment )
SceneManager::SkyRenderer::nodeDestroyed ( Node const* p1 )
SceneManager::SkyRenderer::postFindVisibleObjects ( SceneManager* source, enum SceneManager::IlluminationRenderStage irs, Viewport* vp )
SceneManager::SkyRenderer::setEnabled ( bool enable )
SceneManager::useLights ( LightList const* lights, ushort limit )

OgreSceneNode.h
namespace Ogre
SceneNode::loadChildren ( String const& filename )
SceneNode::saveChildren ( String const& filename )

OgreSerializer.h
namespace Ogre
Serializer::backpedalChunkHeader ( DataStreamPtr const& stream )
Serializer::determineEndianness ( DataStreamPtr const& stream )
Serializer::readBools ( DataStreamPtr const& stream, bool* pDest, size_t count )
Serializer::readChunk ( DataStreamPtr const& stream )
Serializer::readFileHeader ( DataStreamPtr const& stream )
Serializer::readFloats ( DataStreamPtr const& stream, double* pDest, size_t count )
Serializer::readFloats ( DataStreamPtr const& stream, float* pDest, size_t count )
Serializer::readInts ( DataStreamPtr const& stream, uint32* pDest, size_t count )
Serializer::readObject ( DataStreamPtr const& stream, Quaternion& pDest )
Serializer::readObject ( DataStreamPtr const& stream, Vector3& pDest )
Serializer::readShorts ( DataStreamPtr const& stream, unsigned short* pDest, size_t count )
Serializer::readString ( DataStreamPtr const& stream )
Serializer::readString ( DataStreamPtr const& stream, size_t numChars )

OgreSkeleton.h
namespace Ogre
Skeleton::prepareImpl ( )
Skeleton::Skeleton [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Skeleton::Skeleton [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Skeleton::unprepareImpl ( )

OgreSkeletonInstance.h
namespace Ogre
SkeletonInstance::getLinkedSkeletonAnimationSources ( ) const
SkeletonInstance::prepareImpl ( )
SkeletonInstance::unprepareImpl ( )

OgreSkeletonManager.h
namespace Ogre
SkeletonManager::createImpl ( String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::Region::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
StaticGeometryFactory::FACTORY_TYPE_NAME [data]

OgreStringInterface.h
namespace Ogre
ParamDictionary::addParameter ( ParameterDef const& paramDef, ParamCommand* paramCmd )
ParamDictionary::getParamCommand ( String const& name )
ParamDictionary::getParamCommand ( String const& name ) const
StringInterface::copyParametersTo ( StringInterface* dest ) const
StringInterface::createParamDictionary ( String const& className )
StringInterface::getParameter ( String const& name ) const

OgreTexture.h
namespace Ogre
Texture::Texture [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Texture::Texture [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreTextureManager.h
namespace Ogre
TextureManager::createSampler ( String const& name )
TextureManager::getSampler ( String const& name ) const
TextureManager::load ( String const& name, String const& group, enum TextureType texType, int numMipmaps, Real gamma, enum PixelFormat desiredFormat, bool hwGamma )

OgreTextureUnitState.h
namespace Ogre
TextureUnitState::setTextureName ( String const& name )

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgramFactory::create ( ResourceManager* creator, String const& name, unsigned long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreUserObjectBindings.h
namespace Ogre
UserObjectBindings::operator = ( UserObjectBindings const& rhs )
UserObjectBindings::swap ( UserObjectBindings& rhs )

OgreVertexIndexData.h
namespace Ogre
VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, std::vector<int>const& bufferUsages, HardwareBufferManagerBase* mgr )

OgreZip.h
namespace Ogre
EmbeddedZipArchiveFactory::destroyInstance ( Archive* ptr )

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Removed Symbols  779 


OgreASTCCodec.h
namespace Ogre
ASTCCodec::encode ( MemoryDataStreamPtr const& input, Codec::CodecDataPtr const& pData ) const
ASTCCodec::encodeToFile ( MemoryDataStreamPtr const& input, String const& outFileName, Codec::CodecDataPtr const& pData ) const
ASTCCodec::flipEndian ( void* pData, size_t size ) const
ASTCCodec::flipEndian ( void* pData, size_t size, size_t count ) const

OgreAutoParamDataSource.h
namespace Ogre
AutoParamDataSource::setPointParameters ( Real size, bool attenuation, Real constant, Real linear, Real quadratic )

OgreBillboard.h
namespace Ogre
Billboard::_notifyOwner ( BillboardSet* owner )
Billboard::getColour ( ) const
Billboard::getOwnHeight ( ) const
Billboard::getOwnWidth ( ) const
Billboard::getPosition ( ) const
Billboard::hasOwnDimensions ( ) const
Billboard::setColour ( ColourValue const& colour )
Billboard::setPosition ( Real x, Real y, Real z )
Billboard::setPosition ( Vector3 const& position )
Billboard::setRotation ( Radian const& rotation )
Billboard::setTexcoordRect ( Real u0, Real v0, Real u1, Real v1 )

OgreBillboardChain.h
namespace Ogre
BillboardChainFactory::destroyInstance ( MovableObject* obj )

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_getSortMode ( ) const
BillboardParticleRenderer::_notifyAttached ( Node* parent, bool isTagPoint )
BillboardParticleRenderer::_notifyCurrentCamera ( Camera* cam )
BillboardParticleRenderer::_notifyDefaultDimensions ( Real width, Real height )
BillboardParticleRenderer::_notifyParticleQuota ( size_t quota )
BillboardParticleRenderer::_notifyParticleResized ( )
BillboardParticleRenderer::_notifyParticleRotated ( )
BillboardParticleRenderer::_setMaterial ( MaterialPtr& mat )
BillboardParticleRenderer::getBillboardRotationType ( ) const
BillboardParticleRenderer::getBillboardType ( ) const
BillboardParticleRenderer::getCommonDirection ( ) const
BillboardParticleRenderer::getCommonUpVector ( ) const
BillboardParticleRenderer::getUseAccurateFacing ( ) const
BillboardParticleRenderer::isPointRenderingEnabled ( ) const
BillboardParticleRenderer::setBillboardRotationType ( enum BillboardRotationType rotationType )
BillboardParticleRenderer::setBillboardType ( enum BillboardType bbt )
BillboardParticleRenderer::setCommonDirection ( Vector3 const& vec )
BillboardParticleRenderer::setCommonUpVector ( Vector3 const& vec )
BillboardParticleRenderer::setKeepParticlesInLocalSpace ( bool keepLocal )
BillboardParticleRenderer::setPointRenderingEnabled ( bool enabled )
BillboardParticleRenderer::setRenderQueueGroup ( uint8 queueID )
BillboardParticleRenderer::setRenderQueueGroupAndPriority ( uint8 queueID, ushort priority )
BillboardParticleRenderer::setUseAccurateFacing ( bool acc )
BillboardParticleRenderer::visitRenderables ( Renderable::Visitor* visitor, bool debugRenderables )

OgreBillboardSet.h
namespace Ogre
BillboardSet::_notifyBillboardResized ( )
BillboardSet::_notifyBillboardRotated ( )
BillboardSet::createBillboard ( Real x, Real y, Real z, ColourValue const& colour )
BillboardSet::genVertices ( Vector3 const*const offsets, Billboard const& bb )
BillboardSet::getAutoextend ( ) const
BillboardSet::getBillboardOrigin ( ) const
BillboardSet::getBillboardRotationType ( ) const
BillboardSet::getBillboardType ( ) const
BillboardSet::getBoundingBox ( ) const
BillboardSet::getBoundingRadius ( ) const
BillboardSet::getCommonDirection ( ) const
BillboardSet::getCommonUpVector ( ) const
BillboardSet::getCullIndividually ( ) const
BillboardSet::getDefaultHeight ( ) const
BillboardSet::getDefaultWidth ( ) const
BillboardSet::getMaterial ( ) const
BillboardSet::getMaterialName ( ) const
BillboardSet::getNumBillboards ( ) const
BillboardSet::getPoolSize ( ) const
BillboardSet::getSortingEnabled ( ) const
BillboardSet::mRadixSorter [data]
BillboardSet::setAutoextend ( bool autoextend )
BillboardSet::setBillboardOrigin ( enum BillboardOrigin origin )
BillboardSet::setBillboardRotationType ( enum BillboardRotationType rotationType )
BillboardSet::setBillboardType ( enum BillboardType bbt )
BillboardSet::setCommonDirection ( Vector3 const& vec )
BillboardSet::setCommonUpVector ( Vector3 const& vec )
BillboardSet::setCullIndividually ( bool cullIndividual )
BillboardSet::setDefaultDimensions ( Real width, Real height )
BillboardSet::setDefaultHeight ( Real height )
BillboardSet::setDefaultWidth ( Real width )
BillboardSet::setSortingEnabled ( bool sortenable )
BillboardSet::setTextureCoords ( FloatRect const* coords, uint16 numCoords )
BillboardSetFactory::destroyInstance ( MovableObject* obj )

OgreCamera.h
namespace Ogre
Camera::_renderScene ( Viewport* vp, bool includeOverlays )

OgreColourValue.h
namespace Ogre
ColourValue::operator!= ( ColourValue const& rhs ) const
ColourValue::operator == ( ColourValue const& rhs ) const

OgreCompositor.h
namespace Ogre
Compositor::Compositor [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Compositor::Compositor [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Compositor::getRenderTarget ( String const& name )

OgreCompositorInstance.h
namespace Ogre
CompositorInstance::getRenderTarget ( String const& name )

OgreCompositorManager.h
namespace Ogre
CompositorManager::createImpl ( String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreDDSCodec.h
namespace Ogre
DDSCodec::encode ( MemoryDataStreamPtr const& input, Codec::CodecDataPtr const& pData ) const

OgreDefaultHardwareBufferManager.h
namespace Ogre
DefaultHardwareBufferManagerBase::createCounterBuffer ( size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareBufferManagerBase::createIndexBuffer ( enum HardwareIndexBuffer::IndexType itype, size_t numIndexes, enum HardwareBuffer::Usage usage, bool useShadowBuffer )
DefaultHardwareBufferManagerBase::createRenderToVertexBuffer ( )
DefaultHardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareBufferManagerBase::createVertexBuffer ( size_t vertexSize, size_t numVerts, enum HardwareBuffer::Usage usage, bool useShadowBuffer )
DefaultHardwareCounterBuffer::DefaultHardwareCounterBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareCounterBuffer::DefaultHardwareCounterBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareCounterBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareCounterBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareCounterBuffer::readData ( size_t offset, size_t length, void* pDest )
DefaultHardwareCounterBuffer::unlock ( )
DefaultHardwareCounterBuffer::unlockImpl ( )
DefaultHardwareCounterBuffer::writeData ( size_t offset, size_t length, void const* pSource, bool discardWholeBuffer )
DefaultHardwareCounterBuffer::~DefaultHardwareCounterBuffer [D0] ( )
DefaultHardwareCounterBuffer::~DefaultHardwareCounterBuffer [D1] ( )
DefaultHardwareCounterBuffer::~DefaultHardwareCounterBuffer [D2] ( )
DefaultHardwareIndexBuffer::DefaultHardwareIndexBuffer [C1] ( enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, enum HardwareBuffer::Usage usage )
DefaultHardwareIndexBuffer::DefaultHardwareIndexBuffer [C2] ( enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, enum HardwareBuffer::Usage usage )
DefaultHardwareIndexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareIndexBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareIndexBuffer::readData ( size_t offset, size_t length, void* pDest )
DefaultHardwareIndexBuffer::unlock ( )
DefaultHardwareIndexBuffer::unlockImpl ( )
DefaultHardwareIndexBuffer::writeData ( size_t offset, size_t length, void const* pSource, bool discardWholeBuffer )
DefaultHardwareUniformBuffer::DefaultHardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareUniformBuffer::DefaultHardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareUniformBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareUniformBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareUniformBuffer::readData ( size_t offset, size_t length, void* pDest )
DefaultHardwareUniformBuffer::unlock ( )
DefaultHardwareUniformBuffer::unlockImpl ( )
DefaultHardwareUniformBuffer::writeData ( size_t offset, size_t length, void const* pSource, bool discardWholeBuffer )
DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage )
DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage )
DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer [C1] ( size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage )
DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer [C2] ( size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage )
DefaultHardwareVertexBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareVertexBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareVertexBuffer::readData ( size_t offset, size_t length, void* pDest )
DefaultHardwareVertexBuffer::unlock ( )
DefaultHardwareVertexBuffer::unlockImpl ( )
DefaultHardwareVertexBuffer::writeData ( size_t offset, size_t length, void const* pSource, bool discardWholeBuffer )

