Source compatibility report for the libOgreMain.so object between 1.8.1 and 1.9.1 versions

Test Info


Module NamelibOgreMain
Version #11.8.1
Version #21.9.1
Archx86_64

Test Results


Total Header Files228
Total Source Files187
Total Objects1
Total Symbols / Types8560 / 1589
Compatibility 61.2%

Problem Summary


SeverityCount
Added Symbols-342
Removed SymbolsHigh662
Problems with
Data Types
High151
Medium1
Low154
Problems with
Symbols
High3
Medium52
Low43
Problems with
Constants
Low0
Other Changes
in Data Types
-250
Other Changes
in Symbols
-1

Added Symbols  342 


OgreAnimationTrack.h
namespace Ogre
AnimationTrack::_applyBaseKeyFrame ( KeyFrame const* p1 )

OgreArchiveManager.h
namespace Ogre
ArchiveManager::load ( String const& filename, String const& archiveType, bool readOnly )

OgreAutoParamDataSource.h
namespace Ogre
AutoParamDataSource::getSurfaceAlphaRejectionValue ( ) const

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_setMaterial ( MaterialPtr& mat )

OgreBillboardSet.h
namespace Ogre
BillboardSet::setMaterial ( MaterialPtr const& material )

OgreCompositionPass.h
namespace Ogre
CompositionPass::setMaterial ( MaterialPtr const& mat )

OgreCompositorChain.h
namespace Ogre
CompositorChain::addCompositor ( CompositorPtr filter, size_t addPosition, String const& scheme )

OgreCompositorInstance.h
namespace Ogre
CompositorInstance::_fireNotifyMaterialRender ( uint32 pass_id, MaterialPtr& mat )
CompositorInstance::_fireNotifyMaterialSetup ( uint32 pass_id, MaterialPtr& mat )
CompositorInstance::Listener::notifyMaterialRender ( uint32 pass_id, MaterialPtr& mat )
CompositorInstance::Listener::notifyMaterialSetup ( uint32 pass_id, MaterialPtr& mat )

OgreCompositorManager.h
namespace Ogre
CompositorManager::create ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )

OgreDDSCodec.h
namespace Ogre
DDSCodec::encode ( MemoryDataStreamPtr& input, Codec::CodecDataPtr& pData ) const
DDSCodec::encodeToFile ( MemoryDataStreamPtr& input, String const& outFileName, Codec::CodecDataPtr& pData ) const

OgreDefaultHardwareBufferManager.h
namespace Ogre
DefaultHardwareBufferManagerBase::createCounterBuffer ( size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareBufferManagerBase::createUniformBuffer ( size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareCounterBuffer::DefaultHardwareCounterBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareCounterBuffer::DefaultHardwareCounterBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareCounterBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareCounterBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareCounterBuffer::readData ( size_t offset, size_t length, void* pDest )
DefaultHardwareCounterBuffer::unlock ( )
DefaultHardwareCounterBuffer::unlockImpl ( )
DefaultHardwareCounterBuffer::writeData ( size_t offset, size_t length, void const* pSource, bool discardWholeBuffer )
DefaultHardwareCounterBuffer::~DefaultHardwareCounterBuffer [D0] ( )
DefaultHardwareCounterBuffer::~DefaultHardwareCounterBuffer [D1] ( )
DefaultHardwareCounterBuffer::~DefaultHardwareCounterBuffer [D2] ( )
DefaultHardwareUniformBuffer::DefaultHardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareUniformBuffer::DefaultHardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
DefaultHardwareUniformBuffer::lock ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareUniformBuffer::lockImpl ( size_t offset, size_t length, enum HardwareBuffer::LockOptions options )
DefaultHardwareUniformBuffer::readData ( size_t offset, size_t length, void* pDest )
DefaultHardwareUniformBuffer::unlock ( )
DefaultHardwareUniformBuffer::unlockImpl ( )
DefaultHardwareUniformBuffer::writeData ( size_t offset, size_t length, void const* pSource, bool discardWholeBuffer )
DefaultHardwareUniformBuffer::~DefaultHardwareUniformBuffer [D0] ( )
DefaultHardwareUniformBuffer::~DefaultHardwareUniformBuffer [D1] ( )
DefaultHardwareUniformBuffer::~DefaultHardwareUniformBuffer [D2] ( )

OgreDeflate.h
namespace Ogre
DeflateStream::DeflateStream [C1] ( DataStreamPtr const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C2] ( DataStreamPtr const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C1] ( String const& name, DataStreamPtr const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::DeflateStream [C2] ( String const& name, DataStreamPtr const& compressedStream, String const& tmpFileName, size_t avail_in )
DeflateStream::getAvailInForSinglePass ( )

OgreDistanceLodStrategy.h
namespace Ogre
DistanceLodBoxStrategy::DistanceLodBoxStrategy [C1] ( )
DistanceLodBoxStrategy::DistanceLodBoxStrategy [C2] ( )
DistanceLodBoxStrategy::getSingleton ( ) [static]
DistanceLodBoxStrategy::getSingletonPtr ( ) [static]
DistanceLodBoxStrategy::getSquaredDepth ( MovableObject const* movableObject, Camera const* camera ) const
DistanceLodSphereStrategy::DistanceLodSphereStrategy [C1] ( )
DistanceLodSphereStrategy::DistanceLodSphereStrategy [C2] ( )
DistanceLodSphereStrategy::getSingleton ( ) [static]
DistanceLodSphereStrategy::getSingletonPtr ( ) [static]
DistanceLodSphereStrategy::getSquaredDepth ( MovableObject const* movableObject, Camera const* camera ) const
DistanceLodStrategy::DistanceLodStrategy [C1] ( String const& name )
DistanceLodStrategy::DistanceLodStrategy [C2] ( String const& name )
DistanceLodStrategy::isReferenceViewEnabled ( ) const

OgreEntity.h
namespace Ogre
Entity::buildSubEntityList ( MeshPtr& mesh, Entity::SubEntityList* sublist )
Entity::Entity [C1] ( String const& name, MeshPtr const& mesh )
Entity::Entity [C2] ( String const& name, MeshPtr const& mesh )
Entity::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )
Entity::setMaterial ( MaterialPtr const& material )

OgreFileSystem.h
namespace Ogre
FileSystemArchive::FileSystemArchive [C1] ( String const& name, String const& archType, bool readOnly )
FileSystemArchive::FileSystemArchive [C2] ( String const& name, String const& archType, bool readOnly )

OgreFileSystemLayer.h
namespace Ogre
FileSystemLayer::createDirectory ( String const& path )

OgreGpuProgram.h
namespace Ogre
GpuProgram::calculateSize ( ) const

OgreGpuProgramManager.h
namespace Ogre
GpuProgramManager::createMicrocode ( uint32 const size ) const
GpuProgramManager::getResourceByName ( String const& name, bool preferHighLevelPrograms )
GpuProgramManager::isCacheDirty ( ) const
GpuProgramManager::removeMicrocodeFromCache ( String const& name )

OgreGpuProgramParams.h
namespace Ogre
GpuNamedConstants::calculateSize ( ) const
GpuProgramParameters::_findRawAutoConstantEntryDouble ( size_t physicalIndex )
GpuProgramParameters::_getDoubleConstantLogicalIndexUse ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_getDoubleConstantPhysicalIndex ( size_t logicalIndex, size_t requestedSize, uint16 variability )
GpuProgramParameters::_setLogicalIndexes ( GpuLogicalBufferStructPtr const& floatIndexMap, GpuLogicalBufferStructPtr const& doubleIndexMap, GpuLogicalBufferStructPtr const& intIndexMap )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Real val, size_t count )
GpuProgramParameters::_writeRawConstant ( size_t physicalIndex, Vector2 const& vec )
GpuProgramParameters::calculateSize ( ) const
GpuProgramParameters::findDoubleAutoConstantEntry ( size_t logicalIndex )
GpuProgramParameters::getDoubleLogicalIndexForPhysicalIndex ( size_t physicalIndex )
GpuProgramParameters::setConstant ( size_t index, Vector2 const& vec )
GpuProgramParameters::setNamedConstant ( String const& name, Vector2 const& vec )
GpuProgramParameters::setNamedSubroutine ( String const& subroutineSlot, String const& subroutine )
GpuProgramParameters::setSubroutine ( size_t index, String const& subroutine )
GpuSharedParameters::calculateSize ( ) const
GpuSharedParameters::setNamedConstant ( String const& name, Vector2 const& vec )

OgreGpuProgramUsage.h
namespace Ogre
GpuProgramUsage::calculateSize ( ) const
GpuProgramUsage::setProgram ( GpuProgramPtr& prog )

OgreHardwareBufferManager.h
namespace Ogre
HardwareBufferManagerBase::_notifyCounterBufferDestroyed ( HardwareCounterBuffer* buf )
HardwareBufferManagerBase::_notifyUniformBufferDestroyed ( HardwareUniformBuffer* buf )

OgreHardwareCounterBuffer.h
namespace Ogre
HardwareCounterBuffer::HardwareCounterBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareCounterBuffer::HardwareCounterBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareCounterBuffer::~HardwareCounterBuffer [D0] ( )
HardwareCounterBuffer::~HardwareCounterBuffer [D1] ( )
HardwareCounterBuffer::~HardwareCounterBuffer [D2] ( )
HardwareCounterBufferSharedPtr::HardwareCounterBufferSharedPtr [C1] ( HardwareCounterBuffer* buf )
HardwareCounterBufferSharedPtr::HardwareCounterBufferSharedPtr [C2] ( HardwareCounterBuffer* buf )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwareUniformBuffer.h
namespace Ogre
HardwareUniformBuffer::HardwareUniformBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareUniformBuffer::HardwareUniformBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t sizeBytes, enum HardwareBuffer::Usage usage, bool useShadowBuffer, String const& name )
HardwareUniformBuffer::~HardwareUniformBuffer [D0] ( )
HardwareUniformBuffer::~HardwareUniformBuffer [D1] ( )
HardwareUniformBuffer::~HardwareUniformBuffer [D2] ( )
HardwareUniformBufferSharedPtr::HardwareUniformBufferSharedPtr [C1] ( HardwareUniformBuffer* buf )
HardwareUniformBufferSharedPtr::HardwareUniformBufferSharedPtr [C2] ( HardwareUniformBuffer* buf )

OgreHardwareVertexBuffer.h
namespace Ogre
VertexBufferBinding::hasInstanceData ( ) const

OgreHighLevelGpuProgram.h
namespace Ogre
HighLevelGpuProgram::calculateSize ( ) const

OgreHighLevelGpuProgramManager.h
namespace Ogre
HighLevelGpuProgramManager::getByName ( String const& name, String const& groupName )

OgreImage.h
namespace Ogre
Image::calculateSize ( size_t mipmaps, size_t faces, uint32 width, uint32 height, uint32 depth, enum PixelFormat format ) [static]
Image::loadDynamicImage ( uchar* pData, uint32 uWidth, uint32 uHeight, uint32 depth, enum PixelFormat eFormat, bool autoDelete, size_t numFaces, uint8 numMipMaps )
Image::loadRawData ( DataStreamPtr& stream, uint32 uWidth, uint32 uHeight, uint32 uDepth, enum PixelFormat eFormat, size_t numFaces, size_t numMipMaps )

OgreInstanceBatch.h
namespace Ogre
InstanceBatch::_defragmentBatch ( bool optimizeCulling, InstanceBatch::InstancedEntityVec& usedEntities, InstanceBatch::CustomParamsVec& usedParams )
InstanceBatch::_getCustomParam ( InstancedEntity* instancedEntity, unsigned char idx )
InstanceBatch::_setCustomParam ( InstancedEntity* instancedEntity, unsigned char idx, Vector4 const& newParam )
InstanceBatch::defragmentBatchDoCull ( InstanceBatch::InstancedEntityVec& usedEntities, InstanceBatch::CustomParamsVec& usedParams )
InstanceBatch::defragmentBatchNoCull ( InstanceBatch::InstancedEntityVec& usedEntities, InstanceBatch::CustomParamsVec& usedParams )
InstanceBatch::getInstancedEntitiesInUse ( InstanceBatch::InstancedEntityVec& outEntities, InstanceBatch::CustomParamsVec& outParams )
InstanceBatch::InstanceBatch [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatch::InstanceBatch [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW.h
namespace Ogre
InstanceBatchHW::InstanceBatchHW [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchHW::InstanceBatchHW [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW_VTF.h
namespace Ogre
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchShader.h
namespace Ogre
InstanceBatchShader::InstanceBatchShader [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchShader::InstanceBatchShader [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchVTF.h
namespace Ogre
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::cloneMaterial ( MaterialPtr const& material )
BaseInstanceBatchVTF::setupMaterialToUseVTF ( enum TextureType textureType, MaterialPtr& material )
InstanceBatchVTF::InstanceBatchVTF [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchVTF::InstanceBatchVTF [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstancedEntity.h
namespace Ogre
InstancedEntity::getCustomParam ( unsigned char idx )
InstancedEntity::setCustomParam ( unsigned char idx, Vector4 const& newParam )
InstancedEntity::stopSharingTransformAsSlave ( bool notifyMaster )
InstancedEntity::unlinkTransform ( bool notifyMaster )

OgreInstanceManager.h
namespace Ogre
InstanceManager::setNumCustomParams ( unsigned char numCustomParams )

OgreLight.h
namespace Ogre
Light::isInLightRange ( AxisAlignedBox const& container ) const
Light::isInLightRange ( Sphere const& container ) const

OgreManualObject.h
namespace Ogre
ManualObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )

OgreMaterial.h
namespace Ogre
Material::calculateSize ( ) const
Material::copyDetailsTo ( MaterialPtr& mat ) const

OgreMaterialManager.h
namespace Ogre
MaterialManager::_notifyAfterIlluminationPassesCreated ( Technique* tech )
MaterialManager::_notifyBeforeIlluminationPassesCleared ( Technique* tech )

OgreMaterialSerializer.h
namespace Ogre
MaterialSerializer::exportMaterial ( MaterialPtr const& pMat, String const& fileName, bool exportDefaults, bool const includeProgDef, String const& programFilename, String const& materialName )
MaterialSerializer::fireGpuProgramRefEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, String const& attrib, GpuProgramPtr const& program, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams )
MaterialSerializer::queueForExport ( MaterialPtr const& pMat, bool clearQueued, bool exportDefaults, String const& materialName )
MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, bool isDouble, size_t physicalIndex, size_t physicalSize, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )
MaterialSerializer::writeGpuProgramRef ( String const& attrib, GpuProgramPtr const& program, GpuProgramParametersSharedPtr const& params )
MaterialSerializer::writeMaterial ( MaterialPtr const& pMat, String const& materialName )

OgreMath.h
namespace Ogre
Math::mRandProvider [data]
Math::SetRandomValueProvider ( Math::RandomValueProvider* provider ) [static]

OgreMesh.h
namespace Ogre
Mesh::_configureMeshLodUsage ( struct LodConfig const& lodConfig )
Mesh::_notifySkeleton ( SkeletonPtr& pSkel )
Mesh::mergeAdjacentTexcoords ( unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy )
Mesh::mergeAdjacentTexcoords ( unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy, VertexData* vertexData )

OgreMeshManager.h
namespace Ogre
MeshManager::create ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )
MeshManager::getByName ( String const& name, String const& groupName )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )

OgreParticleEmitter.h
namespace Ogre
ParticleEmitter::genEmissionDirection ( Vector3 const& particlePos, Vector3& destVector )
ParticleEmitter::getDirPositionReference ( ) const
ParticleEmitter::getDirPositionReferenceEnabled ( ) const
ParticleEmitter::msDirPositionRefCmd [data]
ParticleEmitter::setDirPositionReference ( Vector3 const& nposition, bool enable )

