Source compatibility report for the libOgreMain.so object between 1.12.13 and 13.6.4 versions

Test Info


Module NamelibOgreMain
Version #11.12.13
Version #213.6.4
Archx86_64

Test Results


Total Header Files205
Total Source Files173
Total Objects1
Total Symbols / Types7124 / 1341
Compatibility 45.9%

Problem Summary


SeverityCount
Added Symbols-106
Removed SymbolsHigh707
Problems with
Data Types
High133
Medium925
Low47
Problems with
Symbols
High333
Medium82
Low22
Problems with
Constants
Low0
Other Changes
in Data Types
-278
Other Changes
in Symbols
-21

Added Symbols  106 


OgreAnimationTrack.h
namespace Ogre
NumericAnimationTrack::NumericAnimationTrack [C1] ( Animation* parent, unsigned short handle, AnimableValuePtr const& target )
NumericAnimationTrack::NumericAnimationTrack [C2] ( Animation* parent, unsigned short handle, AnimableValuePtr const& target )

OgreAutoParamDataSource.h
namespace Ogre
AutoParamDataSource::getBoneMatrixArray ( ) const
AutoParamDataSource::getBoneMatrixCount ( ) const

OgreBillboardChain.h
namespace Ogre
BillboardChain::setAutoUpdate ( bool autoUpdate )

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_updateRenderQueue ( RenderQueue* queue, std::vector<Particle*>& currentParticles, bool cullIndividually )

OgreCompositionPass.h
namespace Ogre
CompositionPass::setClearStencil ( uint16 value )

OgreDefaultHardwareBufferManager.h
namespace Ogre
DefaultHardwareBufferManagerBase::createIndexBuffer ( enum HardwareIndexBuffer::IndexType itype, size_t numIndexes, unsigned char usage, bool useShadowBuffer )
DefaultHardwareBufferManagerBase::createVertexBuffer ( size_t vertexSize, size_t numVerts, unsigned char usage, bool useShadowBuffer )

OgreDepthBuffer.h
namespace Ogre
DepthBuffer::DepthBuffer [C1] ( uint16 poolId, uint32 width, uint32 height, uint32 fsaa, bool manual )
DepthBuffer::DepthBuffer [C2] ( uint16 poolId, uint32 width, uint32 height, uint32 fsaa, bool manual )

OgreEntity.h
namespace Ogre
Entity::EntityShadowRenderable::EntityShadowRenderable [C1] ( MovableObject* parent, HardwareIndexBufferSharedPtr const& indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::EntityShadowRenderable::EntityShadowRenderable [C2] ( MovableObject* parent, HardwareIndexBufferSharedPtr const& indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::getShadowVolumeRenderableList ( Light const* light, HardwareIndexBufferPtr const& indexBuffer, size_t& indexBufferUsedSize, float extrusionDistance, int flags )

OgreGpuProgramManager.h
namespace Ogre
GpuProgramManager::addFactory ( GpuProgramFactory* factory )
GpuProgramManager::getByName ( String const& name, String const& group ) const
GpuProgramManager::isLanguageSupported ( String const& lang ) const
GpuProgramManager::removeFactory ( GpuProgramFactory* factory )

OgreGpuProgramParams.h
namespace Ogre
GpuProgramParameters::_getConstantPhysicalIndex ( size_t logicalIndex, size_t requestedSize, uint16 variability, enum BaseConstantType type )
GpuProgramParameters::_setLogicalIndexes ( GpuLogicalBufferStructPtr const& indexMap )
GpuProgramParameters::_writeRegisters ( size_t index, int const* val, size_t count )
GpuProgramParameters::getLogicalIndexForPhysicalIndex ( size_t physicalIndex )
GpuProgramParameters::setNamedAutoConstant ( String const& name, enum GpuProgramParameters::AutoConstantType acType, uint32 extraInfo )
GpuSharedParameters::addConstantDefinition ( String const& name, enum GpuConstantType constType, uint32 arraySize )
GpuSharedParameters::setNamedConstant ( String const& name, double const* val, uint32 count )
GpuSharedParameters::setNamedConstant ( String const& name, float const* val, uint32 count )
GpuSharedParameters::setNamedConstant ( String const& name, int const* val, uint32 count )
GpuSharedParameters::setNamedConstant ( String const& name, Matrix4 const* m, uint32 numEntries )
GpuSharedParameters::setNamedConstant ( String const& name, uint const* val, uint32 count )

OgreHardwareBufferManager.h
namespace Ogre
HardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, enum HardwareBufferUsage usage, bool useShadowBuffer )

OgreHardwareIndexBuffer.h
namespace Ogre
HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, unsigned char usage, bool useSystemMemory, bool useShadowBuffer )
HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, unsigned char usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, unsigned char usage, bool useSystemMemory, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, unsigned char usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwareVertexBuffer.h
namespace Ogre
HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, unsigned char usage, bool useSystemMemory, bool useShadowBuffer )
HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, unsigned char usage, bool useSystemMemory, bool useShadowBuffer )

OgreImage.h
namespace Ogre
Image::calculateSize ( uint32 mipmaps, uint32 faces, uint32 width, uint32 height, uint32 depth, enum PixelFormat format ) [static]
Image::getColourAt ( uint32 x, uint32 y, uint32 z ) const
Image::getPixelBox ( uint32 face, uint32 mipmap ) const
Image::loadDynamicImage ( uchar* pData, uint32 uWidth, uint32 uHeight, uint32 depth, enum PixelFormat eFormat, bool autoDelete, uint32 numFaces, uint32 numMipMaps )
Image::loadRawData ( DataStreamPtr const& stream, uint32 uWidth, uint32 uHeight, uint32 uDepth, enum PixelFormat eFormat, uint32 numFaces, uint32 numMipMaps )
Image::setColourAt ( ColourValue const& cv, uint32 x, uint32 y, uint32 z )

OgreManualObject.h
namespace Ogre
ManualObject::getShadowVolumeRenderableList ( Light const* light, HardwareIndexBufferPtr const& indexBuffer, size_t& indexBufferUsedSize, float extrusionDistance, int flags )

OgreMaterialManager.h
namespace Ogre
MSN_DEFAULT [data]
MSN_SHADERGEN [data]

OgreMesh.h
namespace Ogre
Mesh::_convertVertexElement ( enum VertexElementSemantic semantic, enum VertexElementType dstType )
Mesh::_notifySkeleton ( SkeletonPtr const& pSkel )
Mesh::setIndexBufferPolicy ( unsigned char vbUsage, bool shadowBuffer )
Mesh::setVertexBufferPolicy ( unsigned char vbUsage, bool shadowBuffer )

OgreMeshManager.h
namespace Ogre
MeshManager::createBezierPatch ( String const& name, String const& groupName, void* controlPointBuffer, VertexDeclaration* declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, enum PatchSurface::VisibleSide visibleSide, unsigned char vbUsage, unsigned char ibUsage, bool vbUseShadow, bool ibUseShadow )
MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, unsigned char vertexBufferUsage, unsigned char indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )
MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, unsigned char vertexBufferUsage, unsigned char indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::createOrRetrieve ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params, unsigned char vertexBufferUsage, unsigned char indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )
MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, unsigned char vertexBufferUsage, unsigned char indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::mBonesUseObjectSpace [data]
MeshManager::prepare ( String const& filename, String const& groupName, unsigned char vertexBufferUsage, unsigned char indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableList ( Light const* light, HardwareIndexBufferPtr const& indexBuffer, size_t& indexBufferUsedSize, float extrusionDist, int flags )

OgreParticleEmitter.h
namespace Ogre
ParticleEmitter::genEmissionColour ( RGBA& destColour )

OgrePixelFormat.h
namespace Ogre
PixelUtil::getBitMasks ( enum PixelFormat format, unsigned long* rgba ) [static]

OgreRectangle2D.h
namespace Ogre
Rectangle2D::_initRectangle2D ( bool includeTextureCoords, unsigned char vBufUsage )
Rectangle2D::getMovableType ( ) const
Rectangle2D::Rectangle2D [C1] ( bool includeTextureCoords, unsigned char vBufUsage )
Rectangle2D::Rectangle2D [C2] ( bool includeTextureCoords, unsigned char vBufUsage )
Rectangle2D::Rectangle2D [C1] ( String const& name, bool includeTextureCoords, unsigned char vBufUsage )
Rectangle2D::Rectangle2D [C2] ( String const& name, bool includeTextureCoords, unsigned char vBufUsage )

OgreRenderSystem.h
namespace Ogre
RenderSystem::flipFrontFace ( ) const
RenderSystem::setFFPLightParams ( uint32 index, bool enabled )
RenderSystem::setStencilBufferParams ( enum CompareFunction func, uint32 refValue, uint32 compareMask, uint32 writeMask, enum StencilOperation stencilFailOp, enum StencilOperation depthFailOp, enum StencilOperation passOp, bool twoSidedOperation )

OgreRenderTarget.h
namespace Ogre
RenderTarget::getMetrics ( unsigned int& width, unsigned int& height )

OgreRenderWindow.h
namespace Ogre
RenderWindow::getMetrics ( unsigned int& width, unsigned int& height, int& left, int& top ) const

OgreResourceGroupManager.h
namespace Ogre
ResourceGroupManager::_notifyCustomStageEnded ( ) const
ResourceGroupManager::_notifyCustomStageStarted ( String const& desc ) const
ResourceGroupManager::getCustomStagesForResourceGroup ( String const& group )
ResourceGroupManager::setCustomStagesForResourceGroup ( String const& group, uint32 stageCount )

OgreResourceManager.h
namespace Ogre
ResourceManager::parseScript ( DataStreamPtr& stream, String const& groupName )

OgreSceneManager.h
namespace Ogre
SceneManager::addShadowTextureListener ( struct ShadowTextureListener* newListener )
SceneManager::createScreenSpaceRect ( bool includeTextureCoords )
SceneManager::createScreenSpaceRect ( String const& name, bool includeTextureCoords )
SceneManager::getScreenSpaceRect ( String const& name ) const
SceneManager::hasScreenSpaceRect ( String const& name ) const
SceneManager::removeShadowTextureListener ( struct ShadowTextureListener* delListener )
SceneManager::SceneMgrQueuedRenderableVisitor::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, LightList const* _manualLightList, bool _transparentShadowCastersMode )
SceneManager::ShadowRenderer::fireShadowTexturesPreCaster ( Light* light, Camera* camera, size_t iteration )
SceneManager::ShadowRenderer::fireShadowTexturesPreReceiver ( Light* light, Frustum* f )
SceneManager::ShadowRenderer::fireShadowTexturesUpdated ( size_t numberOfShadowTextures )
SceneManager::ShadowRenderer::sortLightsAffectingFrustum ( LightList& lightList ) const

OgreSceneNode.h
namespace Ogre
SceneNode::getAttachedObjectIterator ( )
SceneNode::getAttachedObjectIterator ( ) const

OgreShadowCameraSetupFocused.h
namespace Ogre
FocusedShadowCameraSetup::calculateShadowMappingMatrix ( SceneManager const& sm, Camera const& cam, Light const& light, Affine3* out_view, Matrix4* out_proj, Frustum* out_cam ) const

OgreShadowCaster.h
namespace Ogre
ShadowRenderable::ShadowRenderable [C1] ( MovableObject* parent, HardwareIndexBufferSharedPtr const& indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
ShadowRenderable::ShadowRenderable [C2] ( MovableObject* parent, HardwareIndexBufferSharedPtr const& indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::GeometryBucket::GeometryBucket [C1] ( StaticGeometry::MaterialBucket* parent, VertexData const* vData, IndexData const* iData )
StaticGeometry::GeometryBucket::GeometryBucket [C2] ( StaticGeometry::MaterialBucket* parent, VertexData const* vData, IndexData const* iData )
StaticGeometry::LODBucket::updateShadowRenderables ( Vector4 const& lightPos, HardwareIndexBufferPtr const& indexBuffer, Real extrusionDistance, int flags )
StaticGeometry::MaterialBucket::_setMaterial ( MaterialPtr const& material )
StaticGeometry::MaterialBucket::MaterialBucket [C1] ( StaticGeometry::LODBucket* parent, MaterialPtr const& material )
StaticGeometry::MaterialBucket::MaterialBucket [C2] ( StaticGeometry::LODBucket* parent, MaterialPtr const& material )
StaticGeometry::Region::getShadowVolumeRenderableList ( Light const* light, HardwareIndexBufferPtr const& indexBuffer, size_t& indexBufferUsedSize, float extrusionDistance, int flags )

OgreStringConverter.h
namespace Ogre
StringConverter::parse ( String const& val, long& ret ) [static]

OgreStringInterface.h
namespace Ogre
ParamDictionary::addParameter ( String const& name, ParamCommand* paramCmd )
StringInterface::getParameters ( ) const

OgreTexture.h
namespace Ogre
Texture::getMaxMipmaps ( ) const

OgreTextureUnitState.h
namespace Ogre
TextureUnitState::_deriveTexCoordCalcMethod ( ) const

OgreVertexIndexData.h
namespace Ogre
VertexData::_cloneRemovingBlendData ( ) const
VertexData::convertVertexElement ( enum VertexElementSemantic semantic, enum VertexElementType dstType )
VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, std::vector<unsigned char>const& bufferUsages, HardwareBufferManagerBase* mgr )

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Removed Symbols  707 


OgreAnimationTrack.h
namespace Ogre
AnimationTrack::getKeyFrame ( unsigned short index ) const
AnimationTrack::getNumKeyFrames ( ) const
NumericAnimationTrack::getAssociatedAnimable ( ) const
NumericAnimationTrack::NumericAnimationTrack [C1] ( Animation* parent, unsigned short handle, AnimableValuePtr& target )
NumericAnimationTrack::NumericAnimationTrack [C2] ( Animation* parent, unsigned short handle, AnimableValuePtr& target )
NumericAnimationTrack::setAssociatedAnimable ( AnimableValuePtr const& val )

OgreASTCCodec.h
namespace Ogre
ASTCCodec::ASTCCodec [C1] ( )
ASTCCodec::ASTCCodec [C2] ( )
ASTCCodec::decode ( DataStreamPtr const& stream ) const
ASTCCodec::getMemorySize ( uint32 width, uint32 height, uint32 depth, int32 xdim, int32 ydim, enum PixelFormat fmt ) [static]
ASTCCodec::getType ( ) const
ASTCCodec::magicNumberToFileExt ( char const* magicNumberPtr, size_t maxbytes ) const
ASTCCodec::msInstance [data]
ASTCCodec::shutdown ( ) [static]
ASTCCodec::startup ( ) [static]
ASTCCodec::~ASTCCodec [D0] ( )
ASTCCodec::~ASTCCodec [D1] ( )
ASTCCodec::~ASTCCodec [D2] ( )

OgreAutoParamDataSource.h
namespace Ogre
AutoParamDataSource::getWorldMatrixArray ( ) const
AutoParamDataSource::getWorldMatrixCount ( ) const

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_updateRenderQueue ( RenderQueue* queue, std::__cxx11::list<Particle*>& currentParticles, bool cullIndividually )
BillboardParticleRenderer::CmdAccurateFacing::~CmdAccurateFacing [D0] ( )
BillboardParticleRenderer::CmdAccurateFacing::~CmdAccurateFacing [D1] ( )
BillboardParticleRenderer::CmdAccurateFacing::~CmdAccurateFacing [D2] ( )
BillboardParticleRenderer::CmdBillboardOrigin::~CmdBillboardOrigin [D0] ( )
BillboardParticleRenderer::CmdBillboardOrigin::~CmdBillboardOrigin [D1] ( )
BillboardParticleRenderer::CmdBillboardOrigin::~CmdBillboardOrigin [D2] ( )
BillboardParticleRenderer::CmdBillboardRotationType::~CmdBillboardRotationType [D0] ( )
BillboardParticleRenderer::CmdBillboardRotationType::~CmdBillboardRotationType [D1] ( )
BillboardParticleRenderer::CmdBillboardRotationType::~CmdBillboardRotationType [D2] ( )
BillboardParticleRenderer::CmdBillboardType::~CmdBillboardType [D0] ( )
BillboardParticleRenderer::CmdBillboardType::~CmdBillboardType [D1] ( )
BillboardParticleRenderer::CmdBillboardType::~CmdBillboardType [D2] ( )
BillboardParticleRenderer::CmdCommonDirection::~CmdCommonDirection [D0] ( )
BillboardParticleRenderer::CmdCommonDirection::~CmdCommonDirection [D1] ( )
BillboardParticleRenderer::CmdCommonDirection::~CmdCommonDirection [D2] ( )
BillboardParticleRenderer::CmdCommonUpVector::~CmdCommonUpVector [D0] ( )
BillboardParticleRenderer::CmdCommonUpVector::~CmdCommonUpVector [D1] ( )
BillboardParticleRenderer::CmdCommonUpVector::~CmdCommonUpVector [D2] ( )
BillboardParticleRenderer::CmdPointRendering::~CmdPointRendering [D0] ( )
BillboardParticleRenderer::CmdPointRendering::~CmdPointRendering [D1] ( )
BillboardParticleRenderer::CmdPointRendering::~CmdPointRendering [D2] ( )
BillboardParticleRenderer::msAccurateFacingCmd [data]
BillboardParticleRenderer::msBillboardOriginCmd [data]
BillboardParticleRenderer::msBillboardRotationTypeCmd [data]
BillboardParticleRenderer::msBillboardTypeCmd [data]
BillboardParticleRenderer::msCommonDirectionCmd [data]
BillboardParticleRenderer::msCommonUpVectorCmd [data]
BillboardParticleRenderer::msPointRenderingCmd [data]
BillboardParticleRendererFactory::destroyInstance ( ParticleSystemRenderer* inst )

OgreBillboardSet.h
namespace Ogre
BillboardSet::mRadixSorter [data]

OgreCamera.h
namespace Ogre
Camera::_autoTrack ( )
Camera::getDirection ( ) const
Camera::getOrientation ( ) const
Camera::getOrientationForViewUpdate ( ) const
Camera::getPosition ( ) const
Camera::getPositionForViewUpdate ( ) const
Camera::getRight ( ) const
Camera::getUp ( ) const
Camera::getWorldTransforms ( Matrix4* mat ) const
Camera::lookAt ( Real x, Real y, Real z )
Camera::lookAt ( Vector3 const& targetPoint )
Camera::move ( Vector3 const& vec )
Camera::moveRelative ( Vector3 const& vec )
Camera::pitch ( Radian const& angle )
Camera::roll ( Radian const& angle )
Camera::rotate ( Quaternion const& q )
Camera::rotate ( Vector3 const& axis, Radian const& angle )
Camera::setAutoTracking ( bool enabled, SceneNode*const target, Vector3 const& offset )
Camera::setDirection ( Real x, Real y, Real z )
Camera::setDirection ( Vector3 const& vec )
Camera::setFixedYawAxis ( bool useFixed, Vector3 const& fixedAxis )
Camera::setOrientation ( Quaternion const& q )
Camera::setPosition ( Real x, Real y, Real z )
Camera::setPosition ( Vector3 const& vec )
Camera::yaw ( Radian const& angle )