OgreEntity.h
namespace Ogre
Entity::getAttachedObjectIterator ( )
Entity::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
Entity::hasEdgeList ( )
EntityFactory::destroyInstance ( MovableObject* obj )

OgreETCCodec.h
namespace Ogre
ETCCodec::encode ( MemoryDataStreamPtr const& input, Codec::CodecDataPtr const& pData ) const
ETCCodec::encodeToFile ( MemoryDataStreamPtr const& input, String const& outFileName, Codec::CodecDataPtr const& pData ) const
ETCCodec::flipEndian ( void* pData, size_t size ) [static]
ETCCodec::flipEndian ( void* pData, size_t size, size_t count ) [static]

OgreException.h
namespace Ogre
Exception::getFullDescription ( ) const

OgreGpuProgram.h
namespace Ogre
GpuProgram::GpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
GpuProgram::GpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreGpuProgramParams.h
namespace Ogre
GpuProgramParameters::_getUnsignedIntConstantLogicalIndexUse ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_getUnsignedIntConstantPhysicalIndex ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_setRawAutoConstant ( size_t physicalIndex, enum GpuProgramParameters::AutoConstantType acType, size_t extraInfo, uint16 variability, size_t elementSize )
GpuProgramParameters::_setRawAutoConstantReal ( size_t physicalIndex, enum GpuProgramParameters::AutoConstantType acType, Real rData, uint16 variability, size_t elementSize )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, int val )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Real val )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, TransformBase const* pMatrix, size_t numEntries )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, uint val )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector2 const& vec )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector3 const& vec )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector4 const& vec, size_t count )
GpuProgramParameters::getAutoConstantIterator ( ) const
GpuProgramParameters::getBoolLogicalIndexForPhysicalIndex ( size_t physicalIndex )
GpuProgramParameters::getUnsignedIntLogicalIndexForPhysicalIndex ( size_t physicalIndex )
GpuProgramParameters::mBoolLogicalToPhysical [data]
GpuProgramParameters::setAutoConstant ( size_t index, enum GpuProgramParameters::AutoConstantType acType, uint16 extraInfo1, uint16 extraInfo2 )
GpuProgramParameters::setAutoConstant ( size_t index, enum GpuProgramParameters::AutoConstantType acType, size_t extraInfo )
GpuProgramParameters::setConstantFromTime ( size_t index, Real factor )
GpuProgramParameters::setNamedAutoConstant ( String const& name, enum GpuProgramParameters::AutoConstantType acType, uint16 extraInfo1, uint16 extraInfo2 )
GpuProgramParameters::setNamedConstantFromTime ( String const& name, Real factor )
GpuSharedParameters::setNamedConstant ( String const& name, int val )
GpuSharedParameters::setNamedConstant ( String const& name, Real val )
GpuSharedParameters::setNamedConstant ( String const& name, uint val )
GpuSharedParameters::setNamedConstant ( String const& name, Vector2 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector3 const& vec )
GpuSharedParameters::setNamedConstant ( String const& name, Vector4 const& vec )

OgreHardwareBufferManager.h
namespace Ogre
HardwareBufferManagerBase::_notifyCounterBufferDestroyed ( HardwareCounterBuffer* buf )
HardwareBufferManagerBase::makeBufferCopy ( HardwareVertexBufferSharedPtr const& source, enum HardwareBuffer::Usage usage, bool useShadowBuffer )

OgreHardwareCounterBuffer.h
namespace Ogre
HardwareCounterBuffer::HardwareCounterBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareCounterBuffer::HardwareCounterBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareCounterBuffer::~HardwareCounterBuffer [D0] ( )
HardwareCounterBuffer::~HardwareCounterBuffer [D1] ( )
HardwareCounterBuffer::~HardwareCounterBuffer [D2] ( )

OgreHardwareIndexBuffer.h
namespace Ogre
HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwareUniformBuffer.h
namespace Ogre
HardwareUniformBuffer::HardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareUniformBuffer::HardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )

OgreHardwareVertexBuffer.h
namespace Ogre
HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
VertexBufferBinding::hasInstanceData ( ) const

OgreHighLevelGpuProgram.h
namespace Ogre
HighLevelGpuProgram::_resolveIncludes ( String const& inSource, Resource* resourceBeingLoaded, String const& fileName ) [static]
HighLevelGpuProgram::HighLevelGpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
HighLevelGpuProgram::HighLevelGpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
HighLevelGpuProgram::loadHighLevelImpl ( )

OgreHighLevelGpuProgramManager.h
namespace Ogre
HighLevelGpuProgramManager::createImpl ( String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreImage.h
namespace Ogre
Image::getData ( )
Image::getData ( ) const
Image::Image [C1] ( )
Image::Image [C2] ( )

OgreInstanceBatch.h
namespace Ogre
InstanceBatch::makeMatrixCameraRelative3x4 ( float* mat3x4, size_t numFloats )

OgreLight.h
namespace Ogre
Light::_deriveShadowFarClipDistance ( Camera const* maincam ) const
LightFactory::destroyInstance ( MovableObject* obj )

OgreManualObject.h
namespace Ogre
ManualObject::colour ( float r, float g, float b, float a )
ManualObject::colour ( ColourValue const& col )
ManualObject::getBoundingBox ( ) const
ManualObject::getBoundingRadius ( ) const
ManualObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
ManualObject::hasEdgeList ( )
ManualObject::index ( uint32 idx )
ManualObject::normal ( float x, float y, float z )
ManualObject::normal ( Vector3 const& norm )
ManualObject::position ( float x, float y, float z )
ManualObject::position ( Vector3 const& pos )
ManualObject::quad ( uint32 i1, uint32 i2, uint32 i3, uint32 i4 )
ManualObject::tangent ( float x, float y, float z )
ManualObject::tangent ( Vector3 const& tan )
ManualObject::textureCoord ( float u )
ManualObject::textureCoord ( float u, float v )
ManualObject::textureCoord ( float u, float v, float w )
ManualObject::textureCoord ( float x, float y, float z, float w )
ManualObject::textureCoord ( Vector2 const& uv )
ManualObject::textureCoord ( Vector3 const& uvw )
ManualObject::textureCoord ( Vector4 const& xyzw )
ManualObject::triangle ( uint32 i1, uint32 i2, uint32 i3 )
ManualObjectFactory::destroyInstance ( MovableObject* obj )

OgreMaterial.h
namespace Ogre
Material::Material [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Material::Material [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreMaterialManager.h
namespace Ogre
MaterialManager::_getActiveSchemeIndex ( ) const
MaterialManager::createImpl ( String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )
MaterialManager::getActiveScheme ( ) const

OgreMatrix3.h
namespace Ogre
Matrix3::Determinant ( ) const
Matrix3::FromAxes ( Vector3 const& xAxis, Vector3 const& yAxis, Vector3 const& zAxis )
Matrix3::GetColumn ( size_t iCol ) const
Matrix3::Orthonormalize ( )
Matrix3::SetColumn ( size_t iCol, Vector3 const& vec )

OgreMatrix4.h
namespace Ogre
TransformBase::determinant ( ) const
TransformBase::makeInverseTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )
TransformBase::makeTransform ( Vector3 const& position, Vector3 const& scale, Quaternion const& orientation )

OgreMesh.h
namespace Ogre
Mesh::Mesh [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Mesh::Mesh [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Mesh::setIndexBufferPolicy ( enum HardwareBuffer::Usage vbUsage, bool shadowBuffer )
Mesh::setVertexBufferPolicy ( enum HardwareBuffer::Usage vbUsage, bool shadowBuffer )

OgreMeshManager.h
namespace Ogre
MeshManager::createBezierPatch ( String const& name, String const& groupName, void* controlPointBuffer, VertexDeclaration* declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, enum PatchSurface::VisibleSide visibleSide, enum HardwareBuffer::Usage vbUsage, enum HardwareBuffer::Usage ibUsage, bool vbUseShadow, bool ibUseShadow )
MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )
MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::createImpl ( String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )
MeshManager::createOrRetrieve ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )
MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::createPrefabCube ( )
MeshManager::createPrefabPlane ( )
MeshManager::createPrefabSphere ( )
MeshManager::loadManualCurvedIllusionPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params )
MeshManager::loadManualCurvedPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params )
MeshManager::loadManualPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params )
MeshManager::loadResource ( Resource* res )
MeshManager::prepare ( String const& filename, String const& groupName, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )
MeshManager::tesselate2DMesh ( SubMesh* sm, unsigned short meshWidth, unsigned short meshHeight, bool doubleSided, enum HardwareBuffer::Usage indexBufferUsage, bool indexShadowBuffer )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )

OgreNode.h
namespace Ogre
Node::pitch ( Radian const& angle, enum Node::TransformSpace relativeTo )
Node::roll ( Radian const& angle, enum Node::TransformSpace relativeTo )
Node::rotate ( Vector3 const& axis, Radian const& angle, enum Node::TransformSpace relativeTo )
Node::setPosition ( Real x, Real y, Real z )
Node::setScale ( Real x, Real y, Real z )
Node::translate ( Matrix3 const& axes, Real x, Real y, Real z, enum Node::TransformSpace relativeTo )
Node::translate ( Matrix3 const& axes, Vector3 const& move, enum Node::TransformSpace relativeTo )
Node::translate ( Real x, Real y, Real z, enum Node::TransformSpace relativeTo )
Node::yaw ( Radian const& angle, enum Node::TransformSpace relativeTo )

OgreParticle.h
namespace Ogre
Particle::setRotation ( Radian const& rot )

OgreParticleEmitter.h
namespace Ogre
ParticleEmitter::msAngleCmd [data]
ParticleEmitter::msColourCmd [data]
ParticleEmitter::msColourRangeEndCmd [data]
ParticleEmitter::msColourRangeStartCmd [data]
ParticleEmitter::msDirectionCmd [data]
ParticleEmitter::msDirPositionRefCmd [data]
ParticleEmitter::msDurationCmd [data]
ParticleEmitter::msEmissionRateCmd [data]
ParticleEmitter::msEmittedEmitterCmd [data]
ParticleEmitter::msMaxDurationCmd [data]
ParticleEmitter::msMaxRepeatDelayCmd [data]
ParticleEmitter::msMaxTTLCmd [data]
ParticleEmitter::msMaxVelocityCmd [data]
ParticleEmitter::msMinDurationCmd [data]
ParticleEmitter::msMinRepeatDelayCmd [data]
ParticleEmitter::msMinTTLCmd [data]
ParticleEmitter::msMinVelocityCmd [data]
ParticleEmitter::msNameCmd [data]
ParticleEmitter::msPositionCmd [data]
ParticleEmitter::msRepeatDelayCmd [data]
ParticleEmitter::msTTLCmd [data]
ParticleEmitter::msUpCmd [data]
ParticleEmitter::msVelocityCmd [data]