OgreParticleEmitterCommands.h
namespace Ogre::EmitterCommands
CmdDirPositionRef::doGet ( void const* target ) const
CmdDirPositionRef::doSet ( void* target, Ogre::String const& val )

OgrePass.h
namespace Ogre
Pass::calculateSize ( ) const
Pass::getComputeProgram ( ) const
Pass::getComputeProgramName ( ) const
Pass::getComputeProgramParameters ( ) const
Pass::getTesselationDomainProgram ( ) const
Pass::getTesselationDomainProgramName ( ) const
Pass::getTesselationDomainProgramParameters ( ) const
Pass::getTesselationHullProgram ( ) const
Pass::getTesselationHullProgramName ( ) const
Pass::getTesselationHullProgramParameters ( ) const
Pass::setComputeProgram ( String const& name, bool resetParams )
Pass::setComputeProgramParameters ( GpuProgramParametersSharedPtr params )
Pass::setTesselationDomainProgram ( String const& name, bool resetParams )
Pass::setTesselationDomainProgramParameters ( GpuProgramParametersSharedPtr params )
Pass::setTesselationHullProgram ( String const& name, bool resetParams )
Pass::setTesselationHullProgramParameters ( GpuProgramParametersSharedPtr params )

OgrePixelCountLodStrategy.h
namespace Ogre
AbsolutePixelCountLodStrategy::AbsolutePixelCountLodStrategy [C1] ( )
AbsolutePixelCountLodStrategy::AbsolutePixelCountLodStrategy [C2] ( )
AbsolutePixelCountLodStrategy::getSingleton ( ) [static]
AbsolutePixelCountLodStrategy::getSingletonPtr ( ) [static]
AbsolutePixelCountLodStrategy::getValueImpl ( MovableObject const* movableObject, Camera const* camera ) const
PixelCountLodStrategy::PixelCountLodStrategy [C1] ( String const& name )
PixelCountLodStrategy::PixelCountLodStrategy [C2] ( String const& name )
ScreenRatioPixelCountLodStrategy::getSingleton ( ) [static]
ScreenRatioPixelCountLodStrategy::getSingletonPtr ( ) [static]
ScreenRatioPixelCountLodStrategy::getValueImpl ( MovableObject const* movableObject, Camera const* camera ) const
ScreenRatioPixelCountLodStrategy::ScreenRatioPixelCountLodStrategy [C1] ( )
ScreenRatioPixelCountLodStrategy::ScreenRatioPixelCountLodStrategy [C2] ( )

OgrePixelFormat.h
namespace Ogre
PixelBox::getTopLeftFrontPixelPtr ( ) const
PixelUtil::bulkPixelVerticalFlip ( PixelBox const& box ) [static]
PixelUtil::getBitMasks ( enum PixelFormat format, uint64* rgba ) [static]
PixelUtil::getMemorySize ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format ) [static]
PixelUtil::isInteger ( enum PixelFormat format ) [static]

OgreProfiler.h
namespace Ogre
Profiler::addListener ( ProfileSessionListener* listener )
Profiler::processFrameStats ( ProfileInstance* instance, Real& maxFrameTime )
Profiler::removeListener ( ProfileSessionListener* listener )

OgreProgressiveMeshGenerator.h
namespace Ogre
ProgressiveMeshGenerator::addEdge ( struct ProgressiveMeshGenerator::PMVertex* v, struct ProgressiveMeshGenerator::PMEdge const& edge )
ProgressiveMeshGenerator::addIndexData ( IndexData* indexData, bool useSharedVertexLookup, unsigned short submeshID )
ProgressiveMeshGenerator::addTriangleToEdges ( struct ProgressiveMeshGenerator::PMTriangle* triangle )
ProgressiveMeshGenerator::addVertexData ( VertexData* vertexData, bool useSharedVertexLookup )
ProgressiveMeshGenerator::bakeLods ( )
ProgressiveMeshGenerator::calcLodVertexCount ( struct LodLevel const& lodConfig )
ProgressiveMeshGenerator::cleanupMemory ( )
ProgressiveMeshGenerator::collapse ( struct ProgressiveMeshGenerator::PMVertex* src )
ProgressiveMeshGenerator::computeCosts ( )
ProgressiveMeshGenerator::computeEdgeCollapseCost ( struct ProgressiveMeshGenerator::PMVertex* src, struct ProgressiveMeshGenerator::PMEdge* dstEdge )
ProgressiveMeshGenerator::computeLods ( struct LodConfig& lodConfigs )
ProgressiveMeshGenerator::computeVertexCollapseCost ( struct ProgressiveMeshGenerator::PMVertex* vertex )
ProgressiveMeshGenerator::findDstID ( unsigned int srcID, unsigned short submeshID )
ProgressiveMeshGenerator::findSideTriangle ( struct ProgressiveMeshGenerator::PMVertex const* v1, struct ProgressiveMeshGenerator::PMVertex const* v2 )
ProgressiveMeshGenerator::generateLodLevels ( struct LodConfig& lodConfig )
ProgressiveMeshGenerator::getPointer ( ProgressiveMeshGenerator::VectorSet<ProgressiveMeshGenerator::PMEdge, 8u>::iterator it )
ProgressiveMeshGenerator::getTriangleID ( struct ProgressiveMeshGenerator::PMTriangle* triangle )
ProgressiveMeshGenerator::hasSrcID ( unsigned int srcID, unsigned short submeshID )
ProgressiveMeshGenerator::initialize ( )
ProgressiveMeshGenerator::isBorderVertex ( struct ProgressiveMeshGenerator::PMVertex const* vertex ) const
ProgressiveMeshGenerator::isDuplicateTriangle ( struct ProgressiveMeshGenerator::PMTriangle* triangle )
ProgressiveMeshGenerator::isDuplicateTriangle ( struct ProgressiveMeshGenerator::PMTriangle* triangle, struct ProgressiveMeshGenerator::PMTriangle* triangle2 )
ProgressiveMeshGenerator::printTriangle ( struct ProgressiveMeshGenerator::PMTriangle* triangle, stringstream& str )
ProgressiveMeshGenerator::ProgressiveMeshGenerator [C1] ( )
ProgressiveMeshGenerator::ProgressiveMeshGenerator [C2] ( )
ProgressiveMeshGenerator::removeEdge ( struct ProgressiveMeshGenerator::PMVertex* v, struct ProgressiveMeshGenerator::PMEdge const& edge )
ProgressiveMeshGenerator::removeTriangleFromEdges ( struct ProgressiveMeshGenerator::PMTriangle* triangle, struct ProgressiveMeshGenerator::PMVertex* skip )
ProgressiveMeshGenerator::replaceVertexID ( struct ProgressiveMeshGenerator::PMTriangle* triangle, unsigned int oldID, unsigned int newID, struct ProgressiveMeshGenerator::PMVertex* dst )
ProgressiveMeshGenerator::tuneContainerSize ( )
ProgressiveMeshGenerator::updateVertexCollapseCost ( struct ProgressiveMeshGenerator::PMVertex* vertex )
ProgressiveMeshGenerator::~ProgressiveMeshGenerator [D0] ( )
ProgressiveMeshGenerator::~ProgressiveMeshGenerator [D1] ( )
ProgressiveMeshGenerator::~ProgressiveMeshGenerator [D2] ( )
ProgressiveMeshGeneratorBase::generateAutoconfiguredLodLevels ( MeshPtr& mesh )
ProgressiveMeshGeneratorBase::getAutoconfig ( MeshPtr& inMesh, struct LodConfig& outLodConfig )

OgreQueuedProgressiveMeshGenerator.h
namespace Ogre
PMInjector::getSingleton ( ) [static]
PMInjector::getSingletonPtr ( ) [static]
PMInjector::handleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )
PMInjector::inject ( struct PMGenRequest* request )
PMInjector::PMInjector [C1] ( )
PMInjector::PMInjector [C2] ( )
PMInjector::~PMInjector [D0] ( )
PMInjector::~PMInjector [D1] ( )
PMInjector::~PMInjector [D2] ( )
PMWorker::addRequestToQueue ( struct PMGenRequest* request )
PMWorker::clearPendingLodRequests ( )
PMWorker::getSingleton ( ) [static]
PMWorker::getSingletonPtr ( ) [static]
PMWorker::PMWorker [C1] ( )
PMWorker::PMWorker [C2] ( )
PMWorker::~PMWorker [D0] ( )
PMWorker::~PMWorker [D1] ( )
PMWorker::~PMWorker [D2] ( )
QueuedProgressiveMeshGenerator::generateLodLevels ( struct LodConfig& lodConfig )
QueuedProgressiveMeshGenerator::~QueuedProgressiveMeshGenerator [D0] ( )
QueuedProgressiveMeshGenerator::~QueuedProgressiveMeshGenerator [D1] ( )
QueuedProgressiveMeshGenerator::~QueuedProgressiveMeshGenerator [D2] ( )

OgreRenderSystem.h
namespace Ogre
RenderSystem::_setVertexTexture ( size_t unit, TexturePtr const& tex )
RenderSystem::_swapAllRenderTargetBuffers ( )
RenderSystem::getCustomAttribute ( String const& name, void* pData )
RenderSystem::setGlobalInstanceVertexBuffer ( HardwareVertexBufferSharedPtr const& val )

OgreRenderTexture.h
namespace Ogre
RenderTexture::RenderTexture [C1] ( HardwarePixelBuffer* buffer, uint32 zoffset )
RenderTexture::RenderTexture [C2] ( HardwarePixelBuffer* buffer, uint32 zoffset )

OgreResourceGroupManager.h
namespace Ogre
ResourceGroupManager::addResourceLocation ( String const& name, String const& locType, String const& resGroup, bool recursive, bool readOnly )
ResourceGroupManager::fireResourceCreated ( ResourcePtr const& resource )
ResourceGroupManager::fireResourceRemove ( ResourcePtr const& resource )

OgreResourceManager.h
namespace Ogre
ResourceManager::createResource ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreRoot.h
namespace Ogre
Root::_syncAddedRemovedFrameListeners ( )
Root::endRenderingQueued ( )
Root::queueEndRendering ( bool state )

OgreSceneManager.h
namespace Ogre
SceneManager::createAABBQuery ( AxisAlignedBox const& box, uint32 mask )
SceneManager::createEntity ( MeshPtr const& pMesh )
SceneManager::createEntity ( String const& entityName, MeshPtr const& pMesh )
SceneManager::createIntersectionQuery ( uint32 mask )
SceneManager::createPlaneBoundedVolumeQuery ( PlaneBoundedVolumeList const& volumes, uint32 mask )
SceneManager::createRayQuery ( Ray const& ray, uint32 mask )
SceneManager::createSphereQuery ( Sphere const& sphere, uint32 mask )

OgreScriptCompiler.h
namespace Ogre
ScriptCompiler::registerCustomWordId ( String const& word )
ScriptCompilerManager::registerCustomWordId ( String const& word )

OgreScriptTranslator.h
namespace Ogre
PassTranslator::translateComputeProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateTesselationDomainProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )
PassTranslator::translateTesselationHullProgramRef ( ScriptCompiler* compiler, ObjectAbstractNode* node )

OgreShadowCameraSetupPSSM.h
namespace Ogre
PSSMShadowCameraSetup::calculateSplitPoints ( uint splitCount, Real nearDist, Real farDist, Real lambda )

OgreShadowCaster.h
namespace Ogre
ShadowCaster::generateShadowVolume ( EdgeData* edgeData, HardwareIndexBufferSharedPtr const& indexBuffer, size_t& indexBufferUsedSize, Light const* light, ShadowCaster::ShadowRenderableList& shadowRenderables, unsigned long flags )

OgreShadowTextureManager.h
namespace Ogre
ShadowTextureManager::getShadowTextures ( ShadowTextureConfigList const& configList, vector<SharedPtr<Texture>, STLAllocator<SharedPtr<Texture>, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& listToPopulate )

OgreShadowVolumeExtrudeProgram.h
namespace Ogre
ShadowVolumeExtrudeProgram::mDirVs_glsl [data]
ShadowVolumeExtrudeProgram::mDirVs_glslDebug [data]
ShadowVolumeExtrudeProgram::mDirVs_glslFinite [data]
ShadowVolumeExtrudeProgram::mDirVs_glslFiniteDebug [data]
ShadowVolumeExtrudeProgram::mGeneralFs_glsl [data]
ShadowVolumeExtrudeProgram::mPointVs_glsl [data]
ShadowVolumeExtrudeProgram::mPointVs_glslDebug [data]
ShadowVolumeExtrudeProgram::mPointVs_glslFinite [data]
ShadowVolumeExtrudeProgram::mPointVs_glslFiniteDebug [data]

OgreSingleton.h
namespace Ogre
Singleton<AbsolutePixelCountLodStrategy>::msSingleton [data]
Singleton<DistanceLodBoxStrategy>::msSingleton [data]
Singleton<DistanceLodSphereStrategy>::msSingleton [data]
Singleton<PMInjector>::msSingleton [data]
Singleton<PMWorker>::msSingleton [data]
Singleton<ScreenRatioPixelCountLodStrategy>::msSingleton [data]

OgreSkeleton.h
namespace Ogre
Skeleton::calculateSize ( ) const

OgreSkeletonInstance.h
namespace Ogre
SkeletonInstance::SkeletonInstance [C1] ( SkeletonPtr const& masterCopy )
SkeletonInstance::SkeletonInstance [C2] ( SkeletonPtr const& masterCopy )

OgreSkeletonManager.h
namespace Ogre
SkeletonManager::create ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )
SkeletonManager::getByName ( String const& name, String const& groupName )

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::Region::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, size_t* indexBufferUsedSize, bool extrude, Real extrusionDistance, unsigned long flags )

OgreStreamSerialiser.h
namespace Ogre
StreamSerialiser::startDeflate ( size_t avail_in )
StreamSerialiser::stopDeflate ( )

OgreStringConverter.h
namespace Ogre
StringConverter::msDefaultStringLocale [data]
StringConverter::msLocale [data]
StringConverter::msUseLocale [data]
StringConverter::toString ( double val, unsigned short precision, unsigned short width, char fill, std::ios_base::fmtflags flags ) [static]

OgreSubEntity.h
namespace Ogre
SubEntity::getIndexDataEndIndex ( ) const
SubEntity::getIndexDataStartIndex ( ) const
SubEntity::resetIndexDataStartEndIndex ( )
SubEntity::setIndexDataEndIndex ( size_t end_index )
SubEntity::setIndexDataStartIndex ( size_t start_index )

OgreSubMesh.h
namespace Ogre
SubMesh::clone ( String const& newName, Mesh* parentMesh )

OgreTechnique.h
namespace Ogre
Technique::calculateSize ( ) const
Technique::setShadowCasterMaterial ( MaterialPtr val )
Technique::setShadowReceiverMaterial ( MaterialPtr val )

OgreTexture.h
namespace Ogre
Texture::copyToTexture ( TexturePtr& target )
Texture::getCustomAttribute ( String const& p1, void* p2 )

OgreTextureManager.h
namespace Ogre
TextureManager::create ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* createParams )

OgreTextureUnitState.h
namespace Ogre
TextureUnitState::_setTexturePtr ( TexturePtr const& texptr )
TextureUnitState::_setTexturePtr ( TexturePtr const& texptr, size_t frame )
TextureUnitState::calculateSize ( ) const
TextureUnitState::getTextureCompareEnabled ( ) const
TextureUnitState::getTextureCompareFunction ( ) const
TextureUnitState::setCubicTexture ( TexturePtr const*const texPtrs, bool forUVW )
TextureUnitState::setTexture ( TexturePtr const& texPtr )
TextureUnitState::setTextureCompareEnabled ( bool enabled )
TextureUnitState::setTextureCompareFunction ( enum CompareFunction function )