OgreCodec.h
namespace Ogre
Codec::CodecData::~CodecData [D0] ( )
Codec::CodecData::~CodecData [D1] ( )
Codec::CodecData::~CodecData [D2] ( )

OgreCompositionPass.h
namespace Ogre
CompositionPass::getQuadCorners ( Real& left, Real& top, Real& right, Real& bottom ) const
CompositionPass::getStencilReadBackAsTextureOperation ( ) const
CompositionPass::setClearStencil ( uint32 value )
CompositionPass::setQuadCorners ( Real left, Real top, Real right, Real bottom )
CompositionPass::setStencilReadBackAsTextureOperation ( bool value )

OgreCompositionTargetPass.h
namespace Ogre
CompositionTargetPass::getNumPasses ( )
CompositionTargetPass::getPass ( size_t index )

OgreCompositionTechnique.h
namespace Ogre
CompositionTechnique::getNumTargetPasses ( )
CompositionTechnique::getNumTextureDefinitions ( )
CompositionTechnique::getOutputTargetPass ( )
CompositionTechnique::getTargetPass ( size_t index )
CompositionTechnique::getTextureDefinition ( size_t index )

OgreCompositor.h
namespace Ogre
Compositor::getNumSupportedTechniques ( )
Compositor::getNumTechniques ( )
Compositor::getSupportedTechnique ( size_t index )
Compositor::getTechnique ( size_t index )

OgreCompositorChain.h
namespace Ogre
CompositorChain::getCompositor ( size_t index )

OgreCompositorManager.h
namespace Ogre
CompositorManager::parseScript ( DataStreamPtr& stream, String const& groupName )

OgreDDSCodec.h
namespace Ogre
DDSCodec::DDSCodec [C1] ( )
DDSCodec::DDSCodec [C2] ( )
DDSCodec::decode ( DataStreamPtr const& stream ) const
DDSCodec::encodeToFile ( MemoryDataStreamPtr const& input, String const& outFileName, Codec::CodecDataPtr const& pData ) const
DDSCodec::getType ( ) const
DDSCodec::magicNumberToFileExt ( char const* magicNumberPtr, size_t maxbytes ) const
DDSCodec::msInstance [data]
DDSCodec::shutdown ( ) [static]
DDSCodec::startup ( ) [static]
DDSCodec::~DDSCodec [D0] ( )
DDSCodec::~DDSCodec [D1] ( )
DDSCodec::~DDSCodec [D2] ( )

OgreDefaultHardwareBufferManager.h
namespace Ogre
DefaultHardwareBufferManagerBase::createCounterBuffer ( size_t sizeBytes, int usage, bool useShadowBuffer, String const& name )
DefaultHardwareBufferManagerBase::createIndexBuffer ( enum HardwareIndexBuffer::IndexType itype, size_t numIndexes, int usage, bool useShadowBuffer )
DefaultHardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, int usage, bool useShadowBuffer, String const& name )
DefaultHardwareBufferManagerBase::createVertexBuffer ( size_t vertexSize, size_t numVerts, int usage, bool useShadowBuffer )
DefaultHardwareIndexBuffer::~DefaultHardwareIndexBuffer [D0] ( )
DefaultHardwareIndexBuffer::~DefaultHardwareIndexBuffer [D1] ( )
DefaultHardwareIndexBuffer::~DefaultHardwareIndexBuffer [D2] ( )
DefaultHardwareUniformBuffer::~DefaultHardwareUniformBuffer [D0] ( )
DefaultHardwareUniformBuffer::~DefaultHardwareUniformBuffer [D1] ( )
DefaultHardwareUniformBuffer::~DefaultHardwareUniformBuffer [D2] ( )
DefaultHardwareVertexBuffer::~DefaultHardwareVertexBuffer [D0] ( )
DefaultHardwareVertexBuffer::~DefaultHardwareVertexBuffer [D1] ( )
DefaultHardwareVertexBuffer::~DefaultHardwareVertexBuffer [D2] ( )

OgreDepthBuffer.h
namespace Ogre
DepthBuffer::DepthBuffer [C1] ( uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, String const& fsaaHint, bool manual )
DepthBuffer::DepthBuffer [C2] ( uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, String const& fsaaHint, bool manual )
DepthBuffer::getBitDepth ( ) const

OgreEntity.h
namespace Ogre
Entity::cloneVertexDataRemoveBlendInfo ( VertexData const* source )
Entity::EntityShadowRenderable::EntityShadowRenderable [C1] ( Entity* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::EntityShadowRenderable::EntityShadowRenderable [C2] ( Entity* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )
Entity::EntityShadowRenderable::getWorldTransforms ( Matrix4* xform ) const
Entity::EntityShadowRenderable::rebindIndexBuffer ( HardwareIndexBufferSharedPtr const& indexBuffer )
Entity::extractTempBufferInfo ( VertexData* sourceData, TempBlendedBufferInfo* info )
Entity::getNumSubEntities ( ) const
Entity::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )

OgreETCCodec.h
namespace Ogre
ETCCodec::decode ( DataStreamPtr const& stream ) const
ETCCodec::ETCCodec [C1] ( String const& type )
ETCCodec::ETCCodec [C2] ( String const& type )
ETCCodec::getType ( ) const
ETCCodec::magicNumberToFileExt ( char const* magicNumberPtr, size_t maxbytes ) const
ETCCodec::msKTXInstance [data]
ETCCodec::msPKMInstance [data]
ETCCodec::shutdown ( ) [static]
ETCCodec::startup ( ) [static]
ETCCodec::~ETCCodec [D0] ( )
ETCCodec::~ETCCodec [D1] ( )
ETCCodec::~ETCCodec [D2] ( )

OgreExternalTextureSource.h
namespace Ogre
ExternalTextureSource::CmdFPS::~CmdFPS [D0] ( )
ExternalTextureSource::CmdFPS::~CmdFPS [D1] ( )
ExternalTextureSource::CmdFPS::~CmdFPS [D2] ( )
ExternalTextureSource::CmdInputFileName::~CmdInputFileName [D0] ( )
ExternalTextureSource::CmdInputFileName::~CmdInputFileName [D1] ( )
ExternalTextureSource::CmdInputFileName::~CmdInputFileName [D2] ( )
ExternalTextureSource::CmdPlayMode::~CmdPlayMode [D0] ( )
ExternalTextureSource::CmdPlayMode::~CmdPlayMode [D1] ( )
ExternalTextureSource::CmdPlayMode::~CmdPlayMode [D2] ( )
ExternalTextureSource::CmdTecPassState::~CmdTecPassState [D0] ( )
ExternalTextureSource::CmdTecPassState::~CmdTecPassState [D1] ( )
ExternalTextureSource::CmdTecPassState::~CmdTecPassState [D2] ( )
ExternalTextureSource::msCmdFramesPerSecond [data]
ExternalTextureSource::msCmdInputFile [data]
ExternalTextureSource::msCmdPlayMode [data]
ExternalTextureSource::msCmdTecPassState [data]

OgreFrustum.h
namespace Ogre
Frustum::getFrustumExtents ( Real& outleft, Real& outright, Real& outtop, Real& outbottom ) const
Frustum::getLights ( ) const
Frustum::getMaterial ( ) const
Frustum::getRenderOperation ( RenderOperation& op )
Frustum::getSquaredViewDepth ( Camera const* cam ) const
Frustum::getWorldTransforms ( Matrix4* xform ) const
Frustum::setMaterial ( MaterialPtr const& mat )
Frustum::updateVertexData ( ) const

OgreGpuProgram.h
namespace Ogre
GpuProgram::CmdAdjacency::doGet ( void const* target ) const
GpuProgram::CmdAdjacency::doSet ( void* target, String const& val )
GpuProgram::CmdAdjacency::~CmdAdjacency [D0] ( )
GpuProgram::CmdAdjacency::~CmdAdjacency [D1] ( )
GpuProgram::CmdAdjacency::~CmdAdjacency [D2] ( )
GpuProgram::CmdComputeGroupDims::doGet ( void const* target ) const
GpuProgram::CmdComputeGroupDims::doSet ( void* target, String const& val )
GpuProgram::CmdComputeGroupDims::~CmdComputeGroupDims [D0] ( )
GpuProgram::CmdComputeGroupDims::~CmdComputeGroupDims [D1] ( )
GpuProgram::CmdComputeGroupDims::~CmdComputeGroupDims [D2] ( )
GpuProgram::CmdManualNamedConstsFile::doGet ( void const* target ) const
GpuProgram::CmdManualNamedConstsFile::doSet ( void* target, String const& val )
GpuProgram::CmdManualNamedConstsFile::~CmdManualNamedConstsFile [D0] ( )
GpuProgram::CmdManualNamedConstsFile::~CmdManualNamedConstsFile [D1] ( )
GpuProgram::CmdManualNamedConstsFile::~CmdManualNamedConstsFile [D2] ( )
GpuProgram::CmdMorph::doGet ( void const* target ) const
GpuProgram::CmdMorph::doSet ( void* target, String const& val )
GpuProgram::CmdMorph::~CmdMorph [D0] ( )
GpuProgram::CmdMorph::~CmdMorph [D1] ( )
GpuProgram::CmdMorph::~CmdMorph [D2] ( )
GpuProgram::CmdPose::doGet ( void const* target ) const
GpuProgram::CmdPose::doSet ( void* target, String const& val )
GpuProgram::CmdPose::~CmdPose [D0] ( )
GpuProgram::CmdPose::~CmdPose [D1] ( )
GpuProgram::CmdPose::~CmdPose [D2] ( )
GpuProgram::CmdSkeletal::doGet ( void const* target ) const
GpuProgram::CmdSkeletal::doSet ( void* target, String const& val )
GpuProgram::CmdSkeletal::~CmdSkeletal [D0] ( )
GpuProgram::CmdSkeletal::~CmdSkeletal [D1] ( )
GpuProgram::CmdSkeletal::~CmdSkeletal [D2] ( )
GpuProgram::CmdSyntax::doGet ( void const* target ) const
GpuProgram::CmdSyntax::doSet ( void* target, String const& val )
GpuProgram::CmdSyntax::~CmdSyntax [D0] ( )
GpuProgram::CmdSyntax::~CmdSyntax [D1] ( )
GpuProgram::CmdSyntax::~CmdSyntax [D2] ( )
GpuProgram::CmdType::doGet ( void const* target ) const
GpuProgram::CmdType::doSet ( void* target, String const& val )
GpuProgram::CmdType::~CmdType [D0] ( )
GpuProgram::CmdType::~CmdType [D1] ( )
GpuProgram::CmdType::~CmdType [D2] ( )
GpuProgram::CmdVTF::doGet ( void const* target ) const
GpuProgram::CmdVTF::doSet ( void* target, String const& val )
GpuProgram::CmdVTF::~CmdVTF [D0] ( )
GpuProgram::CmdVTF::~CmdVTF [D1] ( )
GpuProgram::CmdVTF::~CmdVTF [D2] ( )
GpuProgram::mBoolLogicalToPhysical [data]
GpuProgram::msAdjacencyCmd [data]
GpuProgram::msComputeGroupDimsCmd [data]
GpuProgram::msManNamedConstsFileCmd [data]
GpuProgram::msMorphCmd [data]
GpuProgram::msPoseCmd [data]
GpuProgram::msSkeletalCmd [data]
GpuProgram::msSyntaxCmd [data]
GpuProgram::msTypeCmd [data]
GpuProgram::msVTFCmd [data]

OgreGpuProgramManager.h
namespace Ogre
GpuProgramManager::createImpl ( String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader, enum GpuProgramType gptype, String const& syntaxCode )
GpuProgramManager::createMicrocode ( size_t size ) const
GpuProgramManager::createParameters ( )
GpuProgramManager::getByName ( String const& name, String const& group, bool preferHighLevelPrograms )
GpuProgramManager::getResourceByName ( String const& name, String const& group )
GpuProgramManager::getResourceByName ( String const& name, String const& group, bool preferHighLevelPrograms )

OgreGpuProgramParams.h
namespace Ogre
GpuNamedConstants::generateConstantDefinitionArrayEntries ( String const& paramName, struct GpuConstantDefinition const& baseDef )
GpuNamedConstants::getGenerateAllConstantDefinitionArrayEntries ( ) [static]
GpuNamedConstants::msGenerateAllConstantDefinitionArrayEntries [data]
GpuNamedConstants::setGenerateAllConstantDefinitionArrayEntries ( bool generateAll ) [static]
GpuProgramParameters::_findRawAutoConstantEntryBool ( size_t physicalIndex ) const
GpuProgramParameters::_findRawAutoConstantEntryDouble ( size_t physicalIndex ) const
GpuProgramParameters::_findRawAutoConstantEntryInt ( size_t physicalIndex ) const
GpuProgramParameters::_findRawAutoConstantEntryUnsignedInt ( size_t physicalIndex ) const
GpuProgramParameters::_getDoubleConstantLogicalIndexUse ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_getDoubleConstantPhysicalIndex ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_getFloatConstantLogicalIndexUse ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_getFloatConstantPhysicalIndex ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_getIntConstantLogicalIndexUse ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_getIntConstantPhysicalIndex ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_setLogicalIndexes ( GpuLogicalBufferStructPtr const& floatIndexMap, GpuLogicalBufferStructPtr const& doubleIndexMap, GpuLogicalBufferStructPtr const& intIndexMap )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Real val, size_t count )
GpuProgramParameters::_writeRawConstants ( size_t physicalIndex, float const* val, size_t count )
GpuProgramParameters::_writeRawConstants ( size_t physicalIndex, int const* val, size_t count )
GpuProgramParameters::_writeRawConstants ( size_t physicalIndex, uint const* val, size_t count )
GpuProgramParameters::findDoubleAutoConstantEntry ( size_t logicalIndex )
GpuProgramParameters::findIntAutoConstantEntry ( size_t logicalIndex )
GpuProgramParameters::findUnsignedIntAutoConstantEntry ( size_t logicalIndex )
GpuProgramParameters::getDoubleLogicalIndexForPhysicalIndex ( size_t physicalIndex )
GpuProgramParameters::getFloatLogicalIndexForPhysicalIndex ( size_t physicalIndex )
GpuProgramParameters::getIntLogicalIndexForPhysicalIndex ( size_t physicalIndex )
GpuProgramParameters::setNamedAutoConstant ( String const& name, enum GpuProgramParameters::AutoConstantType acType, size_t extraInfo )
GpuProgramParameters::setNamedSubroutine ( String const& subroutineSlot, String const& subroutine )
GpuProgramParameters::setSubroutine ( size_t index, String const& subroutine )
GpuSharedParameters::addConstantDefinition ( String const& name, enum GpuConstantType constType, size_t arraySize )
GpuSharedParameters::setNamedConstant ( String const& name, double const* val, size_t count )
GpuSharedParameters::setNamedConstant ( String const& name, float const* val, size_t count )
GpuSharedParameters::setNamedConstant ( String const& name, int const* val, size_t count )
GpuSharedParameters::setNamedConstant ( String const& name, Matrix4 const* m, size_t numEntries )
GpuSharedParameters::setNamedConstant ( String const& name, uint const* val, size_t count )

OgreHardwareBufferManager.h
namespace Ogre
HardwareBufferManagerBase::_notifyCounterBufferDestroyed ( HardwareCounterBuffer* buf )
HardwareBufferManagerBase::_notifyIndexBufferDestroyed ( HardwareIndexBuffer* buf )
HardwareBufferManagerBase::_notifyUniformBufferDestroyed ( HardwareUniformBuffer* buf )
HardwareBufferManagerBase::createCounterBuffer ( size_t sizeBytes, int usage, bool useShadowBuffer, String const& name )
HardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, int usage, bool useShadowBuffer, String const& name )
HardwareBufferManagerBase::makeBufferCopy ( HardwareVertexBufferSharedPtr const& source, int usage, bool useShadowBuffer )

OgreHardwareIndexBuffer.h
namespace Ogre
HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, int usage, bool useSystemMemory, bool useShadowBuffer )
HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, int usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, int usage, bool useSystemMemory, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, int usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwareUniformBuffer.h
namespace Ogre
HardwareUniformBuffer::HardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, HardwareBuffer* delegate )
HardwareUniformBuffer::HardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, HardwareBuffer* delegate )
HardwareUniformBuffer::HardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, int usage, bool useShadowBuffer, String const& name )
HardwareUniformBuffer::HardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, int usage, bool useShadowBuffer, String const& name )
HardwareUniformBuffer::~HardwareUniformBuffer [D0] ( )
HardwareUniformBuffer::~HardwareUniformBuffer [D1] ( )
HardwareUniformBuffer::~HardwareUniformBuffer [D2] ( )

OgreHardwareVertexBuffer.h
namespace Ogre
HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, int usage, bool useSystemMemory, bool useShadowBuffer )
HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, int usage, bool useSystemMemory, bool useShadowBuffer )
VertexElement::convertColourValue ( ColourValue const& src, enum VertexElementType dst ) [static]
VertexElement::getBestColourVertexElementType ( ) [static]

OgreHighLevelGpuProgramManager.h
namespace Ogre
HighLevelGpuProgramFactory::~HighLevelGpuProgramFactory [D0] ( )
HighLevelGpuProgramFactory::~HighLevelGpuProgramFactory [D1] ( )
HighLevelGpuProgramFactory::~HighLevelGpuProgramFactory [D2] ( )
HighLevelGpuProgramManager::addFactory ( HighLevelGpuProgramFactory* factory )
HighLevelGpuProgramManager::createImpl ( String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )
HighLevelGpuProgramManager::createProgram ( String const& name, String const& groupName, String const& language, enum GpuProgramType gptype )
HighLevelGpuProgramManager::getByName ( String const& name, String const& groupName )
HighLevelGpuProgramManager::getFactory ( String const& language )
HighLevelGpuProgramManager::getSingletonPtr ( ) [static]
HighLevelGpuProgramManager::HighLevelGpuProgramManager [C1] ( )
HighLevelGpuProgramManager::HighLevelGpuProgramManager [C2] ( )
HighLevelGpuProgramManager::isLanguageSupported ( String const& lang ) const
HighLevelGpuProgramManager::removeFactory ( HighLevelGpuProgramFactory* factory )
HighLevelGpuProgramManager::~HighLevelGpuProgramManager [D0] ( )
HighLevelGpuProgramManager::~HighLevelGpuProgramManager [D1] ( )
HighLevelGpuProgramManager::~HighLevelGpuProgramManager [D2] ( )