OgreParticleEmitterCommands.h
namespace Ogre::EmitterCommands
CmdAngle::doGet ( void const* target ) const
CmdAngle::doSet ( void* target, Ogre::String const& val )
CmdAngle::~CmdAngle [D0] ( )
CmdAngle::~CmdAngle [D1] ( )
CmdAngle::~CmdAngle [D2] ( )
CmdColour::doGet ( void const* target ) const
CmdColour::doSet ( void* target, Ogre::String const& val )
CmdColour::~CmdColour [D0] ( )
CmdColour::~CmdColour [D1] ( )
CmdColour::~CmdColour [D2] ( )
CmdColourRangeEnd::doGet ( void const* target ) const
CmdColourRangeEnd::doSet ( void* target, Ogre::String const& val )
CmdColourRangeEnd::~CmdColourRangeEnd [D0] ( )
CmdColourRangeEnd::~CmdColourRangeEnd [D1] ( )
CmdColourRangeEnd::~CmdColourRangeEnd [D2] ( )
CmdColourRangeStart::doGet ( void const* target ) const
CmdColourRangeStart::doSet ( void* target, Ogre::String const& val )
CmdColourRangeStart::~CmdColourRangeStart [D0] ( )
CmdColourRangeStart::~CmdColourRangeStart [D1] ( )
CmdColourRangeStart::~CmdColourRangeStart [D2] ( )
CmdDirection::doGet ( void const* target ) const
CmdDirection::doSet ( void* target, Ogre::String const& val )
CmdDirection::~CmdDirection [D0] ( )
CmdDirection::~CmdDirection [D1] ( )
CmdDirection::~CmdDirection [D2] ( )
CmdDirPositionRef::doGet ( void const* target ) const
CmdDirPositionRef::doSet ( void* target, Ogre::String const& val )
CmdDirPositionRef::~CmdDirPositionRef [D0] ( )
CmdDirPositionRef::~CmdDirPositionRef [D1] ( )
CmdDirPositionRef::~CmdDirPositionRef [D2] ( )
CmdDuration::doGet ( void const* target ) const
CmdDuration::doSet ( void* target, Ogre::String const& val )
CmdDuration::~CmdDuration [D0] ( )
CmdDuration::~CmdDuration [D1] ( )
CmdDuration::~CmdDuration [D2] ( )
CmdEmissionRate::doGet ( void const* target ) const
CmdEmissionRate::doSet ( void* target, Ogre::String const& val )
CmdEmissionRate::~CmdEmissionRate [D0] ( )
CmdEmissionRate::~CmdEmissionRate [D1] ( )
CmdEmissionRate::~CmdEmissionRate [D2] ( )
CmdEmittedEmitter::doGet ( void const* target ) const
CmdEmittedEmitter::doSet ( void* target, Ogre::String const& val )
CmdEmittedEmitter::~CmdEmittedEmitter [D0] ( )
CmdEmittedEmitter::~CmdEmittedEmitter [D1] ( )
CmdEmittedEmitter::~CmdEmittedEmitter [D2] ( )
CmdMaxDuration::doGet ( void const* target ) const
CmdMaxDuration::doSet ( void* target, Ogre::String const& val )
CmdMaxDuration::~CmdMaxDuration [D0] ( )
CmdMaxDuration::~CmdMaxDuration [D1] ( )
CmdMaxDuration::~CmdMaxDuration [D2] ( )
CmdMaxRepeatDelay::doGet ( void const* target ) const
CmdMaxRepeatDelay::doSet ( void* target, Ogre::String const& val )
CmdMaxRepeatDelay::~CmdMaxRepeatDelay [D0] ( )
CmdMaxRepeatDelay::~CmdMaxRepeatDelay [D1] ( )
CmdMaxRepeatDelay::~CmdMaxRepeatDelay [D2] ( )
CmdMaxTTL::doGet ( void const* target ) const
CmdMaxTTL::doSet ( void* target, Ogre::String const& val )
CmdMaxTTL::~CmdMaxTTL [D0] ( )
CmdMaxTTL::~CmdMaxTTL [D1] ( )
CmdMaxTTL::~CmdMaxTTL [D2] ( )
CmdMaxVelocity::doGet ( void const* target ) const
CmdMaxVelocity::doSet ( void* target, Ogre::String const& val )
CmdMaxVelocity::~CmdMaxVelocity [D0] ( )
CmdMaxVelocity::~CmdMaxVelocity [D1] ( )
CmdMaxVelocity::~CmdMaxVelocity [D2] ( )
CmdMinDuration::doGet ( void const* target ) const
CmdMinDuration::doSet ( void* target, Ogre::String const& val )
CmdMinDuration::~CmdMinDuration [D0] ( )
CmdMinDuration::~CmdMinDuration [D1] ( )
CmdMinDuration::~CmdMinDuration [D2] ( )
CmdMinRepeatDelay::doGet ( void const* target ) const
CmdMinRepeatDelay::doSet ( void* target, Ogre::String const& val )
CmdMinRepeatDelay::~CmdMinRepeatDelay [D0] ( )
CmdMinRepeatDelay::~CmdMinRepeatDelay [D1] ( )
CmdMinRepeatDelay::~CmdMinRepeatDelay [D2] ( )
CmdMinTTL::doGet ( void const* target ) const
CmdMinTTL::doSet ( void* target, Ogre::String const& val )
CmdMinTTL::~CmdMinTTL [D0] ( )
CmdMinTTL::~CmdMinTTL [D1] ( )
CmdMinTTL::~CmdMinTTL [D2] ( )
CmdMinVelocity::doGet ( void const* target ) const
CmdMinVelocity::doSet ( void* target, Ogre::String const& val )
CmdMinVelocity::~CmdMinVelocity [D0] ( )
CmdMinVelocity::~CmdMinVelocity [D1] ( )
CmdMinVelocity::~CmdMinVelocity [D2] ( )
CmdName::doGet ( void const* target ) const
CmdName::doSet ( void* target, Ogre::String const& val )
CmdName::~CmdName [D0] ( )
CmdName::~CmdName [D1] ( )
CmdName::~CmdName [D2] ( )
CmdPosition::doGet ( void const* target ) const
CmdPosition::doSet ( void* target, Ogre::String const& val )
CmdPosition::~CmdPosition [D0] ( )
CmdPosition::~CmdPosition [D1] ( )
CmdPosition::~CmdPosition [D2] ( )
CmdRepeatDelay::doGet ( void const* target ) const
CmdRepeatDelay::doSet ( void* target, Ogre::String const& val )
CmdRepeatDelay::~CmdRepeatDelay [D0] ( )
CmdRepeatDelay::~CmdRepeatDelay [D1] ( )
CmdRepeatDelay::~CmdRepeatDelay [D2] ( )
CmdTTL::doGet ( void const* target ) const
CmdTTL::doSet ( void* target, Ogre::String const& val )
CmdTTL::~CmdTTL [D0] ( )
CmdTTL::~CmdTTL [D1] ( )
CmdTTL::~CmdTTL [D2] ( )
CmdUp::doGet ( void const* target ) const
CmdUp::doSet ( void* target, Ogre::String const& val )
CmdUp::~CmdUp [D0] ( )
CmdUp::~CmdUp [D1] ( )
CmdUp::~CmdUp [D2] ( )
CmdVelocity::doGet ( void const* target ) const
CmdVelocity::doSet ( void* target, Ogre::String const& val )
CmdVelocity::~CmdVelocity [D0] ( )
CmdVelocity::~CmdVelocity [D1] ( )
CmdVelocity::~CmdVelocity [D2] ( )

OgreParticleSystem.h
namespace Ogre
ParticleSystem::_notifyParticleResized ( )
ParticleSystem::_notifyParticleRotated ( )

OgreParticleSystemManager.h
namespace Ogre
ParticleSystemManager::addRendererFactory ( ParticleSystemRendererFactory* factory )

OgreParticleSystemRenderer.h
namespace Ogre
ParticleSystemRendererFactory::~ParticleSystemRendererFactory [D0] ( )
ParticleSystemRendererFactory::~ParticleSystemRendererFactory [D1] ( )
ParticleSystemRendererFactory::~ParticleSystemRendererFactory [D2] ( )

OgrePass.h
namespace Ogre
Pass::getPointAttenuationConstant ( ) const
Pass::getPointAttenuationLinear ( ) const
Pass::getPointAttenuationQuadratic ( ) const
Pass::getPointSize ( ) const
Pass::setPointSize ( Real ps )

OgrePatchMesh.h
namespace Ogre
PatchMesh::PatchMesh [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group )
PatchMesh::PatchMesh [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group )

OgrePixelCountLodStrategy.h
namespace Ogre
ScreenRatioPixelCountLodStrategy::getValueImpl ( MovableObject const* movableObject, Camera const* camera ) const

OgrePixelFormat.h
namespace Ogre
PixelUtil::bulkPixelConversion ( void* srcp, enum PixelFormat srcFormat, void* destp, enum PixelFormat dstFormat, unsigned int count ) [static]
PixelUtil::getBNFExpressionOfPixelFormats ( bool accessibleOnly ) [static]
PixelUtil::packColour ( ColourValue const& colour, enum PixelFormat const pf, void* dest ) [static]
PixelUtil::unpackColour ( ColourValue* colour, enum PixelFormat pf, void const* src ) [static]

OgreProfiler.h
namespace Ogre
Profile::Profile [C1] ( String const& profileName, uint32 groupID )
Profile::Profile [C2] ( String const& profileName, uint32 groupID )
Profile::~Profile [D1] ( )
Profile::~Profile [D2] ( )

OgreRectangle2D.h
namespace Ogre
Rectangle2D::_initRectangle2D ( bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C1] ( bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C2] ( bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C1] ( String const& name, bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )
Rectangle2D::Rectangle2D [C2] ( String const& name, bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )

OgreRenderSystem.h
namespace Ogre
RenderSystem::_initialise ( bool autoCreateWindow, String const& windowTitle )
RenderSystem::addClipPlane ( Plane const& p )
RenderSystem::getWBufferEnabled ( ) const
RenderSystem::resetClipPlanes ( )
RenderSystem::setWBufferEnabled ( bool enabled )

OgreResource.h
namespace Ogre
Resource::Resource [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Resource::Resource [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreResourceBackgroundQueue.h
namespace Ogre
ResourceBackgroundQueue::unload ( String const& resType, unsigned long long handle, ResourceBackgroundQueue::Listener* listener )

OgreResourceManager.h
namespace Ogre
ResourceManager::getByHandle ( unsigned long long handle )

OgreRibbonTrail.h
namespace Ogre
RibbonTrailFactory::destroyInstance ( MovableObject* obj )

OgreRoot.h
namespace Ogre
Root::_getCurrentSceneManager ( ) const
Root::_popCurrentSceneManager ( SceneManager* sm )
Root::_pushCurrentSceneManager ( SceneManager* sm )