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
UnifiedHighLevelGpuProgram::calculateSize ( ) const

OgreViewport.h
namespace Ogre
Viewport::Listener::viewportCameraChanged ( Viewport* p1 )
Viewport::Listener::viewportDestroyed ( Viewport* p1 )
Viewport::Listener::viewportDimensionsChanged ( Viewport* p1 )

OgreWorkQueue.h
namespace Ogre
DefaultWorkQueueBase::abortPendingRequestsByChannel ( uint16 channel )
DefaultWorkQueueBase::addRequest ( uint16 channel, uint16 requestType, Any const& rData, uint8 retryCount, bool forceSynchronous, bool idleThread )
DefaultWorkQueueBase::processIdleRequests ( )
DefaultWorkQueueBase::WorkerFunc::operator() ( ) const

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Removed Symbols  662 


OgreArchiveManager.h
namespace Ogre
ArchiveManager::load ( String const& filename, String const& archiveType )

OgreBillboardParticleRenderer.h
namespace Ogre
BillboardParticleRenderer::_setMaterial ( MaterialPtr& mat )

OgreBillboardSet.h
namespace Ogre
BillboardSet::setMaterial ( MaterialPtr const& material )

OgreBorderPanelOverlayElement.h
namespace Ogre
BorderPanelOverlayElement::_update ( )
BorderPanelOverlayElement::_updateRenderQueue ( RenderQueue* queue )
BorderPanelOverlayElement::addBaseParameters ( )
BorderPanelOverlayElement::BorderPanelOverlayElement [C1] ( String const& name )
BorderPanelOverlayElement::BorderPanelOverlayElement [C2] ( String const& name )
BorderPanelOverlayElement::CmdBorderBottomLeftUV::~CmdBorderBottomLeftUV [D0] ( )
BorderPanelOverlayElement::CmdBorderBottomLeftUV::~CmdBorderBottomLeftUV [D1] ( )
BorderPanelOverlayElement::CmdBorderBottomLeftUV::~CmdBorderBottomLeftUV [D2] ( )
BorderPanelOverlayElement::CmdBorderBottomRightUV::~CmdBorderBottomRightUV [D0] ( )
BorderPanelOverlayElement::CmdBorderBottomRightUV::~CmdBorderBottomRightUV [D1] ( )
BorderPanelOverlayElement::CmdBorderBottomRightUV::~CmdBorderBottomRightUV [D2] ( )
BorderPanelOverlayElement::CmdBorderBottomUV::~CmdBorderBottomUV [D0] ( )
BorderPanelOverlayElement::CmdBorderBottomUV::~CmdBorderBottomUV [D1] ( )
BorderPanelOverlayElement::CmdBorderBottomUV::~CmdBorderBottomUV [D2] ( )
BorderPanelOverlayElement::CmdBorderLeftUV::~CmdBorderLeftUV [D0] ( )
BorderPanelOverlayElement::CmdBorderLeftUV::~CmdBorderLeftUV [D1] ( )
BorderPanelOverlayElement::CmdBorderLeftUV::~CmdBorderLeftUV [D2] ( )
BorderPanelOverlayElement::CmdBorderMaterial::~CmdBorderMaterial [D0] ( )
BorderPanelOverlayElement::CmdBorderMaterial::~CmdBorderMaterial [D1] ( )
BorderPanelOverlayElement::CmdBorderMaterial::~CmdBorderMaterial [D2] ( )
BorderPanelOverlayElement::CmdBorderRightUV::~CmdBorderRightUV [D0] ( )
BorderPanelOverlayElement::CmdBorderRightUV::~CmdBorderRightUV [D1] ( )
BorderPanelOverlayElement::CmdBorderRightUV::~CmdBorderRightUV [D2] ( )
BorderPanelOverlayElement::CmdBorderSize::~CmdBorderSize [D0] ( )
BorderPanelOverlayElement::CmdBorderSize::~CmdBorderSize [D1] ( )
BorderPanelOverlayElement::CmdBorderSize::~CmdBorderSize [D2] ( )
BorderPanelOverlayElement::CmdBorderTopLeftUV::~CmdBorderTopLeftUV [D0] ( )
BorderPanelOverlayElement::CmdBorderTopLeftUV::~CmdBorderTopLeftUV [D1] ( )
BorderPanelOverlayElement::CmdBorderTopLeftUV::~CmdBorderTopLeftUV [D2] ( )
BorderPanelOverlayElement::CmdBorderTopRightUV::~CmdBorderTopRightUV [D0] ( )
BorderPanelOverlayElement::CmdBorderTopRightUV::~CmdBorderTopRightUV [D1] ( )
BorderPanelOverlayElement::CmdBorderTopRightUV::~CmdBorderTopRightUV [D2] ( )
BorderPanelOverlayElement::CmdBorderTopUV::~CmdBorderTopUV [D0] ( )
BorderPanelOverlayElement::CmdBorderTopUV::~CmdBorderTopUV [D1] ( )
BorderPanelOverlayElement::CmdBorderTopUV::~CmdBorderTopUV [D2] ( )
BorderPanelOverlayElement::getBorderMaterialName ( ) const
BorderPanelOverlayElement::getBottomBorderSize ( ) const
BorderPanelOverlayElement::getBottomBorderUVString ( ) const
BorderPanelOverlayElement::getBottomLeftBorderUVString ( ) const
BorderPanelOverlayElement::getBottomRightBorderUVString ( ) const
BorderPanelOverlayElement::getCellUVString ( enum BorderPanelOverlayElement::BorderCellIndex idx ) const
BorderPanelOverlayElement::getLeftBorderSize ( ) const
BorderPanelOverlayElement::getLeftBorderUVString ( ) const
BorderPanelOverlayElement::getRightBorderSize ( ) const
BorderPanelOverlayElement::getRightBorderUVString ( ) const
BorderPanelOverlayElement::getTopBorderSize ( ) const
BorderPanelOverlayElement::getTopBorderUVString ( ) const
BorderPanelOverlayElement::getTopLeftBorderUVString ( ) const
BorderPanelOverlayElement::getTopRightBorderUVString ( ) const
BorderPanelOverlayElement::getTypeName ( ) const
BorderPanelOverlayElement::initialise ( )
BorderPanelOverlayElement::msCmdBorderBottomLeftUV [data]
BorderPanelOverlayElement::msCmdBorderBottomRightUV [data]
BorderPanelOverlayElement::msCmdBorderBottomUV [data]
BorderPanelOverlayElement::msCmdBorderLeftUV [data]
BorderPanelOverlayElement::msCmdBorderMaterial [data]
BorderPanelOverlayElement::msCmdBorderRightUV [data]
BorderPanelOverlayElement::msCmdBorderSize [data]
BorderPanelOverlayElement::msCmdBorderTopLeftUV [data]
BorderPanelOverlayElement::msCmdBorderTopRightUV [data]
BorderPanelOverlayElement::msCmdBorderTopUV [data]
BorderPanelOverlayElement::msTypeName [data]
BorderPanelOverlayElement::setBorderMaterialName ( String const& name )
BorderPanelOverlayElement::setBorderSize ( Real size )
BorderPanelOverlayElement::setBorderSize ( Real sides, Real topAndBottom )
BorderPanelOverlayElement::setBorderSize ( Real left, Real right, Real top, Real bottom )
BorderPanelOverlayElement::setBottomBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::setBottomLeftBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::setBottomRightBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::setLeftBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::setMetricsMode ( enum GuiMetricsMode gmm )
BorderPanelOverlayElement::setRightBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::setTopBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::setTopLeftBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::setTopRightBorderUV ( Real u1, Real v1, Real u2, Real v2 )
BorderPanelOverlayElement::updatePositionGeometry ( )
BorderPanelOverlayElement::updateTextureGeometry ( )
BorderPanelOverlayElement::visitRenderables ( Renderable::Visitor* visitor, bool debugRenderables )
BorderPanelOverlayElement::~BorderPanelOverlayElement [D0] ( )
BorderPanelOverlayElement::~BorderPanelOverlayElement [D1] ( )
BorderPanelOverlayElement::~BorderPanelOverlayElement [D2] ( )
BorderRenderable::~BorderRenderable [D0] ( )
BorderRenderable::~BorderRenderable [D1] ( )
BorderRenderable::~BorderRenderable [D2] ( )

OgreCompositionPass.h
namespace Ogre
CompositionPass::setMaterial ( MaterialPtr const& mat )

OgreCompositor.h
namespace Ogre
CompositorPtr::~CompositorPtr [D0] ( )
CompositorPtr::~CompositorPtr [D1] ( )
CompositorPtr::~CompositorPtr [D2] ( )

OgreCompositorChain.h
namespace Ogre
CompositorChain::addCompositor ( CompositorPtr filter, size_t addPosition, String const& scheme )

OgreCompositorInstance.h
namespace Ogre
CompositorInstance::_fireNotifyMaterialRender ( uint32 pass_id, MaterialPtr& mat )
CompositorInstance::_fireNotifyMaterialSetup ( uint32 pass_id, MaterialPtr& mat )
CompositorInstance::Listener::notifyMaterialRender ( uint32 pass_id, MaterialPtr& mat )
CompositorInstance::Listener::notifyMaterialSetup ( uint32 pass_id, MaterialPtr& mat )

OgreConfigFile.h
namespace Ogre
ConfigFile::load ( String const& filename, String const& resourceGroup, String const& separators, bool trimWhitespace )

OgreDDSCodec.h
namespace Ogre
DDSCodec::code ( MemoryDataStreamPtr& input, Codec::CodecDataPtr& pData ) const
DDSCodec::codeToFile ( MemoryDataStreamPtr& input, String const& outFileName, Codec::CodecDataPtr& pData ) const

OgreDeflate.h
namespace Ogre
DeflateStream::DeflateStream [C1] ( DataStreamPtr const& compressedStream, String const& tmpFileName )
DeflateStream::DeflateStream [C2] ( DataStreamPtr const& compressedStream, String const& tmpFileName )
DeflateStream::DeflateStream [C1] ( String const& name, DataStreamPtr const& compressedStream, String const& tmpFileName )
DeflateStream::DeflateStream [C2] ( String const& name, DataStreamPtr const& compressedStream, String const& tmpFileName )

OgreDistanceLodStrategy.h
namespace Ogre
DistanceLodStrategy::DistanceLodStrategy [C1] ( )
DistanceLodStrategy::DistanceLodStrategy [C2] ( )
DistanceLodStrategy::getReferenceViewEnabled ( ) const
DistanceLodStrategy::getSingleton ( ) [static]
DistanceLodStrategy::getSingletonPtr ( ) [static]

OgreEntity.h
namespace Ogre
Entity::buildSubEntityList ( MeshPtr& mesh, Entity::SubEntityList* sublist )
Entity::Entity [C1] ( String const& name, MeshPtr const& mesh )
Entity::Entity [C2] ( String const& name, MeshPtr const& mesh )
Entity::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )
Entity::setMaterial ( MaterialPtr const& material )

OgreFileSystem.h
namespace Ogre
FileSystemArchive::FileSystemArchive [C1] ( String const& name, String const& archType )
FileSystemArchive::FileSystemArchive [C2] ( String const& name, String const& archType )

OgreFont.h
namespace Ogre
Font::CmdCharSpacer::doGet ( void const* target ) const
Font::CmdCharSpacer::doSet ( void* target, String const& val )
Font::CmdCharSpacer::~CmdCharSpacer [D0] ( )
Font::CmdCharSpacer::~CmdCharSpacer [D1] ( )
Font::CmdCharSpacer::~CmdCharSpacer [D2] ( )
Font::CmdCodePoints::doGet ( void const* target ) const
Font::CmdCodePoints::doSet ( void* target, String const& val )
Font::CmdCodePoints::~CmdCodePoints [D0] ( )
Font::CmdCodePoints::~CmdCodePoints [D1] ( )
Font::CmdCodePoints::~CmdCodePoints [D2] ( )
Font::CmdResolution::doGet ( void const* target ) const
Font::CmdResolution::doSet ( void* target, String const& val )
Font::CmdResolution::~CmdResolution [D0] ( )
Font::CmdResolution::~CmdResolution [D1] ( )
Font::CmdResolution::~CmdResolution [D2] ( )
Font::CmdSize::doGet ( void const* target ) const
Font::CmdSize::doSet ( void* target, String const& val )
Font::CmdSize::~CmdSize [D0] ( )
Font::CmdSize::~CmdSize [D1] ( )
Font::CmdSize::~CmdSize [D2] ( )
Font::CmdSource::doGet ( void const* target ) const
Font::CmdSource::doSet ( void* target, String const& val )
Font::CmdSource::~CmdSource [D0] ( )
Font::CmdSource::~CmdSource [D1] ( )
Font::CmdSource::~CmdSource [D2] ( )
Font::CmdType::doGet ( void const* target ) const
Font::CmdType::doSet ( void* target, String const& val )
Font::CmdType::~CmdType [D0] ( )
Font::CmdType::~CmdType [D1] ( )
Font::CmdType::~CmdType [D2] ( )
Font::createTextureFromFont ( )
Font::Font [C1] ( ResourceManager* creator, String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader )
Font::Font [C2] ( ResourceManager* creator, String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader )
Font::getCharacterSpacer ( ) const
Font::getGlyphInfo ( Font::CodePoint id ) const
Font::getSource ( ) const
Font::getTrueTypeMaxBearingY ( ) const
Font::getTrueTypeResolution ( ) const
Font::getTrueTypeSize ( ) const
Font::getType ( ) const
Font::loadImpl ( )
Font::loadResource ( Resource* res )
Font::msCharacterSpacerCmd [data]
Font::msCodePointsCmd [data]
Font::msResolutionCmd [data]
Font::msSizeCmd [data]
Font::msSourceCmd [data]
Font::msTypeCmd [data]
Font::setCharacterSpacer ( uint charSpacer )
Font::setSource ( String const& source )
Font::setTrueTypeResolution ( uint ttfResolution )
Font::setTrueTypeSize ( Real ttfSize )
Font::setType ( enum FontType ftype )
Font::unloadImpl ( )
Font::~Font [D0] ( )
Font::~Font [D1] ( )
Font::~Font [D2] ( )
FontPtr::~FontPtr [D0] ( )
FontPtr::~FontPtr [D1] ( )
FontPtr::~FontPtr [D2] ( )

OgreFontManager.h
namespace Ogre
FontManager::createImpl ( String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )
FontManager::FontManager [C1] ( )
FontManager::FontManager [C2] ( )
FontManager::getSingleton ( ) [static]
FontManager::getSingletonPtr ( ) [static]
FontManager::logBadAttrib ( String const& line, FontPtr& pFont )
FontManager::parseAttribute ( String const& line, FontPtr& pFont )
FontManager::parseScript ( DataStreamPtr& stream, String const& groupName )
FontManager::~FontManager [D0] ( )
FontManager::~FontManager [D1] ( )
FontManager::~FontManager [D2] ( )

OgreGpuProgram.h
namespace Ogre
GpuProgramPtr::operator = ( HighLevelGpuProgramPtr const& r )
GpuProgramPtr::~GpuProgramPtr [D0] ( )
GpuProgramPtr::~GpuProgramPtr [D1] ( )
GpuProgramPtr::~GpuProgramPtr [D2] ( )

OgreGpuProgramManager.h
namespace Ogre
GpuProgramManager::createMicrocode ( size_t const size ) const