OgreImage.h
namespace Ogre
Image::calculateSize ( size_t mipmaps, size_t faces, uint32 width, uint32 height, uint32 depth, enum PixelFormat format ) [static]
Image::getBPP ( ) const
Image::getColourAt ( size_t x, size_t y, size_t z ) const
Image::getDepth ( ) const
Image::getFormat ( ) const
Image::getHeight ( ) const
Image::getNumFaces ( ) const
Image::getNumMipmaps ( ) const
Image::getPixelBox ( size_t face, size_t mipmap ) const
Image::getRowSpan ( ) const
Image::getSize ( ) const
Image::getWidth ( ) const
Image::hasFlag ( enum ImageFlags const imgFlag ) const
Image::loadDynamicImage ( uchar* pData, uint32 uWidth, uint32 uHeight, uint32 depth, enum PixelFormat eFormat, bool autoDelete, size_t numFaces, uint32 numMipMaps )
Image::loadRawData ( DataStreamPtr const& stream, uint32 uWidth, uint32 uHeight, uint32 uDepth, enum PixelFormat eFormat, size_t numFaces, uint32 numMipMaps )
Image::setColourAt ( ColourValue const& cv, size_t x, size_t y, size_t z )

OgreImageCodec.h
namespace Ogre
ImageCodec::ImageData::~ImageData [D0] ( )
ImageCodec::ImageData::~ImageData [D1] ( )
ImageCodec::ImageData::~ImageData [D2] ( )

OgreInstanceBatchHW.h
namespace Ogre
InstanceBatchHW::getNumWorldTransforms ( ) const

OgreInstanceBatchVTF.h
namespace Ogre
BaseInstanceBatchVTF::getNumWorldTransforms ( ) const

OgreLight.h
namespace Ogre
Light::_notifyMoved ( )
Light::_updateRenderQueue ( RenderQueue* queue )
Light::getDirection ( ) const
Light::getPosition ( ) const
Light::setDirection ( Real x, Real y, Real z )
Light::setDirection ( Vector3 const& vec )
Light::setPosition ( Real x, Real y, Real z )
Light::setPosition ( Vector3 const& vec )
Light::update ( ) const

OgreManualObject.h
namespace Ogre
ManualObject::getNumSections ( ) const
ManualObject::getSection ( unsigned int inIndex ) const
ManualObject::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
ManualObject::ManualObjectSectionShadowRenderable::getWorldTransforms ( Matrix4* xform ) const
ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C1] ( ManualObject* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
ManualObject::ManualObjectSectionShadowRenderable::ManualObjectSectionShadowRenderable [C2] ( ManualObject* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
ManualObject::ManualObjectSectionShadowRenderable::rebindIndexBuffer ( HardwareIndexBufferSharedPtr const& indexBuffer )
ManualObject::ManualObjectSectionShadowRenderable::~ManualObjectSectionShadowRenderable [D0] ( )
ManualObject::ManualObjectSectionShadowRenderable::~ManualObjectSectionShadowRenderable [D1] ( )
ManualObject::ManualObjectSectionShadowRenderable::~ManualObjectSectionShadowRenderable [D2] ( )
ManualObject::setMaterial ( size_t subIndex, MaterialPtr const& mat )
ManualObject::setMaterialName ( size_t idx, String const& name, String const& group )

OgreMaterial.h
namespace Ogre
Material::applyTextureAliases ( AliasTextureNamePairList const& aliasList, bool const apply ) const
Material::getNumSupportedTechniques ( ) const
Material::getNumTechniques ( ) const
Material::getSupportedTechnique ( unsigned short index )

OgreMaterialManager.h
namespace Ogre
MaterialManager::parseScript ( DataStreamPtr& stream, String const& groupName )

OgreMaterialSerializer.h
namespace Ogre
MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, bool isDouble, bool isInt, bool isUnsignedInt, size_t physicalIndex, size_t physicalSize, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )
MaterialSerializer::writeShadowCasterFragmentProgramRef ( Pass const* pPass )
MaterialSerializer::writeShadowCasterVertexProgramRef ( Pass const* pPass )
MaterialSerializer::writeShadowReceiverFragmentProgramRef ( Pass const* pPass )
MaterialSerializer::writeShadowReceiverVertexProgramRef ( Pass const* pPass )

OgreMath.h
namespace Ogre
Math::intersects ( Ray const& ray, Vector3 const& a, Vector3 const& b, Vector3 const& c, Vector3 const& normal, bool positiveSide, bool negativeSide ) [static]

OgreMesh.h
namespace Ogre
Mesh::_notifySkeleton ( SkeletonPtr& pSkel )
Mesh::getPose ( ushort index )
Mesh::setIndexBufferPolicy ( int vbUsage, bool shadowBuffer )
Mesh::setVertexBufferPolicy ( int vbUsage, bool shadowBuffer )
Mesh::updateMaterialForAllSubMeshes ( )

OgreMeshManager.h
namespace Ogre
MeshManager::createBezierPatch ( String const& name, String const& groupName, void* controlPointBuffer, VertexDeclaration* declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, enum PatchSurface::VisibleSide visibleSide, int vbUsage, int ibUsage, bool vbUseShadow, bool ibUseShadow )
MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, int vertexBufferUsage, int indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )
MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, int vertexBufferUsage, int indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::createOrRetrieve ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params, int vertexBufferUsage, int indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )
MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, int vertexBufferUsage, int indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )
MeshManager::PrefabLoader::loadManualCurvedIllusionPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params ) [static]
MeshManager::PrefabLoader::loadManualCurvedPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params ) [static]
MeshManager::PrefabLoader::loadManualPlane ( Mesh* pMesh, struct MeshManager::MeshBuildParams& params ) [static]
MeshManager::PrefabLoader::loadResource ( Resource* res )
MeshManager::PrefabLoader::tesselate2DMesh ( SubMesh* sm, unsigned short meshWidth, unsigned short meshHeight, bool doubleSided, int indexBufferUsage, bool indexShadowBuffer ) [static]
MeshManager::PrefabLoader::~PrefabLoader [D0] ( )
MeshManager::PrefabLoader::~PrefabLoader [D1] ( )
MeshManager::PrefabLoader::~PrefabLoader [D2] ( )
MeshManager::prepare ( String const& filename, String const& groupName, int vertexBufferUsage, int indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )

OgreMeshSerializer.h
namespace Ogre
MeshSerializer::exportMesh ( Mesh const* pMesh, DataStreamPtr stream, enum Serializer::Endian endianMode )
MeshSerializer::exportMesh ( Mesh const* pMesh, String const& filename, enum Serializer::Endian endianMode )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )

OgreNode.h
namespace Ogre
Node::DebugRenderable::DebugRenderable [C1] ( Node* parent )
Node::DebugRenderable::DebugRenderable [C2] ( Node* parent )
Node::DebugRenderable::getLights ( ) const
Node::DebugRenderable::getMaterial ( ) const
Node::DebugRenderable::getRenderOperation ( RenderOperation& op )
Node::DebugRenderable::getSquaredViewDepth ( Camera const* cam ) const
Node::DebugRenderable::getWorldTransforms ( Matrix4* xform ) const
Node::DebugRenderable::~DebugRenderable [D0] ( )
Node::DebugRenderable::~DebugRenderable [D1] ( )
Node::DebugRenderable::~DebugRenderable [D2] ( )
Node::getDebugRenderable ( Real scaling )

OgreParticle.h
namespace Ogre
Particle::_notifyOwner ( ParticleSystem* owner )
Particle::resetDimensions ( )
Particle::setDimensions ( Real width, Real height )

OgreParticleEmitter.h
namespace Ogre
ParticleEmitter::genEmissionColour ( ColourValue& destColour )

OgreParticleIterator.h
namespace Ogre
ParticleIterator::end ( )
ParticleIterator::getNext ( )
ParticleIterator::ParticleIterator [C1] ( std::__cxx11::list<Particle*>::iterator start, std::__cxx11::list<Particle*>::iterator last )
ParticleIterator::ParticleIterator [C2] ( std::__cxx11::list<Particle*>::iterator start, std::__cxx11::list<Particle*>::iterator last )

OgreParticleSystem.h
namespace Ogre
ParticleSystem::_getIterator ( )
ParticleSystem::CmdCull::~CmdCull [D0] ( )
ParticleSystem::CmdCull::~CmdCull [D1] ( )
ParticleSystem::CmdCull::~CmdCull [D2] ( )
ParticleSystem::CmdEmittedEmitterQuota::~CmdEmittedEmitterQuota [D0] ( )
ParticleSystem::CmdEmittedEmitterQuota::~CmdEmittedEmitterQuota [D1] ( )
ParticleSystem::CmdEmittedEmitterQuota::~CmdEmittedEmitterQuota [D2] ( )
ParticleSystem::CmdHeight::~CmdHeight [D0] ( )
ParticleSystem::CmdHeight::~CmdHeight [D1] ( )
ParticleSystem::CmdHeight::~CmdHeight [D2] ( )
ParticleSystem::CmdIterationInterval::doGet ( void const* target ) const
ParticleSystem::CmdIterationInterval::doSet ( void* target, String const& val )
ParticleSystem::CmdIterationInterval::~CmdIterationInterval [D0] ( )
ParticleSystem::CmdIterationInterval::~CmdIterationInterval [D1] ( )
ParticleSystem::CmdIterationInterval::~CmdIterationInterval [D2] ( )
ParticleSystem::CmdLocalSpace::doGet ( void const* target ) const
ParticleSystem::CmdLocalSpace::doSet ( void* target, String const& val )
ParticleSystem::CmdLocalSpace::~CmdLocalSpace [D0] ( )
ParticleSystem::CmdLocalSpace::~CmdLocalSpace [D1] ( )
ParticleSystem::CmdLocalSpace::~CmdLocalSpace [D2] ( )
ParticleSystem::CmdMaterial::~CmdMaterial [D0] ( )
ParticleSystem::CmdMaterial::~CmdMaterial [D1] ( )
ParticleSystem::CmdMaterial::~CmdMaterial [D2] ( )
ParticleSystem::CmdNonvisibleTimeout::doGet ( void const* target ) const
ParticleSystem::CmdNonvisibleTimeout::doSet ( void* target, String const& val )
ParticleSystem::CmdNonvisibleTimeout::~CmdNonvisibleTimeout [D0] ( )
ParticleSystem::CmdNonvisibleTimeout::~CmdNonvisibleTimeout [D1] ( )
ParticleSystem::CmdNonvisibleTimeout::~CmdNonvisibleTimeout [D2] ( )
ParticleSystem::CmdQuota::~CmdQuota [D0] ( )
ParticleSystem::CmdQuota::~CmdQuota [D1] ( )
ParticleSystem::CmdQuota::~CmdQuota [D2] ( )
ParticleSystem::CmdRenderer::~CmdRenderer [D0] ( )
ParticleSystem::CmdRenderer::~CmdRenderer [D1] ( )
ParticleSystem::CmdRenderer::~CmdRenderer [D2] ( )
ParticleSystem::CmdSorted::doGet ( void const* target ) const
ParticleSystem::CmdSorted::doSet ( void* target, String const& val )
ParticleSystem::CmdSorted::~CmdSorted [D0] ( )
ParticleSystem::CmdSorted::~CmdSorted [D1] ( )
ParticleSystem::CmdSorted::~CmdSorted [D2] ( )
ParticleSystem::CmdWidth::~CmdWidth [D0] ( )
ParticleSystem::CmdWidth::~CmdWidth [D1] ( )
ParticleSystem::CmdWidth::~CmdWidth [D2] ( )
ParticleSystem::createVisualParticles ( size_t poolstart, size_t poolend )
ParticleSystem::destroyVisualParticles ( size_t poolstart, size_t poolend )
ParticleSystem::mRadixSorter [data]
ParticleSystem::msCullCmd [data]
ParticleSystem::msEmittedEmitterQuotaCmd [data]
ParticleSystem::msHeightCmd [data]
ParticleSystem::msIterationIntervalCmd [data]
ParticleSystem::msLocalSpaceCmd [data]
ParticleSystem::msMaterialCmd [data]
ParticleSystem::msNonvisibleTimeoutCmd [data]
ParticleSystem::msQuotaCmd [data]
ParticleSystem::msRendererCmd [data]
ParticleSystem::msSortedCmd [data]
ParticleSystem::msWidthCmd [data]

OgreParticleSystemManager.h
namespace Ogre
ParticleSystemFactory::destroyInstance ( MovableObject* obj )
ParticleSystemManager::destroySystemImpl ( ParticleSystem* sys )

OgrePass.h
namespace Ogre
Pass::_getBlendFlags ( enum SceneBlendType type, enum SceneBlendFactor& source, enum SceneBlendFactor& dest )
Pass::applyTextureAliases ( AliasTextureNamePairList const& aliasList, bool const apply ) const
Pass::getAmbient ( ) const
Pass::getComputeProgram ( ) const
Pass::getCullingMode ( ) const
Pass::getDepthBiasConstant ( ) const
Pass::getDepthBiasSlopeScale ( ) const
Pass::getDepthCheckEnabled ( ) const
Pass::getDepthFunction ( ) const
Pass::getDepthWriteEnabled ( ) const
Pass::getDestBlendFactor ( ) const
Pass::getDestBlendFactorAlpha ( ) const
Pass::getDiffuse ( ) const
Pass::getFogColour ( ) const
Pass::getFogDensity ( ) const
Pass::getFogEnd ( ) const
Pass::getFogMode ( ) const
Pass::getFogOverride ( ) const
Pass::getFogStart ( ) const
Pass::getFragmentProgram ( ) const
Pass::getGeometryProgram ( ) const
Pass::getIterationDepthBias ( ) const
Pass::getLightCountPerIteration ( ) const
Pass::getLightingEnabled ( ) const
Pass::getLightMask ( ) const
Pass::getMaxSimultaneousLights ( ) const
Pass::getPointSpritesEnabled ( ) const
Pass::getPolygonMode ( ) const
Pass::getSceneBlendingOperation ( ) const
Pass::getSceneBlendingOperationAlpha ( ) const
Pass::getSelfIllumination ( ) const
Pass::getShadingMode ( ) const
Pass::getShadowCasterFragmentProgram ( ) const
Pass::getShadowCasterFragmentProgramName ( ) const
Pass::getShadowCasterFragmentProgramParameters ( ) const
Pass::getShadowCasterVertexProgram ( ) const
Pass::getShadowCasterVertexProgramName ( ) const
Pass::getShadowCasterVertexProgramParameters ( ) const
Pass::getShadowReceiverFragmentProgram ( ) const
Pass::getShadowReceiverFragmentProgramName ( ) const
Pass::getShadowReceiverFragmentProgramParameters ( ) const
Pass::getShadowReceiverVertexProgram ( ) const
Pass::getShadowReceiverVertexProgramName ( ) const
Pass::getShadowReceiverVertexProgramParameters ( ) const
Pass::getShininess ( ) const
Pass::getSourceBlendFactor ( ) const
Pass::getSourceBlendFactorAlpha ( ) const
Pass::getSpecular ( ) const
Pass::getStartLight ( ) const
Pass::getTessellationDomainProgram ( ) const
Pass::getTessellationHullProgram ( ) const
Pass::getTextureUnitState ( unsigned short index ) const
Pass::getTransparentSortingEnabled ( ) const
Pass::getTransparentSortingForced ( ) const
Pass::getVertexColourTracking ( ) const
Pass::getVertexProgram ( ) const
Pass::hasSeparateSceneBlending ( ) const
Pass::hasSeparateSceneBlendingOperations ( ) const
Pass::isPointAttenuationEnabled ( ) const
Pass::setAlphaRejectFunction ( enum CompareFunction func )
Pass::setAlphaRejectValue ( unsigned char val )
Pass::setAlphaToCoverageEnabled ( bool enabled )
Pass::setAmbient ( ColourValue const& ambient )
Pass::setCullingMode ( enum CullingMode mode )
Pass::setDepthCheckEnabled ( bool enabled )
Pass::setDepthFunction ( enum CompareFunction func )
Pass::setDepthWriteEnabled ( bool enabled )
Pass::setDiffuse ( ColourValue const& diffuse )
Pass::setIterationDepthBias ( float biasPerIteration )
Pass::setLightCountPerIteration ( unsigned short c )
Pass::setLightingEnabled ( bool enabled )
Pass::setLightMask ( uint32 mask )
Pass::setMaxSimultaneousLights ( unsigned short maxLights )
Pass::setName ( String const& name )
Pass::setPointSpritesEnabled ( bool enabled )
Pass::setPolygonMode ( enum PolygonMode mode )
Pass::setSelfIllumination ( ColourValue const& selfIllum )
Pass::setShadingMode ( enum ShadeOptions mode )
Pass::setShadowCasterFragmentProgram ( String const& name )
Pass::setShadowCasterFragmentProgramParameters ( GpuProgramParametersSharedPtr params )
Pass::setShadowCasterVertexProgram ( String const& name )
Pass::setShadowCasterVertexProgramParameters ( GpuProgramParametersSharedPtr params )
Pass::setShadowReceiverFragmentProgram ( String const& name )
Pass::setShadowReceiverFragmentProgramParameters ( GpuProgramParametersSharedPtr params )
Pass::setShadowReceiverVertexProgram ( String const& name )
Pass::setShadowReceiverVertexProgramParameters ( GpuProgramParametersSharedPtr params )
Pass::setShininess ( Real val )
Pass::setSpecular ( ColourValue const& specular )
Pass::setStartLight ( unsigned short startLight )
Pass::setTransparentSortingEnabled ( bool enabled )
Pass::setTransparentSortingForced ( bool enabled )
Pass::setVertexColourTracking ( TrackVertexColourType tracking )

OgrePixelFormat.h
namespace Ogre
PixelUtil::getBitMasks ( enum PixelFormat format, unsigned long long* rgba ) [static]

OgrePredefinedControllers.h
namespace Ogre
FrameTimeControllerValue::frameEnded ( struct FrameEvent const& evt )
FrameTimeControllerValue::getValue ( ) const
FrameTimeControllerValue::setValue ( Real value )

