Binary compatibility report for the libOgreMain.so object between 13.6.4 and 14.0.0 versions on x86_64

Test Info


Module NamelibOgreMain
Version #113.6.4
Version #214.0.0
Archx86_64
GCC Version9.4.0

Test Results


Total Header Files195
Total Source Files164
Total Objects1
Total Symbols / Types4486 / 868
Compatibility 59.4%

Problem Summary


SeverityCount
Added Symbols-100
Removed SymbolsHigh309
Problems with
Data Types
High181
Medium127
Low143
Problems with
Symbols
High63
Medium3
Low81
Problems with
Constants
Low0
Other Changes
in Data Types
-7

Added Symbols  100 


OgreAutoParamDataSource.h, libOgreMain.so.14.0
namespace Ogre
AutoParamDataSource::setCurrentLightList ( std::vector<Light*>const* ll )

OgreCompositorChain.h, libOgreMain.so.14.0
namespace Ogre
CompositorChain::addCompositor ( CompositorPtr const& filter, size_t addPosition, String const& scheme )

OgreDefaultDebugDrawer.h, libOgreMain.so.14.0
namespace Ogre
DefaultDebugDrawer::drawBone ( Node const* node, Affine3 const& transform )
DefaultDebugDrawer::setBoneAxesSize ( float size )

OgreEntity.h, libOgreMain.so.14.0
namespace Ogre
Entity::TempBlendedBufferInfo::bindTempCopies ( VertexData* targetData, bool suppressHardwareUpload )
Entity::TempBlendedBufferInfo::buffersCheckedOut ( bool positions, bool normals ) const
Entity::TempBlendedBufferInfo::checkoutTempCopies ( bool positions, bool normals )
Entity::TempBlendedBufferInfo::extractFrom ( VertexData const* sourceData )
Entity::TempBlendedBufferInfo::licenseExpired ( HardwareBuffer* buffer )
Entity::TempBlendedBufferInfo::~TempBlendedBufferInfo [D0] ( )
Entity::TempBlendedBufferInfo::~TempBlendedBufferInfo [D1] ( )
Entity::TempBlendedBufferInfo::~TempBlendedBufferInfo [D2] ( )
vtable for Entity::TempBlendedBufferInfo [data]

OgreGpuProgramManager.h, libOgreMain.so.14.0
namespace Ogre
GpuProgramManager::loadMicrocodeCache ( DataStreamPtr const& stream )
GpuProgramManager::saveMicrocodeCache ( DataStreamPtr const& stream ) const

OgreGpuProgramParams.h, libOgreMain.so.14.0
namespace Ogre
GpuProgramParameters::getAutoConstantDefinition ( enum GpuProgramParameters::AutoConstantType idx ) [static]

OgreHardwareIndexBuffer.h, libOgreMain.so.14.0
namespace Ogre
HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer )
HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer )

OgreHardwarePixelBuffer.h, libOgreMain.so.14.0
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useShadowBuffer )

OgreHardwareVertexBuffer.h, libOgreMain.so.14.0
namespace Ogre
HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer )
HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer )

OgreHighLevelGpuProgram.h, libOgreMain.so.14.0
namespace Ogre
HighLevelGpuProgram::populateParameterNames ( GpuProgramParametersSharedPtr const& params )

OgreManualObject.h, libOgreMain.so.14.0
namespace Ogre
ManualObject::estimateIndexCount ( uint32 icount )
ManualObject::estimateVertexCount ( uint32 vcount )

OgreMesh.h, libOgreMain.so.14.0
namespace Ogre
Mesh::_rationaliseBoneAssignments ( size_t vertexCount, std::multimap<unsigned long, VertexBoneAssignment>& assignments )
Mesh::addBoneAssignment ( struct VertexBoneAssignment const& vertBoneAssign )
Mesh::buildTangentVectors ( unsigned short sourceTexCoordSet, bool splitMirrored, bool splitRotated, bool storeParityInW )
Mesh::softwareVertexPoseBlend ( float weight, std::map<unsigned int, Vector<3, float> >const& vertexOffsetMap, std::map<unsigned int, Vector<3, float> >const& normalsMap, VertexData* targetVertexData ) [static]
Mesh::suggestTangentVectorBuildParams ( unsigned short& outSourceCoordSet )

OgrePose.h, libOgreMain.so.14.0
namespace Ogre
Pose::addVertex ( uint32 index, Vector3f const& offset )
Pose::addVertex ( uint32 index, Vector3f const& offset, Vector3f const& normal )
Pose::removeVertex ( uint32 index )

OgrePredefinedControllers.h, libOgreMain.so.14.0
namespace Ogre
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C1] ( GpuProgramParametersSharedPtr const& params, size_t index )
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C2] ( GpuProgramParametersSharedPtr const& params, size_t index )

OgrePrerequisites.h, libOgreMain.so.14.0
namespace Ogre
MOT_BILLBOARD_CHAIN [data]
MOT_BILLBOARD_SET [data]
MOT_CAMERA [data]
MOT_ENTITY [data]
MOT_FRUSTRUM [data]
MOT_INSTANCE_BATCH [data]
MOT_INSTANCED_ENTITY [data]
MOT_LIGHT [data]
MOT_MANUAL_OBJECT [data]
MOT_MOVABLE_PLANE [data]
MOT_PARTICLE_SYSTEM [data]
MOT_RECTANGLE2D [data]
MOT_RIBBON_TRAIL [data]
MOT_SIMPLE_RENDERABLE [data]
MOT_STATIC_GEOMETRY [data]

OgreRenderSystemCapabilitiesManager.h, libOgreMain.so.14.0
namespace Ogre
RenderSystemCapabilitiesManager::loadCapabilitiesConfig ( String const& customConfig )

OgreRenderSystemCapabilitiesSerializer.h, libOgreMain.so.14.0
namespace Ogre
RenderSystemCapabilitiesSerializer::writeScript ( RenderSystemCapabilities const* caps, String const& name, String const& filename )

OgreRenderToVertexBuffer.h, libOgreMain.so.14.0
namespace Ogre
RenderToVertexBuffer::derivePass ( SceneManager* sceneMgr )
RenderToVertexBuffer::getRenderOperation ( RenderOperation& op )

OgreResourceBackgroundQueue.h, libOgreMain.so.14.0
namespace Ogre
ResourceBackgroundQueue::initialiseAllResourceGroups ( )
ResourceBackgroundQueue::initialiseResourceGroup ( String const& name )
ResourceBackgroundQueue::load ( ResourcePtr const& res )
ResourceBackgroundQueue::loadResourceGroup ( String const& name )
ResourceBackgroundQueue::prepare ( ResourcePtr const& res )
ResourceBackgroundQueue::prepareResourceGroup ( String const& name )
ResourceBackgroundQueue::unload ( ResourcePtr const& res )
ResourceBackgroundQueue::unloadResourceGroup ( String const& name )

OgreRoot.h, libOgreMain.so.14.0
namespace Ogre
Root::getSceneManagerTypes ( ) const
Root::initialise ( bool autoCreateWindow, String const& windowTitle )

OgreSceneManager.h, libOgreMain.so.14.0
namespace Ogre
SceneManager::_populateLightList ( Vector3 const& position, Real radius, std::vector<Light*>& destList, uint32 lightMask )
SceneManager::getShadowTextureCameras ( )
SceneManager::isShadowTextureConfigDirty ( ) const
SceneManager::manualRender ( Renderable* rend, Pass const* pass, Viewport* vp, Affine3 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame, bool lightScissoringClipping, bool doLightIteration, std::vector<Light*>const* manualLightList )
SceneManager::prepareShadowTextures ( Camera* cam, Viewport* vp, std::vector<Light*>const* lightList )
SceneManager::renderSingleObject ( Renderable* rend, Pass const* pass, bool lightScissoringClipping, bool doLightIteration, std::vector<Light*>const* manualLightList )
SceneManager::SceneMgrQueuedRenderableVisitor::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, std::vector<Light*>const* _manualLightList, bool _transparentShadowCastersMode )
SceneManager::SceneMgrQueuedRenderableVisitor::renderTransparents ( RenderPriorityGroup const* priorityGrp, enum QueuedRenderableCollection::OrganisationMode om )
SceneManager::ShadowRenderer::deriveTextureShadowPass ( Pass const* pass )
SceneManager::ShadowRenderer::prepareShadowTextures ( Camera* cam, Viewport* vp, std::vector<Light*>const* lightList )
SceneManager::ShadowRenderer::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableList const& shadowRenderables, Pass* pass, std::vector<Light*>const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )
SceneManager::ShadowRenderer::sortLightsAffectingFrustum ( std::vector<Light*>& lightList ) const
SceneManager::ShadowRenderer::updateSplitOptions ( RenderQueue* queue )
SceneManager::updateCachedLightInfos ( Camera const* camera )
SMT_DEFAULT [data]

OgreSceneQuery.h, libOgreMain.so.14.0
namespace Ogre
IntersectionSceneQuery::queryResult ( MovableObject* movable, SceneQuery::WorldFragment* fragment )
RaySceneQuery::getLastResults ( ) const
RaySceneQuery::queryResult ( SceneQuery::WorldFragment* fragment, Real distance )
RegionSceneQuery::queryResult ( SceneQuery::WorldFragment* fragment )

OgreSkeleton.h, libOgreMain.so.14.0
namespace Ogre
operator<< ( std::ostream& o, Skeleton const& s )

OgreSkeletonSerializer.h, libOgreMain.so.14.0
namespace Ogre
SkeletonSerializer::exportSkeleton ( Skeleton const* pSkeleton, DataStreamPtr const& stream, enum SkeletonVersion ver, enum Serializer::Endian endianMode )

OgreStaticGeometry.h, libOgreMain.so.14.0
namespace Ogre
operator<< ( std::ostream& o, StaticGeometry const& g )
operator<< ( std::ostream& o, StaticGeometry::GeometryBucket const& b )
operator<< ( std::ostream& o, StaticGeometry::LODBucket const& b )
operator<< ( std::ostream& o, StaticGeometry::MaterialBucket const& b )
operator<< ( std::ostream& o, StaticGeometry::Region const& r )