OgreGpuProgramParams.h
namespace Ogre
GpuProgramParameters::_setLogicalIndexes ( GpuLogicalBufferStructPtr const& floatIndexMap, GpuLogicalBufferStructPtr const& intIndexMap )

OgreGpuProgramUsage.h
namespace Ogre
GpuProgramUsage::setProgram ( GpuProgramPtr& prog )

OgreHardwarePixelBuffer.h
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( size_t width, size_t height, size_t depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( size_t width, size_t height, size_t depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwareVertexBuffer.h
namespace Ogre
VertexBufferBinding::getHasInstanceData ( ) const

OgreHighLevelGpuProgram.h
namespace Ogre
HighLevelGpuProgramPtr::operator = ( GpuProgramPtr const& r )
HighLevelGpuProgramPtr::~HighLevelGpuProgramPtr [D0] ( )
HighLevelGpuProgramPtr::~HighLevelGpuProgramPtr [D1] ( )
HighLevelGpuProgramPtr::~HighLevelGpuProgramPtr [D2] ( )

OgreImage.h
namespace Ogre
Image::calculateSize ( size_t mipmaps, size_t faces, size_t width, size_t height, size_t depth, enum PixelFormat format ) [static]
Image::loadDynamicImage ( uchar* pData, size_t uWidth, size_t uHeight, size_t depth, enum PixelFormat eFormat, bool autoDelete, size_t numFaces, size_t numMipMaps )

OgreInstanceBatch.h
namespace Ogre
InstanceBatch::_defragmentBatch ( bool optimizeCulling, InstanceBatch::InstancedEntityVec& usedEntities )
InstanceBatch::defragmentBatchDoCull ( InstanceBatch::InstancedEntityVec& usedEntities )
InstanceBatch::defragmentBatchNoCull ( InstanceBatch::InstancedEntityVec& usedEntities )
InstanceBatch::getInstancedEntitiesInUse ( InstanceBatch::InstancedEntityVec& outEntities )
InstanceBatch::InstanceBatch [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatch::InstanceBatch [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW.h
namespace Ogre
InstanceBatchHW::InstanceBatchHW [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchHW::InstanceBatchHW [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchHW_VTF.h
namespace Ogre
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchHW_VTF::InstanceBatchHW_VTF [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchShader.h
namespace Ogre
InstanceBatchShader::InstanceBatchShader [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchShader::InstanceBatchShader [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstanceBatchVTF.h
namespace Ogre
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::BaseInstanceBatchVTF [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
BaseInstanceBatchVTF::cloneMaterial ( MaterialPtr const& material )
BaseInstanceBatchVTF::setupMaterialToUseVTF ( enum TextureType textureType, MaterialPtr& material )
InstanceBatchVTF::InstanceBatchVTF [C1] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )
InstanceBatchVTF::InstanceBatchVTF [C2] ( InstanceManager* creator, MeshPtr& meshReference, MaterialPtr const& material, size_t instancesPerBatch, Mesh::IndexMap const* indexToBoneMap, String const& batchName )

OgreInstancedEntity.h
namespace Ogre
InstancedEntity::unlinkTransform ( )

OgreManualObject.h
namespace Ogre
ManualObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )

OgreMaterial.h
namespace Ogre
Material::copyDetailsTo ( MaterialPtr& mat ) const
MaterialPtr::~MaterialPtr [D0] ( )
MaterialPtr::~MaterialPtr [D1] ( )
MaterialPtr::~MaterialPtr [D2] ( )

OgreMaterialSerializer.h
namespace Ogre
MaterialSerializer::exportMaterial ( MaterialPtr const& pMat, String const& fileName, bool exportDefaults, bool const includeProgDef, String const& programFilename, String const& materialName )
MaterialSerializer::fireGpuProgramRefEvent ( enum MaterialSerializer::SerializeEvent event, bool& skip, String const& attrib, GpuProgramPtr const& program, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams )
MaterialSerializer::queueForExport ( MaterialPtr const& pMat, bool clearQueued, bool exportDefaults, String const& materialName )
MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, size_t physicalIndex, size_t physicalSize, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )
MaterialSerializer::writeGpuProgramRef ( String const& attrib, GpuProgramPtr const& program, GpuProgramParametersSharedPtr const& params )
MaterialSerializer::writeMaterial ( MaterialPtr const& pMat, String const& materialName )

OgreMesh.h
namespace Ogre
Mesh::_notifySkeleton ( SkeletonPtr& pSkel )
MeshPtr::destroy ( )
MeshPtr::MeshPtr [C1] ( ResourcePtr const& r )
MeshPtr::MeshPtr [C2] ( ResourcePtr const& r )
MeshPtr::operator = ( ResourcePtr const& r )
MeshPtr::~MeshPtr [D0] ( )
MeshPtr::~MeshPtr [D1] ( )
MeshPtr::~MeshPtr [D2] ( )

OgreMovableObject.h
namespace Ogre
MovableObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )

OgreOverlay.h
namespace Ogre
Overlay::_findVisibleObjects ( Camera* cam, RenderQueue* queue )
Overlay::_getWorldTransforms ( Matrix4* xform ) const
Overlay::add2D ( OverlayContainer* cont )
Overlay::add3D ( SceneNode* node )
Overlay::assignZOrders ( )
Overlay::clear ( )
Overlay::findElementAt ( Real x, Real y )
Overlay::getChild ( String const& name )
Overlay::getName ( ) const
Overlay::getScaleX ( ) const
Overlay::getScaleY ( ) const
Overlay::getScrollX ( ) const
Overlay::getScrollY ( ) const
Overlay::getZOrder ( ) const
Overlay::hide ( )
Overlay::initialise ( )
Overlay::isVisible ( ) const
Overlay::Overlay [C1] ( String const& name )
Overlay::Overlay [C2] ( String const& name )
Overlay::remove2D ( OverlayContainer* cont )
Overlay::remove3D ( SceneNode* node )
Overlay::rotate ( Radian const& angle )
Overlay::scroll ( Real xoff, Real yoff )
Overlay::setRotate ( Radian const& angle )
Overlay::setScale ( Real x, Real y )
Overlay::setScroll ( Real x, Real y )
Overlay::setZOrder ( ushort zorder )
Overlay::show ( )
Overlay::updateTransform ( ) const
Overlay::~Overlay [D0] ( )
Overlay::~Overlay [D1] ( )
Overlay::~Overlay [D2] ( )

OgreOverlayContainer.h
namespace Ogre
OverlayContainer::_addChild ( OverlayElement* elem )
OverlayContainer::_notifyParent ( OverlayContainer* parent, Overlay* overlay )
OverlayContainer::_notifyViewport ( )
OverlayContainer::_notifyWorldTransforms ( Matrix4 const& xform )
OverlayContainer::_notifyZOrder ( ushort newZOrder )
OverlayContainer::_positionsOutOfDate ( )
OverlayContainer::_removeChild ( String const& name )
OverlayContainer::_updateRenderQueue ( RenderQueue* queue )
OverlayContainer::addChild ( OverlayElement* elem )
OverlayContainer::addChildImpl ( OverlayContainer* cont )
OverlayContainer::addChildImpl ( OverlayElement* elem )
OverlayContainer::clone ( String const& instanceName )
OverlayContainer::copyFromTemplate ( OverlayElement* templateOverlay )
OverlayContainer::findElementAt ( Real x, Real y )
OverlayContainer::getChild ( String const& name )
OverlayContainer::getChildContainerIterator ( )
OverlayContainer::getChildIterator ( )
OverlayContainer::initialise ( )
OverlayContainer::OverlayContainer [C1] ( String const& name )
OverlayContainer::OverlayContainer [C2] ( String const& name )
OverlayContainer::removeChild ( String const& name )
OverlayContainer::~OverlayContainer [D0] ( )
OverlayContainer::~OverlayContainer [D1] ( )
OverlayContainer::~OverlayContainer [D2] ( )

OgreOverlayElement.h
namespace Ogre
OverlayElement::_getClippingRegion ( struct Rectangle& clippingRegion )
OverlayElement::_getDerivedLeft ( )
OverlayElement::_getDerivedTop ( )
OverlayElement::_getRelativeHeight ( )
OverlayElement::_getRelativeWidth ( )
OverlayElement::_setDimensions ( Real width, Real height )
OverlayElement::_setHeight ( Real height )
OverlayElement::_setLeft ( Real left )
OverlayElement::_setPosition ( Real left, Real top )
OverlayElement::_setTop ( Real top )
OverlayElement::_setWidth ( Real width )
OverlayElement::_updateFromParent ( )
OverlayElement::addBaseParameters ( )
OverlayElement::contains ( Real x, Real y ) const
OverlayElement::getCaption ( ) const
OverlayElement::getColour ( ) const
OverlayElement::getHeight ( ) const
OverlayElement::getHorizontalAlignment ( ) const
OverlayElement::getLeft ( ) const
OverlayElement::getMaterial ( ) const
OverlayElement::getMaterialName ( ) const
OverlayElement::getMetricsMode ( ) const
OverlayElement::getParent ( )
OverlayElement::getTop ( ) const
OverlayElement::getVerticalAlignment ( ) const
OverlayElement::getWidth ( ) const
OverlayElement::getWorldTransforms ( Matrix4* xform ) const
OverlayElement::hide ( )
OverlayElement::msCaptionCmd [data]
OverlayElement::msHeightCmd [data]
OverlayElement::msHorizontalAlignCmd [data]
OverlayElement::msLeftCmd [data]
OverlayElement::msMaterialCmd [data]
OverlayElement::msMetricsModeCmd [data]
OverlayElement::msTopCmd [data]
OverlayElement::msVerticalAlignCmd [data]
OverlayElement::msVisibleCmd [data]
OverlayElement::msWidthCmd [data]
OverlayElement::OverlayElement [C1] ( String const& name )
OverlayElement::OverlayElement [C2] ( String const& name )
OverlayElement::setCaption ( DisplayString const& caption )
OverlayElement::setColour ( ColourValue const& col )
OverlayElement::setDimensions ( Real width, Real height )
OverlayElement::setEnabled ( bool b )
OverlayElement::setHeight ( Real height )
OverlayElement::setHorizontalAlignment ( enum GuiHorizontalAlignment gha )
OverlayElement::setLeft ( Real left )
OverlayElement::setMaterialName ( String const& matName )
OverlayElement::setPosition ( Real left, Real top )
OverlayElement::setTop ( Real top )
OverlayElement::setVerticalAlignment ( enum GuiVerticalAlignment gva )
OverlayElement::setWidth ( Real width )
OverlayElement::show ( )
OverlayElement::~OverlayElement [D0] ( )
OverlayElement::~OverlayElement [D1] ( )
OverlayElement::~OverlayElement [D2] ( )

OgreOverlayElementCommands.h
namespace Ogre::OverlayElementCommands
CmdCaption::doGet ( void const* target ) const
CmdCaption::doSet ( void* target, Ogre::String const& val )
CmdCaption::~CmdCaption [D0] ( )
CmdCaption::~CmdCaption [D1] ( )
CmdCaption::~CmdCaption [D2] ( )
CmdHeight::doGet ( void const* target ) const
CmdHeight::doSet ( void* target, Ogre::String const& val )
CmdHeight::~CmdHeight [D0] ( )
CmdHeight::~CmdHeight [D1] ( )
CmdHeight::~CmdHeight [D2] ( )
CmdHorizontalAlign::doGet ( void const* target ) const
CmdHorizontalAlign::doSet ( void* target, Ogre::String const& val )
CmdHorizontalAlign::~CmdHorizontalAlign [D0] ( )
CmdHorizontalAlign::~CmdHorizontalAlign [D1] ( )
CmdHorizontalAlign::~CmdHorizontalAlign [D2] ( )
CmdLeft::doGet ( void const* target ) const
CmdLeft::doSet ( void* target, Ogre::String const& val )
CmdLeft::~CmdLeft [D0] ( )
CmdLeft::~CmdLeft [D1] ( )
CmdLeft::~CmdLeft [D2] ( )
CmdMaterial::doGet ( void const* target ) const
CmdMaterial::doSet ( void* target, Ogre::String const& val )
CmdMaterial::~CmdMaterial [D0] ( )
CmdMaterial::~CmdMaterial [D1] ( )
CmdMaterial::~CmdMaterial [D2] ( )
CmdMetricsMode::doGet ( void const* target ) const
CmdMetricsMode::doSet ( void* target, Ogre::String const& val )
CmdMetricsMode::~CmdMetricsMode [D0] ( )
CmdMetricsMode::~CmdMetricsMode [D1] ( )
CmdMetricsMode::~CmdMetricsMode [D2] ( )
CmdTop::doGet ( void const* target ) const
CmdTop::doSet ( void* target, Ogre::String const& val )
CmdTop::~CmdTop [D0] ( )
CmdTop::~CmdTop [D1] ( )
CmdTop::~CmdTop [D2] ( )
CmdVerticalAlign::doGet ( void const* target ) const
CmdVerticalAlign::doSet ( void* target, Ogre::String const& val )
CmdVerticalAlign::~CmdVerticalAlign [D0] ( )
CmdVerticalAlign::~CmdVerticalAlign [D1] ( )
CmdVerticalAlign::~CmdVerticalAlign [D2] ( )
CmdVisible::doGet ( void const* target ) const
CmdVisible::doSet ( void* target, Ogre::String const& val )
CmdVisible::~CmdVisible [D0] ( )
CmdVisible::~CmdVisible [D1] ( )
CmdVisible::~CmdVisible [D2] ( )
CmdWidth::doGet ( void const* target ) const
CmdWidth::doSet ( void* target, Ogre::String const& val )
CmdWidth::~CmdWidth [D0] ( )
CmdWidth::~CmdWidth [D1] ( )
CmdWidth::~CmdWidth [D2] ( )

OgreOverlayElementFactory.h
namespace Ogre
BorderPanelOverlayElementFactory::getTypeName ( ) const
BorderPanelOverlayElementFactory::~BorderPanelOverlayElementFactory [D0] ( )
BorderPanelOverlayElementFactory::~BorderPanelOverlayElementFactory [D1] ( )
BorderPanelOverlayElementFactory::~BorderPanelOverlayElementFactory [D2] ( )
OverlayElementFactory::~OverlayElementFactory [D0] ( )
OverlayElementFactory::~OverlayElementFactory [D1] ( )
OverlayElementFactory::~OverlayElementFactory [D2] ( )
PanelOverlayElementFactory::getTypeName ( ) const
PanelOverlayElementFactory::~PanelOverlayElementFactory [D0] ( )
PanelOverlayElementFactory::~PanelOverlayElementFactory [D1] ( )
PanelOverlayElementFactory::~PanelOverlayElementFactory [D2] ( )
TextAreaOverlayElementFactory::getTypeName ( ) const
TextAreaOverlayElementFactory::~TextAreaOverlayElementFactory [D0] ( )
TextAreaOverlayElementFactory::~TextAreaOverlayElementFactory [D1] ( )
TextAreaOverlayElementFactory::~TextAreaOverlayElementFactory [D2] ( )

