Source compatibility report for the libOgreTerrain.so object between 1.9.1 and 1.10.12 versions

Test Info


Module NamelibOgreTerrain
Version #11.9.1
Version #21.10.12
Archx86_64

Test Results


Total Header Files46
Total Source Files14
Total Objects1
Total Symbols / Types799 / 162
Compatibility 92.6%

Problem Summary


SeverityCount
Added Symbols-32
Removed SymbolsHigh40
Problems with
Data Types
High10
Medium1
Low16
Problems with
Symbols
High0
Medium10
Low1
Problems with
Constants
Low0
Other Changes
in Data Types
-15
Other Changes
in Symbols
-1

Added Symbols  32 


OgreTerrain.h
namespace Ogre
Terrain::_populateIndexBuffer ( uint16* pI, uint16 batchSize, uint16 vdatasize, uint16 vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip ) [static]
Terrain::DefaultGpuBufferAllocator::allocateVertexBuffers ( Terrain* forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr& destPos, HardwareVertexBufferSharedPtr& destDelta )
Terrain::DefaultGpuBufferAllocator::freeVertexBuffers ( HardwareVertexBufferSharedPtr const& posbuf, HardwareVertexBufferSharedPtr const& deltabuf )
Terrain::DefaultGpuBufferAllocator::getVertexBuffer ( list<std::shared_ptr<HardwareVertexBuffer> >::type& list, size_t vertexSize, size_t numVertices )
Terrain::prepare ( std::shared_ptr<DataStream>& stream )
TerrainGlobalOptions::setDefaultMaterialGenerator ( std::shared_ptr<DataStream> gen )

OgreTerrainGroup.h
namespace Ogre
TerrainGroup::freeTerrainSlotInstance ( struct TerrainGroup::TerrainSlot* slot )
TerrainGroup::getNumTerrainPrepareRequests ( ) const

OgreTerrainLayerBlendMap.h
namespace Ogre
TerrainLayerBlendMap::loadImage ( std::shared_ptr<DataStream>& stream, String const& ext )

OgreTerrainLodManager.h
namespace Ogre
TerrainLodManager::TerrainLodManager [C1] ( Terrain* t, std::shared_ptr<DataStream>& stream )
TerrainLodManager::TerrainLodManager [C2] ( Terrain* t, std::shared_ptr<DataStream>& stream )

OgreTerrainMaterialGenerator.h
namespace Ogre
TerrainMaterialGenerator::_renderCompositeMap ( size_t size, Rect const& rect, std::shared_ptr<DataStream>const& mat, std::shared_ptr<DataStream>const& destCompositeMap )

OgreTerrainMaterialGeneratorA.h
namespace Ogre
TerrainMaterialGeneratorA::SM2Profile::addTechnique ( std::shared_ptr<DataStream>const& mat, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultFpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, std::shared_ptr<DataStream>const& prog )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultVpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, std::shared_ptr<DataStream>const& prog )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateFpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, std::shared_ptr<DataStream>const& params )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, std::shared_ptr<DataStream>const& mat, Terrain const* terrain, bool compositeMap )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateVpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, std::shared_ptr<DataStream>const& params )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateFpDynamicShadows ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateFpDynamicShadowsHelpers ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateFpDynamicShadowsParams ( uint* texCoord, uint* sampler, TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateFpFooter ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateFpHeader ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateFpLayer ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, uint layer, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateVpDynamicShadows ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateVpDynamicShadowsParams ( uint texCoord, TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateVpFooter ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateVpHeader ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL::generateVpLayer ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, uint layer, StringStream& outStream )
TerrainMaterialGeneratorA::SM2Profile::updateParams ( std::shared_ptr<DataStream>const& mat, Terrain const* terrain )
TerrainMaterialGeneratorA::SM2Profile::updateParamsForCompositeMap ( std::shared_ptr<DataStream>const& mat, Terrain const* terrain )

OgreTerrainQuadTreeNode.h
namespace Ogre
TerrainQuadTreeNode::updateVertexBuffer ( HardwareVertexBufferSharedPtr& posbuf, HardwareVertexBufferSharedPtr& deltabuf, Rect const& rect )

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Removed Symbols  40 


OgreSharedPtr.h
namespace Ogre
SharedPtrInfo::~SharedPtrInfo [D0] ( )
SharedPtrInfo::~SharedPtrInfo [D1] ( )
SharedPtrInfo::~SharedPtrInfo [D2] ( )