OgreSubMesh.h, libOgreMain.so.14.0
namespace Ogre
SubMesh::addBoneAssignment ( struct VertexBoneAssignment const& vertBoneAssign )

OgreTangentSpaceCalc.h, libOgreMain.so.14.0
namespace Ogre
TangentSpaceCalc::build ( unsigned short sourceTexCoordSet )

OgreTextureUnitState.h, libOgreMain.so.14.0
namespace Ogre
TextureUnitState::setCompositorReference ( String const& compositorName, String const& textureName, uint32 mrtIndex )
TextureUnitState::setTextureCoordSet ( uint8 set )
TextureUnitState::TextureUnitState [C1] ( Pass* parent, String const& texName, uint8 texCoordSet )
TextureUnitState::TextureUnitState [C2] ( Pass* parent, String const& texName, uint8 texCoordSet )

OgreWorkQueue.h, libOgreMain.so.14.0
namespace Ogre
DefaultWorkQueueBase::addMainThreadTask ( std::function<void()> task )
DefaultWorkQueueBase::addTask ( std::function<void()> task )
DefaultWorkQueueBase::processMainThreadTasks ( )
WorkQueue::processMainThreadTasks ( )

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Removed Symbols  309 


OgreAnimable.h, libOgreMain.so.13.6
namespace Ogre
AnimableObject::_getAnimableValueNames ( )
AnimableObject::createAnimableDictionary ( ) const
AnimableObject::getAnimableValueNames ( ) const
AnimableObject::msAnimableDictionary [data]

OgreAnimation.h, libOgreMain.so.13.6
namespace Ogre
Animation::createNumericTrack ( unsigned short handle )

OgreAnimationTrack.h, libOgreMain.so.13.6
namespace Ogre
NumericAnimationTrack::NumericAnimationTrack [C1] ( Animation* parent, unsigned short handle )
NumericAnimationTrack::NumericAnimationTrack [C2] ( Animation* parent, unsigned short handle )

OgreAutoParamDataSource.h, libOgreMain.so.13.6
namespace Ogre
AutoParamDataSource::setCurrentLightList ( HashedVector<Light*>const* ll )

OgreBillboardChain.h, libOgreMain.so.13.6
namespace Ogre
BillboardChain::setDynamic ( bool dyn )
BillboardChainFactory::FACTORY_TYPE_NAME [data]
BillboardChainFactory::getType ( ) const
vtable for BillboardChainFactory [data]

OgreBillboardSet.h, libOgreMain.so.13.6
namespace Ogre
BillboardSet::getTextureCoords ( uint16* oNumCoords )
BillboardSetFactory::createInstanceImpl ( String const& name, NameValuePairList const* params )
BillboardSetFactory::FACTORY_TYPE_NAME [data]
BillboardSetFactory::getType ( ) const
vtable for BillboardSetFactory [data]

OgreCamera.h, libOgreMain.so.13.6
namespace Ogre
Camera::msMovableType [data]

OgreCompositorChain.h, libOgreMain.so.13.6
namespace Ogre
CompositorChain::addCompositor ( CompositorPtr filter, size_t addPosition, String const& scheme )
CompositorChain::RQListener::renderQueueEnded ( uint8 id, String const& invocation, bool& repeatThisQueue )

OgreCompositorManager.h, libOgreMain.so.13.6
namespace Ogre
CompositorManager::initialise ( )

OgreConvexBody.h, libOgreMain.so.13.6
namespace Ogre
ConvexBody::logInfo ( ) const

OgreDefaultDebugDrawer.h, libOgreMain.so.13.6
namespace Ogre
DefaultDebugDrawer::drawBone ( Node const* node )

OgreEntity.h, libOgreMain.so.13.6
namespace Ogre
Entity::_getSkelAnimTempBufferInfo ( )
Entity::_getVertexAnimTempBufferInfo ( )
EntityFactory::FACTORY_TYPE_NAME [data]
EntityFactory::getType ( ) const
vtable for EntityFactory [data]

OgreFrustum.h, libOgreMain.so.13.6
namespace Ogre
Frustum::getOrientationMode ( ) const
Frustum::getProjectionMatrixRS ( ) const
Frustum::msMovableType [data]
Frustum::setOrientationMode ( enum OrientationMode orientationMode )

OgreGpuProgramManager.h, libOgreMain.so.13.6
namespace Ogre
GpuProgramManager::loadMicrocodeCache ( DataStreamPtr stream )
GpuProgramManager::saveMicrocodeCache ( DataStreamPtr stream ) const

OgreGpuProgramParams.h, libOgreMain.so.13.6
namespace Ogre
GpuProgramParameters::getAutoConstantDefinition ( size_t const idx ) [static]

OgreHardwareBufferManager.h, libOgreMain.so.13.6
namespace Ogre
HardwareBufferManagerBase::allocateVertexBufferCopy ( HardwareVertexBufferSharedPtr const& sourceBuffer, enum HardwareBufferManagerBase::BufferLicenseType licenseType, HardwareBufferLicensee* licensee, bool copyData )
HardwareBufferManagerBase::registerVertexBufferSourceAndCopy ( HardwareVertexBufferSharedPtr const& sourceBuffer, HardwareVertexBufferSharedPtr const& copy )
TempBlendedBufferInfo::licenseExpired ( HardwareBuffer* buffer )
TempBlendedBufferInfo::~TempBlendedBufferInfo [D0] ( )
TempBlendedBufferInfo::~TempBlendedBufferInfo [D1] ( )
TempBlendedBufferInfo::~TempBlendedBufferInfo [D2] ( )
vtable for TempBlendedBufferInfo [data]

OgreHardwareIndexBuffer.h, libOgreMain.so.13.6
namespace Ogre
HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwarePixelBuffer.h, libOgreMain.so.13.6
namespace Ogre
HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )

OgreHardwareVertexBuffer.h, libOgreMain.so.13.6
namespace Ogre
HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )
VertexDeclaration::vertexElementLess ( VertexElement const& e1, VertexElement const& e2 ) [static]

OgreHighLevelGpuProgram.h, libOgreMain.so.13.6
namespace Ogre
HighLevelGpuProgram::populateParameterNames ( GpuProgramParametersSharedPtr params )

OgreImageCodec.h, libOgreMain.so.13.6
namespace Ogre
ImageCodec::decode ( DataStreamPtr const& input, Any const& output ) const
ImageCodec::encode ( Any const& input ) const
ImageCodec::encodeToFile ( Any const& input, String const& outFileName ) const
ImageCodec::~ImageCodec [D0] ( )
ImageCodec::~ImageCodec [D1] ( )
ImageCodec::~ImageCodec [D2] ( )

OgreKeyFrame.h, libOgreMain.so.13.6
namespace Ogre
NumericKeyFrame::setValue ( AnyNumeric const& val )

OgreLight.h, libOgreMain.so.13.6
namespace Ogre
LightFactory::FACTORY_TYPE_NAME [data]
LightFactory::getType ( ) const
vtable for LightFactory [data]

OgreManualObject.h, libOgreMain.so.13.6
namespace Ogre
ManualObject::estimateIndexCount ( size_t icount )
ManualObject::estimateVertexCount ( size_t vcount )
ManualObjectFactory::createInstanceImpl ( String const& name, NameValuePairList const* params )
ManualObjectFactory::FACTORY_TYPE_NAME [data]
ManualObjectFactory::getType ( ) const
vtable for ManualObjectFactory [data]

OgreMath.h, libOgreMain.so.13.6
namespace Ogre
Math::intersects ( Ray const& ray, std::__cxx11::list<Plane>const& planes, bool normalIsOutside ) [static]

OgreMesh.h, libOgreMain.so.13.6
namespace Ogre
Mesh::_rationaliseBoneAssignments ( size_t vertexCount, std::multimap<unsigned long, VertexBoneAssignment_s>& assignments )
Mesh::addBoneAssignment ( VertexBoneAssignment const& vertBoneAssign )
Mesh::buildTangentVectors ( enum VertexElementSemantic targetSemantic, unsigned short sourceTexCoordSet, unsigned short index, bool splitMirrored, bool splitRotated, bool storeParityInW )
Mesh::softwareVertexPoseBlend ( Real weight, std::map<unsigned long, Vector<3, float> >const& vertexOffsetMap, std::map<unsigned long, Vector<3, float> >const& normalsMap, VertexData* targetVertexData ) [static]
Mesh::suggestTangentVectorBuildParams ( enum VertexElementSemantic targetSemantic, unsigned short& outSourceCoordSet, unsigned short& outIndex )

OgreMovablePlane.h, libOgreMain.so.13.6
namespace Ogre
MovablePlane::msMovableType [data]

OgreNumerics.h, libOgreMain.so.13.6
namespace Ogre
NumericSolver::solveNxNLinearSysDestr ( int n, double** coeff, double* col ) [static]

OgreParticleSystemManager.h, libOgreMain.so.13.6
namespace Ogre
ParticleSystemFactory::FACTORY_TYPE_NAME [data]
ParticleSystemFactory::getType ( ) const
ParticleSystemManager::getLoadingOrder ( ) const
ParticleSystemManager::getScriptPatterns ( ) const
ParticleSystemManager::parseScript ( DataStreamPtr& stream, String const& groupName )
vtable for ParticleSystemFactory [data]

OgrePose.h, libOgreMain.so.13.6
namespace Ogre
Pose::addVertex ( size_t index, Vector3 const& offset )
Pose::addVertex ( size_t index, Vector3 const& offset, Vector3 const& normal )
Pose::removeVertex ( size_t index )

OgrePredefinedControllers.h, libOgreMain.so.13.6
namespace Ogre
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C1] ( GpuProgramParametersSharedPtr params, size_t index )
FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C2] ( GpuProgramParametersSharedPtr params, size_t index )