OgreRectangle2D.h
namespace Ogre
Rectangle2D::_initRectangle2D ( bool includeTextureCoords, int vBufUsage )
Rectangle2D::Rectangle2D [C1] ( bool includeTextureCoords, int vBufUsage )
Rectangle2D::Rectangle2D [C2] ( bool includeTextureCoords, int vBufUsage )
Rectangle2D::Rectangle2D [C1] ( String const& name, bool includeTextureCoords, int vBufUsage )
Rectangle2D::Rectangle2D [C2] ( String const& name, bool includeTextureCoords, int vBufUsage )

OgreRenderQueueInvocation.h
namespace Ogre
RenderQueueInvocation::invoke ( RenderQueueGroup* group, SceneManager* targetSceneManager )
RenderQueueInvocation::RENDER_QUEUE_INVOCATION_SHADOWS [data]
RenderQueueInvocation::RenderQueueInvocation [C1] ( uint8 renderQueueGroupID, String const& invocationName )
RenderQueueInvocation::RenderQueueInvocation [C2] ( uint8 renderQueueGroupID, String const& invocationName )
RenderQueueInvocation::~RenderQueueInvocation [D0] ( )
RenderQueueInvocation::~RenderQueueInvocation [D1] ( )
RenderQueueInvocation::~RenderQueueInvocation [D2] ( )
RenderQueueInvocationSequence::add ( RenderQueueInvocation* i )
RenderQueueInvocationSequence::add ( uint8 renderQueueGroupID, String const& invocationName )
RenderQueueInvocationSequence::clear ( )
RenderQueueInvocationSequence::get ( size_t index )
RenderQueueInvocationSequence::iterator ( )
RenderQueueInvocationSequence::remove ( size_t index )
RenderQueueInvocationSequence::RenderQueueInvocationSequence [C1] ( String const& name )
RenderQueueInvocationSequence::RenderQueueInvocationSequence [C2] ( String const& name )
RenderQueueInvocationSequence::~RenderQueueInvocationSequence [D1] ( )
RenderQueueInvocationSequence::~RenderQueueInvocationSequence [D2] ( )

OgreRenderQueueSortingGrouping.h
namespace Ogre
QueuedRenderableCollection::msRadixSorter1 [data]
QueuedRenderableCollection::msRadixSorter2 [data]

OgreRenderSystem.h
namespace Ogre
RenderSystem::_createRenderWindows ( RenderWindowDescriptionList const& renderWindowDescriptions, RenderWindowList& createdWindows )
RenderSystem::setFFPLightParams ( size_t index, bool enabled )

OgreRenderTarget.h
namespace Ogre
RenderTarget::_getImpl ( )
RenderTarget::getColourDepth ( ) const
RenderTarget::getMetrics ( unsigned int& width, unsigned int& height, unsigned int& colourDepth )

OgreRenderWindow.h
namespace Ogre
RenderWindow::getMetrics ( unsigned int& width, unsigned int& height, unsigned int& colourDepth, int& left, int& top ) const

OgreResourceBackgroundQueue.h
namespace Ogre
ResourceBackgroundQueue::addRequest ( struct ResourceBackgroundQueue::ResourceRequest& req )

OgreResourceGroupManager.h
namespace Ogre
ResourceGroupManager::_notifyWorldGeometryStageEnded ( ) const
ResourceGroupManager::_notifyWorldGeometryStageStarted ( String const& desc ) const
ResourceGroupManager::getResourceGroup ( String const& name ) const
ResourceGroupManager::linkWorldGeometryToResourceGroup ( String const& group, String const& worldGeometry, SceneManager* sceneManager )
ResourceGroupManager::unlinkWorldGeometryFromResourceGroup ( String const& group )

OgreRibbonTrail.h
namespace Ogre
RibbonTrail::getColourChange ( size_t chainIndex ) const
RibbonTrail::getInitialColour ( size_t chainIndex ) const
RibbonTrail::getInitialWidth ( size_t chainIndex ) const
RibbonTrail::getWidthChange ( size_t chainIndex ) const

OgreRoot.h
namespace Ogre
Root::convertColourValue ( ColourValue const& colour, uint32* pDest )
Root::createRenderQueueInvocationSequence ( String const& name )
Root::createRenderWindows ( RenderWindowDescriptionList const& renderWindowDescriptions, RenderWindowList& createdWindows )
Root::destroyAllRenderQueueInvocationSequences ( )
Root::destroyRenderQueueInvocationSequence ( String const& name )
Root::getRenderQueueInvocationSequence ( String const& name )

OgreSceneLoaderManager.h
namespace Ogre
SceneLoaderManager::getSingleton ( ) [static]
SceneLoaderManager::getSingletonPtr ( ) [static]
SceneLoaderManager::load ( DataStreamPtr& stream, String const& groupName, SceneNode* rootNode )
SceneLoaderManager::load ( String const& filename, String const& groupName, SceneNode* rootNode )
SceneLoaderManager::registerSceneLoader ( String const& name, StringVector const& ext, SceneLoader* sl )
SceneLoaderManager::SceneLoaderInfo::SceneLoaderInfo [C1] ( SceneLoader* l, StringVector const& ext )
SceneLoaderManager::SceneLoaderInfo::SceneLoaderInfo [C2] ( SceneLoader* l, StringVector const& ext )
SceneLoaderManager::SceneLoaderManager [C1] ( )
SceneLoaderManager::SceneLoaderManager [C2] ( )
SceneLoaderManager::unregisterSceneLoader ( String const& name )
SceneLoaderManager::~SceneLoaderManager [D0] ( )
SceneLoaderManager::~SceneLoaderManager [D1] ( )
SceneLoaderManager::~SceneLoaderManager [D2] ( )

OgreSceneManager.h
namespace Ogre
SceneManager::_populateLightList ( SceneNode const* sn, Real radius, LightList& destList, uint32 lightMask )
SceneManager::_renderVisibleObjects ( )
SceneManager::destroyBillboardChain ( BillboardChain* obj )
SceneManager::destroyBillboardSet ( BillboardSet* set )
SceneManager::destroyEntity ( Entity* e )
SceneManager::destroyLight ( Light* l )
SceneManager::destroyManualObject ( ManualObject* obj )
SceneManager::destroyParticleSystem ( ParticleSystem* obj )
SceneManager::destroyRibbonTrail ( RibbonTrail* obj )
SceneManager::fireShadowTexturesPreCaster ( Light* light, Camera* camera, size_t iteration )
SceneManager::fireShadowTexturesPreReceiver ( Light* light, Frustum* f )
SceneManager::fireShadowTexturesUpdated ( size_t numberOfShadowTextures )
SceneManager::getQueuedRenderableVisitor ( ) const
SceneManager::getWorldGeometryRenderQueue ( )
SceneManager::prepareWorldGeometry ( DataStreamPtr& stream, String const& typeName )
SceneManager::prepareWorldGeometry ( String const& filename )
SceneManager::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, LightList const* manualLightList, bool transparentShadowCastersMode )
SceneManager::renderVisibleObjectsCustomSequence ( RenderQueueInvocationSequence* seq )
SceneManager::setWorldGeometryRenderQueue ( uint8 qid )

OgreSceneManagerEnumerator.h
namespace Ogre
DefaultSceneManagerFactory::destroyInstance ( SceneManager* instance )

OgreSceneNode.h
namespace Ogre
SceneNode::_addBoundingBoxToQueue ( RenderQueue* queue )
SceneNode::getAttachedObject ( unsigned short index )
SceneNode::getDebugRenderable ( )
SceneNode::numAttachedObjects ( ) const

OgreScriptCompiler.h
namespace Ogre
CreateHighLevelGpuProgramScriptCompilerEvent::eventType [data]
CreateHighLevelGpuProgramScriptCompilerEvent::~CreateHighLevelGpuProgramScriptCompilerEvent [D0] ( )
CreateHighLevelGpuProgramScriptCompilerEvent::~CreateHighLevelGpuProgramScriptCompilerEvent [D1] ( )
CreateHighLevelGpuProgramScriptCompilerEvent::~CreateHighLevelGpuProgramScriptCompilerEvent [D2] ( )
ScriptCompiler::_compile ( AbstractNodeListPtr nodes, String const& group, bool doImports, bool doObjects, bool doVariables )
ScriptCompiler::_generateAST ( String const& str, String const& source, bool doImports, bool doObjects, bool doVariables )

OgreSerializer.h
namespace Ogre
Serializer::calcChunkHeaderSize ( )
Serializer::calcStringSize ( String const& string )

OgreShadowCameraSetupFocused.h
namespace Ogre
FocusedShadowCameraSetup::buildViewMatrix ( Vector3 const& pos, Vector3 const& dir, Vector3 const& up ) const
FocusedShadowCameraSetup::calculateShadowMappingMatrix ( SceneManager const& sm, Camera const& cam, Light const& light, Affine3* out_view, Matrix4* out_proj, Camera* out_cam ) const

OgreSingleton.h
namespace Ogre
Singleton<HighLevelGpuProgramManager>::msSingleton [data]
Singleton<SceneLoaderManager>::msSingleton [data]

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::GeometryBucket::GeometryBucket [C1] ( StaticGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )
StaticGeometry::GeometryBucket::GeometryBucket [C2] ( StaticGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )
StaticGeometry::LODBucket::LODShadowRenderable::getWorldTransforms ( Matrix4* xform ) const
StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C1] ( StaticGeometry::LODBucket* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
StaticGeometry::LODBucket::LODShadowRenderable::LODShadowRenderable [C2] ( StaticGeometry::LODBucket* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, bool isLightCap )
StaticGeometry::LODBucket::LODShadowRenderable::rebindIndexBuffer ( HardwareIndexBufferSharedPtr const& indexBuffer )
StaticGeometry::LODBucket::LODShadowRenderable::~LODShadowRenderable [D0] ( )
StaticGeometry::LODBucket::LODShadowRenderable::~LODShadowRenderable [D1] ( )
StaticGeometry::LODBucket::LODShadowRenderable::~LODShadowRenderable [D2] ( )
StaticGeometry::LODBucket::updateShadowRenderables ( enum ShadowTechnique shadowTechnique, Vector4 const& lightPos, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )
StaticGeometry::MaterialBucket::getGeometryFormatString ( struct StaticGeometry::SubMeshLodGeometryLink* geom )
StaticGeometry::MaterialBucket::MaterialBucket [C1] ( StaticGeometry::LODBucket* parent, String const& materialName )
StaticGeometry::MaterialBucket::MaterialBucket [C2] ( StaticGeometry::LODBucket* parent, String const& materialName )
StaticGeometry::Region::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )

OgreStringConverter.h
namespace Ogre
StringConverter::parse ( String const& val, long long& ret ) [static]
StringConverter::parseColourBuffer ( String const& val, enum ColourBufferType defaultValue ) [static]
StringConverter::toString ( enum ColourBufferType val ) [static]

OgreStringInterface.h
namespace Ogre
ParamDictionary::addParameter ( ParameterDef const& paramDef, ParamCommand* paramCmd )
StringInterface::getParameters ( ) const

OgreSubMesh.h
namespace Ogre
SubMesh::removeTextureAlias ( String const& aliasName )
SubMesh::updateMaterialUsingTextureAliases ( )

OgreTagPoint.h
namespace Ogre
TagPoint::getLights ( ) const

OgreTechnique.h
namespace Ogre
Technique::applyTextureAliases ( AliasTextureNamePairList const& aliasList, bool const apply ) const
Technique::getNumPasses ( ) const
Technique::getPass ( unsigned short index ) const

OgreTexture.h
namespace Ogre
Texture::getSourceFileType ( ) const
Texture::getTreatLuminanceAsAlpha ( ) const

OgreTextureUnitState.h
namespace Ogre
TextureUnitState::applyTextureAliases ( AliasTextureNamePairList const& aliasList, bool const apply )
TextureUnitState::getIsAlpha ( ) const
TextureUnitState::is3D ( ) const
TextureUnitState::isCubic ( ) const
TextureUnitState::setTextureNameAlias ( String const& name )

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
UnifiedHighLevelGpuProgram::buildConstantDefinitions ( ) const
UnifiedHighLevelGpuProgram::CmdDelegate::doGet ( void const* target ) const
UnifiedHighLevelGpuProgram::CmdDelegate::doSet ( void* target, String const& val )
UnifiedHighLevelGpuProgram::CmdDelegate::~CmdDelegate [D0] ( )
UnifiedHighLevelGpuProgram::CmdDelegate::~CmdDelegate [D1] ( )
UnifiedHighLevelGpuProgram::CmdDelegate::~CmdDelegate [D2] ( )
UnifiedHighLevelGpuProgram::getPriority ( String shaderLanguage ) [static]
UnifiedHighLevelGpuProgram::mLanguagePriorities [data]
UnifiedHighLevelGpuProgram::msCmdDelegate [data]
UnifiedHighLevelGpuProgram::setPriority ( String shaderLanguage, int priority ) [static]

OgreVertexIndexData.h
namespace Ogre
VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, std::vector<int>const& bufferUsages, HardwareBufferManagerBase* mgr )

OgreViewport.h
namespace Ogre
Viewport::getActualLeft ( ) const
Viewport::getActualTop ( ) const
Viewport::getHeight ( ) const
Viewport::getLeft ( ) const
Viewport::getOverlaysEnabled ( ) const
Viewport::getRenderQueueInvocationSequenceName ( ) const
Viewport::getTop ( ) const
Viewport::getWidth ( ) const
Viewport::getZOrder ( ) const
Viewport::Listener::viewportCameraChanged ( Viewport* p1 )
Viewport::Listener::viewportDestroyed ( Viewport* p1 )
Viewport::Listener::viewportDimensionsChanged ( Viewport* p1 )
Viewport::setAutoUpdated ( bool inAutoUpdated )
Viewport::setDepthClear ( Real depth )
Viewport::setDrawBuffer ( enum ColourBufferType colourBuffer )
Viewport::setRenderQueueInvocationSequenceName ( String const& sequenceName )
Viewport::setSkiesEnabled ( bool enabled )

OgreWorkQueue.h
namespace Ogre
DefaultWorkQueueBase::WorkerFunc::operator() ( )
DefaultWorkQueueBase::WorkerFunc::operator() ( ) const
DefaultWorkQueueBase::WorkerFunc::run ( )

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Problems with Data Types, High Severity  133 


OgreBillboard.h
namespace Ogre
[+] class Billboard  1 

OgreCamera.h
namespace Ogre
[+] class Camera  8 

OgreCodec.h
namespace Ogre
[+] class Codec  1 

OgreDepthBuffer.h
namespace Ogre
[+] class DepthBuffer  2 

OgreEntity.h
namespace Ogre
[+] class Entity::EntityShadowRenderable  3 

OgreFactoryObj.h
namespace Ogre
[+] class FactoryObj<Archive>  1 
[+] class FactoryObj<ParticleSystemRenderer>  1 

OgreFrustum.h
namespace Ogre
[+] class Frustum  3 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  4 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters  8 
[+] class GpuSharedParameters  5 
[+] class GpuSharedParametersUsage  1 
[+] enum GpuConstantType  2 
[+] struct GpuNamedConstants  3 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  7 

OgreHighLevelGpuProgram.h
namespace Ogre
[+] class HighLevelGpuProgram  2 

OgreImage.h
namespace Ogre
[+] enum Image::Filter  3 

OgreLight.h
namespace Ogre
[+] class Light  7 

OgreMesh.h
namespace Ogre
[+] class Mesh  1 

OgreNode.h
namespace Ogre
[+] class Node  1 

OgreParticle.h
namespace Ogre
[+] class Particle  3 

OgreParticleEmitter.h
namespace Ogre
[+] class ParticleEmitter  1 

OgreParticleSystemRenderer.h
namespace Ogre
[+] class ParticleSystemRenderer  2 

OgrePass.h
namespace Ogre
[+] class Pass  4 

OgreRenderable.h
namespace Ogre
[+] class Renderable  1 

OgreRenderQueueSortingGrouping.h
namespace Ogre
[+] class RenderQueueGroup  1 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  5 

OgreRenderTarget.h
namespace Ogre
[+] class RenderTarget  1 

OgreRenderWindow.h
namespace Ogre
[+] class RenderWindow  2 

OgreResourceGroupManager.h
namespace Ogre
[+] class ResourceGroupListener  4 
[+] struct ResourceGroupManager::ResourceGroup  2 

OgreRoot.h
namespace Ogre
[+] class Root  3 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  4 
[+] struct SceneManager::ShadowRenderer  8 

OgreSceneNode.h
namespace Ogre
[+] class SceneNode  2 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] class FocusedShadowCameraSetup  2 

OgreShadowCaster.h
namespace Ogre
[+] class ShadowCaster  1 
[+] class ShadowRenderable  1 

OgreStaticGeometry.h
namespace Ogre
[+] class StaticGeometry  1 
[+] class StaticGeometry::GeometryBucket  2 
[+] class StaticGeometry::MaterialBucket  1 
[+] class StaticGeometry::Region  3 
[+] struct StaticGeometry::QueuedSubMesh  1 

OgreStringInterface.h
namespace Ogre
[+] class ParameterDef  1 

OgreTexture.h
namespace Ogre
[+] enum TextureType  1 

OgreTextureUnitState.h
namespace Ogre
[+] class TextureUnitState  2 

OgreViewport.h
namespace Ogre
[+] class Viewport  10 

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Problems with Symbols, High Severity  333 


OgreAnimation.h
namespace Ogre
[+] Animation::buildKeyFrameTimeList ( ) const  1 
[+] Animation::optimiseNodeTracks ( bool discardIdentityTracks )  1 
[+] Animation::optimiseVertexTracks ( )  1 

OgreAnimationTrack.h
namespace Ogre
[+] AnimationTrack::createKeyFrameImpl ( Real p1 )  1 
[+] NodeAnimationTrack::buildInterpolationSplines ( ) const  1 
[+] NodeAnimationTrack::createKeyFrameImpl ( Real time )  1 
[+] NumericAnimationTrack::createKeyFrameImpl ( Real time )  1 
[+] VertexAnimationTrack::applyPoseToVertexData ( Pose const* pose, VertexData* data, Real influence )  1 
[+] VertexAnimationTrack::createKeyFrameImpl ( Real time )  1 

OgreAutoParamDataSource.h
namespace Ogre
[+] AutoParamDataSource::getLight ( size_t index ) const  1 

OgreBillboardChain.h
namespace Ogre
[+] BillboardChainFactory::createInstanceImpl ( String const& name, NameValuePairList const* params )  1 

OgreBone.h
namespace Ogre
[+] Bone::createChildImpl ( )  1 
[+] Bone::createChildImpl ( String const& name )  1 