OgreOverlayManager.h
namespace Ogre
OverlayManager::_queueOverlaysForRendering ( Camera* cam, RenderQueue* pQueue, Viewport* vp )
OverlayManager::addOverlayElementFactory ( OverlayElementFactory* elemFactory )
OverlayManager::cloneOverlayElementFromTemplate ( String const& templateName, String const& instanceName )
OverlayManager::create ( String const& name )
OverlayManager::createOverlayElementFromFactory ( String const& typeName, String const& instanceName )
OverlayManager::createOverlayElementFromTemplate ( String const& templateName, String const& typeName, String const& instanceName, bool isATemplate )
OverlayManager::createOverlayElementImpl ( String const& typeName, String const& instanceName, OverlayManager::ElementMap& elementMap )
OverlayManager::destroy ( Overlay* overlay )
OverlayManager::destroy ( String const& name )
OverlayManager::destroyAll ( )
OverlayManager::destroyAllOverlayElements ( bool isATemplate )
OverlayManager::destroyAllOverlayElementsImpl ( OverlayManager::ElementMap& elementMap )
OverlayManager::destroyOverlayElement ( OverlayElement* pInstance, bool isATemplate )
OverlayManager::destroyOverlayElement ( String const& instanceName, bool isATemplate )
OverlayManager::destroyOverlayElementImpl ( String const& instanceName, OverlayManager::ElementMap& elementMap )
OverlayManager::getByName ( String const& name )
OverlayManager::getElementMap ( bool isATemplate )
OverlayManager::getLoadingOrder ( ) const
OverlayManager::getOverlayElement ( String const& name, bool isATemplate )
OverlayManager::getOverlayElementImpl ( String const& name, OverlayManager::ElementMap& elementMap )
OverlayManager::getOverlayIterator ( )
OverlayManager::getScriptPatterns ( ) const
OverlayManager::getSingletonPtr ( ) [static]
OverlayManager::getViewportAspectRatio ( ) const
OverlayManager::getViewportOrientationMode ( ) const
OverlayManager::hasOverlayElement ( String const& name, bool isATemplate )
OverlayManager::hasOverlayElementImpl ( String const& name, OverlayManager::ElementMap& elementMap )
OverlayManager::OverlayManager [C1] ( )
OverlayManager::OverlayManager [C2] ( )
OverlayManager::parseAttrib ( String const& line, Overlay* pOverlay )
OverlayManager::parseChildren ( DataStreamPtr& stream, String const& line, Overlay* pOverlay, bool isATemplate, OverlayContainer* parent )
OverlayManager::parseElementAttrib ( String const& line, Overlay* pOverlay, OverlayElement* pElement )
OverlayManager::parseNewElement ( DataStreamPtr& stream, String& elemType, String& elemName, bool isContainer, Overlay* pOverlay, bool isATemplate, String templateName, OverlayContainer* container )
OverlayManager::parseScript ( DataStreamPtr& stream, String const& groupName )
OverlayManager::skipToNextCloseBrace ( DataStreamPtr& stream )
OverlayManager::skipToNextOpenBrace ( DataStreamPtr& stream )
OverlayManager::~OverlayManager [D0] ( )
OverlayManager::~OverlayManager [D1] ( )
OverlayManager::~OverlayManager [D2] ( )

OgrePanelOverlayElement.h
namespace Ogre
PanelOverlayElement::CmdTiling::~CmdTiling [D0] ( )
PanelOverlayElement::CmdTiling::~CmdTiling [D1] ( )
PanelOverlayElement::CmdTiling::~CmdTiling [D2] ( )
PanelOverlayElement::CmdTransparent::~CmdTransparent [D0] ( )
PanelOverlayElement::CmdTransparent::~CmdTransparent [D1] ( )
PanelOverlayElement::CmdTransparent::~CmdTransparent [D2] ( )
PanelOverlayElement::CmdUVCoords::~CmdUVCoords [D0] ( )
PanelOverlayElement::CmdUVCoords::~CmdUVCoords [D1] ( )
PanelOverlayElement::CmdUVCoords::~CmdUVCoords [D2] ( )
PanelOverlayElement::getRenderOperation ( RenderOperation& op )
PanelOverlayElement::getTileX ( ushort layer ) const
PanelOverlayElement::getTileY ( ushort layer ) const
PanelOverlayElement::getTypeName ( ) const
PanelOverlayElement::getUV ( Real& u1, Real& v1, Real& u2, Real& v2 ) const
PanelOverlayElement::isTransparent ( ) const
PanelOverlayElement::msCmdTiling [data]
PanelOverlayElement::msCmdTransparent [data]
PanelOverlayElement::msCmdUVCoords [data]
PanelOverlayElement::msTypeName [data]
PanelOverlayElement::PanelOverlayElement [C1] ( String const& name )
PanelOverlayElement::PanelOverlayElement [C2] ( String const& name )
PanelOverlayElement::setMaterialName ( String const& matName )
PanelOverlayElement::setTiling ( Real x, Real y, ushort layer )
PanelOverlayElement::setTransparent ( bool inTransparent )
PanelOverlayElement::setUV ( Real u1, Real v1, Real u2, Real v2 )
PanelOverlayElement::updatePositionGeometry ( )
PanelOverlayElement::~PanelOverlayElement [D0] ( )
PanelOverlayElement::~PanelOverlayElement [D1] ( )
PanelOverlayElement::~PanelOverlayElement [D2] ( )

OgreParticleEmitter.h
namespace Ogre
ParticleEmitter::genEmissionDirection ( Vector3& destVector )

OgrePatchMesh.h
namespace Ogre
PatchMeshPtr::~PatchMeshPtr [D0] ( )
PatchMeshPtr::~PatchMeshPtr [D1] ( )
PatchMeshPtr::~PatchMeshPtr [D2] ( )

OgrePixelCountLodStrategy.h
namespace Ogre
PixelCountLodStrategy::getSingleton ( ) [static]
PixelCountLodStrategy::getSingletonPtr ( ) [static]
PixelCountLodStrategy::PixelCountLodStrategy [C1] ( )
PixelCountLodStrategy::PixelCountLodStrategy [C2] ( )

OgrePixelFormat.h
namespace Ogre
PixelUtil::getBitMasks ( enum PixelFormat format, uint32* rgba ) [static]
PixelUtil::getMemorySize ( size_t width, size_t height, size_t depth, enum PixelFormat format ) [static]

OgreProfiler.h
namespace Ogre
Profiler::createContainer ( )
Profiler::createPanel ( String const& name, Real width, Real height, Real top, Real left, String const& materialName, bool show )
Profiler::createTextArea ( String const& name, Real width, Real height, Real top, Real left, uint fontSize, String const& caption, bool show )
Profiler::displayResults ( Profiler::ProfileInstance* instance, std::__cxx11::list<OverlayElement*, std::allocator<OverlayElement*> >::iterator& bIter, Real& maxTimeMillisecs, Real& newGuiHeight, int& profileCount )
Profiler::getOverlayHeight ( ) const
Profiler::getOverlayLeft ( ) const
Profiler::getOverlayTop ( ) const
Profiler::getOverlayWidth ( ) const
Profiler::initialize ( )
Profiler::processFrameStats ( Profiler::ProfileInstance* instance, Real& maxFrameTime )
Profiler::ProfileInstance::logResults ( )
Profiler::ProfileInstance::ProfileInstance [C1] ( )
Profiler::ProfileInstance::ProfileInstance [C2] ( )
Profiler::ProfileInstance::reset ( )
Profiler::ProfileInstance::watchForLimit ( String const& profileName, Real limit, bool greaterThan )
Profiler::ProfileInstance::watchForMax ( String const& profileName )
Profiler::ProfileInstance::watchForMin ( String const& profileName )
Profiler::ProfileInstance::~ProfileInstance [D0] ( )
Profiler::ProfileInstance::~ProfileInstance [D1] ( )
Profiler::ProfileInstance::~ProfileInstance [D2] ( )
Profiler::setOverlayDimensions ( Real width, Real height )
Profiler::setOverlayPosition ( Real left, Real top )

OgreProgressiveMesh.h
namespace Ogre
BitArray::bit_count [data]
BitArray::bit_mask [data]
ProgressiveMesh::addExtraVertexPositionBuffer ( VertexData const* vertexData )
ProgressiveMesh::addWorkingData ( VertexData const* vertexData, IndexData const* indexData )
ProgressiveMesh::bakeLodUsage ( Mesh* pMesh, LodStrategy* lodStrategy, ProgressiveMesh::LodValueList const& lodValues, bool skipFirstLodLevel ) [static]
ProgressiveMesh::bakeNewLOD ( IndexData* pData )
ProgressiveMesh::bakeSimplifiedMesh ( Mesh* outMesh, Mesh* inMesh, ProgressiveMesh::ProgressiveMeshList& pmList, bool dropFirstLodLevel ) [static]
ProgressiveMesh::build ( ProgressiveMesh::ProgressiveMeshList& pmInList, LodStrategy const* lodStrategy, ProgressiveMesh::LodValueList const& lodValues, enum ProgressiveMesh::VertexReductionQuota quota, Real reductionValue ) [static]
ProgressiveMesh::cmpByCost ( void const* p1, void const* p2 ) [static]
ProgressiveMesh::collapse ( ProgressiveMesh::PMVertex* src )
ProgressiveMesh::collapseInvertsNormals ( ProgressiveMesh::PMVertex* src, ProgressiveMesh::PMVertex* dest ) const
ProgressiveMesh::computeAllCosts ( )
ProgressiveMesh::computeEdgeCollapseCost ( ProgressiveMesh::PMVertex* src, ProgressiveMesh::PMVertex* dest ) const
ProgressiveMesh::computeEdgeCostAtVertex ( size_t vertIndex )
ProgressiveMesh::computeEdgeCostAtVertexForBuffer ( ProgressiveMesh::PMVertex* v )
ProgressiveMesh::createIndexMap ( vector<std::pair<unsigned int, ProgressiveMesh::PMVertex*>, STLAllocator<std::pair<unsigned int, ProgressiveMesh::PMVertex*>, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& usedVertices, unsigned int allVertexCount, vector<unsigned int, STLAllocator<unsigned int, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& indexMap ) [static]
ProgressiveMesh::createSimplifiedVertexData ( vector<std::pair<unsigned int, ProgressiveMesh::PMVertex*>, STLAllocator<std::pair<unsigned int, ProgressiveMesh::PMVertex*>, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& usedVertices, VertexData* inVData, VertexData*& outVData, AxisAlignedBox& aabox ) [static]
ProgressiveMesh::dumpContents ( String const& log )
ProgressiveMesh::freeProgressiveMeshList ( ProgressiveMesh::ProgressiveMeshList* pmList ) [static]
ProgressiveMesh::generateLodLevels ( Mesh* pMesh, ProgressiveMesh::LodValueList const& lodValues, enum ProgressiveMesh::VertexReductionQuota reductionMethod, Real reductionValue ) [static]
ProgressiveMesh::generateSimplifiedMesh ( String const& name, String const& groupName, Mesh* inMesh, bool dropOriginalGeometry, ProgressiveMesh::LodValueList const& lodValues, enum ProgressiveMesh::VertexReductionQuota reductionMethod, Real reductionValue, size_t* removedVertexDuplicatesCount ) [static]
ProgressiveMesh::getInvalidCostCount ( ProgressiveMesh::ProgressiveMeshList& pmList ) [static]
ProgressiveMesh::getNextCollapser ( )
ProgressiveMesh::getNextCollapser ( ProgressiveMesh::ProgressiveMeshList& pmList, ProgressiveMesh*& pm, ProgressiveMesh::CostIndexPair*& bestCollapser ) [static]
ProgressiveMesh::initialiseEdgeCollapseCosts ( )
ProgressiveMesh::initializeProgressiveMeshList ( ProgressiveMesh::ProgressiveMeshList& pmList, Mesh* pMesh ) [static]
ProgressiveMesh::mergeWorkingDataBorders ( )
ProgressiveMesh::ProgressiveMesh [C1] ( SubMesh* pSubMesh )
ProgressiveMesh::ProgressiveMesh [C2] ( SubMesh* pSubMesh )
ProgressiveMesh::recomputeInvalidCosts ( )
ProgressiveMesh::recomputeInvalidCosts ( ProgressiveMesh::ProgressiveMeshList& pmList ) [static]
ProgressiveMesh::sortIndexesByCost ( )
ProgressiveMesh::~ProgressiveMesh [D0] ( )
ProgressiveMesh::~ProgressiveMesh [D1] ( )
ProgressiveMesh::~ProgressiveMesh [D2] ( )

OgreRenderSystem.h
namespace Ogre
RenderSystem::_setVertexTexture ( size_t unit, TexturePtr const& tex )
RenderSystem::_swapAllRenderTargetBuffers ( bool waitForVSync )
RenderSystem::getWaitForVerticalBlank ( ) const
RenderSystem::setGlobalInstanceVertexBuffer ( HardwareVertexBufferSharedPtr const val )
RenderSystem::setWaitForVerticalBlank ( bool enabled )

OgreRenderTexture.h
namespace Ogre
RenderTexture::RenderTexture [C1] ( HardwarePixelBuffer* buffer, size_t zoffset )
RenderTexture::RenderTexture [C2] ( HardwarePixelBuffer* buffer, size_t zoffset )

OgreResourceGroupManager.h
namespace Ogre
ResourceGroupManager::addResourceLocation ( String const& name, String const& locType, String const& resGroup, bool recursive )

OgreResourceManager.h
namespace Ogre
ResourceManager::create ( String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* params )

OgreRoot.h
namespace Ogre
Root::queueEndRendering ( )

OgreSceneManager.h
namespace Ogre
SceneManager::createAABBQuery ( AxisAlignedBox const& box, unsigned long mask )
SceneManager::createEntity ( MeshPtr const& pMesh )
SceneManager::createEntity ( String const& entityName, MeshPtr const& pMesh )
SceneManager::createIntersectionQuery ( unsigned long mask )
SceneManager::createPlaneBoundedVolumeQuery ( PlaneBoundedVolumeList const& volumes, unsigned long mask )
SceneManager::createRayQuery ( Ray const& ray, unsigned long mask )
SceneManager::createSphereQuery ( Sphere const& sphere, unsigned long mask )

OgreSerializer.h
namespace Ogre
Serializer::flipEndian ( void* pData, size_t size )

OgreShadowCameraSetupPSSM.h
namespace Ogre
PSSMShadowCameraSetup::calculateSplitPoints ( size_t splitCount, Real nearDist, Real farDist, Real lambda )

OgreShadowCaster.h
namespace Ogre
ShadowCaster::generateShadowVolume ( EdgeData* edgeData, HardwareIndexBufferSharedPtr const& indexBuffer, Light const* light, ShadowCaster::ShadowRenderableList& shadowRenderables, unsigned long flags )

OgreShadowTextureManager.h
namespace Ogre
ShadowTextureManager::getShadowTextures ( ShadowTextureConfigList const& configList, vector<TexturePtr, STLAllocator<TexturePtr, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& listToPopulate )

OgreSharedPtr.h
namespace Ogre
SharedPtr<Font>::~SharedPtr [D0] ( )
SharedPtr<Font>::~SharedPtr [D1] ( )
SharedPtr<Font>::~SharedPtr [D2] ( )
SharedPtr<PatchMesh>::~SharedPtr [D0] ( )
SharedPtr<PatchMesh>::~SharedPtr [D1] ( )
SharedPtr<PatchMesh>::~SharedPtr [D2] ( )

OgreSingleton.h
namespace Ogre
Singleton<DistanceLodStrategy>::msSingleton [data]
Singleton<FontManager>::msSingleton [data]
Singleton<OverlayManager>::msSingleton [data]
Singleton<PixelCountLodStrategy>::msSingleton [data]

OgreSkeleton.h
namespace Ogre
SkeletonPtr::~SkeletonPtr [D0] ( )
SkeletonPtr::~SkeletonPtr [D1] ( )
SkeletonPtr::~SkeletonPtr [D2] ( )

OgreSkeletonInstance.h
namespace Ogre
SkeletonInstance::SkeletonInstance [C1] ( SkeletonPtr const& masterCopy )
SkeletonInstance::SkeletonInstance [C2] ( SkeletonPtr const& masterCopy )