OgreSceneManager.h
namespace Ogre
SceneManager::ENTITY_TYPE_MASK [data]
SceneManager::findShadowCastersForLight ( Light const* light, Camera const* camera )
SceneManager::FRUSTUM_TYPE_MASK [data]
SceneManager::FX_TYPE_MASK [data]
SceneManager::getShadowTexture ( size_t shadowIndex )
SceneManager::issueRenderWithLights ( Renderable* rend, Pass const* pass, LightList const* pLightListToUse, bool fixedFunction, bool lightScissoringClipping )
SceneManager::LIGHT_TYPE_MASK [data]
SceneManager::resetViewProjMode ( bool fixedFunction )
SceneManager::setShadowTextureConfig ( size_t shadowIndex, struct ShadowTextureConfig const& config )
SceneManager::setShadowTextureConfig ( size_t shadowIndex, unsigned short width, unsigned short height, enum PixelFormat format, unsigned short fsaa, uint16 depthBufferPoolId )
SceneManager::setShadowTextureCount ( size_t count )
SceneManager::setShadowTextureFSAA ( unsigned short fsaa )
SceneManager::setShadowTexturePixelFormat ( enum PixelFormat fmt )
SceneManager::setShadowTextureSettings ( unsigned short size, unsigned short count, enum PixelFormat fmt, unsigned short fsaa, uint16 depthBufferPoolId )
SceneManager::setShadowTextureSize ( unsigned short size )
SceneManager::setViewMatrix ( Affine3 const& m )
SceneManager::setWorldTransform ( Renderable* rend, bool fixedFunction )
SceneManager::ShadowCasterSceneQueryListener::queryResult ( MovableObject* object )
SceneManager::ShadowCasterSceneQueryListener::queryResult ( struct SceneQuery::WorldFragment* fragment )
SceneManager::ShadowCasterSceneQueryListener::~ShadowCasterSceneQueryListener [D0] ( )
SceneManager::ShadowCasterSceneQueryListener::~ShadowCasterSceneQueryListener [D1] ( )
SceneManager::ShadowCasterSceneQueryListener::~ShadowCasterSceneQueryListener [D2] ( )
SceneManager::ShadowRenderer::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass* pass, LightList const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )
SceneManager::SkyRenderer::clear ( )
SceneManager::SkyRenderer::createSkyboxPlane ( enum SceneManager::SkyRenderer::BoxPlane bp, Real distance, Quaternion const& orientation, String const& groupName )
SceneManager::SkyRenderer::createSkydomePlane ( enum SceneManager::SkyRenderer::BoxPlane bp, Real curvature, Real tiling, Real distance, Quaternion const& orientation, int xsegments, int ysegments, int ysegments_keep, String const& groupName )
SceneManager::SkyRenderer::queueSkiesForRendering ( RenderQueue* queue, Camera* cam )
SceneManager::SkyRenderer::setSkyBox ( bool enable, String const& materialName, Real distance, uint8 renderQueue, Quaternion const& orientation, String const& groupName )
SceneManager::SkyRenderer::setSkyDome ( bool enable, String const& materialName, Real curvature, Real tiling, Real distance, uint8 renderQueue, Quaternion const& orientation, int xsegments, int ysegments, int ySegmentsToKeep, String const& groupName )
SceneManager::SkyRenderer::setSkyPlane ( bool enable, Plane const& plane, String const& materialName, Real gscale, Real tiling, uint8 renderQueue, Real bow, int xsegments, int ysegments, String const& groupName )
SceneManager::STATICGEOMETRY_TYPE_MASK [data]
SceneManager::useLights ( LightList const& lights, ushort limit, bool fixedFunction )
SceneManager::USER_TYPE_MASK_LIMIT [data]
SceneManager::useRenderableViewProjMode ( Renderable const* pRend, bool fixedFunction )
SceneManager::WORLD_GEOMETRY_TYPE_MASK [data]

OgreSerializer.h
namespace Ogre
Serializer::backpedalChunkHeader ( DataStreamPtr& stream )
Serializer::determineEndianness ( DataStreamPtr& stream )
Serializer::readBools ( DataStreamPtr& stream, bool* pDest, size_t count )
Serializer::readChunk ( DataStreamPtr& stream )
Serializer::readFileHeader ( DataStreamPtr& stream )
Serializer::readFloats ( DataStreamPtr& stream, double* pDest, size_t count )
Serializer::readFloats ( DataStreamPtr& stream, float* pDest, size_t count )
Serializer::readInts ( DataStreamPtr& stream, uint32* pDest, size_t count )
Serializer::readObject ( DataStreamPtr& stream, Quaternion& pDest )
Serializer::readObject ( DataStreamPtr& stream, Vector3& pDest )
Serializer::readShorts ( DataStreamPtr& stream, unsigned short* pDest, size_t count )
Serializer::readString ( DataStreamPtr& stream )
Serializer::readString ( DataStreamPtr& stream, size_t numChars )

OgreShadowCameraSetupLiSPSM.h
namespace Ogre
LiSPSMShadowCameraSetup::buildFrustumProjection ( Real left, Real right, Real bottom, Real top, Real nearf, Real farf ) const

OgreShadowTextureManager.h
namespace Ogre
ShadowTextureManager::clear ( )
ShadowTextureManager::clearUnused ( )
ShadowTextureManager::getNullShadowTexture ( enum PixelFormat format )
ShadowTextureManager::getShadowTextures ( ShadowTextureConfigList const& configList, ShadowTextureList& listToPopulate )
ShadowTextureManager::getSingleton ( ) [static]
ShadowTextureManager::getSingletonPtr ( ) [static]
ShadowTextureManager::ShadowTextureManager [C1] ( )
ShadowTextureManager::ShadowTextureManager [C2] ( )
ShadowTextureManager::~ShadowTextureManager [D0] ( )
ShadowTextureManager::~ShadowTextureManager [D1] ( )
ShadowTextureManager::~ShadowTextureManager [D2] ( )

OgreSkeleton.h
namespace Ogre
Skeleton::loadImpl ( )
Skeleton::Skeleton [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Skeleton::Skeleton [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Skeleton::unloadImpl ( )

OgreSkeletonInstance.h
namespace Ogre
SkeletonInstance::loadImpl ( )
SkeletonInstance::unloadImpl ( )

OgreSkeletonManager.h
namespace Ogre
SkeletonManager::createImpl ( String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::Region::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
StaticGeometry::Region::hasEdgeList ( )

OgreStringInterface.h
namespace Ogre
StringInterface::msDictionary [data]

OgreSubEntity.h
namespace Ogre
SubEntity::getMaterial ( ) const

OgreSubMesh.h
namespace Ogre
SubMesh::isMatInitialised ( ) const

OgreTexture.h
namespace Ogre
Texture::Texture [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
Texture::Texture [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )

OgreTextureUnitState.h
namespace Ogre
TextureUnitState::setCubicTexture ( TexturePtr const*const texPtrs, bool forUVW )
TextureUnitState::setCubicTextureName ( String const& name, bool forUVW )

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgramFactory::create ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgramFactory::destroy ( HighLevelGpuProgram* prog )