OgreTerrain.h
namespace Ogre
Terrain::_populateIndexBuffer ( uint16* pI, uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip ) [static]
Terrain::DefaultGpuBufferAllocator::allocateVertexBuffers ( Terrain* forTerrain, size_t numVertices, HardwareVertexBufferSharedPtr& destPos, HardwareVertexBufferSharedPtr& destDelta )
Terrain::DefaultGpuBufferAllocator::freeVertexBuffers ( HardwareVertexBufferSharedPtr const& posbuf, HardwareVertexBufferSharedPtr const& deltabuf )
Terrain::DefaultGpuBufferAllocator::getVertexBuffer ( list<HardwareVertexBufferSharedPtr, STLAllocator<HardwareVertexBufferSharedPtr, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& list, size_t vertexSize, size_t numVertices )
Terrain::prepare ( SharedPtr<DataStream>& stream )
TerrainGlobalOptions::setDefaultMaterialGenerator ( SharedPtr<TerrainMaterialGenerator> gen )
TerrainGlobalOptions::~TerrainGlobalOptions [D0] ( )

OgreTerrainGroup.h
namespace Ogre
TerrainGroup::LoadRequest::loadingTaskNum [data]

OgreTerrainLayerBlendMap.h
namespace Ogre
TerrainLayerBlendMap::loadImage ( SharedPtr<DataStream>& stream, String const& ext )

OgreTerrainLodManager.h
namespace Ogre
TerrainLodManager::TerrainLodManager [C1] ( Terrain* t, SharedPtr<DataStream>& stream )
TerrainLodManager::TerrainLodManager [C2] ( Terrain* t, SharedPtr<DataStream>& stream )

OgreTerrainMaterialGenerator.h
namespace Ogre
TerrainMaterialGenerator::_renderCompositeMap ( size_t size, Rect const& rect, SharedPtr<Material>const& mat, SharedPtr<Texture>const& destCompositeMap )

OgreTerrainMaterialGeneratorA.h
namespace Ogre
TerrainMaterialGeneratorA::SM2Profile::addTechnique ( SharedPtr<Material>const& mat, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultFpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, SharedPtr<HighLevelGpuProgram>const& prog )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultVpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, SharedPtr<HighLevelGpuProgram>const& prog )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateFpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, SharedPtr<GpuProgramParameters>const& params )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, SharedPtr<Material>const& mat, Terrain const* terrain, bool compositeMap )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateVpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, SharedPtr<GpuProgramParameters>const& params )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::createFragmentProgram ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::createVertexProgram ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpDynamicShadows ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpDynamicShadowsHelpers ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpDynamicShadowsParams ( uint* texCoord, uint* sampler, TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpFooter ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpHeader ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateFpLayer ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, uint layer, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpDynamicShadows ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpDynamicShadowsParams ( uint texCoord, TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpFooter ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpHeader ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::generateVpLayer ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, uint layer, StringUtil::StrStreamType& outStream )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::~ShaderHelperGLSLES [D0] ( )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::~ShaderHelperGLSLES [D1] ( )
TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES::~ShaderHelperGLSLES [D2] ( )
TerrainMaterialGeneratorA::SM2Profile::updateParams ( SharedPtr<Material>const& mat, Terrain const* terrain )
TerrainMaterialGeneratorA::SM2Profile::updateParamsForCompositeMap ( SharedPtr<Material>const& mat, Terrain const* terrain )

OgreTerrainQuadTreeNode.h
namespace Ogre
TerrainQuadTreeNode::updateVertexBuffer ( HardwareVertexBufferSharedPtr& posbuf, HardwareVertexBufferSharedPtr& deltabuf, Rect const& rect )

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Problems with Data Types, High Severity  10 


OgreRenderable.h
namespace Ogre
[+] class Renderable  6 

OgreTerrain.h
namespace Ogre
[+] class Terrain::GpuBufferAllocator  4 

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Problems with Data Types, Medium Severity  1 


OgreRenderable.h
namespace Ogre
[+] class Renderable  1 

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Problems with Symbols, Medium Severity  10 


OgreTerrain.h
namespace Ogre
[+] Terrain::_populateIndexBuffer ( uint16* pI, uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip ) [static]  1 
[+] Terrain::DefaultGpuBufferAllocator::getVertexBuffer ( list<HardwareVertexBufferSharedPtr, STLAllocator<HardwareVertexBufferSharedPtr, CategorisedAllocPolicy<(MemoryCategory)0> > >::type& list, size_t vertexSize, size_t numVertices )  1 
[+] Terrain::prepare ( SharedPtr<DataStream>& stream )  1 
[+] TerrainGlobalOptions::setDefaultMaterialGenerator ( SharedPtr<TerrainMaterialGenerator> gen )  1 

OgreTerrainLayerBlendMap.h
namespace Ogre
[+] TerrainLayerBlendMap::loadImage ( SharedPtr<DataStream>& stream, String const& ext )  1 