OgreCamera.h
namespace Ogre
[+] Camera::getRayForwardIntersect ( Vector3 const& anchor, Vector3 const* dir, Real planeOffset ) const  1 
[+] Camera::invalidateFrustum ( ) const  1 
[+] Camera::invalidateView ( ) const  1 
[+] Camera::isViewOutOfDate ( ) const  1 
[+] Camera::setWindowImpl ( ) const  1 

OgreCompositorChain.h
namespace Ogre
[+] CompositorChain::clearCompiledState ( )  1 
[+] CompositorChain::createOriginalScene ( )  1 
[+] CompositorChain::destroyOriginalScene ( )  1 
[+] CompositorChain::destroyResources ( )  1 
[+] CompositorChain::getCompositorName ( ) const  1 
[+] CompositorChain::postTargetOperation ( CompositorInstance::TargetOperation& op, Viewport* vp, Camera* cam )  1 
[+] CompositorChain::preTargetOperation ( CompositorInstance::TargetOperation& op, Viewport* vp, Camera* cam )  1 

OgreCompositorManager.h
namespace Ogre
[+] CompositorManager::createImpl ( String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )  1 

OgreConvexBody.h
namespace Ogre
[+] ConvexBody::allocatePolygon ( ) [static]  1 
[+] ConvexBody::allocateSpace ( size_t numPolygons, size_t numVertices )  1 
[+] ConvexBody::deletePolygon ( size_t poly )  1 
[+] ConvexBody::deleteVertex ( size_t poly, size_t vertex )  1 
[+] ConvexBody::findAndEraseEdgePair ( Vector3 const& vec, Polygon::EdgeMap& intersectionEdges, Vector3& vNext ) const  1 
[+] ConvexBody::freePolygon ( Polygon* poly ) [static]  1 
[+] ConvexBody::getSingleEdges ( ) const  1 
[+] ConvexBody::insertPolygon ( Polygon* pdata )  1 
[+] ConvexBody::insertPolygon ( Polygon* pdata, size_t poly )  1 
[+] ConvexBody::insertVertex ( size_t poly, Vector3 const& vdata )  1 
[+] ConvexBody::insertVertex ( size_t poly, Vector3 const& vdata, size_t vertex )  1 
[+] ConvexBody::moveDataFromBody ( ConvexBody& body )  1 
[+] ConvexBody::setPolygon ( Polygon* pdata, size_t poly )  1 
[+] ConvexBody::setVertex ( size_t poly, Vector3 const& vdata, size_t vertex )  1 
[+] ConvexBody::storeEdgesOfPolygon ( size_t poly, Polygon::EdgeMap* edgeMap ) const  1 
[+] ConvexBody::unlinkPolygon ( size_t poly )  1 

OgreDataStream.h
namespace Ogre
[+] FileStreamDataStream::determineAccess ( )  1 

OgreDefaultHardwareBufferManager.h
namespace Ogre
[+] DefaultHardwareBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )  1 
[+] DefaultHardwareBuffer::unlockImpl ( )  1 

OgreDeflate.h
namespace Ogre
[+] DeflateStream::compressFinal ( )  1 
[+] DeflateStream::destroy ( )  1 
[+] DeflateStream::getAvailInForSinglePass ( )  1 
[+] DeflateStream::init ( )  1 

OgreDynLib.h
namespace Ogre
[+] DynLib::dynlibError ( )  1 

OgreEdgeListBuilder.h
namespace Ogre
[+] EdgeListBuilder::buildTrianglesEdges ( struct EdgeListBuilder::Geometry const& geometry )  1 
[+] EdgeListBuilder::connectOrCreateEdge ( size_t vertexSet, size_t triangleIndex, size_t vertIndex0, size_t vertIndex1, size_t sharedVertIndex0, size_t sharedVertIndex1 )  1 
[+] EdgeListBuilder::findOrCreateCommonVertex ( Vector3 const& vec, size_t vertexSet, size_t indexSet, size_t originalIndex )  1 

OgreEntity.h
namespace Ogre
[+] Entity::applyVertexAnimation ( bool hardwareAnimation, bool stencilShadows )  1 
[+] Entity::attachObjectImpl ( MovableObject* pObject, TagPoint* pAttachingPoint )  1 
[+] Entity::bindMissingHardwarePoseBuffers ( VertexData const* srcData, VertexData* destData )  1 
[+] Entity::buildSubEntityList ( MeshPtr& mesh, Entity::SubEntityList* sublist )  1 
[+] Entity::cacheBoneMatrices ( )  1 
[+] Entity::calcVertexProcessing ( )  1 
[+] Entity::detachAllObjectsImpl ( )  1 
[+] Entity::detachObjectImpl ( MovableObject* pObject )  1 
[+] Entity::Entity [C1] ( )  1 
[+] Entity::Entity [C2] ( )  1 
[+] Entity::Entity [C1] ( String const& name, MeshPtr const& mesh )  1 
[+] Entity::Entity [C2] ( String const& name, MeshPtr const& mesh )  1 
[+] Entity::finalisePoseNormals ( VertexData const* srcData, VertexData* destData )  1 
[+] Entity::findBlendedVertexData ( VertexData const* orig )  1 
[+] Entity::findSubEntityForVertexData ( VertexData const* orig )  1 
[+] Entity::initHardwareAnimationElements ( VertexData* vdata, ushort numberOfElements, bool animateNormals )  1 
[+] Entity::initialisePoseVertexData ( VertexData const* srcData, VertexData* destData, bool animateNormals )  1 
[+] Entity::markBuffersUnusedForAnimation ( )  1 
[+] Entity::prepareTempBlendBuffers ( )  1 
[+] Entity::reevaluateVertexProcessing ( )  1 
[+] Entity::restoreBuffersForUnusedAnimation ( bool hardwareAnimation )  1 
[+] Entity::tempSkelAnimBuffersBound ( bool requestNormals ) const  1 
[+] Entity::tempVertexAnimBuffersBound ( ) const  1 
[+] Entity::updateAnimation ( )  1 
[+] EntityFactory::createInstanceImpl ( String const& name, NameValuePairList const* params )  1 

OgreFrustum.h
namespace Ogre
[+] Frustum::isViewOutOfDate ( ) const  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::getSingleton ( ) [static]  1 
[+] GpuProgramManager::isSyntaxSupported ( String const& syntaxCode ) const  1 

OgreGpuProgramParams.h
namespace Ogre
[+] GpuProgramParameters::copySharedParamSetUsage ( GpuProgramParameters::GpuSharedParamUsageList const& srcList )  1 
[+] GpuProgramParameters::deriveVariability ( enum GpuProgramParameters::AutoConstantType act ) [static]  1 
[+] GpuSharedParametersUsage::initCopyData ( )  1 

OgreGpuProgramUsage.h
namespace Ogre
[+] GpuProgramUsage::recreateParameters ( )  1 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] HardwarePixelBuffer::getRenderTarget ( size_t p1 )  1 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] HardwareVertexBuffer::checkIfVertexInstanceDataIsSupported ( )  1 

OgreInstancedEntity.h
namespace Ogre
[+] InstancedEntity::createSkeletonInstance ( )  1 
[+] InstancedEntity::destroySkeletonInstance ( )  1 
[+] InstancedEntity::notifyUnlink ( InstancedEntity const* slave )  1 
[+] InstancedEntity::stopSharingTransformAsSlave ( bool notifyMaster )  1 
[+] InstancedEntity::unlinkTransform ( bool notifyMaster )  1 

OgreLight.h
namespace Ogre
[+] LightFactory::createInstanceImpl ( String const& name, NameValuePairList const* params )  1 

OgreLodStrategy.h
namespace Ogre
[+] LodStrategy::getValueImpl ( MovableObject const* p1, Camera const* p2 ) const  1 

OgreManualObject.h
namespace Ogre
[+] ManualObject::copyTempVertexToBuffer ( )  1 
[+] ManualObject::resetTempAreas ( )  1 
[+] ManualObject::resizeTempIndexBufferIfNeeded ( size_t numInds )  1 
[+] ManualObject::resizeTempVertexBufferIfNeeded ( size_t numVerts )  1 

OgreMaterial.h
namespace Ogre
[+] Material::applyDefaults ( )  1 
[+] Material::calculateSize ( ) const  1 
[+] Material::clearBestTechniqueList ( )  1 
[+] Material::insertSupportedTechnique ( Technique* t )  1 
[+] Material::loadImpl ( )  1 
[+] Material::prepareImpl ( )  1 
[+] Material::unloadImpl ( )  1 
[+] Material::unprepareImpl ( )  1 

OgreMaterialManager.h
namespace Ogre
[+] MaterialManager::createImpl ( String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )  1 

OgreMaterialSerializer.h
namespace Ogre
[+] MaterialSerializer::convertFiltering ( enum FilterOptions fo )  1 
[+] MaterialSerializer::fireGpuProgramRefEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, String const& attrib, GpuProgramPtr const& program, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams )  1 
[+] MaterialSerializer::fireMaterialEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, Material const* mat )  1 
[+] MaterialSerializer::firePassEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, Pass const* pass )  1 
[+] MaterialSerializer::fireTechniqueEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, Technique const* tech )  1 
[+] MaterialSerializer::fireTextureUnitStateEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, TextureUnitState const* textureUnit )  1 
[+] MaterialSerializer::writeColourValue ( ColourValue const& colour, bool writeAlpha )  1 
[+] MaterialSerializer::writeCompareFunction ( enum CompareFunction const cf )  1 
[+] MaterialSerializer::writeEnvironmentMapEffect ( struct TextureUnitState::TextureEffect const& effect, TextureUnitState const* pTex )  1 
[+] MaterialSerializer::writeFragmentProgramRef ( Pass const* pPass )  1 
[+] MaterialSerializer::writeGeometryProgramRef ( Pass const* pPass )  1 
[+] MaterialSerializer::writeGPUProgramParameters ( GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )  1 
[+] MaterialSerializer::writeGpuProgramRef ( String const& attrib, GpuProgramPtr const& program, GpuProgramParametersSharedPtr const& params )  1 
[+] MaterialSerializer::writeGpuPrograms ( )  1 
[+] MaterialSerializer::writeLayerBlendOperationEx ( enum LayerBlendOperationEx const op )  1 
[+] MaterialSerializer::writeLayerBlendSource ( enum LayerBlendSource const lbs )  1 
[+] MaterialSerializer::writeLowLevelGpuProgramParameters ( GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )  1 
[+] MaterialSerializer::writeMaterial ( MaterialPtr const& pMat, String const& materialName )  1 
[+] MaterialSerializer::writeNamedGpuProgramParameters ( GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, unsigned short level, bool const useMainBuffer )  1 
[+] MaterialSerializer::writePass ( Pass const* pPass )  1 
[+] MaterialSerializer::writeRotationEffect ( struct TextureUnitState::TextureEffect const& effect, TextureUnitState const* pTex )  1 
[+] MaterialSerializer::writeSceneBlendFactor ( enum SceneBlendFactor const sbf )  1 
[+] MaterialSerializer::writeSceneBlendFactor ( enum SceneBlendFactor const sbf_src, enum SceneBlendFactor const sbf_dst )  1 
[+] MaterialSerializer::writeSceneBlendFactor ( enum SceneBlendFactor const c_src, enum SceneBlendFactor const c_dest, enum SceneBlendFactor const a_src, enum SceneBlendFactor const a_dest )  1 
[+] MaterialSerializer::writeScrollEffect ( struct TextureUnitState::TextureEffect const& effect, TextureUnitState const* pTex )  1 
[+] MaterialSerializer::writeTechnique ( Technique const* pTech )  1 
[+] MaterialSerializer::writeTesselationDomainProgramRef ( Pass const* pPass )  1 
[+] MaterialSerializer::writeTesselationHullProgramRef ( Pass const* pPass )  1 
[+] MaterialSerializer::writeTextureUnit ( TextureUnitState const* pTex )  1 
[+] MaterialSerializer::writeTransformEffect ( struct TextureUnitState::TextureEffect const& effect, TextureUnitState const* pTex )  1 
[+] MaterialSerializer::writeVertexProgramRef ( Pass const* pPass )  1 

OgreMath.h
namespace Ogre
[+] Math::buildTrigTables ( )  1 
[+] Math::SinTable ( float fValue ) [static]  1 
[+] Math::TanTable ( float fValue ) [static]  1 

OgreMatrix3.h
namespace Ogre
[+] Matrix3::Bidiagonalize ( Matrix3& kA, Matrix3& kL, Matrix3& kR ) [static]  1 
[+] Matrix3::GolubKahanStep ( Matrix3& kA, Matrix3& kL, Matrix3& kR ) [static]  1 
[+] Matrix3::MaxCubicRoot ( Real* afCoeff ) [static]  1 
[+] Matrix3::QLAlgorithm ( Real* afDiag, Real* afSubDiag )  1 
[+] Matrix3::Tridiagonal ( Real* afDiag, Real* afSubDiag )  1 

OgreMesh.h
namespace Ogre
[+] Mesh::buildIndexMap ( Mesh::VertexBoneAssignmentList const& boneAssignments, Mesh::IndexMap& boneIndexToBlendIndexMap, Mesh::IndexMap& blendIndexToBoneIndexMap )  1 
[+] Mesh::calculateSize ( ) const  1 
[+] Mesh::compileBoneAssignments ( Mesh::VertexBoneAssignmentList const& boneAssignments, unsigned short numBlendWeightsPerVertex, Mesh::IndexMap& blendIndexToBoneIndexMap, VertexData* targetVertexData )  1 
[+] Mesh::loadImpl ( )  1 
[+] Mesh::mergeAdjacentTexcoords ( unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy, VertexData* vertexData )  1 
[+] Mesh::organiseTangentsBuffer ( VertexData* vertexData, enum VertexElementSemantic targetSemantic, unsigned short index, unsigned short sourceTexCoordSet )  1 
[+] Mesh::postLoadImpl ( )  1 
[+] Mesh::prepareImpl ( )  1 
[+] Mesh::unloadImpl ( )  1 
[+] Mesh::unprepareImpl ( )  1 

OgreMeshManager.h
namespace Ogre
[+] MeshManager::createImpl ( String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )  1 

OgreMovableObject.h
namespace Ogre
[+] MovableObjectFactory::createInstanceImpl ( String const& p1, NameValuePairList const* p2 )  1 

OgreNode.h
namespace Ogre
[+] Node::createChildImpl ( )  1 
[+] Node::createChildImpl ( String const& p1 )  1 

OgreParticleSystem.h
namespace Ogre
[+] ParticleSystem::_applyMotion ( Real timeElapsed )  1 
[+] ParticleSystem::_executeTriggerEmitters ( ParticleEmitter* emitter, unsigned int requested, Real timeElapsed )  1 
[+] ParticleSystem::_expire ( Real timeElapsed )  1 
[+] ParticleSystem::_notifyReorganiseEmittedEmitterData ( )  1 
[+] ParticleSystem::_sortParticles ( Camera* cam )  1 
[+] ParticleSystem::_triggerAffectors ( Real timeElapsed )  1 
[+] ParticleSystem::_triggerEmitters ( Real timeElapsed )  1 
[+] ParticleSystem::addActiveEmittedEmittersToFreeList ( )  1 
[+] ParticleSystem::addFreeEmittedEmitters ( )  1 
[+] ParticleSystem::configureRenderer ( )  1 
[+] ParticleSystem::findFreeEmittedEmitter ( String const& name )  1 
[+] ParticleSystem::increaseEmittedEmitterPool ( size_t size )  1 
[+] ParticleSystem::increasePool ( size_t size )  1 
[+] ParticleSystem::initialiseEmittedEmitterPool ( )  1 
[+] ParticleSystem::initialiseEmittedEmitters ( )  1 
[+] ParticleSystem::initParameters ( )  1 
[+] ParticleSystem::removeAllEmittedEmitters ( )  1 
[+] ParticleSystem::removeFromActiveEmittedEmitters ( ParticleEmitter* emitter )  1 

OgreParticleSystemManager.h
namespace Ogre
[+] ParticleSystemFactory::createInstanceImpl ( String const& name, NameValuePairList const* params )  1 
[+] ParticleSystemManager::createSystemImpl ( String const& name, String const& templateName )  1 
[+] ParticleSystemManager::createSystemImpl ( String const& name, size_t quota, String const& resourceGroup )  1 

OgrePass.h
namespace Ogre
[+] Pass::getProgramUsage ( enum GpuProgramType programType )  1 
[+] Pass::getProgramUsage ( enum GpuProgramType programType ) const  1 

OgrePatchMesh.h
namespace Ogre
[+] PatchMesh::loadImpl ( )  1 

OgrePatchSurface.h
namespace Ogre
[+] PatchSurface::distributeControlPoints ( void* lockedBuffer )  1 
[+] PatchSurface::findLevel ( Vector3& a, Vector3& b, Vector3& c )  1 
[+] PatchSurface::getAutoULevel ( bool forMax )  1 
[+] PatchSurface::getAutoVLevel ( bool forMax )  1 
[+] PatchSurface::interpolateVertexData ( void* lockedBuffer, size_t leftIdx, size_t rightIdx, size_t destIdx )  1 
[+] PatchSurface::makeTriangles ( )  1 
[+] PatchSurface::subdivideCurve ( void* lockedBuffer, size_t startIdx, size_t stepSize, size_t numSteps, size_t iterations )  1 

OgrePolygon.h
namespace Ogre
[+] Polygon::updateNormal ( ) const  1 

OgrePredefinedControllers.h
namespace Ogre
[+] WaveformControllerFunction::getAdjustedInput ( Real input )  1 

OgreProfiler.h
namespace Ogre
[+] Profiler::changeEnableState ( )  1 
[+] Profiler::displayResults ( )  1 
[+] Profiler::processFrameStats ( )  1 
[+] Profiler::processFrameStats ( ProfileInstance* instance, Real& maxFrameTime )  1 

OgreRenderQueueSortingGrouping.h
namespace Ogre
[+] QueuedRenderableCollection::acceptVisitorAscending ( QueuedRenderableVisitor* visitor ) const  1 
[+] QueuedRenderableCollection::acceptVisitorDescending ( QueuedRenderableVisitor* visitor ) const  1 
[+] QueuedRenderableCollection::acceptVisitorGrouped ( QueuedRenderableVisitor* visitor ) const  1 
[+] RenderPriorityGroup::addSolidRenderable ( Technique* pTech, Renderable* rend, bool addToNoShadow )  1 
[+] RenderPriorityGroup::addSolidRenderableSplitByLightType ( Technique* pTech, Renderable* rend )  1 
[+] RenderPriorityGroup::addTransparentRenderable ( Technique* pTech, Renderable* rend )  1 
[+] RenderPriorityGroup::addUnsortedTransparentRenderable ( Technique* pTech, Renderable* rend )  1 
[+] RenderPriorityGroup::removePassEntry ( Pass* p )  1 