OgreProfiler.h, libOgreMain.so.13.6
namespace Ogre
Profiler::beginGPUEvent ( String const& event )
Profiler::endGPUEvent ( String const& event )
Profiler::markGPUEvent ( String const& event )

OgreRenderSystem.h, libOgreMain.so.13.6
namespace Ogre
RenderSystem::_pauseFrame ( )
RenderSystem::_resumeFrame ( struct RenderSystem::RenderSystemContext* context )
RenderSystem::_setTextureUnitFiltering ( size_t unit, enum FilterOptions minFilter, enum FilterOptions magFilter, enum FilterOptions mipFilter )
RenderSystem::_setVertexTexture ( size_t unit, TexturePtr const& tex )
RenderSystem::getGlobalInstanceVertexBuffer ( ) const
RenderSystem::getGlobalInstanceVertexBufferVertexDeclaration ( ) const
RenderSystem::getGlobalNumberOfInstances ( ) const
RenderSystem::setGlobalInstanceVertexBufferVertexDeclaration ( VertexDeclaration* val )
RenderSystem::setGlobalNumberOfInstances ( size_t const val )

OgreRenderSystemCapabilitiesSerializer.h, libOgreMain.so.13.6
namespace Ogre
RenderSystemCapabilitiesSerializer::writeScript ( RenderSystemCapabilities const* caps, String const& name, String filename )

OgreResourceBackgroundQueue.h, libOgreMain.so.13.6
namespace Ogre
ResourceBackgroundQueue::abortRequest ( BackgroundProcessTicket ticket )
ResourceBackgroundQueue::canHandleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )
ResourceBackgroundQueue::canHandleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )
ResourceBackgroundQueue::handleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )
ResourceBackgroundQueue::handleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )
ResourceBackgroundQueue::initialise ( )
ResourceBackgroundQueue::initialiseAllResourceGroups ( ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::initialiseResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::isProcessComplete ( BackgroundProcessTicket ticket )
ResourceBackgroundQueue::load ( String const& resType, String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* loadParams, ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::loadResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::prepare ( String const& resType, String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* loadParams, ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::prepareResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::shutdown ( )
ResourceBackgroundQueue::unload ( String const& resType, ResourceHandle handle, ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::unload ( String const& resType, String const& name, ResourceBackgroundQueue::Listener* listener )
ResourceBackgroundQueue::unloadResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )

OgreRibbonTrail.h, libOgreMain.so.13.6
namespace Ogre
RibbonTrailFactory::createInstanceImpl ( String const& name, NameValuePairList const* params )
RibbonTrailFactory::FACTORY_TYPE_NAME [data]
RibbonTrailFactory::getType ( ) const
vtable for RibbonTrailFactory [data]

OgreRoot.h, libOgreMain.so.13.6
namespace Ogre
Root::getDisplayMonitorCount ( ) const
Root::getSceneManagerIterator ( )
Root::getSceneManagerMetaData ( ) const
Root::getSceneManagerMetaData ( String const& typeName ) const
Root::getSceneManagerMetaDataIterator ( ) const
Root::initialise ( bool autoCreateWindow, String const& windowTitle, String const& customCapabilitiesConfig )

OgreSceneManager.h, libOgreMain.so.13.6
namespace Ogre
SceneManager::_populateLightList ( Vector3 const& position, Real radius, HashedVector<Light*>& destList, uint32 lightMask )
SceneManager::_setPass ( Pass const* pass, bool evenIfSuppressed, bool shadowDerivation )
SceneManager::buildAndSetLightClip ( HashedVector<Light*>const& ll )
SceneManager::buildAndSetScissor ( HashedVector<Light*>const& ll, Camera const* cam )
SceneManager::buildScissor ( Light const* light, Camera const* cam, RealRect& rect )
SceneManager::createEntity ( enum SceneManager::PrefabType ptype )
SceneManager::createEntity ( String const& entityName, enum SceneManager::PrefabType ptype )
SceneManager::destroyAllBillboardChains ( )
SceneManager::destroyAllBillboardSets ( )
SceneManager::destroyAllEntities ( )
SceneManager::destroyAllLights ( )
SceneManager::destroyAllManualObjects ( )
SceneManager::destroyAllParticleSystems ( )
SceneManager::destroyAllRibbonTrails ( )
SceneManager::destroyBillboardChain ( String const& name )
SceneManager::destroyBillboardSet ( String const& name )
SceneManager::destroyEntity ( String const& name )
SceneManager::destroyLight ( String const& name )
SceneManager::destroyManualObject ( String const& name )
SceneManager::destroyParticleSystem ( String const& name )
SceneManager::destroyRibbonTrail ( String const& name )
SceneManager::fireRenderSingleObject ( Renderable* rend, Pass const* pass, AutoParamDataSource const* source, HashedVector<Light*>const* pLightList, bool suppressRenderStateChanges )
SceneManager::hasBillboardChain ( String const& name ) const
SceneManager::hasBillboardSet ( String const& name ) const
SceneManager::hasEntity ( String const& name ) const
SceneManager::hasLight ( String const& name ) const
SceneManager::hasManualObject ( String const& name ) const
SceneManager::hasParticleSystem ( String const& name ) const
SceneManager::hasRibbonTrail ( String const& name ) const
SceneManager::hasScreenSpaceRect ( String const& name ) const
SceneManager::issueRenderWithLights ( Renderable* rend, Pass const* pass, HashedVector<Light*>const* pLightListToUse, bool lightScissoringClipping )
SceneManager::lightLess::operator() ( Light const* a, Light const* b ) const
SceneManager::lightsForShadowTextureLess::operator() ( Light const* l1, Light const* l2 ) const
SceneManager::manualRender ( Renderable* rend, Pass const* pass, Viewport* vp, Affine3 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame, bool lightScissoringClipping, bool doLightIteration, HashedVector<Light*>const* manualLightList )
SceneManager::materialLess::operator() ( Material const* x, Material const* y ) const
SceneManager::prepareShadowTextures ( Camera* cam, Viewport* vp, HashedVector<Light*>const* lightList )
SceneManager::renderSingleObject ( Renderable* rend, Pass const* pass, bool lightScissoringClipping, bool doLightIteration, HashedVector<Light*>const* manualLightList )
SceneManager::SceneMgrQueuedRenderableVisitor::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, HashedVector<Light*>const* _manualLightList, bool _transparentShadowCastersMode )
SceneManager::ShadowRenderer::prepareShadowTextures ( Camera* cam, Viewport* vp, HashedVector<Light*>const* lightList )
SceneManager::ShadowRenderer::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableList const& shadowRenderables, Pass* pass, HashedVector<Light*>const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )
SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::queryResult ( MovableObject* object )
SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener::queryResult ( struct SceneQuery::WorldFragment* fragment )
SceneManager::ShadowRenderer::sortLightsAffectingFrustum ( HashedVector<Light*>& lightList ) const
SceneManager::updateRenderQueueGroupSplitOptions ( RenderQueueGroup* group, bool suppressShadows, bool suppressRenderState )
SceneManager::updateRenderQueueSplitOptions ( )
SceneManager::useLights ( HashedVector<Light*>const* lights, ushort limit )
vtable for SceneManager::ShadowRenderer::ShadowCasterSceneQueryListener [data]
vtable for SceneManagerFactory [data]

OgreSceneManagerEnumerator.h, libOgreMain.so.13.6
namespace Ogre
DefaultSceneManager::DefaultSceneManager [C1] ( String const& name )
DefaultSceneManager::DefaultSceneManager [C2] ( String const& name )
DefaultSceneManager::getTypeName ( ) const
DefaultSceneManager::~DefaultSceneManager [D0] ( )
DefaultSceneManager::~DefaultSceneManager [D1] ( )
DefaultSceneManager::~DefaultSceneManager [D2] ( )
DefaultSceneManagerFactory::createInstance ( String const& instanceName )
DefaultSceneManagerFactory::FACTORY_TYPE_NAME [data]
DefaultSceneManagerFactory::initMetaData ( ) const
SceneManagerEnumerator::addFactory ( SceneManagerFactory* fact )
SceneManagerEnumerator::createSceneManager ( String const& typeName, String const& instanceName )
SceneManagerEnumerator::destroySceneManager ( SceneManager* sm )
SceneManagerEnumerator::getMetaData ( String const& typeName ) const
SceneManagerEnumerator::getMetaDataIterator ( ) const
SceneManagerEnumerator::getSceneManager ( String const& instanceName ) const
SceneManagerEnumerator::getSceneManagerIterator ( )
SceneManagerEnumerator::getSceneManagers ( ) const
SceneManagerEnumerator::getSingleton ( ) [static]
SceneManagerEnumerator::getSingletonPtr ( ) [static]
SceneManagerEnumerator::hasSceneManager ( String const& instanceName ) const
SceneManagerEnumerator::removeFactory ( SceneManagerFactory* fact )
SceneManagerEnumerator::SceneManagerEnumerator [C1] ( )
SceneManagerEnumerator::SceneManagerEnumerator [C2] ( )
SceneManagerEnumerator::setRenderSystem ( RenderSystem* rs )
SceneManagerEnumerator::shutdownAll ( )
SceneManagerEnumerator::~SceneManagerEnumerator [D1] ( )
SceneManagerEnumerator::~SceneManagerEnumerator [D2] ( )
vtable for DefaultSceneManager [data]
vtable for DefaultSceneManagerFactory [data]

OgreSceneQuery.h, libOgreMain.so.13.6
namespace Ogre
IntersectionSceneQuery::queryResult ( MovableObject* movable, struct SceneQuery::WorldFragment* fragment )
RaySceneQuery::getLastResults ( )
RaySceneQuery::queryResult ( struct SceneQuery::WorldFragment* fragment, Real distance )
RegionSceneQuery::queryResult ( struct SceneQuery::WorldFragment* fragment )
SceneQuery::getWorldFragmentType ( ) const
SceneQuery::setWorldFragmentType ( enum SceneQuery::WorldFragmentType wft )