OgreTerrainLodManager.h
namespace Ogre
[+] TerrainLodManager::TerrainLodManager [C1] ( Terrain* t, SharedPtr<DataStream>& stream )  1 
[+] TerrainLodManager::TerrainLodManager [C2] ( Terrain* t, SharedPtr<DataStream>& stream )  1 

OgreTerrainMaterialGeneratorA.h
namespace Ogre
[+] TerrainMaterialGeneratorA::SM2Profile::addTechnique ( SharedPtr<Material>const& mat, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt )  1 
[+] TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultVpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, SharedPtr<HighLevelGpuProgram>const& prog )  1 
[+] TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateVpParams ( TerrainMaterialGeneratorA::SM2Profile const* prof, Terrain const* terrain, enum TerrainMaterialGeneratorA::SM2Profile::TechniqueType tt, SharedPtr<GpuProgramParameters>const& params )  1 

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Problems with Data Types, Low Severity  16 


OgreHardwareIndexBuffer.h
namespace Ogre
[+] class HardwareIndexBufferSharedPtr  2 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class HardwareVertexBufferSharedPtr  2 

OgrePrerequisites.h
namespace Ogre
[+] typedef HighLevelGpuProgramPtr  1 
[+] typedef MaterialPtr  1 
[+] typedef TexturePtr  1 

OgreRenderable.h
namespace Ogre
[+] class Renderable  1 

OgreRenderOperation.h
namespace Ogre
[+] class RenderOperation  1 

OgreStringVector.h
namespace Ogre
[+] typedef StringVector  1 

OgreTerrain.h
namespace Ogre
[+] typedef Terrain::LayerInstanceList  1 

OgreTerrainGroup.h
namespace Ogre
[+] class TerrainGroup  1 
[+] typedef TerrainGroup::TerrainList  1 

OgreTerrainMaterialGenerator.h
namespace Ogre
[+] typedef TerrainMaterialGeneratorPtr  1 

OgreVertexIndexData.h
namespace Ogre
[+] class IndexData  1 
[+] class VertexData  1 

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Problems with Symbols, Low Severity  1 


OgreTerrain.h
namespace Ogre
[+] Terrain::DefaultGpuBufferAllocator::getSharedIndexBuffer ( uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip )  1 

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Other Changes in Data Types  15 


OgrePixelFormat.h
namespace Ogre
[+] enum PixelFormat  15 

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Other Changes in Symbols  1 


OgreTerrain.h
namespace Ogre
[+] Terrain::TERRAIN_GENERATE_MATERIAL_INTERVAL_MS [data]  1 

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Header Files  46 


OgreAny.h
OgreAtomicScalar.h
OgreAxisAlignedBox.h
OgreColourValue.h
OgreCommon.h
OgreDataStream.h
OgreGpuProgramParams.h
OgreHardwareIndexBuffer.h
OgreHardwareVertexBuffer.h
OgreIteratorWrapper.h
OgreMatrix4.h
OgreMemoryAllocatedObject.h
OgreMemoryAllocatorConfig.h
OgreMemoryStdAlloc.h
OgreNameGenerator.h
OgrePagedWorldSection.h
OgrePagingPrerequisites.h
OgrePass.h
OgrePixelFormat.h
OgrePlatform.h
OgrePrerequisites.h
OgreRay.h
OgreRenderable.h
OgreRenderOperation.h
OgreRenderSystemCapabilities.h
OgreSceneManager.h
OgreSharedPtr.h
OgreSingleton.h
OgreSphere.h
OgreString.h
OgreStringVector.h
OgreTechnique.h
OgreTerrain.h
OgreTerrainAutoUpdateLod.h
OgreTerrainGroup.h
OgreTerrainLayerBlendMap.h
OgreTerrainLodManager.h
OgreTerrainMaterialGenerator.h
OgreTerrainMaterialGeneratorA.h
OgreTerrainPagedWorldSection.h
OgreTerrainPaging.h
OgreTerrainQuadTreeNode.h
OgreVector3.h
OgreVector4.h
OgreVertexIndexData.h
OgreWorkQueue.h

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Source Files  14 


OgreTerrain.cpp
OgreTerrainAutoUpdateLod.cpp
OgreTerrainGroup.cpp
OgreTerrainLayerBlendMap.cpp
OgreTerrainLodManager.cpp
OgreTerrainMaterialGenerator.cpp
OgreTerrainMaterialGeneratorA.cpp
OgreTerrainMaterialShaderHelperCg.cpp
OgreTerrainMaterialShaderHelperGLSL.cpp
OgreTerrainMaterialShaderHelperGLSLES.cpp
OgreTerrainMaterialShaderHelperHLSL.cpp
OgreTerrainPagedWorldSection.cpp
OgreTerrainPaging.cpp
OgreTerrainQuadTreeNode.cpp

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Objects  1 


libOgreTerrain.so.1.9.0

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