OgreRenderSystemCapabilitiesSerializer.h
namespace Ogre
[+] RenderSystemCapabilitiesSerializer::initialiaseDispatchTables ( )  1 
[+] RenderSystemCapabilitiesSerializer::logParseError ( String const& error ) const  1 
[+] RenderSystemCapabilitiesSerializer::parseCapabilitiesLines ( RenderSystemCapabilitiesSerializer::CapabilitiesLinesList& lines )  1 
[+] RenderSystemCapabilitiesSerializer::write ( RenderSystemCapabilities const* caps, String const& name, std::ostream& file )  1 

OgreResourceGroupManager.h
namespace Ogre
[+] ResourceGroupManager::addCreatedResource ( ResourcePtr& res, struct ResourceGroupManager::ResourceGroup& grp ) const  1 
[+] ResourceGroupManager::createDeclaredResources ( struct ResourceGroupManager::ResourceGroup* grp )  1 
[+] ResourceGroupManager::deleteGroup ( struct ResourceGroupManager::ResourceGroup* grp )  1 
[+] ResourceGroupManager::dropGroupContents ( struct ResourceGroupManager::ResourceGroup* grp )  1 
[+] ResourceGroupManager::fireResourceCreated ( ResourcePtr const& resource ) const  1 
[+] ResourceGroupManager::fireResourceGroupLoadEnded ( String const& groupName ) const  1 
[+] ResourceGroupManager::fireResourceGroupLoadStarted ( String const& groupName, size_t resourceCount ) const  1 
[+] ResourceGroupManager::fireResourceGroupPrepareEnded ( String const& groupName ) const  1 
[+] ResourceGroupManager::fireResourceGroupPrepareStarted ( String const& groupName, size_t resourceCount ) const  1 
[+] ResourceGroupManager::fireResourceGroupScriptingEnded ( String const& groupName ) const  1 
[+] ResourceGroupManager::fireResourceGroupScriptingStarted ( String const& groupName, size_t scriptCount ) const  1 
[+] ResourceGroupManager::fireResourceLoadEnded ( ) const  1 
[+] ResourceGroupManager::fireResourceLoadStarted ( ResourcePtr const& resource ) const  1 
[+] ResourceGroupManager::fireResourcePrepareEnded ( ) const  1 
[+] ResourceGroupManager::fireResourcePrepareStarted ( ResourcePtr const& resource ) const  1 
[+] ResourceGroupManager::fireResourceRemove ( ResourcePtr const& resource ) const  1 
[+] ResourceGroupManager::fireScriptEnded ( String const& scriptName, bool skipped ) const  1 
[+] ResourceGroupManager::fireScriptStarted ( String const& scriptName, bool& skipScript ) const  1 
[+] ResourceGroupManager::parseResourceGroupScripts ( struct ResourceGroupManager::ResourceGroup* grp ) const  1 
[+] ResourceGroupManager::resourceExists ( struct ResourceGroupManager::ResourceGroup* grp, String const& resourceName ) const  1 
[+] ResourceGroupManager::resourceExistsInAnyGroupImpl ( String const& filename ) const  1 
[+] ResourceGroupManager::resourceModifiedTime ( struct ResourceGroupManager::ResourceGroup* grp, String const& resourceName ) const  1 

OgreRibbonTrail.h
namespace Ogre
[+] RibbonTrail::manageController ( )  1 
[+] RibbonTrail::resetAllTrails ( )  1 
[+] RibbonTrail::resetTrail ( size_t index, Node const* node )  1 
[+] RibbonTrail::updateTrail ( size_t index, Node const* node )  1 

OgreRoot.h
namespace Ogre
[+] Root::_syncAddedRemovedFrameListeners ( )  1 
[+] Root::calculateEventTime ( unsigned long now, enum Root::FrameEventTimeType type )  1 
[+] Root::initialisePlugins ( )  1 
[+] Root::loadPlugins ( String const& pluginsfile )  1 
[+] Root::oneTimePostWindowInit ( )  1 
[+] Root::populateFrameEvent ( enum Root::FrameEventTimeType type, struct FrameEvent& evtToUpdate )  1 
[+] Root::shutdownPlugins ( )  1 
[+] Root::unloadPlugins ( )  1 

OgreSceneNode.h
namespace Ogre
[+] SceneNode::createChildImpl ( )  1 
[+] SceneNode::createChildImpl ( String const& name )  1 
[+] SceneNode::setInSceneGraph ( bool inGraph )  1 

OgreShadowCameraSetupLiSPSM.h
namespace Ogre
[+] LiSPSMShadowCameraSetup::calculateLiSPSM ( Matrix4 const& lightSpace, FocusedShadowCameraSetup::PointListBody const& bodyB, FocusedShadowCameraSetup::PointListBody const& bodyLVS, SceneManager const& sm, Camera const& cam, Light const& light ) const  1 
[+] LiSPSMShadowCameraSetup::calculateNOpt ( Matrix4 const& lightSpace, AxisAlignedBox const& bodyBABB_ls, FocusedShadowCameraSetup::PointListBody const& bodyLVS, Camera const& cam ) const  1 
[+] LiSPSMShadowCameraSetup::calculateNOptSimple ( FocusedShadowCameraSetup::PointListBody const& bodyLVS, Camera const& cam ) const  1 
[+] LiSPSMShadowCameraSetup::calculateZ0_ls ( Matrix4 const& lightSpace, Vector3 const& e, Real bodyB_zMax_ls, Camera const& cam ) const  1 

OgreSkeleton.h
namespace Ogre
[+] Skeleton::_dumpContents ( String const& filename )  1 
[+] Skeleton::calculateSize ( ) const  1 
[+] Skeleton::deriveRootBone ( ) const  1 
[+] Skeleton::prepareImpl ( )  1 
[+] Skeleton::Skeleton [C1] ( )  1 
[+] Skeleton::Skeleton [C2] ( )  1 
[+] Skeleton::unprepareImpl ( )  1 

OgreSkeletonInstance.h
namespace Ogre
[+] SkeletonInstance::cloneBoneAndChildren ( Bone* source, Bone* parent )  1 
[+] SkeletonInstance::prepareImpl ( )  1 
[+] SkeletonInstance::unprepareImpl ( )  1 

OgreSkeletonManager.h
namespace Ogre
[+] SkeletonManager::createImpl ( String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )  1 

OgreSkeletonSerializer.h
namespace Ogre
[+] SkeletonSerializer::calcAnimationSize ( Skeleton const* pSkel, Animation const* pAnim, enum SkeletonVersion ver )  1 
[+] SkeletonSerializer::calcAnimationTrackSize ( Skeleton const* pSkel, NodeAnimationTrack const* pTrack )  1 
[+] SkeletonSerializer::calcBoneParentSize ( Skeleton const* pSkel )  1 
[+] SkeletonSerializer::calcBoneSize ( Skeleton const* pSkel, Bone const* pBone )  1 
[+] SkeletonSerializer::calcBoneSizeWithoutScale ( Skeleton const* pSkel, Bone const* pBone )  1 
[+] SkeletonSerializer::calcKeyFrameSize ( Skeleton const* pSkel, TransformKeyFrame const* pKey )  1 
[+] SkeletonSerializer::calcKeyFrameSizeWithoutScale ( Skeleton const* pSkel, TransformKeyFrame const* pKey )  1 
[+] SkeletonSerializer::calcSkeletonAnimationLinkSize ( Skeleton const* pSkel, struct LinkedSkeletonAnimationSource const& link )  1 
[+] SkeletonSerializer::readAnimation ( DataStreamPtr& stream, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readAnimationTrack ( DataStreamPtr& stream, Animation* anim, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readBone ( DataStreamPtr& stream, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readBoneParent ( DataStreamPtr& stream, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readKeyFrame ( DataStreamPtr& stream, NodeAnimationTrack* track, Skeleton* pSkel )  1 
[+] SkeletonSerializer::readSkeletonAnimationLink ( DataStreamPtr& stream, Skeleton* pSkel )  1 
[+] SkeletonSerializer::setWorkingVersion ( enum SkeletonVersion ver )  1 
[+] SkeletonSerializer::writeAnimation ( Skeleton const* pSkel, Animation const* anim, enum SkeletonVersion ver )  1 
[+] SkeletonSerializer::writeAnimationTrack ( Skeleton const* pSkel, NodeAnimationTrack const* track )  1 
[+] SkeletonSerializer::writeBone ( Skeleton const* pSkel, Bone const* pBone )  1 
[+] SkeletonSerializer::writeBoneParent ( Skeleton const* pSkel, unsigned short boneId, unsigned short parentId )  1 
[+] SkeletonSerializer::writeKeyFrame ( Skeleton const* pSkel, TransformKeyFrame const* key )  1 
[+] SkeletonSerializer::writeSkeleton ( Skeleton const* pSkel, enum SkeletonVersion ver )  1 
[+] SkeletonSerializer::writeSkeletonAnimationLink ( Skeleton const* pSkel, struct LinkedSkeletonAnimationSource const& link )  1 

OgreStaticGeometry.h
namespace Ogre
[+] StaticGeometry::calculateBounds ( VertexData* vertexData, Vector3 const& position, Quaternion const& orientation, Vector3 const& scale )  1 
[+] StaticGeometry::determineGeometry ( SubMesh* sm )  1 
[+] StaticGeometry::getRegion ( AxisAlignedBox const& bounds, bool autoCreate )  1 
[+] StaticGeometry::getRegion ( uint32 index )  1 
[+] StaticGeometry::getRegion ( ushort x, ushort y, ushort z, bool autoCreate )  1 
[+] StaticGeometry::getRegion ( Vector3 const& point, bool autoCreate )  1 
[+] StaticGeometry::getRegionBounds ( ushort x, ushort y, ushort z )  1 
[+] StaticGeometry::getRegionCentre ( ushort x, ushort y, ushort z )  1 
[+] StaticGeometry::getRegionIndexes ( Vector3 const& point, ushort& x, ushort& y, ushort& z )  1 
[+] StaticGeometry::getVolumeIntersection ( AxisAlignedBox const& box, ushort x, ushort y, ushort z )  1 
[+] StaticGeometry::packIndex ( ushort x, ushort y, ushort z )  1 
[+] StaticGeometry::splitGeometry ( VertexData* vd, IndexData* id, struct StaticGeometry::SubMeshLodGeometryLink* targetGeomLink )  1 

OgreStringConverter.h
namespace Ogre
[+] StringConverter::_toString<int> ( int val, uint16 width, char fill, std::ios_base::fmtflags flags ) [static]  1 
[+] StringConverter::_toString<long> ( long val, uint16 width, char fill, std::ios_base::fmtflags flags ) [static]  1 
[+] StringConverter::_toString<unsigned int> ( unsigned int val, uint16 width, char fill, std::ios_base::fmtflags flags ) [static]  1 
[+] StringConverter::_toString<unsigned long long> ( unsigned long long val, uint16 width, char fill, std::ios_base::fmtflags flags ) [static]  1 
[+] StringConverter::_toString<unsigned long> ( unsigned long val, uint16 width, char fill, std::ios_base::fmtflags flags ) [static]  1 

OgreStringInterface.h
namespace Ogre
[+] ParamDictionary::getParamCommand ( String const& name )  1 
[+] ParamDictionary::getParamCommand ( String const& name ) const  1 

OgreSubEntity.h
namespace Ogre
[+] SubEntity::SubEntity [C1] ( Entity* parent, SubMesh* subMeshBasis )  1 
[+] SubEntity::SubEntity [C2] ( Entity* parent, SubMesh* subMeshBasis )  1 
[+] SubEntity::~SubEntity [D0] ( )  1 
[+] SubEntity::~SubEntity [D1] ( )  1 
[+] SubEntity::~SubEntity [D2] ( )  1 

OgreSubMesh.h
namespace Ogre
[+] SubMesh::removeLodLevels ( )  1 

OgreTangentSpaceCalc.h
namespace Ogre
[+] TangentSpaceCalc::addFaceTangentSpaceToVertices ( size_t indexSet, size_t faceIndex, size_t* localVertInd, Vector3 const& faceTsU, Vector3 const& faceTsV, Vector3 const& faceNorm, struct TangentSpaceCalc::Result& result )  1 
[+] TangentSpaceCalc::calculateAngleWeight ( size_t vidx0, size_t vidx1, size_t vidx2 )  1 
[+] TangentSpaceCalc::calculateFaceTangentSpace ( size_t const* vertInd, Vector3& tsU, Vector3& tsV, Vector3& tsN )  1 
[+] TangentSpaceCalc::calculateParity ( Vector3 const& u, Vector3 const& v, Vector3 const& n )  1 
[+] TangentSpaceCalc::extendBuffers ( TangentSpaceCalc::VertexSplits& vertexSplits )  1 
[+] TangentSpaceCalc::insertTangents ( struct TangentSpaceCalc::Result& res, enum VertexElementSemantic targetSemantic, unsigned short sourceTexCoordSet, unsigned short index )  1 
[+] TangentSpaceCalc::normaliseVertices ( )  1 
[+] TangentSpaceCalc::populateVertexArray ( unsigned short sourceTexCoordSet )  1 
[+] TangentSpaceCalc::processFaces ( struct TangentSpaceCalc::Result& result )  1 
[+] TangentSpaceCalc::remapIndexes ( struct TangentSpaceCalc::Result& res )  1 

OgreTechnique.h
namespace Ogre
[+] Technique::checkManuallyOrganisedIlluminationPasses ( )  1 
[+] Technique::clearIlluminationPasses ( )  1 

OgreTextureUnitState.h
namespace Ogre
[+] TextureUnitState::createAnimController ( )  1 
[+] TextureUnitState::createEffectController ( struct TextureUnitState::TextureEffect& effect )  1 
[+] TextureUnitState::ensureLoaded ( size_t frame ) const  1 
[+] TextureUnitState::ensurePrepared ( size_t frame ) const  1 
[+] TextureUnitState::recalcTextureMatrix ( ) const  1 
[+] TextureUnitState::retrieveTexture ( String const& name )  1 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] UnifiedHighLevelGpuProgram::chooseDelegate ( ) const  1 
[+] UnifiedHighLevelGpuProgram::createLowLevelImpl ( )  1 
[+] UnifiedHighLevelGpuProgram::loadFromSource ( )  1 
[+] UnifiedHighLevelGpuProgram::unloadHighLevelImpl ( )  1 

OgreWireBoundingBox.h
namespace Ogre
[+] WireBoundingBox::_initWireBoundingBox ( )  1 
[+] WireBoundingBox::getWorldTransforms ( Matrix4* xform ) const  1 
[+] WireBoundingBox::setupBoundingBoxVertices ( AxisAlignedBox const& aab )  1 

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Problems with Data Types, Medium Severity  925 


OgreAnimation.h
namespace Ogre
[+] class Animation  13 

OgreAnimationState.h
namespace Ogre
[+] class AnimationState  9 
[+] class AnimationStateControllerValue  2 
[+] class AnimationStateSet  3 

OgreAnimationTrack.h
namespace Ogre
[+] class AnimationTrack  1 
[+] class NodeAnimationTrack  4 
[+] class NumericAnimationTrack  1 
[+] class TimeIndex  2 
[+] class VertexAnimationTrack  3 

OgreArchiveManager.h
namespace Ogre
[+] class ArchiveManager  2 

OgreAutoParamDataSource.h
namespace Ogre
[+] class AutoParamDataSource  64 

OgreAxisAlignedBox.h
namespace Ogre
[+] class AxisAlignedBox  3 

OgreBillboard.h
namespace Ogre
[+] class Billboard  7 

OgreBillboardParticleRenderer.h
namespace Ogre
[+] class BillboardParticleRenderer  2 

OgreBone.h
namespace Ogre
[+] class Bone  6 

OgreCamera.h
namespace Ogre
[+] class Camera  23 

OgreCompositorChain.h
namespace Ogre
[+] class CompositorChain  16 

OgreControllerManager.h
namespace Ogre
[+] class ControllerManager  4 

OgreConvexBody.h
namespace Ogre
[+] class ConvexBody  1 

OgreDataStream.h
namespace Ogre
[+] class FileHandleDataStream  1 
[+] class FileStreamDataStream  4 
[+] class MemoryDataStream  4 
[+] class StaticCache<2048ul>  3 

OgreDefaultHardwareBufferManager.h
namespace Ogre
[+] class DefaultHardwareBuffer  1 

OgreDeflate.h
namespace Ogre
[+] class DeflateStream  9 

OgreDynLib.h
namespace Ogre
[+] class DynLib  2 

OgreDynLibManager.h
namespace Ogre
[+] class DynLibManager  1 

OgreEdgeListBuilder.h
namespace Ogre
[+] class EdgeListBuilder  6 

OgreEntity.h
namespace Ogre
[+] class Entity  42 
[+] class Entity::EntityShadowRenderable  3 

OgreExternalTextureSourceManager.h
namespace Ogre
[+] class ExternalTextureSourceManager  2 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters  7 
[+] class GpuSharedParameters  6 
[+] class GpuSharedParametersUsage  4 

OgreGpuProgramUsage.h
namespace Ogre
[+] class GpuProgramUsage  5 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  3 

OgreHardwareIndexBuffer.h
namespace Ogre
[+] class HardwareIndexBuffer  4 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class HardwareVertexBuffer  5 
[+] class VertexBufferBinding  2 
[+] class VertexElement  5 

OgreImage.h
namespace Ogre
[+] class Image  10 

OgreInstancedEntity.h
namespace Ogre
[+] class InstancedEntity  20 

OgreKeyFrame.h
namespace Ogre
[+] class NumericKeyFrame  1 
[+] class TransformKeyFrame  3 
[+] class VertexMorphKeyFrame  1 
[+] class VertexPoseKeyFrame  1 