OgreScriptCompiler.h, libOgreMain.so.13.6
namespace Ogre
PreApplyTextureAliasesScriptCompilerEvent::eventType [data]
vtable for PreApplyTextureAliasesScriptCompilerEvent [data]

OgreSerializer.h, libOgreMain.so.13.6
namespace Ogre
Serializer::readString ( DataStreamPtr const& stream, size_t numChars ) [static]

OgreShadowCameraSetupFocused.h, libOgreMain.so.13.6
namespace Ogre
FocusedShadowCameraSetup::calculateShadowMappingMatrix ( SceneManager const& sm, Camera const& cam, Light const& light, Affine3* out_view, Matrix4* out_proj, Frustum* out_cam ) const

OgreSkeletonSerializer.h, libOgreMain.so.13.6
namespace Ogre
SkeletonSerializer::exportSkeleton ( Skeleton const* pSkeleton, DataStreamPtr stream, enum SkeletonVersion ver, enum Serializer::Endian endianMode )

OgreStaticGeometry.h, libOgreMain.so.13.6
namespace Ogre
StaticGeometry::dump ( String const& filename ) const
StaticGeometry::GeometryBucket::dump ( std::ofstream& of ) const
StaticGeometry::LODBucket::dump ( std::ofstream& of ) const
StaticGeometry::MaterialBucket::dump ( std::ofstream& of ) const
StaticGeometry::Region::dump ( std::ofstream& of ) const
StaticGeometryFactory::FACTORY_TYPE_NAME [data]
vtable for StaticGeometryFactory [data]

OgreStringConverter.h, libOgreMain.so.13.6
namespace Ogre
StringConverter::parseStereoMode ( String const& val, enum StereoModeType defaultValue ) [static]
StringConverter::toString ( enum StereoModeType val ) [static]

OgreSubEntity.h, libOgreMain.so.13.6
namespace Ogre
SubEntity::_getSkelAnimTempBufferInfo ( )

OgreSubMesh.h, libOgreMain.so.13.6
namespace Ogre
SubMesh::addBoneAssignment ( VertexBoneAssignment const& vertBoneAssign )
SubMesh::addTextureAlias ( String const& aliasName, String const& textureName )
SubMesh::getAliasTextureIterator ( ) const
SubMesh::removeAllTextureAliases ( )

OgreTangentSpaceCalc.h, libOgreMain.so.13.6
namespace Ogre
TangentSpaceCalc::build ( enum VertexElementSemantic targetSemantic, unsigned short sourceTexCoordSet, unsigned short index )

OgreTexture.h, libOgreMain.so.13.6
namespace Ogre
Texture::CUBEMAP_SUFFIXES [data]

OgreTextureUnitState.h, libOgreMain.so.13.6
namespace Ogre
TextureUnitState::getBindingType ( ) const
TextureUnitState::hasViewRelativeTextureCoordinateGeneration ( ) const
TextureUnitState::setBindingType ( enum TextureUnitState::BindingType bt )
TextureUnitState::setCompositorReference ( String const& compositorName, String const& textureName, size_t mrtIndex )
TextureUnitState::setTextureCoordSet ( unsigned int set )
TextureUnitState::TextureUnitState [C1] ( Pass* parent, String const& texName, unsigned int texCoordSet )
TextureUnitState::TextureUnitState [C2] ( Pass* parent, String const& texName, unsigned int texCoordSet )

OgreUnifiedHighLevelGpuProgram.h, libOgreMain.so.13.6
namespace Ogre
UnifiedHighLevelGpuProgram::_getBindingDelegate ( )
UnifiedHighLevelGpuProgram::_getDelegate ( ) const
UnifiedHighLevelGpuProgram::addDelegateProgram ( String const& name )
UnifiedHighLevelGpuProgram::addListener ( Resource::Listener* lis )
UnifiedHighLevelGpuProgram::calculateSize ( ) const
UnifiedHighLevelGpuProgram::clearDelegatePrograms ( )
UnifiedHighLevelGpuProgram::createParameters ( )
UnifiedHighLevelGpuProgram::escalateLoading ( )
UnifiedHighLevelGpuProgram::getDefaultParameters ( )
UnifiedHighLevelGpuProgram::getLanguage ( ) const
UnifiedHighLevelGpuProgram::getLoadingState ( ) const
UnifiedHighLevelGpuProgram::getNumberOfPosesIncluded ( ) const
UnifiedHighLevelGpuProgram::getPassFogStates ( ) const
UnifiedHighLevelGpuProgram::getPassSurfaceAndLightStates ( ) const
UnifiedHighLevelGpuProgram::getPassTransformStates ( ) const
UnifiedHighLevelGpuProgram::getSize ( ) const
UnifiedHighLevelGpuProgram::hasCompileError ( ) const
UnifiedHighLevelGpuProgram::hasDefaultParameters ( ) const
UnifiedHighLevelGpuProgram::isBackgroundLoaded ( ) const
UnifiedHighLevelGpuProgram::isLoaded ( ) const
UnifiedHighLevelGpuProgram::isLoading ( ) const
UnifiedHighLevelGpuProgram::isMorphAnimationIncluded ( ) const
UnifiedHighLevelGpuProgram::isPoseAnimationIncluded ( ) const
UnifiedHighLevelGpuProgram::isReloadable ( ) const
UnifiedHighLevelGpuProgram::isSkeletalAnimationIncluded ( ) const
UnifiedHighLevelGpuProgram::isSupported ( ) const
UnifiedHighLevelGpuProgram::isVertexTextureFetchRequired ( ) const
UnifiedHighLevelGpuProgram::load ( bool backgroundThread )
UnifiedHighLevelGpuProgram::reload ( enum Resource::LoadingFlags flags )
UnifiedHighLevelGpuProgram::removeListener ( Resource::Listener* lis )
UnifiedHighLevelGpuProgram::resetCompileError ( )
UnifiedHighLevelGpuProgram::setBackgroundLoaded ( bool bl )
UnifiedHighLevelGpuProgram::touch ( )
UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C1] ( ResourceManager* creator, String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgram::UnifiedHighLevelGpuProgram [C2] ( ResourceManager* creator, String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgram::unload ( )
UnifiedHighLevelGpuProgram::~UnifiedHighLevelGpuProgram [D0] ( )
UnifiedHighLevelGpuProgram::~UnifiedHighLevelGpuProgram [D1] ( )
UnifiedHighLevelGpuProgram::~UnifiedHighLevelGpuProgram [D2] ( )
UnifiedHighLevelGpuProgramFactory::create ( ResourceManager* creator, String const& name, ResourceHandle handle, String const& group, bool isManual, ManualResourceLoader* loader )
UnifiedHighLevelGpuProgramFactory::getLanguage ( ) const
UnifiedHighLevelGpuProgramFactory::UnifiedHighLevelGpuProgramFactory [C1] ( )
UnifiedHighLevelGpuProgramFactory::UnifiedHighLevelGpuProgramFactory [C2] ( )
UnifiedHighLevelGpuProgramFactory::~UnifiedHighLevelGpuProgramFactory [D0] ( )
UnifiedHighLevelGpuProgramFactory::~UnifiedHighLevelGpuProgramFactory [D1] ( )
UnifiedHighLevelGpuProgramFactory::~UnifiedHighLevelGpuProgramFactory [D2] ( )
vtable for UnifiedHighLevelGpuProgram [data]
vtable for UnifiedHighLevelGpuProgramFactory [data]

OgreVertexIndexData.h, libOgreMain.so.13.6
namespace Ogre
VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, BufferUsageList const& bufferUsages, HardwareBufferManagerBase* mgr )

OgreViewport.h, libOgreMain.so.13.6
namespace Ogre
Viewport::getDefaultOrientationMode ( ) [static]
Viewport::getOrientationMode ( ) const
Viewport::mDefaultOrientationMode [data]
Viewport::pointOrientedToScreen ( Real orientedX, Real orientedY, int orientationMode, Real& screenX, Real& screenY )
Viewport::pointOrientedToScreen ( Vector2 const& v, int orientationMode, Vector2& outv )
Viewport::setDefaultOrientationMode ( enum OrientationMode orientationMode ) [static]
Viewport::setOrientationMode ( enum OrientationMode orientationMode, bool setDefault )

OgreWorkQueue.h, libOgreMain.so.13.6
namespace Ogre
DefaultWorkQueueBase::abortAllRequests ( )
DefaultWorkQueueBase::abortPendingRequest ( WorkQueue::RequestID id )
DefaultWorkQueueBase::abortPendingRequestsByChannel ( uint16 channel )
DefaultWorkQueueBase::abortRequest ( WorkQueue::RequestID id )
DefaultWorkQueueBase::abortRequestsByChannel ( uint16 channel )
DefaultWorkQueueBase::addRequest ( uint16 channel, uint16 requestType, Any const& rData, uint8 retryCount, bool forceSynchronous, bool idleThread )
DefaultWorkQueueBase::addRequestHandler ( uint16 channel, WorkQueue::RequestHandler* rh )
DefaultWorkQueueBase::addRequestWithRID ( WorkQueue::RequestID rid, uint16 channel, uint16 requestType, Any const& rData, uint8 retryCount )
DefaultWorkQueueBase::addResponseHandler ( uint16 channel, WorkQueue::ResponseHandler* rh )
DefaultWorkQueueBase::processIdleRequests ( )
DefaultWorkQueueBase::processRequest ( WorkQueue::Request* r )
DefaultWorkQueueBase::processRequestResponse ( WorkQueue::Request* r, bool synchronous )
DefaultWorkQueueBase::processResponse ( struct WorkQueue::Response* r )
DefaultWorkQueueBase::processResponses ( )
DefaultWorkQueueBase::removeRequestHandler ( uint16 channel, WorkQueue::RequestHandler* rh )
DefaultWorkQueueBase::removeResponseHandler ( uint16 channel, WorkQueue::ResponseHandler* rh )
WorkQueue::getChannel ( String const& channelName )