OgreUTFString.h
namespace Ogre
UTFString::_base_iterator::_base_iterator [C1] ( )
UTFString::_base_iterator::_base_iterator [C2] ( )
UTFString::_base_iterator::_become ( UTFString::_base_iterator const& i )
UTFString::_base_iterator::_get_index ( ) const
UTFString::_base_iterator::_getCharacter ( ) const
UTFString::_base_iterator::_jump_to ( UTFString::size_type index )
UTFString::_base_iterator::_moveNext ( )
UTFString::_base_iterator::_movePrev ( )
UTFString::_base_iterator::_seekFwd ( UTFString::size_type c )
UTFString::_base_iterator::_seekRev ( UTFString::size_type c )
UTFString::_base_iterator::_setCharacter ( UTFString::unicode_char uc )
UTFString::_base_iterator::_test_begin ( ) const
UTFString::_base_iterator::_test_end ( ) const
UTFString::_const_fwd_iterator::_const_fwd_iterator [C1] ( )
UTFString::_const_fwd_iterator::_const_fwd_iterator [C2] ( )
UTFString::_const_fwd_iterator::_const_fwd_iterator [C1] ( UTFString::_const_fwd_iterator const& i )
UTFString::_const_fwd_iterator::_const_fwd_iterator [C2] ( UTFString::_const_fwd_iterator const& i )
UTFString::_const_fwd_iterator::_const_fwd_iterator [C1] ( UTFString::_fwd_iterator const& i )
UTFString::_const_fwd_iterator::_const_fwd_iterator [C2] ( UTFString::_fwd_iterator const& i )
UTFString::_const_fwd_iterator::getCharacter ( ) const
UTFString::_const_fwd_iterator::moveNext ( )
UTFString::_const_fwd_iterator::movePrev ( )
UTFString::_const_fwd_iterator::operator* ( ) const
UTFString::_const_fwd_iterator::operator+ ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_fwd_iterator::operator++ ( )
UTFString::_const_fwd_iterator::operator++ ( int p1 )
UTFString::_const_fwd_iterator::operator+= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_fwd_iterator::operator- ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_fwd_iterator::operator-- ( )
UTFString::_const_fwd_iterator::operator-- ( int p1 )
UTFString::_const_fwd_iterator::operator-= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_fwd_iterator::operator[ ] ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n ) const
UTFString::_const_rev_iterator::_const_rev_iterator [C1] ( )
UTFString::_const_rev_iterator::_const_rev_iterator [C2] ( )
UTFString::_const_rev_iterator::_const_rev_iterator [C1] ( UTFString::_const_rev_iterator const& i )
UTFString::_const_rev_iterator::_const_rev_iterator [C2] ( UTFString::_const_rev_iterator const& i )
UTFString::_const_rev_iterator::_const_rev_iterator [C1] ( UTFString::_rev_iterator const& i )
UTFString::_const_rev_iterator::_const_rev_iterator [C2] ( UTFString::_rev_iterator const& i )
UTFString::_const_rev_iterator::operator* ( ) const
UTFString::_const_rev_iterator::operator+ ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_rev_iterator::operator++ ( )
UTFString::_const_rev_iterator::operator++ ( int p1 )
UTFString::_const_rev_iterator::operator+= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_rev_iterator::operator- ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_rev_iterator::operator-- ( )
UTFString::_const_rev_iterator::operator-- ( int p1 )
UTFString::_const_rev_iterator::operator-= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_const_rev_iterator::operator[ ] ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n ) const
UTFString::_fwd_iterator::_fwd_iterator [C1] ( )
UTFString::_fwd_iterator::_fwd_iterator [C2] ( )
UTFString::_fwd_iterator::_fwd_iterator [C1] ( UTFString::_fwd_iterator const& i )
UTFString::_fwd_iterator::_fwd_iterator [C2] ( UTFString::_fwd_iterator const& i )
UTFString::_fwd_iterator::getCharacter ( ) const
UTFString::_fwd_iterator::moveNext ( )
UTFString::_fwd_iterator::movePrev ( )
UTFString::_fwd_iterator::operator* ( ) const
UTFString::_fwd_iterator::operator+ ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_fwd_iterator::operator++ ( )
UTFString::_fwd_iterator::operator++ ( int p1 )
UTFString::_fwd_iterator::operator+= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_fwd_iterator::operator- ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_fwd_iterator::operator-- ( )
UTFString::_fwd_iterator::operator-- ( int p1 )
UTFString::_fwd_iterator::operator-= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_fwd_iterator::operator[ ] ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n ) const
UTFString::_fwd_iterator::setCharacter ( UTFString::unicode_char uc )
UTFString::_rev_iterator::_rev_iterator [C1] ( )
UTFString::_rev_iterator::_rev_iterator [C2] ( )
UTFString::_rev_iterator::_rev_iterator [C1] ( UTFString::_rev_iterator const& i )
UTFString::_rev_iterator::_rev_iterator [C2] ( UTFString::_rev_iterator const& i )
UTFString::_rev_iterator::operator* ( ) const
UTFString::_rev_iterator::operator+ ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_rev_iterator::operator++ ( )
UTFString::_rev_iterator::operator++ ( int p1 )
UTFString::_rev_iterator::operator+= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_rev_iterator::operator- ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_rev_iterator::operator-- ( )
UTFString::_rev_iterator::operator-- ( int p1 )
UTFString::_rev_iterator::operator-= ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n )
UTFString::_rev_iterator::operator[ ] ( std::iterator<std::random_access_iterator_tag, unsigned short, long, unsigned short*, unsigned short&>::difference_type n ) const
UTFString::_utf16_char_length ( UTFString::code_point cp ) [static]
UTFString::_utf16_char_length ( UTFString::unicode_char uc ) [static]
UTFString::_utf16_independent_char ( UTFString::code_point cp ) [static]
UTFString::_utf16_surrogate_follow ( UTFString::code_point cp ) [static]
UTFString::_utf16_surrogate_lead ( UTFString::code_point cp ) [static]
UTFString::_utf16_to_utf32 ( UTFString::code_point const* in_cp, UTFString::unicode_char& out_uc ) [static]
UTFString::_utf32_to_utf16 ( UTFString::unicode_char const& in_uc, UTFString::code_point* out_cp ) [static]
UTFString::_utf32_to_utf8 ( UTFString::unicode_char const& in_uc, unsigned char* out_cp ) [static]
UTFString::_utf8_char_length ( UTFString::unicode_char uc ) [static]
UTFString::_utf8_char_length ( unsigned char cp ) [static]
UTFString::_utf8_start_char ( unsigned char cp ) [static]
UTFString::_utf8_to_utf32 ( unsigned char const* in_cp, UTFString::unicode_char& out_uc ) [static]
UTFString::_verifyUTF8 ( std::string const& str ) [static]
UTFString::_verifyUTF8 ( unsigned char const* c_str ) [static]
UTFString::append ( char const* str, UTFString::size_type num )
UTFString::append ( UTFString const& str )
UTFString::append ( UTFString const& str, UTFString::size_type index, UTFString::size_type len )
UTFString::append ( UTFString::code_point const* str )
UTFString::append ( UTFString::code_point const* str, UTFString::size_type num )
UTFString::append ( UTFString::iterator start, UTFString::iterator last )
UTFString::append ( UTFString::size_type num, char ch )
UTFString::append ( UTFString::size_type num, UTFString::code_point ch )
UTFString::append ( UTFString::size_type num, UTFString::unicode_char ch )
UTFString::append ( UTFString::size_type num, wchar_t ch )
UTFString::append ( wchar_t const* w_str, UTFString::size_type num )
UTFString::assign ( char const* str )
UTFString::assign ( char const* str, UTFString::size_type num )
UTFString::assign ( UTFString const& str )
UTFString::assign ( UTFString const& str, UTFString::size_type index, UTFString::size_type len )
UTFString::assign ( UTFString::code_point const* str )
UTFString::assign ( UTFString::code_point const* str, UTFString::size_type num )
UTFString::assign ( UTFString::iterator start, UTFString::iterator last )
UTFString::assign ( UTFString::size_type num, UTFString::code_point const& ch )
UTFString::assign ( std::string const& str )
UTFString::assign ( std::wstring const& wstr )
UTFString::assign ( wchar_t const* w_str )
UTFString::assign ( wchar_t const* w_str, UTFString::size_type num )
UTFString::asUTF32 ( ) const
UTFString::asUTF32_c_str ( ) const
UTFString::asUTF8 ( ) const
UTFString::asUTF8_c_str ( ) const
UTFString::asWStr ( ) const
UTFString::asWStr_c_str ( ) const
UTFString::at ( UTFString::size_type loc )
UTFString::at ( UTFString::size_type loc ) const
UTFString::begin ( )
UTFString::begin ( ) const
UTFString::c_str ( ) const
UTFString::capacity ( ) const
UTFString::clear ( )
UTFString::compare ( UTFString const& str ) const
UTFString::compare ( UTFString::code_point const* str ) const
UTFString::compare ( UTFString::size_type index, UTFString::size_type inLength, char const* str, UTFString::size_type length2 ) const
UTFString::compare ( UTFString::size_type index, UTFString::size_type inLength, UTFString const& str ) const
UTFString::compare ( UTFString::size_type index, UTFString::size_type inLength, UTFString const& str, UTFString::size_type index2, UTFString::size_type length2 ) const
UTFString::compare ( UTFString::size_type index, UTFString::size_type inLength, UTFString::code_point const* str, UTFString::size_type length2 ) const
UTFString::compare ( UTFString::size_type index, UTFString::size_type inLength, wchar_t const* w_str, UTFString::size_type length2 ) const
UTFString::data ( ) const
UTFString::empty ( ) const
UTFString::end ( )
UTFString::end ( ) const
UTFString::erase ( UTFString::iterator loc )
UTFString::erase ( UTFString::iterator start, UTFString::iterator last )
UTFString::erase ( UTFString::size_type index, UTFString::size_type num )
UTFString::find ( char const* str, UTFString::size_type index, UTFString::size_type inLength ) const
UTFString::find ( char ch, UTFString::size_type index ) const
UTFString::find ( UTFString const& str, UTFString::size_type index ) const
UTFString::find ( UTFString::code_point const* cp_str, UTFString::size_type index, UTFString::size_type inLength ) const
UTFString::find ( UTFString::code_point ch, UTFString::size_type index ) const
UTFString::find ( UTFString::unicode_char ch, UTFString::size_type index ) const
UTFString::find ( wchar_t const* w_str, UTFString::size_type index, UTFString::size_type inLength ) const
UTFString::find ( wchar_t ch, UTFString::size_type index ) const
UTFString::find_first_not_of ( char ch, UTFString::size_type index ) const
UTFString::find_first_not_of ( UTFString const& str, UTFString::size_type index, UTFString::size_type num ) const
UTFString::find_first_not_of ( UTFString::code_point ch, UTFString::size_type index ) const
UTFString::find_first_not_of ( UTFString::unicode_char ch, UTFString::size_type index ) const
UTFString::find_first_not_of ( wchar_t ch, UTFString::size_type index ) const
UTFString::find_first_of ( char ch, UTFString::size_type index ) const
UTFString::find_first_of ( UTFString const& str, UTFString::size_type index, UTFString::size_type num ) const
UTFString::find_first_of ( UTFString::code_point ch, UTFString::size_type index ) const
UTFString::find_first_of ( UTFString::unicode_char ch, UTFString::size_type index ) const
UTFString::find_first_of ( wchar_t ch, UTFString::size_type index ) const
UTFString::find_last_not_of ( char ch, UTFString::size_type index ) const
UTFString::find_last_not_of ( UTFString const& str, UTFString::size_type index, UTFString::size_type num ) const
UTFString::find_last_not_of ( UTFString::code_point ch, UTFString::size_type index ) const
UTFString::find_last_not_of ( UTFString::unicode_char ch, UTFString::size_type index ) const
UTFString::find_last_not_of ( wchar_t ch, UTFString::size_type index ) const
UTFString::find_last_of ( UTFString const& str, UTFString::size_type index, UTFString::size_type num ) const
UTFString::find_last_of ( UTFString::code_point ch, UTFString::size_type index ) const
UTFString::find_last_of ( UTFString::unicode_char ch, UTFString::size_type index ) const
UTFString::find_last_of ( wchar_t ch, UTFString::size_type index ) const
UTFString::getChar ( UTFString::size_type loc ) const
UTFString::insert ( UTFString::iterator i, UTFString::code_point const& ch )
UTFString::insert ( UTFString::iterator i, UTFString::iterator start, UTFString::iterator last )
UTFString::insert ( UTFString::iterator i, UTFString::size_type num, char const& ch )
UTFString::insert ( UTFString::iterator i, UTFString::size_type num, UTFString::code_point const& ch )
UTFString::insert ( UTFString::iterator i, UTFString::size_type num, UTFString::unicode_char const& ch )
UTFString::insert ( UTFString::iterator i, UTFString::size_type num, wchar_t const& ch )
UTFString::insert ( UTFString::size_type index, char const* str, UTFString::size_type num )
UTFString::insert ( UTFString::size_type index, UTFString const& str )
UTFString::insert ( UTFString::size_type index1, UTFString const& str, UTFString::size_type index2, UTFString::size_type num )
UTFString::insert ( UTFString::size_type index, UTFString::code_point const* str, UTFString::size_type num )
UTFString::insert ( UTFString::size_type index, UTFString::size_type num, char ch )
UTFString::insert ( UTFString::size_type index, UTFString::size_type num, UTFString::code_point ch )
UTFString::insert ( UTFString::size_type index, UTFString::size_type num, UTFString::unicode_char ch )
UTFString::insert ( UTFString::size_type index, UTFString::size_type num, wchar_t ch )
UTFString::insert ( UTFString::size_type index, wchar_t const* w_str, UTFString::size_type num )
UTFString::inString ( UTFString::unicode_char ch ) const
UTFString::invalid_data::~invalid_data [D0] ( )
UTFString::invalid_data::~invalid_data [D1] ( )
UTFString::invalid_data::~invalid_data [D2] ( )
UTFString::length ( ) const
UTFString::length_Characters ( ) const
UTFString::max_size ( ) const
UTFString::operator std::string ( ) const
UTFString::operator std::wstring ( ) const
UTFString::operator!= ( UTFString const& right ) const
UTFString::operator< ( UTFString const& right ) const
UTFString::operator<= ( UTFString const& right ) const
UTFString::operator = ( char ch )
UTFString::operator = ( UTFString const& s )
UTFString::operator = ( UTFString::code_point ch )
UTFString::operator = ( UTFString::unicode_char ch )
UTFString::operator = ( wchar_t ch )
UTFString::operator == ( UTFString const& right ) const
UTFString::operator> ( UTFString const& right ) const
UTFString::operator>= ( UTFString const& right ) const
UTFString::operator[ ] ( UTFString::size_type index )
UTFString::operator[ ] ( UTFString::size_type index ) const
UTFString::push_back ( char val )
UTFString::push_back ( UTFString::code_point val )
UTFString::push_back ( UTFString::unicode_char val )
UTFString::push_back ( wchar_t val )
UTFString::rbegin ( )
UTFString::rbegin ( ) const
UTFString::rend ( )
UTFString::rend ( ) const
UTFString::replace ( UTFString::iterator start, UTFString::iterator last, UTFString const& str, UTFString::size_type num )
UTFString::replace ( UTFString::iterator start, UTFString::iterator last, UTFString::size_type num, UTFString::code_point ch )
UTFString::replace ( UTFString::size_type index1, UTFString::size_type num1, UTFString const& str )
UTFString::replace ( UTFString::size_type index1, UTFString::size_type num1, UTFString const& str, UTFString::size_type num2 )
UTFString::replace ( UTFString::size_type index1, UTFString::size_type num1, UTFString const& str, UTFString::size_type index2, UTFString::size_type num2 )
UTFString::replace ( UTFString::size_type index, UTFString::size_type num1, UTFString::size_type num2, UTFString::code_point ch )
UTFString::reserve ( UTFString::size_type inSize )
UTFString::resize ( UTFString::size_type num, UTFString::code_point const& val )
UTFString::rfind ( char const* str, UTFString::size_type index, UTFString::size_type num ) const
UTFString::rfind ( char ch, UTFString::size_type index ) const
UTFString::rfind ( UTFString const& str, UTFString::size_type index ) const
UTFString::rfind ( UTFString::code_point const* cp_str, UTFString::size_type index, UTFString::size_type num ) const
UTFString::rfind ( UTFString::code_point ch, UTFString::size_type index ) const
UTFString::rfind ( UTFString::unicode_char ch, UTFString::size_type index ) const
UTFString::rfind ( wchar_t const* w_str, UTFString::size_type index, UTFString::size_type num ) const
UTFString::rfind ( wchar_t ch, UTFString::size_type index ) const
UTFString::setChar ( UTFString::size_type loc, UTFString::unicode_char ch )
UTFString::size ( ) const
UTFString::substr ( UTFString::size_type index, UTFString::size_type num ) const
UTFString::swap ( UTFString& from )
UTFString::UTFString [C1] ( )
UTFString::UTFString [C2] ( )
UTFString::UTFString [C1] ( char const* str )
UTFString::UTFString [C2] ( char const* str )
UTFString::UTFString [C1] ( char const* str, UTFString::size_type inLength )
UTFString::UTFString [C2] ( char const* str, UTFString::size_type inLength )
UTFString::UTFString [C1] ( UTFString const& copy )
UTFString::UTFString [C2] ( UTFString const& copy )
UTFString::UTFString [C1] ( UTFString const& str, UTFString::size_type index, UTFString::size_type inLength )
UTFString::UTFString [C2] ( UTFString const& str, UTFString::size_type index, UTFString::size_type inLength )
UTFString::UTFString [C1] ( UTFString::code_point const* str )
UTFString::UTFString [C2] ( UTFString::code_point const* str )
UTFString::UTFString [C1] ( UTFString::code_point const* str, UTFString::size_type inLength )
UTFString::UTFString [C2] ( UTFString::code_point const* str, UTFString::size_type inLength )
UTFString::UTFString [C1] ( UTFString::size_type inLength, UTFString::code_point const& ch )
UTFString::UTFString [C2] ( UTFString::size_type inLength, UTFString::code_point const& ch )
UTFString::UTFString [C1] ( std::string const& str )
UTFString::UTFString [C2] ( std::string const& str )
UTFString::UTFString [C1] ( std::wstring const& wstr )
UTFString::UTFString [C2] ( std::wstring const& wstr )
UTFString::UTFString [C1] ( wchar_t const* w_str )
UTFString::UTFString [C2] ( wchar_t const* w_str )
UTFString::UTFString [C1] ( wchar_t const* w_str, UTFString::size_type inLength )
UTFString::UTFString [C2] ( wchar_t const* w_str, UTFString::size_type inLength )
UTFString::~UTFString [D1] ( )
UTFString::~UTFString [D2] ( )