OgreLight.h
namespace Ogre
[+] class Light  20 

OgreLodStrategy.h
namespace Ogre
[+] class LodStrategy  1 

OgreLog.h
namespace Ogre
[+] class Log  9 
[+] class Log::Stream  4 

OgreLogManager.h
namespace Ogre
[+] class LogManager  2 

OgreManualObject.h
namespace Ogre
[+] class ManualObject  23 

OgreMaterial.h
namespace Ogre
[+] class Material  10 

OgreMaterialManager.h
namespace Ogre
[+] class MaterialManager  5 

OgreMaterialSerializer.h
namespace Ogre
[+] class MaterialSerializer  1 

OgreMatrix3.h
namespace Ogre
[+] class Matrix3  1 

OgreMesh.h
namespace Ogre
[+] class Mesh  27 

OgreMeshManager.h
namespace Ogre
[+] class MeshManager  6 

OgreMeshSerializer.h
namespace Ogre
[+] class MeshSerializer  2 

OgreMovableObject.h
namespace Ogre
[+] class MovableObjectFactory  1 

OgreMovablePlane.h
namespace Ogre
[+] class MovablePlane  4 

OgreNameGenerator.h
namespace Ogre
[+] class NameGenerator  2 

OgreNode.h
namespace Ogre
[+] class Node  5 

OgreParticle.h
namespace Ogre
[+] class Particle  1 

OgreParticleSystem.h
namespace Ogre
[+] class ParticleSystem  36 

OgreParticleSystemManager.h
namespace Ogre
[+] class ParticleSystemManager  6 

OgrePass.h
namespace Ogre
[+] class Pass  59 

OgrePatchMesh.h
namespace Ogre
[+] class PatchMesh  2 

OgrePatchSurface.h
namespace Ogre
[+] class PatchSurface  24 

OgrePolygon.h
namespace Ogre
[+] class Polygon  3 

OgrePose.h
namespace Ogre
[+] class Pose  5 

OgrePredefinedControllers.h
namespace Ogre
[+] class AnimationControllerFunction  2 
[+] class FloatGpuParameterControllerValue  2 
[+] class FrameTimeControllerValue  4 
[+] class ScaleControllerFunction  1 
[+] class TexCoordModifierControllerValue  6 
[+] class TextureFrameControllerValue  1 
[+] class WaveformControllerFunction  6 

OgreProfiler.h
namespace Ogre
[+] class Profiler  16 

OgreRay.h
namespace Ogre
[+] class Ray  2 

OgreRenderQueue.h
namespace Ogre
[+] class RenderQueue  7 

OgreRenderQueueSortingGrouping.h
namespace Ogre
[+] class QueuedRenderableCollection  3 
[+] class RenderPriorityGroup  10 
[+] class RenderQueueGroup  6 

OgreRenderSystemCapabilitiesManager.h
namespace Ogre
[+] class RenderSystemCapabilitiesManager  3 

OgreRenderSystemCapabilitiesSerializer.h
namespace Ogre
[+] class RenderSystemCapabilitiesSerializer  10 

OgreResource.h
namespace Ogre
[+] class Resource  2 

OgreResourceBackgroundQueue.h
namespace Ogre
[+] class ResourceBackgroundQueue  2 

OgreResourceGroupManager.h
namespace Ogre
[+] class ResourceGroupManager  7 

OgreResourceManager.h
namespace Ogre
[+] class ResourceManager::ResourcePool  1 

OgreRibbonTrail.h
namespace Ogre
[+] class RibbonTrail  13 

OgreRoot.h
namespace Ogre
[+] class Root  53 

OgreRotationalSpline.h
namespace Ogre
[+] class RotationalSpline  3 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager::SceneMgrQueuedRenderableVisitor  1 
[+] struct SceneManager::ShadowRenderer  1 

OgreSceneNode.h
namespace Ogre
[+] class SceneNode  1 

OgreSceneQuery.h
namespace Ogre
[+] class IntersectionSceneQuery  1 
[+] class RaySceneQuery  3 
[+] class RegionSceneQuery  1 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] class FocusedShadowCameraSetup  4 

OgreShadowCameraSetupLiSPSM.h
namespace Ogre
[+] class LiSPSMShadowCameraSetup  4 

OgreShadowCameraSetupPSSM.h
namespace Ogre
[+] class PSSMShadowCameraSetup  5 

OgreSimpleSpline.h
namespace Ogre
[+] class SimpleSpline  4 

OgreSkeleton.h
namespace Ogre
[+] class Skeleton  8 

OgreSkeletonInstance.h
namespace Ogre
[+] class SkeletonInstance  4 

OgreSphere.h
namespace Ogre
[+] class Sphere  2 

OgreStaticGeometry.h
namespace Ogre
[+] class StaticGeometry  16 
[+] class StaticGeometry::GeometryBucket  5 
[+] class StaticGeometry::LODBucket  8 
[+] class StaticGeometry::MaterialBucket  5 
[+] class StaticGeometry::Region  14 

OgreStringInterface.h
namespace Ogre
[+] class ParamDictionary  2 

OgreSubEntity.h
namespace Ogre
[+] class SubEntity  20 

OgreSubMesh.h
namespace Ogre
[+] class SubMesh  7 

OgreTangentSpaceCalc.h
namespace Ogre
[+] class TangentSpaceCalc  7 

OgreTechnique.h
namespace Ogre
[+] class Technique  15 

OgreTextureUnitState.h
namespace Ogre
[+] class TextureUnitState  27 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] class UnifiedHighLevelGpuProgram  2 

OgreViewport.h
namespace Ogre
[+] class Viewport  17 

OgreWireBoundingBox.h
namespace Ogre
[+] class WireBoundingBox  1 

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Problems with Symbols, Medium Severity  82 


OgreAnimationTrack.h
namespace Ogre
[+] NumericAnimationTrack::NumericAnimationTrack [C1] ( Animation* parent, unsigned short handle, AnimableValuePtr& target )  1 
[+] NumericAnimationTrack::NumericAnimationTrack [C2] ( Animation* parent, unsigned short handle, AnimableValuePtr& target )  1 

OgreBillboardParticleRenderer.h
namespace Ogre
[+] BillboardParticleRenderer::_updateRenderQueue ( RenderQueue* queue, std::__cxx11::list<Particle*>& currentParticles, bool cullIndividually )  1 

OgreCompositionPass.h
namespace Ogre
[+] CompositionPass::setClearStencil ( uint32 value )  1 

OgreCompositionTechnique.h
namespace Ogre
[+] CompositionTechnique::getTextureDefinition ( size_t index )  1 

OgreCompositorChain.h
namespace Ogre
[+] CompositorChain::getCompositor ( size_t index )  1 

OgreDepthBuffer.h
namespace Ogre
[+] DepthBuffer::DepthBuffer [C1] ( uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, String const& fsaaHint, bool manual )  1 
[+] DepthBuffer::DepthBuffer [C2] ( uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, String const& fsaaHint, bool manual )  1 

OgreEntity.h
namespace Ogre
[+] Entity::EntityShadowRenderable::EntityShadowRenderable [C1] ( Entity* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )  1 
[+] Entity::EntityShadowRenderable::EntityShadowRenderable [C2] ( Entity* parent, HardwareIndexBufferSharedPtr* indexBuffer, VertexData const* vertexData, bool createSeparateLightCap, SubEntity* subent, bool isLightCap )  1 
[+] Entity::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )  1 

OgreGpuProgram.h
namespace Ogre
[+] GpuProgram::createLogicalParameterMappingStructures ( bool recreateIfExists ) const  1 
[+] GpuProgram::createNamedParameterMappingStructures ( bool recreateIfExists ) const  1 
[+] GpuProgram::createParameterMappingStructures ( bool recreateIfExists ) const  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::getByName ( String const& name, String const& group, bool preferHighLevelPrograms )  1 
[+] GpuProgramManager::getSupportedSyntax ( ) const  1 
[+] GpuProgramManager::isSyntaxSupported ( String const& syntaxCode ) const  1 

OgreGpuProgramParams.h
namespace Ogre
[+] GpuProgramParameters::_setLogicalIndexes ( GpuLogicalBufferStructPtr const& floatIndexMap, GpuLogicalBufferStructPtr const& doubleIndexMap, GpuLogicalBufferStructPtr const& intIndexMap )  1 
[+] GpuProgramParameters::setNamedAutoConstant ( String const& name, enum GpuProgramParameters::AutoConstantType acType, size_t extraInfo )  1 
[+] GpuSharedParameters::addConstantDefinition ( String const& name, enum GpuConstantType constType, size_t arraySize )  1 
[+] GpuSharedParameters::setNamedConstant ( String const& name, double const* val, size_t count )  1 
[+] GpuSharedParameters::setNamedConstant ( String const& name, float const* val, size_t count )  1 
[+] GpuSharedParameters::setNamedConstant ( String const& name, int const* val, size_t count )  1 
[+] GpuSharedParameters::setNamedConstant ( String const& name, Matrix4 const* m, size_t numEntries )  1 
[+] GpuSharedParameters::setNamedConstant ( String const& name, uint const* val, size_t count )  1 

OgreHardwareBufferManager.h
namespace Ogre
[+] HardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, int usage, bool useShadowBuffer, String const& name )  1 

OgreHardwareIndexBuffer.h
namespace Ogre
[+] HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, int usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, int usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, int usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, int usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, int usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, int usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHighLevelGpuProgram.h
namespace Ogre
[+] HighLevelGpuProgram::buildConstantDefinitions ( ) const  1 
[+] HighLevelGpuProgram::getConstantDefinitions ( ) const  1 

OgreImage.h
namespace Ogre
[+] Image::calculateSize ( size_t mipmaps, size_t faces, uint32 width, uint32 height, uint32 depth, enum PixelFormat format ) [static]  1 
[+] Image::getColourAt ( size_t x, size_t y, size_t z ) const  1 
[+] Image::getPixelBox ( size_t face, size_t mipmap ) const  1 
[+] Image::loadDynamicImage ( uchar* pData, uint32 uWidth, uint32 uHeight, uint32 depth, enum PixelFormat eFormat, bool autoDelete, size_t numFaces, uint32 numMipMaps )  1 
[+] Image::loadRawData ( DataStreamPtr const& stream, uint32 uWidth, uint32 uHeight, uint32 uDepth, enum PixelFormat eFormat, size_t numFaces, uint32 numMipMaps )  1 
[+] Image::setColourAt ( ColourValue const& cv, size_t x, size_t y, size_t z )  1 

OgreManualObject.h
namespace Ogre
[+] ManualObject::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )  1 

OgreMaterialSerializer.h
namespace Ogre
[+] MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, bool isDouble, bool isInt, bool isUnsignedInt, size_t physicalIndex, size_t physicalSize, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )  1 

OgreMesh.h
namespace Ogre
[+] Mesh::_notifySkeleton ( SkeletonPtr& pSkel )  1 
[+] Mesh::getPose ( ushort index )  1 
[+] Mesh::setIndexBufferPolicy ( int vbUsage, bool shadowBuffer )  1 
[+] Mesh::setVertexBufferPolicy ( int vbUsage, bool shadowBuffer )  1 

OgreMeshManager.h
namespace Ogre
[+] MeshManager::createBezierPatch ( String const& name, String const& groupName, void* controlPointBuffer, VertexDeclaration* declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, enum PatchSurface::VisibleSide visibleSide, int vbUsage, int ibUsage, bool vbUseShadow, bool ibUseShadow )  1 
[+] MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, int vertexBufferUsage, int indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )  1 
[+] MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, int vertexBufferUsage, int indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )  1 
[+] MeshManager::createOrRetrieve ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params, int vertexBufferUsage, int indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )  1 
[+] MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, int vertexBufferUsage, int indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )  1 
[+] MeshManager::prepare ( String const& filename, String const& groupName, int vertexBufferUsage, int indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )  1 

OgreMovableObject.h
namespace Ogre
[+] MovableObject::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )  1 

OgreParticleEmitter.h
namespace Ogre
[+] ParticleEmitter::genEmissionColour ( ColourValue& destColour )  1 

OgreParticleSystemRenderer.h
namespace Ogre
[+] ParticleSystemRenderer::_updateRenderQueue ( RenderQueue* p1, std::__cxx11::list<Particle*>& p2, bool p3 )  1 

OgrePixelFormat.h
namespace Ogre
[+] PixelUtil::getBitMasks ( enum PixelFormat format, unsigned long long* rgba ) [static]  1 

OgreRectangle2D.h
namespace Ogre
[+] Rectangle2D::_initRectangle2D ( bool includeTextureCoords, int vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C1] ( bool includeTextureCoords, int vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C2] ( bool includeTextureCoords, int vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C1] ( String const& name, bool includeTextureCoords, int vBufUsage )  1 
[+] Rectangle2D::Rectangle2D [C2] ( String const& name, bool includeTextureCoords, int vBufUsage )  1 

OgreRenderSystem.h
namespace Ogre
[+] RenderSystem::setFFPLightParams ( size_t index, bool enabled )  1 
[+] RenderSystem::setScissorTest ( bool p1, struct TRect<long>const& p2 )  1 
[+] RenderSystem::setStencilBufferParams ( enum CompareFunction p1, uint32 p2, uint32 p3, uint32 p4, enum StencilOperation p5, enum StencilOperation p6, enum StencilOperation p7, bool p8, bool p9 )  1 

OgreRenderTarget.h
namespace Ogre
[+] RenderTarget::getMetrics ( unsigned int& width, unsigned int& height, unsigned int& colourDepth )  1 

OgreRenderWindow.h
namespace Ogre
[+] RenderWindow::getMetrics ( unsigned int& width, unsigned int& height, unsigned int& colourDepth, int& left, int& top ) const  1 

OgreResourceBackgroundQueue.h
namespace Ogre
[+] ResourceBackgroundQueue::addRequest ( struct ResourceBackgroundQueue::ResourceRequest& req )  1 

OgreResourceGroupManager.h
namespace Ogre
[+] ResourceGroupManager::getResourceGroup ( String const& name ) const  1 

OgreSceneNode.h
namespace Ogre
[+] SceneNode::getAttachedObject ( unsigned short index )  1 

OgreSerializer.h
namespace Ogre
[+] Serializer::readString ( DataStreamPtr const& stream, size_t numChars )  3 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] FocusedShadowCameraSetup::calculateShadowMappingMatrix ( SceneManager const& sm, Camera const& cam, Light const& light, Affine3* out_view, Matrix4* out_proj, Camera* out_cam ) const  1 

OgreStaticGeometry.h
namespace Ogre
[+] StaticGeometry::GeometryBucket::GeometryBucket [C1] ( StaticGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )  1 
[+] StaticGeometry::GeometryBucket::GeometryBucket [C2] ( StaticGeometry::MaterialBucket* parent, String const& formatString, VertexData const* vData, IndexData const* iData )  1 
[+] StaticGeometry::LODBucket::updateShadowRenderables ( enum ShadowTechnique shadowTechnique, Vector4 const& lightPos, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )  1 
[+] StaticGeometry::MaterialBucket::MaterialBucket [C1] ( StaticGeometry::LODBucket* parent, String const& materialName )  1 
[+] StaticGeometry::MaterialBucket::MaterialBucket [C2] ( StaticGeometry::LODBucket* parent, String const& materialName )  1 
[+] StaticGeometry::Region::getShadowVolumeRenderableList ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )  1 

OgreStringConverter.h
namespace Ogre
[+] StringConverter::parse ( String const& val, long long& ret ) [static]  1 

OgreStringInterface.h
namespace Ogre
[+] ParamDictionary::addParameter ( ParameterDef const& paramDef, ParamCommand* paramCmd )  1 

OgreVertexIndexData.h
namespace Ogre
[+] VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, std::vector<int>const& bufferUsages, HardwareBufferManagerBase* mgr )  1 

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Problems with Data Types, Low Severity  47 


OgreAnimationState.h
namespace Ogre
[+] class AnimationState  1 

OgreAutoParamDataSource.h
namespace Ogre
[+] class AutoParamDataSource  1 

OgreBillboardChain.h
namespace Ogre
[+] class BillboardChain  1 

OgreDataStream.h
namespace Ogre
[+] typedef String  1 

OgreDeflate.h
[+] typedef z_stream  1 

OgreEntity.h
namespace Ogre
[+] class Entity::EntityShadowRenderable  1 

OgreFrustum.h
namespace Ogre
[+] class Frustum  1 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  1 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuSharedParameters  1 
[+] class GpuSharedParametersUsage  1 
[+] struct GpuConstantDefinition  2 

OgreHardwareBuffer.h
namespace Ogre
[+] typedef HardwareBuffer::Usage  1 

OgreHardwareIndexBuffer.h
namespace Ogre
[+] class HardwareIndexBuffer  1 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] class HardwarePixelBuffer  1 

OgreHighLevelGpuProgram.h
namespace Ogre
[+] class HighLevelGpuProgram  1 

OgreParticleSystem.h
namespace Ogre
[+] class ParticleSystem  2 

OgrePlatform.h
namespace Ogre
[+] typedef int32  1 
[+] typedef uint16  1 
[+] typedef uint32  1 
[+] typedef uint8  1 

OgrePrerequisites.h
namespace Ogre
[+] typedef HardwareIndexBufferSharedPtr  1 
[+] typedef HardwarePixelBufferSharedPtr  1 
[+] typedef HardwareVertexBufferSharedPtr  1 
[+] typedef RenderToVertexBufferSharedPtr  1 
[+] typedef StringStream  1 

OgreRenderOperation.h
namespace Ogre
[+] class RenderOperation  1 

OgreRenderWindow.h
namespace Ogre
[+] class RenderWindow  1 

OgreResourceGroupManager.h
namespace Ogre
[+] struct ResourceGroupManager::ResourceGroup  1 

OgreSceneManager.h
namespace Ogre
[+] struct SceneManager::LightClippingInfo  1 
[+] struct SceneManager::ShadowRenderer  4 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] class FocusedShadowCameraSetup  3 

OgreShadowCaster.h
namespace Ogre
[+] class ShadowRenderable  3 
[+] typedef ShadowCaster::ShadowRenderableList  1 

OgreStaticGeometry.h
namespace Ogre
[+] struct StaticGeometry::QueuedSubMesh  1 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] class UnifiedHighLevelGpuProgram  2 
[+] class UnifiedHighLevelGpuProgramFactory  2 

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Problems with Symbols, Low Severity  22 


OgreCompositionPass.h
namespace Ogre
[+] CompositionPass::getClearDepth ( ) const  1 
[+] CompositionPass::getClearStencil ( ) const  1 

OgreControllerManager.h
namespace Ogre
[+] ControllerManager::createController ( ControllerValueRealPtr const& src, ControllerValueRealPtr const& dest, ControllerFunctionRealPtr const& func )  1 
[+] ControllerManager::createFrameTimePassthroughController ( ControllerValueRealPtr const& dest )  1 
[+] ControllerManager::createGpuProgramTimerParam ( GpuProgramParametersSharedPtr params, size_t paramIndex, Real timeFactor )  1 
[+] ControllerManager::createTextureAnimator ( TextureUnitState* layer, Real sequenceTime )  1 
[+] ControllerManager::createTextureRotater ( TextureUnitState* layer, Real speed )  1 
[+] ControllerManager::createTextureUScroller ( TextureUnitState* layer, Real uSpeed )  1 
[+] ControllerManager::createTextureUVScroller ( TextureUnitState* layer, Real speed )  1 
[+] ControllerManager::createTextureVScroller ( TextureUnitState* layer, Real vSpeed )  1 
[+] ControllerManager::createTextureWaveTransformer ( TextureUnitState* layer, enum TextureUnitState::TextureTransformType ttype, enum WaveformType waveType, Real base, Real frequency, Real phase, Real amplitude )  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::create ( String const& name, String const& group, enum GpuProgramType gptype, String const& syntaxCode, bool isManual, ManualResourceLoader* loader )  1 