OgreStaticGeometry.h
namespace Ogre
StaticGeometry::Region::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )

OgreStreamSerialiser.h
namespace Ogre
StreamSerialiser::flipEndian ( void* pData, size_t size )
StreamSerialiser::flipEndian ( void* pBase, size_t size, size_t count )

OgreTechnique.h
namespace Ogre
Technique::setShadowCasterMaterial ( MaterialPtr val )
Technique::setShadowReceiverMaterial ( MaterialPtr val )

OgreTextAreaOverlayElement.h
namespace Ogre
TextAreaOverlayElement::_update ( )
TextAreaOverlayElement::addBaseParameters ( )
TextAreaOverlayElement::checkMemoryAllocation ( size_t numChars )
TextAreaOverlayElement::CmdAlignment::~CmdAlignment [D0] ( )
TextAreaOverlayElement::CmdAlignment::~CmdAlignment [D1] ( )
TextAreaOverlayElement::CmdAlignment::~CmdAlignment [D2] ( )
TextAreaOverlayElement::CmdCharHeight::~CmdCharHeight [D0] ( )
TextAreaOverlayElement::CmdCharHeight::~CmdCharHeight [D1] ( )
TextAreaOverlayElement::CmdCharHeight::~CmdCharHeight [D2] ( )
TextAreaOverlayElement::CmdColour::~CmdColour [D0] ( )
TextAreaOverlayElement::CmdColour::~CmdColour [D1] ( )
TextAreaOverlayElement::CmdColour::~CmdColour [D2] ( )
TextAreaOverlayElement::CmdColourBottom::~CmdColourBottom [D0] ( )
TextAreaOverlayElement::CmdColourBottom::~CmdColourBottom [D1] ( )
TextAreaOverlayElement::CmdColourBottom::~CmdColourBottom [D2] ( )
TextAreaOverlayElement::CmdColourTop::~CmdColourTop [D0] ( )
TextAreaOverlayElement::CmdColourTop::~CmdColourTop [D1] ( )
TextAreaOverlayElement::CmdColourTop::~CmdColourTop [D2] ( )
TextAreaOverlayElement::CmdFontName::~CmdFontName [D0] ( )
TextAreaOverlayElement::CmdFontName::~CmdFontName [D1] ( )
TextAreaOverlayElement::CmdFontName::~CmdFontName [D2] ( )
TextAreaOverlayElement::CmdSpaceWidth::~CmdSpaceWidth [D0] ( )
TextAreaOverlayElement::CmdSpaceWidth::~CmdSpaceWidth [D1] ( )
TextAreaOverlayElement::CmdSpaceWidth::~CmdSpaceWidth [D2] ( )
TextAreaOverlayElement::getCharHeight ( ) const
TextAreaOverlayElement::getColour ( ) const
TextAreaOverlayElement::getColourBottom ( ) const
TextAreaOverlayElement::getColourTop ( ) const
TextAreaOverlayElement::getFontName ( ) const
TextAreaOverlayElement::getMaterial ( ) const
TextAreaOverlayElement::getRenderOperation ( RenderOperation& op )
TextAreaOverlayElement::getSpaceWidth ( ) const
TextAreaOverlayElement::getTypeName ( ) const
TextAreaOverlayElement::initialise ( )
TextAreaOverlayElement::msCmdAlignment [data]
TextAreaOverlayElement::msCmdCharHeight [data]
TextAreaOverlayElement::msCmdColour [data]
TextAreaOverlayElement::msCmdColourBottom [data]
TextAreaOverlayElement::msCmdColourTop [data]
TextAreaOverlayElement::msCmdFontName [data]
TextAreaOverlayElement::msCmdSpaceWidth [data]
TextAreaOverlayElement::msTypeName [data]
TextAreaOverlayElement::setCaption ( DisplayString const& caption )
TextAreaOverlayElement::setCharHeight ( Real height )
TextAreaOverlayElement::setColour ( ColourValue const& col )
TextAreaOverlayElement::setColourBottom ( ColourValue const& col )
TextAreaOverlayElement::setColourTop ( ColourValue const& col )
TextAreaOverlayElement::setFontName ( String const& font )
TextAreaOverlayElement::setMaterialName ( String const& matName )
TextAreaOverlayElement::setMetricsMode ( enum GuiMetricsMode gmm )
TextAreaOverlayElement::setSpaceWidth ( Real width )
TextAreaOverlayElement::TextAreaOverlayElement [C1] ( String const& name )
TextAreaOverlayElement::TextAreaOverlayElement [C2] ( String const& name )
TextAreaOverlayElement::updateColours ( )
TextAreaOverlayElement::updatePositionGeometry ( )
TextAreaOverlayElement::updateTextureGeometry ( )
TextAreaOverlayElement::~TextAreaOverlayElement [D0] ( )
TextAreaOverlayElement::~TextAreaOverlayElement [D1] ( )
TextAreaOverlayElement::~TextAreaOverlayElement [D2] ( )

OgreTexture.h
namespace Ogre
Texture::copyToTexture ( TexturePtr& target )
TexturePtr::~TexturePtr [D0] ( )
TexturePtr::~TexturePtr [D1] ( )
TexturePtr::~TexturePtr [D2] ( )

OgreTextureUnitState.h
namespace Ogre
TextureUnitState::_setTexturePtr ( TexturePtr const& texptr )
TextureUnitState::_setTexturePtr ( TexturePtr const& texptr, size_t frame )
TextureUnitState::setCubicTexture ( TexturePtr const*const texPtrs, bool forUVW )
TextureUnitState::setTexture ( TexturePtr const& texPtr )

OgreWorkQueue.h
namespace Ogre
DefaultWorkQueueBase::addRequest ( uint16 channel, uint16 requestType, Any const& rData, uint8 retryCount, bool forceSynchronous )

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Problems with Data Types, High Severity  151 


OgreArchiveFactory.h
namespace Ogre
[+] class ArchiveFactory  2 

OgreDistanceLodStrategy.h
namespace Ogre
[+] class DistanceLodStrategy  1 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  2 

OgreInstanceBatchVTF.h
namespace Ogre
[+] class BaseInstanceBatchVTF  2 

OgreMaterialManager.h
namespace Ogre
[+] class MaterialManager::Listener  2 

OgreMeshSerializer.h
namespace Ogre
[+] class MeshSerializerListener  1 

OgreParticleSystemRenderer.h
namespace Ogre
[+] class ParticleSystemRenderer  2 

OgreProfiler.h
namespace Ogre
[+] class Profiler  14 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  9 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] enum GPUVendor  1 

OgreResourceGroupManager.h
namespace Ogre
[+] class ResourceGroupListener  2 

OgreRoot.h
namespace Ogre
[+] class Root  5 

OgreSharedPtr.h
namespace Ogre
[+] class SharedPtr<AbstractNode>  4 
[+] class SharedPtr<AnimableValue>  4 
[+] class SharedPtr<Codec::CodecData>  2 
[+] class SharedPtr<Compositor>  2 
[+] class SharedPtr<ConcreteNode>  2 
[+] class SharedPtr<ControllerFunction<float> >  2 
[+] class SharedPtr<ControllerValue<float> >  2 
[+] class SharedPtr<DataStream>  2 
[+] class SharedPtr<DefaultWorkQueueBase::RequestHandlerHolder>  2 
[+] class SharedPtr<GpuLogicalBufferStruct>  4 
[+] class SharedPtr<GpuNamedConstants>  4 
[+] class SharedPtr<GpuProgram>  4 
[+] class SharedPtr<GpuProgramParameters>  4 
[+] class SharedPtr<GpuSharedParameters>  4 
[+] class SharedPtr<HardwareIndexBuffer>  4 
[+] class SharedPtr<HardwarePixelBuffer>  2 
[+] class SharedPtr<HardwareVertexBuffer>  4 
[+] class SharedPtr<HighLevelGpuProgram>  4 
[+] class SharedPtr<Material>  4 
[+] class SharedPtr<MemoryDataStream>  2 
[+] class SharedPtr<Mesh>  3 
[+] class SharedPtr<PatchMesh>  2 
[+] class SharedPtr<RenderToVertexBuffer>  2 
[+] class SharedPtr<Resource>  4 
[+] class SharedPtr<ScriptCompiler::Error>  4 
[+] class SharedPtr<ScriptToken>  4 
[+] class SharedPtr<ShadowCameraSetup>  2 
[+] class SharedPtr<Skeleton>  4 
[+] class SharedPtr<Texture>  4 
[+] class SharedPtr<std::__cxx11::list<SharedPtr<AbstractNode>, std::allocator<SharedPtr<AbstractNode> > > >  4 
[+] class SharedPtr<std::__cxx11::list<SharedPtr<ConcreteNode>, std::allocator<SharedPtr<ConcreteNode> > > >  2 
[+] class SharedPtr<std::__cxx11::list<SharedPtr<DataStream>, std::allocator<SharedPtr<DataStream> > > >  2 
[+] class SharedPtr<std::vector<FileInfo> >  2 
[+] class SharedPtr<std::vector<SharedPtr<ScriptToken>, std::allocator<SharedPtr<ScriptToken> > > >  2 

OgreSubEntity.h
namespace Ogre
[+] class SubEntity  2 

OgreWorkQueue.h
namespace Ogre
[+] class WorkQueue  3 

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Problems with Symbols, High Severity  3 


OgreBillboardSet.h
namespace Ogre
[+] BillboardSet::setBounds ( AxisAlignedBox const& box, Real radius )  1 

OgrePass.h
namespace Ogre
[+] Pass::getTransparentSortingForced ( ) const  1 
[+] Pass::setTransparentSortingForced ( bool enabled )  1 

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Problems with Data Types, Medium Severity  1 


OgreResourceManager.h
namespace Ogre
[+] class ResourceManager  1 

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Problems with Symbols, Medium Severity  52 


OgreArchiveManager.h
namespace Ogre
[+] ArchiveManager::load ( String const& filename, String const& archiveType )  1 

OgreDeflate.h
namespace Ogre
[+] DeflateStream::DeflateStream [C1] ( DataStreamPtr const& compressedStream, String const& tmpFileName )  1 
[+] DeflateStream::DeflateStream [C2] ( DataStreamPtr const& compressedStream, String const& tmpFileName )  1 
[+] DeflateStream::DeflateStream [C1] ( String const& name, DataStreamPtr const& compressedStream, String const& tmpFileName )  1 
[+] DeflateStream::DeflateStream [C2] ( String const& name, DataStreamPtr const& compressedStream, String const& tmpFileName )  1 

OgreDistanceLodStrategy.h
namespace Ogre
[+] DistanceLodStrategy::DistanceLodStrategy [C1] ( )  1 
[+] DistanceLodStrategy::DistanceLodStrategy [C2] ( )  1 

OgreEntity.h
namespace Ogre
[+] Entity::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )  1 

OgreFileSystem.h
namespace Ogre
[+] FileSystemArchive::FileSystemArchive [C1] ( String const& name, String const& archType )  1 
[+] FileSystemArchive::FileSystemArchive [C2] ( String const& name, String const& archType )  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::createMicrocode ( size_t const size ) const  1 
[+] GpuProgramManager::getByName ( String const& name, bool preferHighLevelPrograms )  1 

OgreGpuProgramParams.h
namespace Ogre
[+] GpuProgramParameters::_setLogicalIndexes ( GpuLogicalBufferStructPtr const& floatIndexMap, GpuLogicalBufferStructPtr const& intIndexMap )  1 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] HardwarePixelBuffer::HardwarePixelBuffer [C1] ( size_t width, size_t height, size_t depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwarePixelBuffer::HardwarePixelBuffer [C2] ( size_t width, size_t height, size_t depth, enum PixelFormat format, enum HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreImage.h
namespace Ogre
[+] Image::calculateSize ( size_t mipmaps, size_t faces, size_t width, size_t height, size_t depth, enum PixelFormat format ) [static]  1 
[+] Image::loadDynamicImage ( uchar* pData, size_t uWidth, size_t uHeight, size_t depth, enum PixelFormat eFormat, bool autoDelete, size_t numFaces, size_t numMipMaps )  1 

OgreInstanceBatch.h
namespace Ogre
[+] InstanceBatch::_defragmentBatch ( bool optimizeCulling, InstanceBatch::InstancedEntityVec& usedEntities )  1 
[+] InstanceBatch::defragmentBatchDoCull ( InstanceBatch::InstancedEntityVec& usedEntities )  1 
[+] InstanceBatch::defragmentBatchNoCull ( InstanceBatch::InstancedEntityVec& usedEntities )  1 
[+] InstanceBatch::getInstancedEntitiesInUse ( InstanceBatch::InstancedEntityVec& outEntities )  1 

OgreInstancedEntity.h
namespace Ogre
[+] InstancedEntity::unlinkTransform ( )  1 

OgreManualObject.h
namespace Ogre
[+] ManualObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )  1 

OgreMaterialSerializer.h
namespace Ogre
[+] MaterialSerializer::writeGpuProgramParameter ( String const& commandName, String const& identifier, GpuProgramParameters::AutoConstantEntry const* autoEntry, GpuProgramParameters::AutoConstantEntry const* defaultAutoEntry, bool isFloat, size_t physicalIndex, size_t physicalSize, GpuProgramParametersSharedPtr const& params, GpuProgramParameters* defaultParams, ushort const level, bool const useMainBuffer )  1 

OgreMovableObject.h
namespace Ogre
[+] MovableObject::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool inExtrudeVertices, Real extrusionDist, unsigned long flags )  1 

OgreParticleEmitter.h
namespace Ogre
[+] ParticleEmitter::genEmissionDirection ( Vector3& destVector )  1 

OgrePixelCountLodStrategy.h
namespace Ogre
[+] PixelCountLodStrategy::PixelCountLodStrategy [C1] ( )  1 
[+] PixelCountLodStrategy::PixelCountLodStrategy [C2] ( )  1 

OgrePixelFormat.h
namespace Ogre
[+] PixelUtil::getBitMasks ( enum PixelFormat format, uint32* rgba ) [static]  1 
[+] PixelUtil::getMemorySize ( size_t width, size_t height, size_t depth, enum PixelFormat format ) [static]  1 

OgreProfiler.h
namespace Ogre
[+] Profiler::processFrameStats ( Profiler::ProfileInstance* instance, Real& maxFrameTime )  1 

OgreRenderSystem.h
namespace Ogre
[+] RenderSystem::_swapAllRenderTargetBuffers ( bool waitForVSync )  1 
[+] RenderSystem::setGlobalInstanceVertexBuffer ( HardwareVertexBufferSharedPtr const val )  1 
[+] RenderSystem::setStencilBufferParams ( enum CompareFunction p1, uint32 p2, uint32 p3, enum StencilOperation p4, enum StencilOperation p5, enum StencilOperation p6, bool p7 )  1 

OgreRenderTexture.h
namespace Ogre
[+] RenderTexture::RenderTexture [C1] ( HardwarePixelBuffer* buffer, size_t zoffset )  1 
[+] RenderTexture::RenderTexture [C2] ( HardwarePixelBuffer* buffer, size_t zoffset )  1 

OgreResourceGroupManager.h
namespace Ogre
[+] ResourceGroupManager::addResourceLocation ( String const& name, String const& locType, String const& resGroup, bool recursive )  1 
[+] ResourceGroupManager::resourceExists ( struct ResourceGroupManager::ResourceGroup* grp, String const& resourceName )  1 
[+] ResourceGroupManager::resourceModifiedTime ( struct ResourceGroupManager::ResourceGroup* grp, String const& resourceName )  1 