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Problems with Data Types, High Severity  181 


OgreAnimable.h
namespace Ogre
[+] class AnimableObject  3 

OgreAnimationTrack.h
namespace Ogre
[+] class AnimationTrack  2 

OgreBillboardChain.h
namespace Ogre
[+] class BillboardChain  2 

OgreBillboardSet.h
namespace Ogre
[+] class BillboardSet  3 

OgreCamera.h
namespace Ogre
[+] class Camera  1 

OgreDefaultWorkQueueStandard.h
namespace Ogre
[+] class DefaultWorkQueue  1 

OgreEntity.h
namespace Ogre
[+] class Entity  1 

OgreFrustum.h
namespace Ogre
[+] class Frustum  2 

OgreGpuProgramParams.h
namespace Ogre
[+] class GpuNamedConstantsSerializer  1 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  1 

OgreHardwareBufferManager.h
namespace Ogre
[+] class HardwareBufferManagerBase  3 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class HardwareVertexBuffer  1 

OgreInstanceBatch.h
namespace Ogre
[+] class InstanceBatch  1 

OgreInstanceBatchVTF.h
namespace Ogre
[+] class BaseInstanceBatchVTF  1 

OgreInstancedEntity.h
namespace Ogre
[+] class InstancedEntity  1 

OgreKeyFrame.h
namespace Ogre
[+] class NumericKeyFrame  1 

OgreLight.h
namespace Ogre
[+] class Light  1 

OgreManualObject.h
namespace Ogre
[+] class ManualObject  2 

OgreMeshManager.h
namespace Ogre
[+] class MeshManager  1 

OgreMeshSerializer.h
namespace Ogre
[+] class MeshSerializer  1 

OgreMovableObject.h
namespace Ogre
[+] class MovableObject  1 

OgreMovablePlane.h
namespace Ogre
[+] class MovablePlane  1 

OgreParticleSystem.h
namespace Ogre
[+] class ParticleSystem  2 

OgreParticleSystemManager.h
namespace Ogre
[+] class ParticleSystemManager  1 

OgreRectangle2D.h
namespace Ogre
[+] class Rectangle2D  1 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  61 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] class RenderSystemCapabilities  1 

OgreRenderTarget.h
namespace Ogre
[+] class RenderTarget  1 

OgreRenderToVertexBuffer.h
namespace Ogre
[+] class RenderToVertexBuffer  2 

OgreResourceBackgroundQueue.h
namespace Ogre
[+] class ResourceBackgroundQueue  17 

OgreRibbonTrail.h
namespace Ogre
[+] class RibbonTrail  1 

OgreSceneManager.h
namespace Ogre
[+] class SceneManager  20 
[+] class SceneManagerFactory  3 

OgreSceneQuery.h
namespace Ogre
[+] class AxisAlignedBoxSceneQuery  1 
[+] class IntersectionSceneQuery  2 
[+] class PlaneBoundedVolumeListSceneQuery  1 
[+] class RaySceneQuery  3 
[+] class RegionSceneQuery  2 
[+] class SceneQuery  3 
[+] class SphereSceneQuery  1 

OgreSerializer.h
namespace Ogre
[+] class Serializer  1 

OgreShadowCameraSetupLiSPSM.h
namespace Ogre
[+] class LiSPSMShadowCameraSetup  1 

OgreSimpleRenderable.h
namespace Ogre
[+] class SimpleRenderable  2 

OgreSkeletonSerializer.h
namespace Ogre
[+] class SkeletonSerializer  1 

OgreStaticGeometry.h
namespace Ogre
[+] class StaticGeometry  3 

OgreTexture.h
namespace Ogre
[+] class Texture  1 

OgreWorkQueue.h
namespace Ogre
[+] class DefaultWorkQueueBase  7 
[+] class WorkQueue  10 

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Problems with Symbols, High Severity  63 


OgreAutoParamDataSource.h, libOgreMain.so.13.6
namespace Ogre
[+] AutoParamDataSource::setCurrentLightList ( HashedVector<Light*>const* ll )  1 

OgreCompositorChain.h, libOgreMain.so.13.6
namespace Ogre
[+] CompositorChain::addCompositor ( CompositorPtr filter, size_t addPosition, String const& scheme )  1 

OgreDefaultDebugDrawer.h, libOgreMain.so.13.6
namespace Ogre
[+] DefaultDebugDrawer::drawBone ( Node const* node )  1 

OgreGpuProgramManager.h, libOgreMain.so.13.6
namespace Ogre
[+] GpuProgramManager::loadMicrocodeCache ( DataStreamPtr stream )  1 
[+] GpuProgramManager::saveMicrocodeCache ( DataStreamPtr stream ) const  1 

OgreGpuProgramParams.h, libOgreMain.so.13.6
namespace Ogre
[+] GpuProgramParameters::getAutoConstantDefinition ( size_t const idx ) [static]  1 

OgreHardwareBufferManager.h, libOgreMain.so.13.6
namespace Ogre
[+] HardwareBufferManagerBase::allocateVertexBufferCopy ( HardwareVertexBufferSharedPtr const& sourceBuffer, enum HardwareBufferManagerBase::BufferLicenseType licenseType, HardwareBufferLicensee* licensee, bool copyData )  1 

OgreHardwareIndexBuffer.h, libOgreMain.so.13.6
namespace Ogre
[+] HardwareIndexBuffer::HardwareIndexBuffer [C1] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwareIndexBuffer::HardwareIndexBuffer [C2] ( HardwareBufferManagerBase* mgr, enum HardwareIndexBuffer::IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHardwarePixelBuffer.h, libOgreMain.so.13.6
namespace Ogre
[+] HardwarePixelBuffer::HardwarePixelBuffer [C1] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwarePixelBuffer::HardwarePixelBuffer [C2] ( uint32 width, uint32 height, uint32 depth, enum PixelFormat format, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHardwareVertexBuffer.h, libOgreMain.so.13.6
namespace Ogre
[+] HardwareVertexBuffer::HardwareVertexBuffer [C1] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 
[+] HardwareVertexBuffer::HardwareVertexBuffer [C2] ( HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer )  1 

OgreHighLevelGpuProgram.h, libOgreMain.so.13.6
namespace Ogre
[+] HighLevelGpuProgram::populateParameterNames ( GpuProgramParametersSharedPtr params )  1 

OgreManualObject.h, libOgreMain.so.13.6
namespace Ogre
[+] ManualObject::estimateIndexCount ( size_t icount )  1 
[+] ManualObject::estimateVertexCount ( size_t vcount )  1 

OgreMesh.h, libOgreMain.so.13.6
namespace Ogre
[+] Mesh::_rationaliseBoneAssignments ( size_t vertexCount, std::multimap<unsigned long, VertexBoneAssignment_s>& assignments )  1 
[+] Mesh::addBoneAssignment ( VertexBoneAssignment const& vertBoneAssign )  1 
[+] Mesh::buildTangentVectors ( enum VertexElementSemantic targetSemantic, unsigned short sourceTexCoordSet, unsigned short index, bool splitMirrored, bool splitRotated, bool storeParityInW )  1 
[+] Mesh::softwareVertexPoseBlend ( Real weight, std::map<unsigned long, Vector<3, float> >const& vertexOffsetMap, std::map<unsigned long, Vector<3, float> >const& normalsMap, VertexData* targetVertexData ) [static]  1 
[+] Mesh::suggestTangentVectorBuildParams ( enum VertexElementSemantic targetSemantic, unsigned short& outSourceCoordSet, unsigned short& outIndex )  1 

OgrePose.h, libOgreMain.so.13.6
namespace Ogre
[+] Pose::addVertex ( size_t index, Vector3 const& offset )  1 
[+] Pose::addVertex ( size_t index, Vector3 const& offset, Vector3 const& normal )  1 
[+] Pose::removeVertex ( size_t index )  1 

OgrePredefinedControllers.h, libOgreMain.so.13.6
namespace Ogre
[+] FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C1] ( GpuProgramParametersSharedPtr params, size_t index )  1 
[+] FloatGpuParameterControllerValue::FloatGpuParameterControllerValue [C2] ( GpuProgramParametersSharedPtr params, size_t index )  1 

OgreRenderSystemCapabilitiesSerializer.h, libOgreMain.so.13.6
namespace Ogre
[+] RenderSystemCapabilitiesSerializer::writeScript ( RenderSystemCapabilities const* caps, String const& name, String filename )  1 

OgreResourceBackgroundQueue.h, libOgreMain.so.13.6
namespace Ogre
[+] ResourceBackgroundQueue::initialiseAllResourceGroups ( ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::initialiseResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::load ( String const& resType, String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* loadParams, ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::loadResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::prepare ( String const& resType, String const& name, String const& group, bool isManual, ManualResourceLoader* loader, NameValuePairList const* loadParams, ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::prepareResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::unload ( String const& resType, ResourceHandle handle, ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::unload ( String const& resType, String const& name, ResourceBackgroundQueue::Listener* listener )  1 
[+] ResourceBackgroundQueue::unloadResourceGroup ( String const& name, ResourceBackgroundQueue::Listener* listener )  1 

OgreRoot.h, libOgreMain.so.13.6
namespace Ogre
[+] Root::initialise ( bool autoCreateWindow, String const& windowTitle, String const& customCapabilitiesConfig )  1 