OgreInstanceBatch.h
namespace Ogre
[+] InstanceBatch::_getCustomParam ( InstancedEntity* instancedEntity, unsigned char idx )  1 

OgreInstancedEntity.h
namespace Ogre
[+] InstancedEntity::getCustomParam ( unsigned char idx )  1 

OgreLight.h
namespace Ogre
[+] Light::getCustomParameter ( uint16 index ) const  1 

OgreMath.h
namespace Ogre
[+] Math::UnitRandom ( ) [static]  1 

OgrePixelFormat.h
namespace Ogre
[+] PixelUtil::getComponentCount ( enum PixelFormat fmt ) [static]  1 
[+] PixelUtil::getNumElemBits ( enum PixelFormat format ) [static]  1 
[+] PixelUtil::getNumElemBytes ( enum PixelFormat format ) [static]  1 

OgreQuaternion.h
namespace Ogre
[+] Quaternion::msEpsilon [data]  1 

OgreRenderable.h
namespace Ogre
[+] Renderable::getCustomParameter ( size_t index ) const  1 

OgreTextureUnitState.h
namespace Ogre
[+] TextureUnitState::getTextureDimensions ( unsigned int frame ) const  1 

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Other Changes in Data Types  278 


OgreAnimation.h
namespace Ogre
[+] class Animation  3 

OgreAnimationTrack.h
namespace Ogre
[+] class AnimationTrack  4 
[+] class NodeAnimationTrack  4 
[+] class VertexAnimationTrack  2 

OgreCamera.h
namespace Ogre
[+] class Camera  15 

OgreFrustum.h
namespace Ogre
[+] class Frustum  35 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  2 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters::AutoConstantEntry  2 
[+] enum GpuProgramParameters::AutoConstantType  4 
[+] enum GpuProgramParameters::ElementType  2 

OgreGpuProgramUsage.h
namespace Ogre
[+] class GpuProgramUsage  5 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  9 

OgreHardwareIndexBuffer.h
namespace Ogre
[+] class HardwareIndexBuffer  3 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] class HardwarePixelBuffer  8 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class VertexElement  3 
[+] enum VertexElementType  5 

OgreImage.h
namespace Ogre
[+] class Image  4 

OgreLight.h
namespace Ogre
[+] class Light  18 

OgrePass.h
namespace Ogre
[+] class Pass  56 

OgrePixelFormat.h
namespace Ogre
[+] class PixelBox  3 
[+] enum PixelFormat  2 

OgreRenderable.h
namespace Ogre
[+] class Renderable  4 

OgreRenderOperation.h
namespace Ogre
[+] class RenderOperation  5 

OgreSceneNode.h
namespace Ogre
[+] class SceneNode  3 

OgreShadowCameraSetupFocused.h
namespace Ogre
[+] class FocusedShadowCameraSetup  2 

OgreShadowCaster.h
namespace Ogre
[+] class ShadowRenderable  2 

OgreSkeleton.h
namespace Ogre
[+] class Skeleton  9 

OgreSubMesh.h
namespace Ogre
[+] class SubMesh  15 

OgreTechnique.h
namespace Ogre
[+] class Technique  9 

OgreTexture.h
namespace Ogre
[+] class Texture  20 
[+] enum TextureType  1 

OgreTextureUnitState.h
namespace Ogre
[+] class Sampler  8 
[+] class TextureUnitState  11 

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Other Changes in Symbols  21 


OgreCompositionTechnique.h
namespace Ogre
[+] CompositionTechnique::getTextureDefinition ( String const& name )  1 
[+] CompositionTechnique::getTextureDefinition ( size_t index )  1 

OgreCompositorChain.h
namespace Ogre
[+] CompositorChain::getCompositor ( String const& name )  1 
[+] CompositorChain::getCompositor ( size_t index )  1 
[+] CompositorChain::getCompositorPosition ( String const& name )  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::getByName ( String const& name, String const& group, bool preferHighLevelPrograms )  1 
[+] GpuProgramManager::getSupportedSyntax ( ) const  1 
[+] GpuProgramManager::isSyntaxSupported ( String const& syntaxCode ) const  1 

OgreMesh.h
namespace Ogre
[+] Mesh::getPose ( String const& name )  1 
[+] Mesh::getPose ( ushort index )  1 

OgreMeshManager.h
namespace Ogre
[+] MeshManager::getByName ( String const& name, String const& groupName )  1 

OgreResource.h
namespace Ogre
[+] Resource::_fireLoadingComplete ( bool wasBackgroundLoaded )  1 
[+] Resource::_firePreparingComplete ( bool wasBackgroundLoaded )  1 

OgreResourceManager.h
namespace Ogre
[+] ResourceManager::getByHandle ( ResourceHandle handle )  1 

OgreSceneNode.h
namespace Ogre
[+] SceneNode::getAttachedObject ( String const& name )  1 
[+] SceneNode::getAttachedObject ( unsigned short index )  1 

OgreSerializer.h
namespace Ogre
[+] Serializer::readString ( DataStreamPtr const& stream )  1 
[+] Serializer::readString ( DataStreamPtr const& stream, size_t numChars )  2 

OgreSkeletonManager.h
namespace Ogre
[+] SkeletonManager::getByName ( String const& name, String const& groupName )  1 

OgreTextureManager.h
namespace Ogre
[+] TextureManager::getByName ( String const& name, String const& groupName )  1 

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Header Files  205 


OgreAlignedAllocator.h
OgreAnimable.h
OgreAnimation.h
OgreAnimationState.h
OgreAnimationTrack.h
OgreAny.h
OgreArchive.h
OgreArchiveFactory.h
OgreArchiveManager.h
OgreASTCCodec.h
OgreAutoParamDataSource.h
OgreAxisAlignedBox.h
OgreBillboard.h
OgreBillboardChain.h
OgreBillboardParticleRenderer.h
OgreBillboardSet.h
OgreBlendMode.h
OgreBone.h
OgreCamera.h
OgreCodec.h
OgreColourValue.h
OgreCommon.h
OgreCompositionPass.h
OgreCompositionTargetPass.h
OgreCompositionTechnique.h
OgreCompositor.h
OgreCompositorChain.h
OgreCompositorInstance.h
OgreCompositorManager.h
OgreConfigDialog.h
OgreConfigFile.h
OgreConfigOptionMap.h
OgreController.h
OgreControllerManager.h
OgreConvexBody.h
OgreDataStream.h
OgreDDSCodec.h
OgreDefaultDebugDrawer.h
OgreDefaultHardwareBufferManager.h
OgreDefaultWorkQueueStandard.h
OgreDeflate.h
OgreDepthBuffer.h
OgreDistanceLodStrategy.h
OgreDualQuaternion.h
OgreDynLib.h
OgreDynLibManager.h
OgreEdgeListBuilder.h
OgreEntity.h
OgreETCCodec.h
OgreException.h
OgreExternalTextureSource.h
OgreExternalTextureSourceManager.h
OgreFactoryObj.h
OgreFileSystem.h
OgreFileSystemLayer.h
OgreFrameListener.h
OgreFrustum.h
OgreGpuProgram.h
OgreGpuProgramManager.h
OgreGpuProgramParams.h
OgreGpuProgramUsage.h
OgreHardwareBuffer.h
OgreHardwareBufferManager.h
OgreHardwareIndexBuffer.h
OgreHardwareOcclusionQuery.h
OgreHardwarePixelBuffer.h
OgreHardwareUniformBuffer.h
OgreHardwareVertexBuffer.h
OgreHighLevelGpuProgram.h
OgreHighLevelGpuProgramManager.h
OgreImage.h
OgreImageCodec.h
OgreInstanceBatch.h
OgreInstanceBatchHW.h
OgreInstanceBatchHW_VTF.h
OgreInstanceBatchShader.h
OgreInstanceBatchVTF.h
OgreInstancedEntity.h
OgreInstanceManager.h
OgreIteratorWrapper.h
OgreKeyFrame.h
OgreLight.h
OgreLodListener.h
OgreLodStrategy.h
OgreLodStrategyManager.h
OgreLog.h
OgreLogManager.h
OgreManualObject.h
OgreMaterial.h
OgreMaterialManager.h
OgreMaterialSerializer.h
OgreMath.h
OgreMatrix3.h
OgreMatrix4.h
OgreMemoryAllocatorConfig.h
OgreMesh.h
OgreMeshManager.h
OgreMeshSerializer.h
OgreMovableObject.h
OgreMovablePlane.h
OgreMurmurHash3.h
OgreNameGenerator.h
OgreNode.h
OgreNumerics.h
OgreOptimisedUtil.h
OgreParticle.h
OgreParticleAffector.h
OgreParticleAffectorFactory.h
OgreParticleEmitter.h
OgreParticleEmitterFactory.h
OgreParticleIterator.h
OgreParticleSystem.h
OgreParticleSystemManager.h
OgreParticleSystemRenderer.h
OgrePass.h
OgrePatchMesh.h
OgrePatchSurface.h
OgrePixelCountLodStrategy.h
OgrePixelFormat.h
OgrePlane.h
OgrePlaneBoundedVolume.h
OgrePlatform.h
OgrePlatformInformation.h
OgrePlugin.h
OgrePolygon.h
OgrePose.h
OgrePredefinedControllers.h
OgrePrerequisites.h
OgreProfiler.h
OgreQuaternion.h
OgreRadixSort.h
OgreRay.h
OgreRectangle2D.h
OgreRenderable.h
OgreRenderObjectListener.h
OgreRenderOperation.h
OgreRenderQueue.h
OgreRenderQueueInvocation.h
OgreRenderQueueListener.h
OgreRenderQueueSortingGrouping.h
OgreRenderSystem.h
OgreRenderSystemCapabilities.h
OgreRenderSystemCapabilitiesManager.h
OgreRenderSystemCapabilitiesSerializer.h
OgreRenderTarget.h
OgreRenderTargetListener.h
OgreRenderTexture.h
OgreRenderToVertexBuffer.h
OgreRenderWindow.h
OgreResource.h
OgreResourceBackgroundQueue.h
OgreResourceGroupManager.h
OgreResourceManager.h
OgreRibbonTrail.h
OgreRoot.h
OgreRotationalSpline.h
OgreSceneLoader.h
OgreSceneLoaderManager.h
OgreSceneManager.h
OgreSceneManagerEnumerator.h
OgreSceneNode.h
OgreSceneQuery.h
OgreScriptCompiler.h
OgreScriptLoader.h
OgreScriptTranslator.h
OgreSerializer.h
OgreShadowCameraSetup.h
OgreShadowCameraSetupFocused.h
OgreShadowCameraSetupLiSPSM.h
OgreShadowCameraSetupPlaneOptimal.h
OgreShadowCameraSetupPSSM.h
OgreShadowCaster.h
OgreSharedPtr.h
OgreSimpleRenderable.h
OgreSimpleSpline.h
OgreSingleton.h
OgreSkeleton.h
OgreSkeletonInstance.h
OgreSkeletonManager.h
OgreSkeletonSerializer.h
OgreSphere.h
OgreStaticGeometry.h
OgreStreamSerialiser.h
OgreString.h
OgreStringConverter.h
OgreStringInterface.h
OgreStringVector.h
OgreSubEntity.h
OgreSubMesh.h
OgreTagPoint.h
OgreTangentSpaceCalc.h
OgreTechnique.h
OgreTexture.h
OgreTextureManager.h
OgreTextureUnitState.h
OgreTimer.h
OgreUnifiedHighLevelGpuProgram.h
OgreUserObjectBindings.h
OgreVector.h
OgreVertexBoneAssignment.h
OgreVertexIndexData.h
OgreViewport.h
OgreWireBoundingBox.h
OgreWorkQueue.h
OgreZip.h

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Source Files  173 


OgreAlignedAllocator.cpp
OgreAnimable.cpp
OgreAnimation.cpp
OgreAnimationState.cpp
OgreAnimationTrack.cpp
OgreArchive.cpp
OgreArchiveManager.cpp
OgreASTCCodec.cpp
OgreAutoParamDataSource.cpp
OgreAxisAlignedBox.cpp
OgreBillboard.cpp
OgreBillboardChain.cpp
OgreBillboardParticleRenderer.cpp
OgreBillboardSet.cpp
OgreBone.cpp
OgreCamera.cpp
OgreCodec.cpp
OgreColourValue.cpp
OgreCommon.cpp
OgreCompositionPass.cpp
OgreCompositionTargetPass.cpp
OgreCompositionTechnique.cpp
OgreCompositor.cpp
OgreCompositorChain.cpp
OgreCompositorInstance.cpp
OgreCompositorManager.cpp
OgreConfigFile.cpp
OgreControllerManager.cpp
OgreConvexBody.cpp
OgreDataStream.cpp
OgreDDSCodec.cpp
OgreDefaultDebugDrawer.cpp
OgreDefaultHardwareBufferManager.cpp
OgreDefaultSceneQueries.cpp
OgreDefaultWorkQueueStandard.cpp
OgreDeflate.cpp
OgreDepthBuffer.cpp
OgreDistanceLodStrategy.cpp
OgreDualQuaternion.cpp
OgreDynLib.cpp
OgreDynLibManager.cpp
OgreEdgeListBuilder.cpp
OgreEntity.cpp
OgreETCCodec.cpp
OgreException.cpp
OgreExternalTextureSource.cpp
OgreExternalTextureSourceManager.cpp
OgreFileSystem.cpp
OgreFileSystemLayer.cpp
OgreFrustum.cpp
OgreGpuProgram.cpp
OgreGpuProgramManager.cpp
OgreGpuProgramParams.cpp
OgreGpuProgramUsage.cpp
OgreHardwareBufferManager.cpp
OgreHardwareIndexBuffer.cpp
OgreHardwareOcclusionQuery.cpp
OgreHardwarePixelBuffer.cpp
OgreHardwareUniformBuffer.cpp
OgreHardwareVertexBuffer.cpp
OgreHighLevelGpuProgram.cpp
OgreHighLevelGpuProgramManager.cpp
OgreImage.cpp
OgreInstanceBatch.cpp
OgreInstanceBatchHW.cpp
OgreInstanceBatchHW_VTF.cpp
OgreInstanceBatchShader.cpp
OgreInstanceBatchVTF.cpp
OgreInstancedEntity.cpp
OgreInstanceManager.cpp
OgreKeyFrame.cpp
OgreLight.cpp
OgreLodStrategy.cpp
OgreLodStrategyManager.cpp
OgreLog.cpp
OgreLogManager.cpp
OgreManualObject.cpp
OgreMaterial.cpp
OgreMaterialManager.cpp
OgreMaterialSerializer.cpp
OgreMath.cpp
OgreMatrix3.cpp
OgreMatrix4.cpp
OgreMesh.cpp
OgreMeshManager.cpp
OgreMeshSerializer.cpp
OgreMovableObject.cpp
OgreMovablePlane.cpp
OgreMurmurHash3.cpp
OgreNode.cpp
OgreNumerics.cpp
OgreOptimisedUtil.cpp
OgreParticle.cpp
OgreParticleEmitter.cpp
OgreParticleIterator.cpp
OgreParticleSystem.cpp
OgreParticleSystemManager.cpp
OgrePass.cpp
OgrePatchMesh.cpp
OgrePatchSurface.cpp
OgrePixelCountLodStrategy.cpp
OgrePixelFormat.cpp
OgrePlatformInformation.cpp
OgrePolygon.cpp
OgrePose.cpp
OgrePredefinedControllers.cpp
OgreProfiler.cpp
OgreQuaternion.cpp
OgreRectangle2D.cpp
OgreRenderable.cpp
OgreRenderQueue.cpp
OgreRenderQueueInvocation.cpp
OgreRenderQueueSortingGrouping.cpp
OgreRenderSystem.cpp
OgreRenderSystemCapabilities.cpp
OgreRenderSystemCapabilitiesManager.cpp
OgreRenderSystemCapabilitiesSerializer.cpp
OgreRenderTarget.cpp
OgreRenderTexture.cpp
OgreRenderToVertexBuffer.cpp
OgreRenderWindow.cpp
OgreResource.cpp
OgreResourceBackgroundQueue.cpp
OgreResourceGroupManager.cpp
OgreResourceManager.cpp
OgreRibbonTrail.cpp
OgreRoot.cpp
OgreRotationSpline.cpp
OgreSceneLoaderManager.cpp
OgreSceneManager.cpp
OgreSceneManagerEnumerator.cpp
OgreSceneNode.cpp
OgreSceneQuery.cpp
OgreScriptCompiler.cpp
OgreScriptTranslator.cpp
OgreSerializer.cpp
OgreShadowCameraSetup.cpp
OgreShadowCameraSetupFocused.cpp
OgreShadowCameraSetupLiSPSM.cpp
OgreShadowCameraSetupPlaneOptimal.cpp
OgreShadowCameraSetupPSSM.cpp
OgreShadowCaster.cpp
OgreShadowRenderer.cpp
OgreShadowTextureManager.cpp
OgreSimpleRenderable.cpp
OgreSimpleSpline.cpp
OgreSkeleton.cpp
OgreSkeletonInstance.cpp
OgreSkeletonManager.cpp
OgreSkeletonSerializer.cpp
OgreSkyRenderer.cpp
OgreStaticGeometry.cpp
OgreStreamSerialiser.cpp
OgreString.cpp
OgreStringConverter.cpp
OgreStringInterface.cpp
OgreSubEntity.cpp
OgreSubMesh.cpp
OgreTagPoint.cpp
OgreTangentSpaceCalc.cpp
OgreTechnique.cpp
OgreTexture.cpp
OgreTextureManager.cpp
OgreTextureUnitState.cpp
OgreTimer.cpp
OgreUnifiedHighLevelGpuProgram.cpp
OgreUserObjectBindings.cpp
OgreVector.cpp
OgreVertexIndexData.cpp
OgreViewport.cpp
OgreWireBoundingBox.cpp
OgreWorkQueue.cpp
OgreZip.cpp

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Objects  1 


libOgreMain.so.1.12.13

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