OgreVertexIndexData.h
namespace Ogre
VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, std::vector<HardwareBuffer::Usage>const& bufferUsages, HardwareBufferManagerBase* mgr )

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Problems with Data Types, High Severity  108 


OgreBillboardSet.h
namespace Ogre
[+] class BillboardSet  3 

OgreCamera.h
namespace Ogre
[+] class Camera  1 

OgreCodec.h
namespace Ogre
[+] class Codec  4 

OgreDefaultHardwareBufferManager.h
namespace Ogre
[+] class DefaultHardwareIndexBuffer  1 
[+] class DefaultHardwareUniformBuffer  1 
[+] class DefaultHardwareVertexBuffer  1 

OgreGpuProgramManager.h
namespace Ogre
[+] class GpuProgramManager  1 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  3 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  6 

OgreLight.h
namespace Ogre
[+] class Light  4 

OgreManualObject.h
namespace Ogre
[+] class ManualObject  1 

OgreMeshManager.h
namespace Ogre
[+] class MeshManager  1 

OgreMovablePlane.h
namespace Ogre
[+] class MovablePlane  1 

OgreParticleEmitter.h
namespace Ogre
[+] class ParticleEmitter  1 

OgrePass.h
namespace Ogre
[+] class Pass  2 

OgreProfiler.h
namespace Ogre
[+] class ProfileSessionListener  1 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  31 

OgreResourceGroupManager.h
namespace Ogre
[+] class ResourceGroupListener  2 

OgreResourceManager.h
namespace Ogre
[+] class ResourceManager  2 

OgreRoot.h
namespace Ogre
[+] class Root  1 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  10 
[+] struct SceneManager::ShadowRenderer  1 
[+] struct SceneManager::SkyRenderer  18 

OgreScriptCompiler.h
namespace Ogre
[+] class CreateHighLevelGpuProgramScriptCompilerEvent  5 

OgreSubMesh.h
namespace Ogre
[+] class SubMesh  2 

OgreTextureUnitState.h
namespace Ogre
[+] enum TextureUnitState::BindingType  4 

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Problems with Symbols, High Severity  13 


OgreBillboardSet.h
namespace Ogre
[+] BillboardSet::setTextureStacksAndSlices ( uchar stacks, uchar slices )  1 

OgreLight.h
namespace Ogre
[+] Light::_notifyAttached ( Node* parent, bool isTagPoint )  1 

OgreManualObject.h
namespace Ogre
[+] ManualObject::_updateRenderQueue ( RenderQueue* queue )  1 
[+] ManualObject::beginUpdate ( size_t sectionIndex )  1 
[+] ManualObject::end ( )  1 
[+] ManualObject::getCurrentVertexCount ( ) const  1 
[+] ManualObject::ManualObjectSection::getRenderOperation ( )  1 

OgreMesh.h
namespace Ogre
[+] Mesh::buildEdgeList ( )  1 
[+] Mesh::freeEdgeList ( )  1 

OgreNode.h
namespace Ogre
[+] Node::convertWorldToLocalPosition ( Vector3 const& worldPos )  1 

OgreSceneManager.h
namespace Ogre
[+] SceneManager::getCamera ( String const& name ) const  1 
[+] SceneManager::getShowBoundingBoxes ( ) const  1 

OgreTexture.h
namespace Ogre
[+] Texture::getNumFaces ( ) const  1 

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Problems with Data Types, Medium Severity  2 


OgreInstanceBatchVTF.h
namespace Ogre
[+] class BaseInstanceBatchVTF  1 

OgreSceneManager.h
namespace Ogre
[+] struct SceneManager::SkyRenderer  1 

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Problems with Symbols, Medium Severity  114 


OgreAutoParamDataSource.h
namespace Ogre
[+] AutoParamDataSource::getLightAttenuation ( size_t index ) const  2 
[+] AutoParamDataSource::getLightDirection ( size_t index ) const  2 
[+] AutoParamDataSource::getLightPosition ( size_t index ) const  2 
[+] AutoParamDataSource::setPointParameters ( Real size, bool attenuation, Real constant, Real linear, Real quadratic )  1 

OgreBillboardSet.h
namespace Ogre
[+] BillboardSet::genVertOffsets ( Real inleft, Real inright, Real intop, Real inbottom, Real width, Real height, Vector3 const& x, Vector3 const& y, Vector3* pDestVec )  3 
[+] BillboardSet::setTextureCoords ( FloatRect const* coords, uint16 numCoords )  1 

OgreCamera.h
namespace Ogre
[+] Camera::_renderScene ( Viewport* vp, bool includeOverlays )  1 

OgreCodec.h
namespace Ogre
[+] Codec::encode ( MemoryDataStreamPtr const& p1, Codec::CodecDataPtr const& p2 ) const  1 
[+] Codec::encodeToFile ( MemoryDataStreamPtr const& p1, String const& p2, Codec::CodecDataPtr const& p3 ) const  1 

OgreCompositor.h
namespace Ogre
[+] Compositor::Compositor [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Compositor::Compositor [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Compositor::getRenderTarget ( String const& name )  1 
[+] Compositor::getTextureInstance ( String const& name, size_t mrtIndex )  2 

OgreCompositorInstance.h
namespace Ogre
[+] CompositorInstance::getRenderTarget ( String const& name )  1 
[+] CompositorInstance::getTextureInstance ( String const& name, size_t mrtIndex )  2 

OgreDefaultHardwareBufferManager.h
namespace Ogre
[+] DefaultHardwareBufferManagerBase::createCounterBuffer ( size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )  1 
[+] DefaultHardwareBufferManagerBase::createIndexBuffer ( enum HardwareIndexBuffer::IndexType itype, size_t numIndexes, enum HardwareBuffer::Usage usage, bool useShadowBuffer )  1 
[+] DefaultHardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )  1 
[+] DefaultHardwareBufferManagerBase::createVertexBuffer ( size_t vertexSize, size_t numVerts, enum HardwareBuffer::Usage usage, bool useShadowBuffer )  1 

OgreGpuProgram.h
namespace Ogre
[+] GpuProgram::getDefaultParameters ( )  2 
[+] GpuProgram::GpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] GpuProgram::GpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::createImpl ( String const& p1, unsigned long long p2, String const& p3, bool p4, ManualResourceLoader* p5, enum GpuProgramType p6, String const& p7 )  1 

OgreGpuProgramParams.h
namespace Ogre
[+] GpuProgramParameters::_setRawAutoConstant ( size_t physicalIndex, enum GpuProgramParameters::AutoConstantType acType, size_t extraInfo, uint16 variability, size_t elementSize )  1 
[+] GpuProgramParameters::_setRawAutoConstantReal ( size_t physicalIndex, enum GpuProgramParameters::AutoConstantType acType, Real rData, uint16 variability, size_t elementSize )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, int val )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Real val )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, TransformBase const* pMatrix, size_t numEntries )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, uint val )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector2 const& vec )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector3 const& vec )  1 
[+] GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector4 const& vec, size_t count )  1 
[+] GpuProgramParameters::setAutoConstant ( size_t index, enum GpuProgramParameters::AutoConstantType acType, uint16 extraInfo1, uint16 extraInfo2 )  1 
[+] GpuProgramParameters::setAutoConstant ( size_t index, enum GpuProgramParameters::AutoConstantType acType, size_t extraInfo )  1 

OgreHardwareBufferManager.h
namespace Ogre
[+] HardwareBufferManagerBase::createCounterBuffer ( size_t p1, enum HardwareBuffer::Usage p2, bool p3, String const& p4 )  1 
[+] HardwareBufferManagerBase::createIndexBuffer ( enum HardwareIndexBuffer::IndexType p1, size_t p2, enum HardwareBuffer::Usage p3, bool p4 )  1 
[+] HardwareBufferManagerBase::createUniformBuffer ( size_t p1, enum HardwareBuffer::Usage p2, bool p3, String const& p4 )  1 
[+] HardwareBufferManagerBase::createVertexBuffer ( size_t p1, size_t p2, enum HardwareBuffer::Usage p3, bool p4 )  1 
[+] HardwareBufferManagerBase::makeBufferCopy ( HardwareVertexBufferSharedPtr const& source, enum HardwareBuffer::Usage usage, bool useShadowBuffer )  1 

OgreHardwareIndexBuffer.h
namespace Ogre
[+] HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHardwareUniformBuffer.h
namespace Ogre
[+] HardwareUniformBuffer::HardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )  1 
[+] HardwareUniformBuffer::HardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )  1 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHighLevelGpuProgram.h
namespace Ogre
[+] HighLevelGpuProgram::_resolveIncludes ( String const& inSource, Resource* resourceBeingLoaded, String const& fileName ) [static]  1 
[+] HighLevelGpuProgram::HighLevelGpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] HighLevelGpuProgram::HighLevelGpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 

OgreImage.h
namespace Ogre
[+] Image::Image [C1] ( )  1 
[+] Image::Image [C2] ( )  1 

OgreInstanceBatch.h
namespace Ogre
[+] InstanceBatch::makeMatrixCameraRelative3x4 ( float* mat3x4, size_t numFloats )  1 

OgreLight.h
namespace Ogre
[+] Light::_deriveShadowFarClipDistance ( Camera const* maincam ) const  1 

OgreMaterial.h
namespace Ogre
[+] Material::Material [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Material::Material [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 

OgreMesh.h
namespace Ogre
[+] Mesh::Mesh [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Mesh::Mesh [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Mesh::setIndexBufferPolicy ( enum HardwareBuffer::Usage vbUsage, bool shadowBuffer )  1 
[+] Mesh::setVertexBufferPolicy ( enum HardwareBuffer::Usage vbUsage, bool shadowBuffer )  1 

OgreMeshManager.h
namespace Ogre
[+] MeshManager::createBezierPatch ( String const& name, String const& groupName, void* controlPointBuffer, VertexDeclaration* declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, enum PatchSurface::VisibleSide visibleSide, enum HardwareBuffer::Usage vbUsage, enum HardwareBuffer::Usage ibUsage, bool vbUseShadow, bool ibUseShadow )  1 
[+] MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )  1 
[+] MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )  1 
[+] MeshManager::createOrRetrieve ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )  1 
[+] MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )  1 
[+] MeshManager::prepare ( String const& filename, String const& groupName, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )  1 

OgrePatchMesh.h
namespace Ogre
[+] PatchMesh::PatchMesh [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group )  1 
[+] PatchMesh::PatchMesh [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group )  1 

OgreRectangle2D.h
namespace Ogre
[+] Rectangle2D::_initRectangle2D ( bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C1] ( bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C2] ( bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C1] ( String const& name, bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C2] ( String const& name, bool includeTextureCoords, enum HardwareBuffer::Usage vBufUsage )  1 