OgreSceneManager.h, libOgreMain.so.13.6
namespace Ogre
[+] SceneManager::_populateLightList ( Vector3 const& position, Real radius, HashedVector<Light*>& destList, uint32 lightMask )  1 
[+] SceneManager::_setPass ( Pass const* pass, bool evenIfSuppressed, bool shadowDerivation )  1 
[+] SceneManager::buildAndSetLightClip ( HashedVector<Light*>const& ll )  1 
[+] SceneManager::buildAndSetScissor ( HashedVector<Light*>const& ll, Camera const* cam )  1 
[+] SceneManager::fireRenderSingleObject ( Renderable* rend, Pass const* pass, AutoParamDataSource const* source, HashedVector<Light*>const* pLightList, bool suppressRenderStateChanges )  1 
[+] SceneManager::issueRenderWithLights ( Renderable* rend, Pass const* pass, HashedVector<Light*>const* pLightListToUse, bool lightScissoringClipping )  1 
[+] SceneManager::manualRender ( Renderable* rend, Pass const* pass, Viewport* vp, Affine3 const& viewMatrix, Matrix4 const& projMatrix, bool doBeginEndFrame, bool lightScissoringClipping, bool doLightIteration, HashedVector<Light*>const* manualLightList )  1 
[+] SceneManager::prepareShadowTextures ( Camera* cam, Viewport* vp, HashedVector<Light*>const* lightList )  1 
[+] SceneManager::renderSingleObject ( Renderable* rend, Pass const* pass, bool lightScissoringClipping, bool doLightIteration, HashedVector<Light*>const* manualLightList )  1 
[+] SceneManager::SceneMgrQueuedRenderableVisitor::renderObjects ( QueuedRenderableCollection const& objs, enum QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, HashedVector<Light*>const* _manualLightList, bool _transparentShadowCastersMode )  1 
[+] SceneManager::ShadowRenderer::prepareShadowTextures ( Camera* cam, Viewport* vp, HashedVector<Light*>const* lightList )  1 
[+] SceneManager::ShadowRenderer::renderShadowVolumeObjects ( ShadowCaster::ShadowRenderableList const& shadowRenderables, Pass* pass, HashedVector<Light*>const* manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided )  1 
[+] SceneManager::ShadowRenderer::sortLightsAffectingFrustum ( HashedVector<Light*>& lightList ) const  1 
[+] SceneManager::useLights ( HashedVector<Light*>const* lights, ushort limit )  1 

OgreSceneQuery.h, libOgreMain.so.13.6
namespace Ogre
[+] IntersectionSceneQuery::queryResult ( MovableObject* movable, struct SceneQuery::WorldFragment* fragment )  1 
[+] RaySceneQuery::getLastResults ( )  1 
[+] RaySceneQuery::queryResult ( struct SceneQuery::WorldFragment* fragment, Real distance )  1 
[+] RegionSceneQuery::queryResult ( struct SceneQuery::WorldFragment* fragment )  1 

OgreSkeletonSerializer.h, libOgreMain.so.13.6
namespace Ogre
[+] SkeletonSerializer::exportSkeleton ( Skeleton const* pSkeleton, DataStreamPtr stream, enum SkeletonVersion ver, enum Serializer::Endian endianMode )  1 

OgreSubMesh.h, libOgreMain.so.13.6
namespace Ogre
[+] SubMesh::addBoneAssignment ( VertexBoneAssignment const& vertBoneAssign )  1 

OgreTangentSpaceCalc.h, libOgreMain.so.13.6
namespace Ogre
[+] TangentSpaceCalc::build ( enum VertexElementSemantic targetSemantic, unsigned short sourceTexCoordSet, unsigned short index )  1 

OgreTextureUnitState.h, libOgreMain.so.13.6
namespace Ogre
[+] TextureUnitState::setCompositorReference ( String const& compositorName, String const& textureName, size_t mrtIndex )  1 
[+] TextureUnitState::setTextureCoordSet ( unsigned int set )  1 
[+] TextureUnitState::TextureUnitState [C1] ( Pass* parent, String const& texName, unsigned int texCoordSet )  1 
[+] TextureUnitState::TextureUnitState [C2] ( Pass* parent, String const& texName, unsigned int texCoordSet )  1 

OgreVertexIndexData.h, libOgreMain.so.13.6
namespace Ogre
[+] VertexData::reorganiseBuffers ( VertexDeclaration* newDeclaration, BufferUsageList const& bufferUsages, HardwareBufferManagerBase* mgr )  1 

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Problems with Data Types, Medium Severity  127 


OgreAnimable.h
namespace Ogre
[+] class AnimableValue  1 

OgreBillboardChain.h
namespace Ogre
[+] class BillboardChain  19 

OgreDefaultDebugDrawer.h
namespace Ogre
[+] class DefaultDebugDrawer  1 

OgreFrustum.h
namespace Ogre
[+] class Frustum  1 

OgreGpuProgram.h
namespace Ogre
[+] class GpuProgram  1 

OgreHardwareBuffer.h
namespace Ogre
[+] class HardwareBuffer  1 

OgreHighLevelGpuProgram.h
namespace Ogre
[+] class HighLevelGpuProgram  1 

OgreInstanceBatch.h
namespace Ogre
[+] class InstanceBatch  1 

OgreManualObject.h
namespace Ogre
[+] class ManualObject  2 

OgreMovableObject.h
namespace Ogre
[+] class MovableObject  1 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  25 

OgreRenderToVertexBuffer.h
namespace Ogre
[+] class RenderToVertexBuffer  4 

OgreSceneManager.h
namespace Ogre
[+] class DebugDrawer  1 
[+] class SceneManager  26 
[+] class SceneManagerFactory  2 
[+] struct SceneManager::RenderContext  1 
[+] struct SceneManager::ShadowRenderer  1 

OgreSceneQuery.h
namespace Ogre
[+] class IntersectionSceneQueryListener  1 
[+] class RaySceneQueryListener  1 
[+] class RegionSceneQuery  1 
[+] class SceneQuery  2 
[+] class SceneQueryListener  1 

OgreTexture.h
namespace Ogre
[+] class Texture  14 

OgreVertexIndexData.h
namespace Ogre
[+] class IndexData  2 
[+] class VertexData  5 

OgreWorkQueue.h
namespace Ogre
[+] class DefaultWorkQueueBase  5 
[+] class WorkQueue  6 

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Problems with Symbols, Medium Severity  3 


OgreHardwareVertexBuffer.h, libOgreMain.so.13.6
namespace Ogre
[+] HardwareVertexBuffer::getInstanceDataStepRate ( ) const  1 

OgreSceneQuery.h, libOgreMain.so.13.6
namespace Ogre
[+] RegionSceneQuery::getLastResults ( ) const  1 

OgreTextureUnitState.h, libOgreMain.so.13.6
namespace Ogre
[+] TextureUnitState::getTextureCoordSet ( ) const  1 

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Problems with Data Types, Low Severity  143 


OgreAnimable.h
namespace Ogre
[+] enum AnimableValue::ValueType  1 

OgreAutoParamDataSource.h
namespace Ogre
[+] class AutoParamDataSource  2 

OgreBillboardChain.h
namespace Ogre
[+] class BillboardChain  5 

OgreCommon.h
namespace Ogre
[+] enum TextureAddressingMode  1 
[+] typedef LightList  2 

OgreDefaultDebugDrawer.h
namespace Ogre
[+] class DefaultDebugDrawer  4 

OgreGpuProgramParams.h
namespace Ogre
[+] enum GpuProgramParameters::AutoConstantType  1 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class VertexElement  1 

OgreInstanceBatch.h
namespace Ogre
[+] class InstanceBatch  1 

OgreInstanceBatchHW.h
namespace Ogre
[+] class InstanceBatchHW  1 

OgreInstanceBatchHW_VTF.h
namespace Ogre
[+] class InstanceBatchHW_VTF  1 

OgreInstanceBatchShader.h
namespace Ogre
[+] class InstanceBatchShader  1 

OgreInstanceBatchVTF.h
namespace Ogre
[+] class InstanceBatchVTF  1 

OgreManualObject.h
namespace Ogre
[+] class ManualObject  3 

OgreMesh.h
namespace Ogre
[+] typedef Mesh::BoneAssignmentIterator  1 

OgreMeshManager.h
namespace Ogre
[+] class MeshManager  1 

OgreParticleSystemManager.h
namespace Ogre
[+] class ParticleSystemManager  1 

OgreRenderOperation.h
namespace Ogre
[+] class RenderOperation  1 

OgreRenderSystem.h
namespace Ogre
[+] class RenderSystem  5 

OgreRenderSystemCapabilities.h
namespace Ogre
[+] class RenderSystemCapabilities  7 

OgreRenderToVertexBuffer.h
namespace Ogre
[+] class RenderToVertexBuffer  3 

OgreResourceBackgroundQueue.h
namespace Ogre
[+] class ResourceBackgroundQueue  2 

OgreRibbonTrail.h
namespace Ogre
[+] class RibbonTrail  1 

OgreSceneManager.h
namespace Ogre
[+] class DefaultAxisAlignedBoxSceneQuery  1 
[+] class DefaultIntersectionSceneQuery  1 
[+] class DefaultPlaneBoundedVolumeListSceneQuery  1 
[+] class DefaultRaySceneQuery  1 
[+] class DefaultSphereSceneQuery  1 
[+] class SceneManager  56 
[+] class SceneManagerFactory  2 
[+] struct SceneManager::RenderContext  1 
[+] struct SceneManager::ShadowRenderer  2 

OgreSceneQuery.h
namespace Ogre
[+] class RegionSceneQuery  2 

OgreSerializer.h
namespace Ogre
[+] class Serializer  2 

OgreStaticGeometry.h
namespace Ogre
[+] class StaticGeometry::Region  2 

OgreSubMesh.h
namespace Ogre
[+] class SubMesh  2 

OgreTexture.h
namespace Ogre
[+] class Texture  5 

OgreTextureUnitState.h
namespace Ogre
[+] class TextureUnitState  10 
[+] struct TextureUnitState::TextureEffect  1 

OgreVertexIndexData.h
namespace Ogre
[+] class IndexData  1 
[+] class VertexData  1 

OgreWireBoundingBox.h
namespace Ogre
[+] class WireBoundingBox  1 

OgreWorkQueue.h
namespace Ogre
[+] class DefaultWorkQueueBase  3 

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Problems with Symbols, Low Severity  81 