OgreRoot.h
namespace Ogre
[+] Root::queueEndRendering ( )  1 

OgreSceneManager.h
namespace Ogre
[+] SceneManager::createAABBQuery ( AxisAlignedBox const& box, unsigned long mask )  1 
[+] SceneManager::createIntersectionQuery ( unsigned long mask )  1 
[+] SceneManager::createPlaneBoundedVolumeQuery ( PlaneBoundedVolumeList const& volumes, unsigned long mask )  1 
[+] SceneManager::createRayQuery ( Ray const& ray, unsigned long mask )  1 
[+] SceneManager::createSphereQuery ( Sphere const& sphere, unsigned long mask )  1 

OgreShadowCameraSetupPSSM.h
namespace Ogre
[+] PSSMShadowCameraSetup::calculateSplitPoints ( size_t splitCount, Real nearDist, Real farDist, Real lambda )  1 

OgreShadowCaster.h
namespace Ogre
[+] ShadowCaster::generateShadowVolume ( EdgeData* edgeData, HardwareIndexBufferSharedPtr const& indexBuffer, Light const* light, ShadowCaster::ShadowRenderableList& shadowRenderables, unsigned long flags )  1 
[+] ShadowCaster::getShadowVolumeRenderableIterator ( enum ShadowTechnique p1, Light const* p2, HardwareIndexBufferSharedPtr* p3, bool p4, Real p5, unsigned long p6 )  1 

OgreShadowTextureManager.h
namespace Ogre
[+] ShadowTextureManager::getShadowTextures ( ShadowTextureConfigList const& configList, vector<TexturePtr, STLAllocator<TexturePtr, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& listToPopulate )  1 

OgreStaticGeometry.h
namespace Ogre
[+] StaticGeometry::Region::getShadowVolumeRenderableIterator ( enum ShadowTechnique shadowTechnique, Light const* light, HardwareIndexBufferSharedPtr* indexBuffer, bool extrude, Real extrusionDistance, unsigned long flags )  1 

OgreWorkQueue.h
namespace Ogre
[+] DefaultWorkQueueBase::addRequest ( uint16 channel, uint16 requestType, Any const& rData, uint8 retryCount, bool forceSynchronous )  1 
[+] WorkQueue::addRequest ( uint16 p1, uint16 p2, Any const& p3, uint8 p4, bool p5 )  1 

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Problems with Data Types, Low Severity  154 


OgreBillboardChain.h
namespace Ogre
[+] class BillboardChain  1 

OgreBillboardSet.h
namespace Ogre
[+] class BillboardSet  1 

OgreCommon.h
namespace Ogre
[+] struct Box  6 

OgreDeflate.h
namespace Ogre
[+] class DeflateStream  1 

OgreDistanceLodStrategy.h
namespace Ogre
[+] class DistanceLodStrategy  1 

OgreDynLib.h
namespace Ogre
[+] class DynLib  2 

OgreEntity.h
namespace Ogre
[+] class Entity  1 

OgreFrustum.h
namespace Ogre
[+] class Frustum  1 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  1 
[+] class GpuProgramPtr  1 

OgreGpuProgramManager.h
namespace Ogre
[+] class GpuProgramManager  1 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuProgramParameters  3 
[+] class GpuSharedParameters  1 
[+] struct GpuNamedConstants  1 

OgreGpuProgramUsage.h
namespace Ogre
[+] class GpuProgramUsage  1 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  2 

OgreHardwarePixelBuffer.h
namespace Ogre
[+] class HardwarePixelBuffer  3 

OgreHighLevelGpuProgram.h
namespace Ogre
[+] class HighLevelGpuProgram  1 
[+] class HighLevelGpuProgramPtr  1 

OgreImage.h
namespace Ogre
[+] class Image  4 

OgreImageCodec.h
namespace Ogre
[+] class ImageCodec::ImageData  4 

OgreInstanceBatch.h
namespace Ogre
[+] class InstanceBatch  3 

OgreInstanceBatchVTF.h
namespace Ogre
[+] class BaseInstanceBatchVTF  1 

OgreInstancedGeometry.h
namespace Ogre
[+] class InstancedGeometry  1 
[+] class InstancedGeometry::MaterialBucket  1 

OgreManualObject.h
namespace Ogre
[+] class ManualObject::ManualObjectSection  1 

OgreMaterial.h
namespace Ogre
[+] class MaterialPtr  1 

OgreMaterialManager.h
namespace Ogre
[+] class MaterialManager  4 

OgreMaterialSerializer.h
namespace Ogre
[+] struct MaterialScriptContext  2 

OgreMesh.h
namespace Ogre
[+] class Mesh  1 
[+] class MeshPtr  1 
[+] struct MeshLodUsage  1 

OgreMovableObject.h
namespace Ogre
[+] class MovableObjectFactory  1 

OgreNode.h
namespace Ogre
[+] class Node::DebugRenderable  2 

OgreParticleEmitter.h
namespace Ogre
[+] class ParticleEmitter  2 

OgreParticleSystem.h
namespace Ogre
[+] class ParticleSystem  1 

OgrePass.h
namespace Ogre
[+] class Pass  3 

OgrePatchMesh.h
namespace Ogre
[+] class PatchMeshPtr  1 

OgrePixelCountLodStrategy.h
namespace Ogre
[+] class PixelCountLodStrategy  1 

OgreProfiler.h
namespace Ogre
[+] class Profiler  4 

OgreRenderQueue.h
namespace Ogre
[+] class RenderQueue  1 
[+] typedef RenderQueue::ConstQueueGroupIterator  1 
[+] typedef RenderQueue::QueueGroupIterator  1 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  7 

OgreRenderTexture.h
namespace Ogre
[+] class RenderTexture  1 

OgreRenderToVertexBuffer.h
namespace Ogre
[+] class RenderToVertexBuffer  1 

OgreRoot.h
namespace Ogre
[+] class Root  3 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  2 
[+] struct SceneManager::LightInfo  1 

OgreScriptCompiler.h
namespace Ogre
[+] class ObjectAbstractNode  1 

OgreShadowCameraSetupPSSM.h
namespace Ogre
[+] class PSSMShadowCameraSetup  1 

OgreShadowCaster.h
namespace Ogre
[+] class ShadowRenderable  1 

OgreSharedPtr.h
namespace Ogre
[+] class SharedPtr<AbstractNode>  1 
[+] class SharedPtr<AnimableValue>  1 
[+] class SharedPtr<Codec::CodecData>  1 
[+] class SharedPtr<Compositor>  1 
[+] class SharedPtr<ConcreteNode>  1 
[+] class SharedPtr<ControllerFunction<float> >  1 
[+] class SharedPtr<ControllerValue<float> >  1 
[+] class SharedPtr<DataStream>  1 
[+] class SharedPtr<DefaultWorkQueueBase::RequestHandlerHolder>  1 
[+] class SharedPtr<GpuLogicalBufferStruct>  1 
[+] class SharedPtr<GpuNamedConstants>  1 
[+] class SharedPtr<GpuProgram>  1 
[+] class SharedPtr<GpuProgramParameters>  1 
[+] class SharedPtr<GpuSharedParameters>  1 
[+] class SharedPtr<HardwareIndexBuffer>  1 
[+] class SharedPtr<HardwarePixelBuffer>  1 
[+] class SharedPtr<HardwareVertexBuffer>  1 
[+] class SharedPtr<HighLevelGpuProgram>  1 
[+] class SharedPtr<Material>  1 
[+] class SharedPtr<MemoryDataStream>  1 
[+] class SharedPtr<Mesh>  1 
[+] class SharedPtr<PatchMesh>  1 
[+] class SharedPtr<RenderToVertexBuffer>  1 
[+] class SharedPtr<Resource>  1 
[+] class SharedPtr<ScriptCompiler::Error>  1 
[+] class SharedPtr<ScriptToken>  1 
[+] class SharedPtr<ShadowCameraSetup>  1 
[+] class SharedPtr<Skeleton>  1 
[+] class SharedPtr<Texture>  1 
[+] class SharedPtr<std::__cxx11::list<SharedPtr<AbstractNode>, std::allocator<SharedPtr<AbstractNode> > > >  1 
[+] class SharedPtr<std::__cxx11::list<SharedPtr<ConcreteNode>, std::allocator<SharedPtr<ConcreteNode> > > >  1 
[+] class SharedPtr<std::__cxx11::list<SharedPtr<DataStream>, std::allocator<SharedPtr<DataStream> > > >  1 
[+] class SharedPtr<std::vector<FileInfo> >  1 
[+] class SharedPtr<std::vector<SharedPtr<ScriptToken>, std::allocator<SharedPtr<ScriptToken> > > >  1 

OgreSimpleRenderable.h
namespace Ogre
[+] class SimpleRenderable  1 

OgreSkeleton.h
namespace Ogre
[+] class SkeletonPtr  1 
[+] struct LinkedSkeletonAnimationSource  1 

OgreSkeletonInstance.h
namespace Ogre
[+] class SkeletonInstance  1 

OgreStaticGeometry.h
namespace Ogre
[+] class StaticGeometry::MaterialBucket  1 

OgreStreamSerialiser.h
namespace Ogre
[+] class StreamSerialiser  1 

OgreSubEntity.h
namespace Ogre
[+] class SubEntity  3 

OgreTechnique.h
namespace Ogre
[+] class Technique  2 

OgreTexture.h
namespace Ogre
[+] class Texture  8 
[+] class TexturePtr  1 

OgreTextureUnitState.h
namespace Ogre
[+] class TextureUnitState  4 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] class UnifiedHighLevelGpuProgram  1 

OgreUTFString.h
namespace Ogre
[+] typedef UTFString::utf32string  1 

OgreWorkQueue.h
namespace Ogre
[+] class DefaultWorkQueueBase  3 

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Problems with Symbols, Low Severity  43 


OgreBillboardChain.h
namespace Ogre
[+] BillboardChain::getMaterial ( ) const  1 

OgreBillboardSet.h
namespace Ogre
[+] BillboardSet::getMaterial ( ) const  1 

OgreCompositionPass.h
namespace Ogre
[+] CompositionPass::getMaterial ( ) const  1 

OgreCompositor.h
namespace Ogre
[+] Compositor::getTextureInstance ( String const& name, size_t mrtIndex )  1 

OgreCompositorInstance.h
namespace Ogre
[+] CompositorInstance::getTextureInstance ( String const& name, size_t mrtIndex )  1 

OgreFrustum.h
namespace Ogre
[+] Frustum::getMaterial ( ) const  1 

OgreGpuProgramManager.h
namespace Ogre
[+] GpuProgramManager::createProgram ( String const& name, String const& groupName, String const& filename, enum GpuProgramType gptype, String const& syntaxCode )  1 
[+] GpuProgramManager::createProgramFromString ( String const& name, String const& groupName, String const& code, enum GpuProgramType gptype, String const& syntaxCode )  1 
[+] GpuProgramManager::load ( String const& name, String const& groupName, String const& filename, enum GpuProgramType gptype, String const& syntaxCode )  1 
[+] GpuProgramManager::loadFromString ( String const& name, String const& groupName, String const& code, enum GpuProgramType gptype, String const& syntaxCode )  1 

OgreHighLevelGpuProgramManager.h
namespace Ogre
[+] HighLevelGpuProgramManager::createProgram ( String const& name, String const& groupName, String const& language, enum GpuProgramType gptype )  1 

OgreImage.h
namespace Ogre
[+] Image::getDepth ( ) const  1 
[+] Image::getHeight ( ) const  1 
[+] Image::getNumMipmaps ( ) const  1 
[+] Image::getWidth ( ) const  1 

OgreInstancedGeometry.h
namespace Ogre
[+] InstancedGeometry::GeometryBucket::getMaterial ( ) const  1 

OgreManualObject.h
namespace Ogre
[+] ManualObject::convertToMesh ( String const& meshName, String const& groupName )  1 
[+] ManualObject::ManualObjectSection::getMaterial ( ) const  1 

OgreMesh.h
namespace Ogre
[+] Mesh::clone ( String const& newName, String const& newGroup )  1 

OgreMeshManager.h
namespace Ogre
[+] MeshManager::createBezierPatch ( String const& name, String const& groupName, void* controlPointBuffer, VertexDeclaration* declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel, enum PatchSurface::VisibleSide visibleSide, enum HardwareBuffer::Usage vbUsage, enum HardwareBuffer::Usage ibUsage, bool vbUseShadow, bool ibUseShadow )  1 
[+] MeshManager::createCurvedIllusionPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real curvature, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real uTile, Real vTile, Vector3 const& upVector, Quaternion const& orientation, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer, int ySegmentsToKeep )  1 
[+] MeshManager::createCurvedPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, Real bow, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )  1 
[+] MeshManager::createPlane ( String const& name, String const& groupName, Plane const& plane, Real width, Real height, int xsegments, int ysegments, bool normals, unsigned short numTexCoordSets, Real xTile, Real yTile, Vector3 const& upVector, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexShadowBuffer, bool indexShadowBuffer )  1 
[+] MeshManager::prepare ( String const& filename, String const& groupName, enum HardwareBuffer::Usage vertexBufferUsage, enum HardwareBuffer::Usage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed )  1 

OgreNode.h
namespace Ogre
[+] Node::DebugRenderable::getMaterial ( ) const  1 

OgreSceneManager.h
namespace Ogre
[+] SceneManager::createSkyboxPlane ( enum SceneManager::BoxPlane bp, Real distance, Quaternion const& orientation, String const& groupName )  1 
[+] SceneManager::createSkydomePlane ( enum SceneManager::BoxPlane bp, Real curvature, Real tiling, Real distance, Quaternion const& orientation, int xsegments, int ysegments, int ysegments_keep, String const& groupName )  1 
[+] SceneManager::getShadowTexture ( size_t shadowIndex )  1 

OgreShadowTextureManager.h
namespace Ogre
[+] ShadowTextureManager::getNullShadowTexture ( enum PixelFormat format )  1 

OgreSimpleRenderable.h
namespace Ogre
[+] SimpleRenderable::getMaterial ( ) const  1 

OgreStaticGeometry.h
namespace Ogre
[+] StaticGeometry::GeometryBucket::getMaterial ( ) const  1 

OgreSubEntity.h
namespace Ogre
[+] SubEntity::getMaterial ( ) const  1 

OgreTechnique.h
namespace Ogre
[+] Technique::getShadowCasterMaterial ( ) const  1 
[+] Technique::getShadowReceiverMaterial ( ) const  1 

OgreTextureManager.h
namespace Ogre
[+] TextureManager::createManual ( String const& name, String const& group, enum TextureType texType, uint width, uint height, uint depth, int numMipmaps, enum PixelFormat format, int usage, ManualResourceLoader* loader, bool hwGamma, uint fsaa, String const& fsaaHint )  1 
[+] TextureManager::load ( String const& name, String const& group, enum TextureType texType, int numMipmaps, Real gamma, bool isAlpha, enum PixelFormat desiredFormat, bool hwGamma )  1 
[+] TextureManager::loadImage ( String const& name, String const& group, Image const& img, enum TextureType texType, int numMipmaps, Real gamma, bool isAlpha, enum PixelFormat desiredFormat, bool hwGamma )  1 
[+] TextureManager::loadRawData ( String const& name, String const& group, DataStreamPtr& stream, ushort uWidth, ushort uHeight, enum PixelFormat format, enum TextureType texType, int numMipmaps, Real gamma, bool hwGamma )  1 
[+] TextureManager::prepare ( String const& name, String const& group, enum TextureType texType, int numMipmaps, Real gamma, bool isAlpha, enum PixelFormat desiredFormat, bool hwGamma )  1 

OgreTextureUnitState.h
namespace Ogre
[+] TextureUnitState::_getTexturePtr ( ) const  1 
[+] TextureUnitState::_getTexturePtr ( size_t frame ) const  1 