OgreRenderSystem.h
namespace Ogre
[+] RenderSystem::_initialise ( bool autoCreateWindow, String const& windowTitle )  1 
[+] RenderSystem::setScissorTest ( bool p1, size_t p2, size_t p3, size_t p4, size_t p5 )  1 

OgreResource.h
namespace Ogre
[+] Resource::Resource [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Resource::Resource [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 

OgreSceneManager.h
namespace Ogre
[+] SceneManager::issueRenderWithLights ( Renderable* rend, Pass const* pass, LightList const* pLightListToUse, bool fixedFunction, bool lightScissoringClipping )  1 
[+] SceneManager::resetViewProjMode ( bool fixedFunction )  1 
[+] SceneManager::setWorldTransform ( Renderable* rend, bool fixedFunction )  1 
[+] SceneManager::ShadowRenderer::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass* pass, LightList const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )  1 
[+] SceneManager::useLights ( LightList const& lights, ushort limit, bool fixedFunction )  1 

OgreSerializer.h
namespace Ogre
[+] Serializer::backpedalChunkHeader ( DataStreamPtr& stream )  1 
[+] Serializer::determineEndianness ( DataStreamPtr& stream )  1 
[+] Serializer::readBools ( DataStreamPtr& stream, bool* pDest, size_t count )  1 
[+] Serializer::readChunk ( DataStreamPtr& stream )  1 
[+] Serializer::readFileHeader ( DataStreamPtr& stream )  1 
[+] Serializer::readFloats ( DataStreamPtr& stream, double* pDest, size_t count )  1 
[+] Serializer::readFloats ( DataStreamPtr& stream, float* pDest, size_t count )  1 
[+] Serializer::readInts ( DataStreamPtr& stream, uint32* pDest, size_t count )  1 
[+] Serializer::readObject ( DataStreamPtr& stream, Quaternion& pDest )  1 
[+] Serializer::readObject ( DataStreamPtr& stream, Vector3& pDest )  1 
[+] Serializer::readShorts ( DataStreamPtr& stream, unsigned short* pDest, size_t count )  1 
[+] Serializer::readString ( DataStreamPtr& stream )  1 
[+] Serializer::readString ( DataStreamPtr& stream, size_t numChars )  1 

OgreSkeleton.h
namespace Ogre
[+] Skeleton::Skeleton [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Skeleton::Skeleton [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 

OgreTexture.h
namespace Ogre
[+] Texture::getBuffer ( size_t face, size_t mipmap )  2 
[+] Texture::Texture [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] Texture::Texture [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] UnifiedHighLevelGpuProgram::getDefaultParameters ( )  2 
[+] UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C1] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 
[+] UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C2] ( ResourceManager* creator, String const& name, unsigned long long handle, String const& group, bool isManual, ManualResourceLoader* loader )  1 

OgreVertexIndexData.h
namespace Ogre
[+] VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, std::vector<HardwareBuffer::Usage>const& bufferUsages, HardwareBufferManagerBase* mgr )  1 

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Problems with Data Types, Low Severity  63 


OgreAutoParamDataSource.h
namespace Ogre
[+] class AutoParamDataSource  1 

OgreBillboardParticleRenderer.h
namespace Ogre
[+] class BillboardParticleRenderer  1 
[+] class BillboardParticleRendererFactory  1 

OgreBillboardSet.h
namespace Ogre
[+] class BillboardSet  1 

OgreCamera.h
namespace Ogre
[+] class Camera  1 

OgreCompositionTechnique.h
namespace Ogre
[+] class CompositionTechnique::TextureDefinition  3 

OgreCompositorInstance.h
namespace Ogre
[+] class CompositorInstance::TargetOperation  2 

OgreCompositorManager.h
namespace Ogre
[+] struct CompositorManager::TextureDef  1 

OgreDefaultHardwareBufferManager.h
namespace Ogre
[+] class DefaultHardwareBufferManagerBase  1 

OgreFrustum.h
namespace Ogre
[+] class Frustum  1 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters::AutoConstantEntry  1 
[+] class GpuSharedParameters  2 
[+] union GpuProgramParameters::AutoConstantEntry::anon-union-OgreGpuProgramParams.h-1290  1 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  1 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] class HardwarePixelBuffer  1 

OgreLight.h
namespace Ogre
[+] class Light  1 

OgreManualObject.h
namespace Ogre
[+] class ManualObject  1 

OgreMatrix4.h
namespace Ogre
[+] class Affine3  2 
[+] class Matrix4  2 

OgreMeshManager.h
namespace Ogre
[+] class MeshManager  2 

OgreParticle.h
namespace Ogre
[+] class Particle  2 

OgreParticleSystemManager.h
namespace Ogre
[+] typedef ParticleSystemManager::ParticleRendererFactoryIterator  1 

OgreParticleSystemRenderer.h
namespace Ogre
[+] class ParticleSystemRendererFactory  3 

OgrePass.h
namespace Ogre
[+] class Pass  1 

OgrePixelCountLodStrategy.h
namespace Ogre
[+] class ScreenRatioPixelCountLodStrategy  1 

OgreRenderQueue.h
namespace Ogre
[+] typedef RenderQueue::RenderQueueGroupMap  1 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  3 

OgreRenderWindow.h
namespace Ogre
[+] class RenderWindow  1 

OgreResource.h
namespace Ogre
[+] typedef ResourceHandle  1 

OgreResourceManager.h
namespace Ogre
[+] class ResourceManager  2 

OgreRoot.h
namespace Ogre
[+] class Root  2 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  5 
[+] struct SceneManager::ShadowRenderer  9 
[+] struct SceneManager::SkyRenderer  1 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] class FocusedShadowCameraSetup  1 

OgreSubMesh.h
namespace Ogre
[+] class SubMesh  1 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] class UnifiedHighLevelGpuProgram  1 

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Problems with Symbols, Low Severity  34 


OgreAutoParamDataSource.h
namespace Ogre
[+] AutoParamDataSource::getFogParams ( ) const  1 
[+] AutoParamDataSource::getInverseTextureSize ( size_t index ) const  1 
[+] AutoParamDataSource::getLightAttenuation ( size_t index ) const  1 
[+] AutoParamDataSource::getPackedTextureSize ( size_t index ) const  1 
[+] AutoParamDataSource::getPointParams ( ) const  1 
[+] AutoParamDataSource::getSpotlightParams ( size_t index ) const  1 
[+] AutoParamDataSource::getTextureSize ( size_t index ) const  1 
[+] AutoParamDataSource::getTime_0_1_packed ( Real x ) const  1 
[+] AutoParamDataSource::getTime_0_2Pi_packed ( Real x ) const  1 
[+] AutoParamDataSource::getTime_0_X_packed ( Real x ) const  1 

OgreBillboardSet.h
namespace Ogre
[+] BillboardSet::genVertOffsets ( Real inleft, Real inright, Real intop, Real inbottom, Real width, Real height, Vector3 const& x, Vector3 const& y, Vector3* pDestVec )  1 

OgreCamera.h
namespace Ogre
[+] Camera::getWorldSpaceCorners ( ) const  1 

OgreCompositor.h
namespace Ogre
[+] Compositor::getTextureInstance ( String const& name, size_t mrtIndex )  1 

OgreCompositorInstance.h
namespace Ogre
[+] CompositorInstance::getTextureInstance ( String const& name, size_t mrtIndex )  1 

OgreGpuProgram.h
namespace Ogre
[+] GpuProgram::getDefaultParameters ( )  1 

OgreMath.h
namespace Ogre
[+] Math::AngleUnitsToDegrees ( Real angleunits ) [static]  1 
[+] Math::AngleUnitsToRadians ( Real angleunits ) [static]  1 
[+] Math::DegreesToAngleUnits ( Real degrees ) [static]  1 
[+] Math::fDeg2Rad [data]  1 
[+] Math::fRad2Deg [data]  1 
[+] Math::mSinTable [data]  1 
[+] Math::mTanTable [data]  1 
[+] Math::mTrigTableFactor [data]  1 
[+] Math::RadiansToAngleUnits ( Real radians ) [static]  1 
[+] Math::SinTable ( Real fValue ) [static]  1 
[+] Math::TanTable ( Real fValue ) [static]  1 

OgreQuaternion.h
namespace Ogre
[+] Quaternion::msEpsilon [data]  1 

OgreTexture.h
namespace Ogre
[+] Texture::getBuffer ( size_t face, size_t mipmap )  1 

OgreTimer.h
namespace Ogre
[+] Timer::getMicroseconds ( )  1 
[+] Timer::getMicrosecondsCPU ( )  1 
[+] Timer::getMilliseconds ( )  1 
[+] Timer::getMillisecondsCPU ( )  1 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] UnifiedHighLevelGpuProgram::_getDelegate ( ) const  1 
[+] UnifiedHighLevelGpuProgram::getDefaultParameters ( )  1 

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Other Changes in Data Types  223 


OgreBillboard.h
namespace Ogre
[+] class Billboard  3 

OgreCamera.h
namespace Ogre
[+] class Camera  27 

OgreFrustum.h
namespace Ogre
[+] class Frustum  7 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  11 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters::AutoConstantEntry  3 
[+] enum GpuProgramParameters::AutoConstantType  112 
[+] struct GpuConstantDefinition  5 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  2 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  1 

OgreHardwareIndexBuffer.h
namespace Ogre
[+] class HardwareIndexBuffer  2 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class HardwareVertexBuffer  4 
[+] class VertexElement  4 
[+] enum VertexElementSemantic  2 

OgreHighLevelGpuProgram.h
namespace Ogre
[+] class HighLevelGpuProgram  2 

OgreImage.h
namespace Ogre
[+] enum Image::Filter  4 

OgreLight.h
namespace Ogre
[+] class Light  21 

OgrePixelFormat.h
namespace Ogre
[+] enum PixelFormat  3 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  2 

OgreSceneNode.h
namespace Ogre
[+] class SceneNode  4 

OgreSubEntity.h
namespace Ogre
[+] class SubEntity  4 

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Other Changes in Symbols  14 


OgreBillboardSet.h
namespace Ogre
[+] BillboardSet::genVertOffsets ( Real inleft, Real inright, Real intop, Real inbottom, Real width, Real height, Vector3 const& x, Vector3 const& y, Vector3* pDestVec )  9 

OgreGpuProgramParams.h
namespace Ogre
[+] GpuSharedParametersUsage::_copySharedParamsToTargetParams ( )  1 

OgreHighLevelGpuProgramManager.h
namespace Ogre
[+] HighLevelGpuProgramManager::isLanguageSupported ( String const& lang )  1 

OgreSceneNode.h
namespace Ogre
[+] SceneNode::flipVisibility ( bool cascade )  1 
[+] SceneNode::setDebugDisplayEnabled ( bool enabled, bool cascade )  1 
[+] SceneNode::setVisible ( bool visible, bool cascade )  1 