OgreAnimation.h, libOgreMain.so.13.6
namespace Ogre
[+] Animation::applyToVertexData ( VertexData* data, Real timePos, Real weight )  1 

OgreAnimationState.h, libOgreMain.so.13.6
namespace Ogre
[+] AnimationState::_setBlendMaskData ( float const* blendMaskData )  1 

OgreAnimationTrack.h, libOgreMain.so.13.6
namespace Ogre
[+] AnimationTrack::getKeyFramesAtTime ( TimeIndex const& timeIndex, KeyFrame** keyFrame1, KeyFrame** keyFrame2, unsigned short* firstKeyIndex ) const  1 
[+] VertexAnimationTrack::applyToVertexData ( VertexData* data, TimeIndex const& timeIndex, Real weight, PoseList const* poseList )  1 

OgreBillboardChain.h, libOgreMain.so.13.6
namespace Ogre
[+] BillboardChain::setupBuffers ( )  1 
[+] BillboardChain::setupChainContainers ( )  1 
[+] BillboardChain::setupVertexDeclaration ( )  1 
[+] BillboardChain::updateBoundingBox ( ) const  1 
[+] BillboardChain::updateIndexBuffer ( )  1 
[+] BillboardChain::updateVertexBuffer ( Camera* cam )  1 

OgreBillboardSet.h, libOgreMain.so.13.6
namespace Ogre
[+] BillboardSet::setPoolSize ( size_t size )  1 

OgreCompositorChain.h, libOgreMain.so.13.6
namespace Ogre
[+] CompositorChain::RQListener::renderQueueStarted ( uint8 id, String const& invocation, bool& skipThisQueue )  1 

OgreControllerManager.h, libOgreMain.so.13.6
namespace Ogre
[+] ControllerManager::createController ( ControllerValueRealPtr const& src, ControllerValueRealPtr const& dest, ControllerFunctionRealPtr const& func )  1 
[+] ControllerManager::createFrameTimePassthroughController ( ControllerValueRealPtr const& dest )  1 
[+] ControllerManager::createGpuProgramTimerParam ( GpuProgramParametersSharedPtr params, size_t paramIndex, Real timeFactor )  1 
[+] ControllerManager::createTextureAnimator ( TextureUnitState* layer, Real sequenceTime )  1 
[+] ControllerManager::createTextureRotater ( TextureUnitState* layer, Real speed )  1 
[+] ControllerManager::createTextureUScroller ( TextureUnitState* layer, Real uSpeed )  1 
[+] ControllerManager::createTextureUVScroller ( TextureUnitState* layer, Real speed )  1 
[+] ControllerManager::createTextureVScroller ( TextureUnitState* layer, Real vSpeed )  1 
[+] ControllerManager::createTextureWaveTransformer ( TextureUnitState* layer, enum TextureUnitState::TextureTransformType ttype, enum WaveformType waveType, Real base, Real frequency, Real phase, Real amplitude )  1 
[+] ControllerManager::destroyController ( ControllerReal* controller )  1 

OgreHardwareBufferManager.h, libOgreMain.so.13.6
namespace Ogre
[+] HardwareBufferManagerBase::_forceReleaseBufferCopies ( HardwareVertexBuffer* sourceBuffer )  1 
[+] HardwareBufferManagerBase::createVertexBufferBindingImpl ( )  1 
[+] HardwareBufferManagerBase::createVertexDeclarationImpl ( )  1 
[+] HardwareBufferManagerBase::destroyVertexBufferBindingImpl ( VertexBufferBinding* binding )  1 
[+] HardwareBufferManagerBase::destroyVertexDeclarationImpl ( VertexDeclaration* decl )  1 
[+] HardwareBufferManagerBase::releaseVertexBufferCopy ( HardwareVertexBufferSharedPtr const& bufferCopy )  1 
[+] HardwareBufferManagerBase::touchVertexBufferCopy ( HardwareVertexBufferSharedPtr const& bufferCopy )  1 

OgreKeyFrame.h, libOgreMain.so.13.6
namespace Ogre
[+] VertexPoseKeyFrame::updatePoseReference ( ushort poseIndex, Real influence )  1 

OgreMesh.h, libOgreMain.so.13.6
namespace Ogre
[+] Mesh::softwareVertexMorph ( Real t, HardwareVertexBufferSharedPtr const& b1, HardwareVertexBufferSharedPtr const& b2, VertexData* targetVertexData ) [static]  1 

OgrePredefinedControllers.h, libOgreMain.so.13.6
namespace Ogre
[+] AnimationControllerFunction::calculate ( Real source )  2 
[+] FloatGpuParameterControllerValue::getValue ( ) const  1 
[+] FloatGpuParameterControllerValue::setValue ( Real val )  1 
[+] FrameTimeControllerValue::frameStarted ( struct FrameEvent const& evt )  1 
[+] LinearControllerFunction::calculate ( Real source )  2 
[+] PassthroughControllerFunction::calculate ( Real source )  2 
[+] ScaleControllerFunction::calculate ( Real source )  2 
[+] TexCoordModifierControllerValue::getValue ( ) const  1 
[+] TexCoordModifierControllerValue::setValue ( Real value )  1 
[+] TextureFrameControllerValue::getValue ( ) const  1 
[+] TextureFrameControllerValue::setValue ( Real value )  1 
[+] WaveformControllerFunction::calculate ( Real source )  2 

OgreRenderSystem.h
namespace Ogre
[+] RenderSystem::createRenderSystemCapabilities ( ) const  1 

OgreRoot.h, libOgreMain.so.13.6
namespace Ogre
[+] Root::getSceneManagers ( ) const  1 

OgreSceneManager.h, libOgreMain.so.13.6
namespace Ogre
[+] SceneManager::_destroySceneNode ( std::vector<SceneNode*>::iterator i )  1 
[+] SceneManager::bindGpuProgram ( GpuProgram* prog )  1 
[+] SceneManager::buildLightClip ( Light const* l, PlaneList& planes )  1 
[+] SceneManager::checkCachedLightClippingInfo ( bool forceScissorRectsInvalidation )  1 
[+] SceneManager::createSceneNodeImpl ( )  1 
[+] SceneManager::createSceneNodeImpl ( String const& name )  1 
[+] SceneManager::destroyShadowTextures ( )  1 
[+] SceneManager::firePostFindVisibleObjects ( Viewport* v )  1 
[+] SceneManager::firePostRenderQueues ( )  1 
[+] SceneManager::firePostUpdateSceneGraph ( Camera* camera )  1 
[+] SceneManager::firePreFindVisibleObjects ( Viewport* v )  1 
[+] SceneManager::firePreRenderQueues ( )  1 
[+] SceneManager::firePreUpdateSceneGraph ( Camera* camera )  1 
[+] SceneManager::fireRenderQueueEnded ( uint8 id, String const& invocation )  1 
[+] SceneManager::fireRenderQueueStarted ( uint8 id, String const& invocation )  1 
[+] SceneManager::fireSceneManagerDestroyed ( )  1 
[+] SceneManager::initShadowVolumeMaterials ( )  1 
[+] SceneManager::prepareRenderQueue ( )  1 
[+] SceneManager::renderBasicQueueGroupObjects ( RenderQueueGroup* pGroup, enum QueuedRenderableCollection::OrganisationMode om )  1 
[+] SceneManager::renderVisibleObjectsDefaultSequence ( )  1 
[+] SceneManager::resetLightClip ( )  1 
[+] SceneManager::resetScissor ( )  1 
[+] SceneManager::resetViewProjMode ( )  1 
[+] SceneManager::setViewport ( Viewport* vp )  1 
[+] SceneManager::setWorldTransform ( Renderable* rend )  1 
[+] SceneManager::updateDirtyInstanceManagers ( )  1 
[+] SceneManager::updateGpuProgramParameters ( Pass const* pass )  1 

OgreSceneQuery.h, libOgreMain.so.13.6
namespace Ogre
[+] RegionSceneQuery::getLastResults ( ) const  1 

OgreTexture.h, libOgreMain.so.13.6
namespace Ogre
[+] Texture::freeInternalResources ( )  1 
[+] Texture::readImage ( Texture::LoadedImages& imgs, String const& name, String const& ext, bool haveNPOT )  1 

OgreWorkQueue.h, libOgreMain.so.13.6
namespace Ogre
[+] DefaultWorkQueueBase::getName ( ) const  1 

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Other Changes in Data Types  7 


OgreHardwareIndexBuffer.h
namespace Ogre
[+] class HardwareIndexBuffer  1 

OgreHardwareVertexBuffer.h
namespace Ogre
[+] class HardwareVertexBuffer  3 
[+] class VertexElement  2 