OgreUnifiedHighLevelGpuProgram.h
namespace Ogre
[+] UnifiedHighLevelGpuProgram::_getDelegate ( ) const  1 

OgreWindowEventUtilities.h
namespace Ogre
[+] WindowEventUtilities::_msWindows [data]  1 

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Other Changes in Data Types  250 


OgreGpuProgram.h
namespace Ogre
[+] enum GpuProgramType  3 

OgreGpuProgramParams.h
namespace Ogre
[+] enum GpuConstantType  31 
[+] enum GpuProgramParameters::AutoConstantType  97 

OgreHardwareBuffer.h
namespace Ogre
[+] enum HardwareBuffer::LockOptions  1 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] enum VertexElementType  16 

OgrePixelFormat.h
namespace Ogre
[+] enum PixelComponentType  3 
[+] enum PixelFormat  54 

OgreRenderOperation.h
namespace Ogre
[+] enum RenderOperation::OperationType  32 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] enum GPUVendor  3 

OgreResource.h
namespace Ogre
[+] class Resource  1 

OgreResourceManager.h
namespace Ogre
[+] class ResourceManager  2 

OgreSharedPtr.h
namespace Ogre
[+] enum SharedPtrFreeMethod  1 

OgreTexture.h
namespace Ogre
[+] enum TextureType  1 

OgreTextureUnitState.h
namespace Ogre
[+] enum TextureUnitState::BindingType  4 
[+] enum TextureUnitState::TextureAddressingMode  1 

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Other Changes in Symbols  1 


OgreException.h
namespace Ogre
[+] Exception::operator = ( Exception const& rhs )  1 

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Header Files  228 


OgreAlignedAllocator.h
OgreAnimable.h
OgreAnimation.h
OgreAnimationState.h
OgreAnimationTrack.h
OgreAny.h
OgreArchive.h
OgreArchiveFactory.h
OgreArchiveManager.h
OgreAtomicWrappers.h
OgreAutoParamDataSource.h
OgreAxisAlignedBox.h
OgreBillboard.h
OgreBillboardChain.h
OgreBillboardParticleRenderer.h
OgreBillboardSet.h
OgreBlendMode.h
OgreBone.h
OgreBorderPanelOverlayElement.h
OgreCamera.h
OgreCodec.h
OgreColourValue.h
OgreCommon.h
OgreCompositionPass.h
OgreCompositionTargetPass.h
OgreCompositionTechnique.h
OgreCompositor.h
OgreCompositorChain.h
OgreCompositorInstance.h
OgreCompositorManager.h
OgreConfigDialogImp.h
OgreConfigFile.h
OgreConfigOptionMap.h
OgreController.h
OgreControllerManager.h
OgreConvexBody.h
OgreCustomCompositionPass.h
OgreDataStream.h
OgreDDSCodec.h
OgreDefaultHardwareBufferManager.h
OgreDefaultWorkQueueStandard.h
OgreDeflate.h
OgreDepthBuffer.h
OgreDistanceLodStrategy.h
OgreDualQuaternion.h
OgreDynLib.h
OgreDynLibManager.h
OgreEdgeListBuilder.h
OgreEntity.h
OgreErrorDialogImp.h
OgreException.h
OgreExternalTextureSource.h
OgreExternalTextureSourceManager.h
OgreFactoryObj.h
OgreFileSystem.h
OgreFont.h
OgreFontManager.h
OgreFrameListener.h
OgreFrustum.h
OgreGpuProgram.h
OgreGpuProgramManager.h
OgreGpuProgramParams.h
OgreGpuProgramUsage.h
OgreHardwareBuffer.h
OgreHardwareBufferManager.h
OgreHardwareIndexBuffer.h
OgreHardwareOcclusionQuery.h
OgreHardwarePixelBuffer.h
OgreHardwareVertexBuffer.h
OgreHighLevelGpuProgram.h
OgreHighLevelGpuProgramManager.h
OgreImage.h
OgreImageCodec.h
OgreInstanceBatch.h
OgreInstanceBatchHW.h
OgreInstanceBatchHW_VTF.h
OgreInstanceBatchShader.h
OgreInstanceBatchVTF.h
OgreInstancedEntity.h
OgreInstancedGeometry.h
OgreInstanceManager.h
OgreIteratorWrapper.h
OgreKeyFrame.h
OgreLight.h
OgreLodListener.h
OgreLodStrategy.h
OgreLodStrategyManager.h
OgreLog.h
OgreLogManager.h
OgreManualObject.h
OgreMaterial.h
OgreMaterialManager.h
OgreMaterialSerializer.h
OgreMath.h
OgreMatrix3.h
OgreMatrix4.h
OgreMemoryAllocatedObject.h
OgreMemoryAllocatorConfig.h
OgreMemoryStdAlloc.h
OgreMemorySTLAllocator.h
OgreMesh.h
OgreMeshManager.h
OgreMeshSerializer.h
OgreMeshSerializerImpl.h
OgreMovableObject.h
OgreMovablePlane.h
OgreNode.h
OgreNumerics.h
OgreOptimisedUtil.h
OgreOverlay.h
OgreOverlayContainer.h
OgreOverlayElement.h
OgreOverlayElementCommands.h
OgreOverlayElementFactory.h
OgreOverlayManager.h
OgrePanelOverlayElement.h
OgreParticle.h
OgreParticleAffector.h
OgreParticleAffectorFactory.h
OgreParticleEmitter.h
OgreParticleEmitterCommands.h
OgreParticleEmitterFactory.h
OgreParticleIterator.h
OgreParticleSystem.h
OgreParticleSystemManager.h
OgreParticleSystemRenderer.h
OgrePass.h
OgrePatchMesh.h
OgrePatchSurface.h
OgrePixelCountLodStrategy.h
OgrePixelFormat.h
OgrePlane.h
OgrePlaneBoundedVolume.h
OgrePlatform.h
OgrePlatformInformation.h
OgrePlugin.h
OgrePolygon.h
OgrePose.h
OgrePredefinedControllers.h
OgrePrefabFactory.h
OgrePrerequisites.h
OgreProfiler.h
OgreProgressiveMesh.h
OgreQuaternion.h
OgreRadixSort.h
OgreRay.h
OgreRectangle.h
OgreRectangle2D.h
OgreRenderable.h
OgreRenderObjectListener.h
OgreRenderOperation.h
OgreRenderQueue.h
OgreRenderQueueInvocation.h
OgreRenderQueueListener.h
OgreRenderQueueSortingGrouping.h
OgreRenderSystem.h
OgreRenderSystemCapabilities.h
OgreRenderSystemCapabilitiesManager.h
OgreRenderSystemCapabilitiesSerializer.h
OgreRenderTarget.h
OgreRenderTargetListener.h
OgreRenderTexture.h
OgreRenderToVertexBuffer.h
OgreRenderWindow.h
OgreResource.h
OgreResourceBackgroundQueue.h
OgreResourceGroupManager.h
OgreResourceManager.h
OgreRibbonTrail.h
OgreRoot.h
OgreRotationalSpline.h
OgreSceneManager.h
OgreSceneManagerEnumerator.h
OgreSceneNode.h
OgreSceneQuery.h
OgreScriptCompiler.h
OgreScriptLexer.h
OgreScriptLoader.h
OgreScriptParser.h
OgreScriptTranslator.h
OgreSerializer.h
OgreShadowCameraSetup.h
OgreShadowCameraSetupFocused.h
OgreShadowCameraSetupLiSPSM.h
OgreShadowCameraSetupPlaneOptimal.h
OgreShadowCameraSetupPSSM.h
OgreShadowCaster.h
OgreShadowTextureManager.h
OgreShadowVolumeExtrudeProgram.h
OgreSharedPtr.h
OgreSimpleRenderable.h
OgreSimpleSpline.h
OgreSingleton.h
OgreSkeleton.h
OgreSkeletonInstance.h
OgreSkeletonManager.h
OgreSkeletonSerializer.h
OgreSmallVector.h
OgreSphere.h
OgreStaticGeometry.h
OgreStreamSerialiser.h
OgreString.h
OgreStringConverter.h
OgreStringInterface.h
OgreStringVector.h
OgreSubEntity.h
OgreSubMesh.h
OgreTagPoint.h
OgreTangentSpaceCalc.h
OgreTechnique.h
OgreTextAreaOverlayElement.h
OgreTexture.h
OgreTextureManager.h
OgreTextureUnitState.h
OgreTimerImp.h
OgreUnifiedHighLevelGpuProgram.h
OgreUserObjectBindings.h
OgreUTFString.h
OgreVector2.h
OgreVector3.h
OgreVector4.h
OgreVertexBoneAssignment.h
OgreVertexIndexData.h
OgreViewport.h
OgreWindowEventUtilities.h
OgreWireBoundingBox.h
OgreWorkQueue.h
OgreZip.h

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Source Files  187 


OgreAlignedAllocator.cpp
OgreAnimable.cpp
OgreAnimation.cpp
OgreAnimationState.cpp
OgreAnimationTrack.cpp
OgreArchiveManager.cpp
OgreAutoParamDataSource.cpp
OgreAxisAlignedBox.cpp
OgreBillboard.cpp
OgreBillboardChain.cpp
OgreBillboardParticleRenderer.cpp
OgreBillboardSet.cpp
OgreBone.cpp
OgreBorderPanelOverlayElement.cpp
OgreCamera.cpp
OgreCodec.cpp
OgreColourValue.cpp
OgreCommon.cpp
OgreCompositionPass.cpp
OgreCompositionTargetPass.cpp
OgreCompositionTechnique.cpp
OgreCompositor.cpp
OgreCompositorChain.cpp
OgreCompositorInstance.cpp
OgreCompositorManager.cpp
OgreConfigDialog.cpp
OgreConfigFile.cpp
OgreControllerManager.cpp
OgreConvexBody.cpp
OgreDataStream.cpp
OgreDDSCodec.cpp
OgreDefaultHardwareBufferManager.cpp
OgreDefaultSceneQueries.cpp
OgreDefaultWorkQueueStandard.cpp
OgreDeflate.cpp
OgreDepthBuffer.cpp
OgreDistanceLodStrategy.cpp
OgreDualQuaternion.cpp
OgreDynLib.cpp
OgreDynLibManager.cpp
OgreEdgeListBuilder.cpp
OgreEntity.cpp
OgreErrorDialog.cpp
OgreException.cpp
OgreExternalTextureSource.cpp
OgreExternalTextureSourceManager.cpp
OgreFileSystem.cpp
OgreFont.cpp
OgreFontManager.cpp
OgreFrustum.cpp
OgreGpuProgram.cpp
OgreGpuProgramManager.cpp
OgreGpuProgramParams.cpp
OgreGpuProgramUsage.cpp
OgreHardwareBufferManager.cpp
OgreHardwareIndexBuffer.cpp
OgreHardwareOcclusionQuery.cpp
OgreHardwarePixelBuffer.cpp
OgreHardwareVertexBuffer.cpp
OgreHighLevelGpuProgram.cpp
OgreHighLevelGpuProgramManager.cpp
OgreImage.cpp
OgreInstanceBatch.cpp
OgreInstanceBatchHW.cpp
OgreInstanceBatchHW_VTF.cpp
OgreInstanceBatchShader.cpp
OgreInstanceBatchVTF.cpp
OgreInstancedEntity.cpp
OgreInstancedGeometry.cpp
OgreInstanceManager.cpp
OgreKeyFrame.cpp
OgreLight.cpp
OgreLodStrategy.cpp
OgreLodStrategyManager.cpp
OgreLog.cpp
OgreLogManager.cpp
OgreManualObject.cpp
OgreMaterial.cpp
OgreMaterialManager.cpp
OgreMaterialSerializer.cpp
OgreMath.cpp
OgreMatrix3.cpp
OgreMatrix4.cpp
OgreMesh.cpp
OgreMeshManager.cpp
OgreMeshSerializer.cpp
OgreMovableObject.cpp
OgreMovablePlane.cpp
OgreNode.cpp
OgreNumerics.cpp
OgreOptimisedUtil.cpp
OgreOverlay.cpp
OgreOverlayContainer.cpp
OgreOverlayElement.cpp
OgreOverlayElementCommands.cpp
OgreOverlayElementFactory.cpp
OgreOverlayManager.cpp
OgrePanelOverlayElement.cpp
OgreParticle.cpp
OgreParticleEmitter.cpp
OgreParticleEmitterCommands.cpp
OgreParticleIterator.cpp
OgreParticleSystem.cpp
OgreParticleSystemManager.cpp
OgrePass.cpp
OgrePatchMesh.cpp
OgrePatchSurface.cpp
OgrePixelCountLodStrategy.cpp
OgrePixelFormat.cpp
OgrePlane.cpp
OgrePlatformInformation.cpp
OgrePolygon.cpp
OgrePose.cpp
OgrePredefinedControllers.cpp
OgrePrefabFactory.cpp
OgreProfiler.cpp
OgreProgressiveMesh.cpp
OgreQuaternion.cpp
OgreRectangle2D.cpp
OgreRenderQueue.cpp
OgreRenderQueueInvocation.cpp
OgreRenderQueueSortingGrouping.cpp
OgreRenderSystem.cpp
OgreRenderSystemCapabilities.cpp
OgreRenderSystemCapabilitiesManager.cpp
OgreRenderSystemCapabilitiesSerializer.cpp
OgreRenderTarget.cpp
OgreRenderTexture.cpp
OgreRenderToVertexBuffer.cpp
OgreRenderWindow.cpp
OgreResource.cpp
OgreResourceBackgroundQueue.cpp
OgreResourceGroupManager.cpp
OgreResourceManager.cpp
OgreRibbonTrail.cpp
OgreRoot.cpp
OgreRotationSpline.cpp
OgreSceneManager.cpp
OgreSceneManagerEnumerator.cpp
OgreSceneNode.cpp
OgreSceneQuery.cpp
OgreScriptCompiler.cpp
OgreScriptLexer.cpp
OgreScriptParser.cpp
OgreScriptTranslator.cpp
OgreSerializer.cpp
OgreShadowCameraSetup.cpp
OgreShadowCameraSetupFocused.cpp
OgreShadowCameraSetupLiSPSM.cpp
OgreShadowCameraSetupPlaneOptimal.cpp
OgreShadowCameraSetupPSSM.cpp
OgreShadowCaster.cpp
OgreShadowTextureManager.cpp
OgreShadowVolumeExtrudeProgram.cpp
OgreSimpleRenderable.cpp
OgreSimpleSpline.cpp
OgreSkeleton.cpp
OgreSkeletonInstance.cpp
OgreSkeletonManager.cpp
OgreSkeletonSerializer.cpp
OgreStaticGeometry.cpp
OgreStreamSerialiser.cpp
OgreString.cpp
OgreStringConverter.cpp
OgreStringInterface.cpp
OgreSubEntity.cpp
OgreSubMesh.cpp
OgreTagPoint.cpp
OgreTangentSpaceCalc.cpp
OgreTechnique.cpp
OgreTextAreaOverlayElement.cpp
OgreTexture.cpp
OgreTextureManager.cpp
OgreTextureUnitState.cpp
OgreTimer.cpp
OgreUnifiedHighLevelGpuProgram.cpp
OgreUserObjectBindings.cpp
OgreUTFString.cpp
OgreVector2.cpp
OgreVector3.cpp
OgreVector4.cpp
OgreVertexIndexData.cpp
OgreViewport.cpp
OgreWindowEventUtilities.cpp
OgreWireBoundingBox.cpp
OgreWorkQueue.cpp
OgreZip.cpp

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Objects  1 


libOgreMain.so.1.8.1

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