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Header Files  210 


OgreAlignedAllocator.h
OgreAnimable.h
OgreAnimation.h
OgreAnimationState.h
OgreAnimationTrack.h
OgreAny.h
OgreArchive.h
OgreArchiveFactory.h
OgreArchiveManager.h
OgreASTCCodec.h
OgreAtomicScalar.h
OgreAutoParamDataSource.h
OgreAxisAlignedBox.h
OgreBillboard.h
OgreBillboardChain.h
OgreBillboardParticleRenderer.h
OgreBillboardSet.h
OgreBlendMode.h
OgreBone.h
OgreCamera.h
OgreCodec.h
OgreColourValue.h
OgreCommon.h
OgreCompositionPass.h
OgreCompositionTargetPass.h
OgreCompositionTechnique.h
OgreCompositor.h
OgreCompositorChain.h
OgreCompositorInstance.h
OgreCompositorManager.h
OgreConfigDialog.h
OgreConfigFile.h
OgreConfigOptionMap.h
OgreController.h
OgreControllerManager.h
OgreConvexBody.h
OgreDataStream.h
OgreDDSCodec.h
OgreDefaultHardwareBufferManager.h
OgreDefaultWorkQueueStandard.h
OgreDeflate.h
OgreDepthBuffer.h
OgreDistanceLodStrategy.h
OgreDualQuaternion.h
OgreDynLib.h
OgreDynLibManager.h
OgreEdgeListBuilder.h
OgreEntity.h
OgreETCCodec.h
OgreException.h
OgreExternalTextureSource.h
OgreExternalTextureSourceManager.h
OgreFactoryObj.h
OgreFileSystem.h
OgreFileSystemLayer.h
OgreFrameListener.h
OgreFrustum.h
OgreGpuProgram.h
OgreGpuProgramManager.h
OgreGpuProgramParams.h
OgreGpuProgramUsage.h
OgreHardwareBuffer.h
OgreHardwareBufferManager.h
OgreHardwareCounterBuffer.h
OgreHardwareIndexBuffer.h
OgreHardwareOcclusionQuery.h
OgreHardwarePixelBuffer.h
OgreHardwareUniformBuffer.h
OgreHardwareVertexBuffer.h
OgreHighLevelGpuProgram.h
OgreHighLevelGpuProgramManager.h
OgreImage.h
OgreImageCodec.h
OgreInstanceBatch.h
OgreInstanceBatchHW.h
OgreInstanceBatchHW_VTF.h
OgreInstanceBatchShader.h
OgreInstanceBatchVTF.h
OgreInstancedEntity.h
OgreInstanceManager.h
OgreIteratorWrapper.h
OgreKeyFrame.h
OgreLight.h
OgreLodListener.h
OgreLodStrategy.h
OgreLodStrategyManager.h
OgreLog.h
OgreLogManager.h
OgreManualObject.h
OgreMaterial.h
OgreMaterialManager.h
OgreMaterialSerializer.h
OgreMath.h
OgreMatrix3.h
OgreMatrix4.h
OgreMemoryAllocatorConfig.h
OgreMesh.h
OgreMeshManager.h
OgreMeshSerializer.h
OgreMovableObject.h
OgreMovablePlane.h
OgreMurmurHash3.h
OgreNameGenerator.h
OgreNode.h
OgreNumerics.h
OgreOptimisedUtil.h
OgreParticle.h
OgreParticleAffector.h
OgreParticleAffectorFactory.h
OgreParticleEmitter.h
OgreParticleEmitterCommands.h
OgreParticleEmitterFactory.h
OgreParticleIterator.h
OgreParticleSystem.h
OgreParticleSystemManager.h
OgreParticleSystemRenderer.h
OgrePass.h
OgrePatchMesh.h
OgrePatchSurface.h
OgrePixelCountLodStrategy.h
OgrePixelFormat.h
OgrePlane.h
OgrePlaneBoundedVolume.h
OgrePlatform.h
OgrePlatformInformation.h
OgrePlugin.h
OgrePolygon.h
OgrePose.h
OgrePredefinedControllers.h
OgrePrefabFactory.h
OgrePrerequisites.h
OgreProfiler.h
OgreQuaternion.h
OgreRadixSort.h
OgreRay.h
OgreRectangle2D.h
OgreRenderable.h
OgreRenderObjectListener.h
OgreRenderOperation.h
OgreRenderQueue.h
OgreRenderQueueInvocation.h
OgreRenderQueueListener.h
OgreRenderQueueSortingGrouping.h
OgreRenderSystem.h
OgreRenderSystemCapabilities.h
OgreRenderSystemCapabilitiesManager.h
OgreRenderSystemCapabilitiesSerializer.h
OgreRenderTarget.h
OgreRenderTargetListener.h
OgreRenderTexture.h
OgreRenderToVertexBuffer.h
OgreRenderWindow.h
OgreResource.h
OgreResourceBackgroundQueue.h
OgreResourceGroupManager.h
OgreResourceManager.h
OgreRibbonTrail.h
OgreRoot.h
OgreRotationalSpline.h
OgreSceneLoader.h
OgreSceneLoaderManager.h
OgreSceneManager.h
OgreSceneManagerEnumerator.h
OgreSceneNode.h
OgreSceneQuery.h
OgreScriptCompiler.h
OgreScriptLoader.h
OgreScriptTranslator.h
OgreSerializer.h
OgreShadowCameraSetup.h
OgreShadowCameraSetupFocused.h
OgreShadowCameraSetupLiSPSM.h
OgreShadowCameraSetupPlaneOptimal.h
OgreShadowCameraSetupPSSM.h
OgreShadowCaster.h
OgreShadowTextureManager.h
OgreSharedPtr.h
OgreSimpleRenderable.h
OgreSimpleSpline.h
OgreSingleton.h
OgreSkeleton.h
OgreSkeletonInstance.h
OgreSkeletonManager.h
OgreSkeletonSerializer.h
OgreSphere.h
OgreStaticGeometry.h
OgreStreamSerialiser.h
OgreString.h
OgreStringConverter.h
OgreStringInterface.h
OgreStringVector.h
OgreSubEntity.h
OgreSubMesh.h
OgreTagPoint.h
OgreTangentSpaceCalc.h
OgreTechnique.h
OgreTexture.h
OgreTextureManager.h
OgreTextureUnitState.h
OgreTimer.h
OgreUnifiedHighLevelGpuProgram.h
OgreUserObjectBindings.h
OgreUTFString.h
OgreVector.h
OgreVertexBoneAssignment.h
OgreVertexIndexData.h
OgreViewport.h
OgreWireBoundingBox.h
OgreWorkQueue.h
OgreZip.h

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Source Files  175 


OgreAlignedAllocator.cpp
OgreAnimable.cpp
OgreAnimation.cpp
OgreAnimationState.cpp
OgreAnimationTrack.cpp
OgreArchive.cpp
OgreArchiveManager.cpp
OgreASTCCodec.cpp
OgreAutoParamDataSource.cpp
OgreAxisAlignedBox.cpp
OgreBillboard.cpp
OgreBillboardChain.cpp
OgreBillboardParticleRenderer.cpp
OgreBillboardSet.cpp
OgreBone.cpp
OgreCamera.cpp
OgreCodec.cpp
OgreColourValue.cpp
OgreCommon.cpp
OgreCompositionPass.cpp
OgreCompositionTargetPass.cpp
OgreCompositionTechnique.cpp
OgreCompositor.cpp
OgreCompositorChain.cpp
OgreCompositorInstance.cpp
OgreCompositorManager.cpp
OgreConfigFile.cpp
OgreControllerManager.cpp
OgreConvexBody.cpp
OgreDataStream.cpp
OgreDDSCodec.cpp
OgreDefaultHardwareBufferManager.cpp
OgreDefaultSceneQueries.cpp
OgreDefaultWorkQueueStandard.cpp
OgreDeflate.cpp
OgreDepthBuffer.cpp
OgreDistanceLodStrategy.cpp
OgreDualQuaternion.cpp
OgreDynLib.cpp
OgreDynLibManager.cpp
OgreEdgeListBuilder.cpp
OgreEntity.cpp
OgreETCCodec.cpp
OgreException.cpp
OgreExternalTextureSource.cpp
OgreExternalTextureSourceManager.cpp
OgreFileSystem.cpp
OgreFileSystemLayer.cpp
OgreFrustum.cpp
OgreGpuProgram.cpp
OgreGpuProgramManager.cpp
OgreGpuProgramParams.cpp
OgreGpuProgramUsage.cpp
OgreHardwareBufferManager.cpp
OgreHardwareCounterBuffer.cpp
OgreHardwareIndexBuffer.cpp
OgreHardwareOcclusionQuery.cpp
OgreHardwarePixelBuffer.cpp
OgreHardwareUniformBuffer.cpp
OgreHardwareVertexBuffer.cpp
OgreHighLevelGpuProgram.cpp
OgreHighLevelGpuProgramManager.cpp
OgreImage.cpp
OgreInstanceBatch.cpp
OgreInstanceBatchHW.cpp
OgreInstanceBatchHW_VTF.cpp
OgreInstanceBatchShader.cpp
OgreInstanceBatchVTF.cpp
OgreInstancedEntity.cpp
OgreInstanceManager.cpp
OgreKeyFrame.cpp
OgreLight.cpp
OgreLodStrategy.cpp
OgreLodStrategyManager.cpp
OgreLog.cpp
OgreLogManager.cpp
OgreManualObject.cpp
OgreMaterial.cpp
OgreMaterialManager.cpp
OgreMaterialSerializer.cpp
OgreMath.cpp
OgreMatrix3.cpp
OgreMatrix4.cpp
OgreMesh.cpp
OgreMeshManager.cpp
OgreMeshSerializer.cpp
OgreMovableObject.cpp
OgreMovablePlane.cpp
OgreMurmurHash3.cpp
OgreNode.cpp
OgreNumerics.cpp
OgreOptimisedUtil.cpp
OgreParticle.cpp
OgreParticleEmitter.cpp
OgreParticleEmitterCommands.cpp
OgreParticleIterator.cpp
OgreParticleSystem.cpp
OgreParticleSystemManager.cpp
OgrePass.cpp
OgrePatchMesh.cpp
OgrePatchSurface.cpp
OgrePixelCountLodStrategy.cpp
OgrePixelFormat.cpp
OgrePlatformInformation.cpp
OgrePolygon.cpp
OgrePose.cpp
OgrePredefinedControllers.cpp
OgrePrefabFactory.cpp
OgreProfiler.cpp
OgreQuaternion.cpp
OgreRectangle2D.cpp
OgreRenderQueue.cpp
OgreRenderQueueInvocation.cpp
OgreRenderQueueSortingGrouping.cpp
OgreRenderSystem.cpp
OgreRenderSystemCapabilities.cpp
OgreRenderSystemCapabilitiesManager.cpp
OgreRenderSystemCapabilitiesSerializer.cpp
OgreRenderTarget.cpp
OgreRenderTexture.cpp
OgreRenderToVertexBuffer.cpp
OgreRenderWindow.cpp
OgreResource.cpp
OgreResourceBackgroundQueue.cpp
OgreResourceGroupManager.cpp
OgreResourceManager.cpp
OgreRibbonTrail.cpp
OgreRoot.cpp
OgreRotationSpline.cpp
OgreSceneLoaderManager.cpp
OgreSceneManager.cpp
OgreSceneManagerEnumerator.cpp
OgreSceneNode.cpp
OgreSceneQuery.cpp
OgreScriptCompiler.cpp
OgreScriptTranslator.cpp
OgreSerializer.cpp
OgreShadowCameraSetup.cpp
OgreShadowCameraSetupFocused.cpp
OgreShadowCameraSetupLiSPSM.cpp
OgreShadowCameraSetupPlaneOptimal.cpp
OgreShadowCameraSetupPSSM.cpp
OgreShadowCaster.cpp
OgreShadowRenderer.cpp
OgreShadowTextureManager.cpp
OgreSimpleRenderable.cpp
OgreSimpleSpline.cpp
OgreSkeleton.cpp
OgreSkeletonInstance.cpp
OgreSkeletonManager.cpp
OgreSkeletonSerializer.cpp
OgreSkyRenderer.cpp
OgreStaticGeometry.cpp
OgreStreamSerialiser.cpp
OgreString.cpp
OgreStringConverter.cpp
OgreStringInterface.cpp
OgreSubEntity.cpp
OgreSubMesh.cpp
OgreTagPoint.cpp
OgreTangentSpaceCalc.cpp
OgreTechnique.cpp
OgreTexture.cpp
OgreTextureManager.cpp
OgreTextureUnitState.cpp
OgreTimer.cpp
OgreUnifiedHighLevelGpuProgram.cpp
OgreUserObjectBindings.cpp
OgreUTFString.cpp
OgreVector.cpp
OgreVertexIndexData.cpp
OgreViewport.cpp
OgreWireBoundingBox.cpp
OgreWorkQueue.cpp
OgreZip.cpp

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libOgreMain.so.1.11.6

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