OgreTextureUnitState.h
namespace Ogre
[+] class TextureUnitState  1 

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Header Files  195 


OgreAlignedAllocator.h
OgreAnimable.h
OgreAnimation.h
OgreAnimationState.h
OgreAnimationTrack.h
OgreAny.h
OgreArchive.h
OgreArchiveFactory.h
OgreArchiveManager.h
OgreAutoParamDataSource.h
OgreAxisAlignedBox.h
OgreBillboard.h
OgreBillboardChain.h
OgreBillboardParticleRenderer.h
OgreBillboardSet.h
OgreBlendMode.h
OgreBone.h
OgreCamera.h
OgreCodec.h
OgreColourValue.h
OgreCommon.h
OgreCompositionPass.h
OgreCompositionTargetPass.h
OgreCompositionTechnique.h
OgreCompositor.h
OgreCompositorChain.h
OgreCompositorInstance.h
OgreCompositorManager.h
OgreConfigDialog.h
OgreConfigFile.h
OgreConfigOptionMap.h
OgreController.h
OgreControllerManager.h
OgreConvexBody.h
OgreDataStream.h
OgreDefaultDebugDrawer.h
OgreDefaultHardwareBufferManager.h
OgreDefaultWorkQueueStandard.h
OgreDeflate.h
OgreDepthBuffer.h
OgreDistanceLodStrategy.h
OgreDualQuaternion.h
OgreDynLib.h
OgreDynLibManager.h
OgreEdgeListBuilder.h
OgreEntity.h
OgreException.h
OgreExternalTextureSource.h
OgreExternalTextureSourceManager.h
OgreFactoryObj.h
OgreFileSystem.h
OgreFileSystemLayer.h
OgreFrameListener.h
OgreFrustum.h
OgreGpuProgram.h
OgreGpuProgramManager.h
OgreGpuProgramParams.h
OgreGpuProgramUsage.h
OgreHardwareBuffer.h
OgreHardwareBufferManager.h
OgreHardwareIndexBuffer.h
OgreHardwareOcclusionQuery.h
OgreHardwarePixelBuffer.h
OgreHardwareVertexBuffer.h
OgreHighLevelGpuProgram.h
OgreImage.h
OgreImageCodec.h
OgreInstanceBatch.h
OgreInstanceBatchHW.h
OgreInstanceBatchHW_VTF.h
OgreInstanceBatchShader.h
OgreInstanceBatchVTF.h
OgreInstancedEntity.h
OgreInstanceManager.h
OgreIteratorWrapper.h
OgreKeyFrame.h
OgreLight.h
OgreLodListener.h
OgreLodStrategy.h
OgreLodStrategyManager.h
OgreLog.h
OgreLogManager.h
OgreManualObject.h
OgreMaterial.h
OgreMaterialManager.h
OgreMaterialSerializer.h
OgreMath.h
OgreMatrix3.h
OgreMatrix4.h
OgreMemoryAllocatorConfig.h
OgreMesh.h
OgreMeshManager.h
OgreMeshSerializer.h
OgreMovableObject.h
OgreMovablePlane.h
OgreMurmurHash3.h
OgreNameGenerator.h
OgreNode.h
OgreNumerics.h
OgreOptimisedUtil.h
OgreParticle.h
OgreParticleAffector.h
OgreParticleAffectorFactory.h
OgreParticleEmitter.h
OgreParticleEmitterFactory.h
OgreParticleSystem.h
OgreParticleSystemManager.h
OgreParticleSystemRenderer.h
OgrePass.h
OgrePatchMesh.h
OgrePatchSurface.h
OgrePixelCountLodStrategy.h
OgrePixelFormat.h
OgrePlane.h
OgrePlaneBoundedVolume.h
OgrePlatform.h
OgrePlatformInformation.h
OgrePlugin.h
OgrePolygon.h
OgrePose.h
OgrePredefinedControllers.h
OgrePrerequisites.h
OgreProfiler.h
OgreQuaternion.h
OgreRay.h
OgreRectangle2D.h
OgreRenderable.h
OgreRenderObjectListener.h
OgreRenderOperation.h
OgreRenderQueue.h
OgreRenderQueueListener.h
OgreRenderQueueSortingGrouping.h
OgreRenderSystem.h
OgreRenderSystemCapabilities.h
OgreRenderSystemCapabilitiesManager.h
OgreRenderSystemCapabilitiesSerializer.h
OgreRenderTarget.h
OgreRenderTargetListener.h
OgreRenderTexture.h
OgreRenderToVertexBuffer.h
OgreRenderWindow.h
OgreResource.h
OgreResourceBackgroundQueue.h
OgreResourceGroupManager.h
OgreResourceManager.h
OgreRibbonTrail.h
OgreRoot.h
OgreRotationalSpline.h
OgreSceneManager.h
OgreSceneManagerEnumerator.h
OgreSceneNode.h
OgreSceneQuery.h
OgreScriptCompiler.h
OgreScriptLoader.h
OgreScriptTranslator.h
OgreSerializer.h
OgreShadowCameraSetup.h
OgreShadowCameraSetupFocused.h
OgreShadowCameraSetupLiSPSM.h
OgreShadowCameraSetupPlaneOptimal.h
OgreShadowCameraSetupPSSM.h
OgreShadowCaster.h
OgreSharedPtr.h
OgreSimpleRenderable.h
OgreSimpleSpline.h
OgreSingleton.h
OgreSkeleton.h
OgreSkeletonInstance.h
OgreSkeletonManager.h
OgreSkeletonSerializer.h
OgreSphere.h
OgreStaticGeometry.h
OgreStreamSerialiser.h
OgreString.h
OgreStringConverter.h
OgreStringInterface.h
OgreStringVector.h
OgreSubEntity.h
OgreSubMesh.h
OgreTagPoint.h
OgreTangentSpaceCalc.h
OgreTechnique.h
OgreTexture.h
OgreTextureManager.h
OgreTextureUnitState.h
OgreTimer.h
OgreUnifiedHighLevelGpuProgram.h
OgreUserObjectBindings.h
OgreVector.h
OgreVertexBoneAssignment.h
OgreVertexIndexData.h
OgreViewport.h
OgreWireBoundingBox.h
OgreWorkQueue.h
OgreZip.h

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Source Files  164 


OgreAlignedAllocator.cpp
OgreAnimable.cpp
OgreAnimation.cpp
OgreAnimationState.cpp
OgreAnimationTrack.cpp
OgreArchive.cpp
OgreArchiveManager.cpp
OgreAutoParamDataSource.cpp
OgreAxisAlignedBox.cpp
OgreBillboard.cpp
OgreBillboardChain.cpp
OgreBillboardParticleRenderer.cpp
OgreBillboardSet.cpp
OgreBone.cpp
OgreCamera.cpp
OgreCodec.cpp
OgreColourValue.cpp
OgreCommon.cpp
OgreCompositionPass.cpp
OgreCompositionTargetPass.cpp
OgreCompositionTechnique.cpp
OgreCompositor.cpp
OgreCompositorChain.cpp
OgreCompositorInstance.cpp
OgreCompositorManager.cpp
OgreConfigFile.cpp
OgreControllerManager.cpp
OgreConvexBody.cpp
OgreDataStream.cpp
OgreDefaultDebugDrawer.cpp
OgreDefaultHardwareBufferManager.cpp
OgreDefaultSceneQueries.cpp
OgreDefaultWorkQueueStandard.cpp
OgreDeflate.cpp
OgreDepthBuffer.cpp
OgreDistanceLodStrategy.cpp
OgreDualQuaternion.cpp
OgreDynLib.cpp
OgreDynLibManager.cpp
OgreEdgeListBuilder.cpp
OgreEntity.cpp
OgreException.cpp
OgreExternalTextureSource.cpp
OgreExternalTextureSourceManager.cpp
OgreFileSystem.cpp
OgreFileSystemLayer.cpp
OgreFrustum.cpp
OgreGpuProgram.cpp
OgreGpuProgramManager.cpp
OgreGpuProgramParams.cpp
OgreGpuProgramUsage.cpp
OgreHardwareBufferManager.cpp
OgreHardwareIndexBuffer.cpp
OgreHardwareOcclusionQuery.cpp
OgreHardwarePixelBuffer.cpp
OgreHardwareVertexBuffer.cpp
OgreHighLevelGpuProgram.cpp
OgreImage.cpp
OgreInstanceBatch.cpp
OgreInstanceBatchHW.cpp
OgreInstanceBatchHW_VTF.cpp
OgreInstanceBatchShader.cpp
OgreInstanceBatchVTF.cpp
OgreInstancedEntity.cpp
OgreInstanceManager.cpp
OgreKeyFrame.cpp
OgreLight.cpp
OgreLodStrategy.cpp
OgreLodStrategyManager.cpp
OgreLog.cpp
OgreLogManager.cpp
OgreManualObject.cpp
OgreMaterial.cpp
OgreMaterialManager.cpp
OgreMaterialSerializer.cpp
OgreMath.cpp
OgreMatrix3.cpp
OgreMatrix4.cpp
OgreMesh.cpp
OgreMeshManager.cpp
OgreMeshSerializer.cpp
OgreMovableObject.cpp
OgreMovablePlane.cpp
OgreMurmurHash3.cpp
OgreNode.cpp
OgreNumerics.cpp
OgreOptimisedUtil.cpp
OgreParticleEmitter.cpp
OgreParticleSystem.cpp
OgreParticleSystemManager.cpp
OgrePass.cpp
OgrePatchMesh.cpp
OgrePatchSurface.cpp
OgrePixelCountLodStrategy.cpp
OgrePixelFormat.cpp
OgrePlatformInformation.cpp
OgrePolygon.cpp
OgrePose.cpp
OgrePredefinedControllers.cpp
OgreProfiler.cpp
OgreQuaternion.cpp
OgreRectangle2D.cpp
OgreRenderable.cpp
OgreRenderQueue.cpp
OgreRenderQueueSortingGrouping.cpp
OgreRenderSystem.cpp
OgreRenderSystemCapabilities.cpp
OgreRenderSystemCapabilitiesManager.cpp
OgreRenderSystemCapabilitiesSerializer.cpp
OgreRenderTarget.cpp
OgreRenderTexture.cpp
OgreRenderToVertexBuffer.cpp
OgreRenderWindow.cpp
OgreResource.cpp
OgreResourceBackgroundQueue.cpp
OgreResourceGroupManager.cpp
OgreResourceManager.cpp
OgreRibbonTrail.cpp
OgreRoot.cpp
OgreRotationSpline.cpp
OgreSceneManager.cpp
OgreSceneManagerEnumerator.cpp
OgreSceneNode.cpp
OgreSceneQuery.cpp
OgreScriptCompiler.cpp
OgreScriptTranslator.cpp
OgreSerializer.cpp
OgreShadowCameraSetup.cpp
OgreShadowCameraSetupFocused.cpp
OgreShadowCameraSetupLiSPSM.cpp
OgreShadowCameraSetupPlaneOptimal.cpp
OgreShadowCameraSetupPSSM.cpp
OgreShadowCaster.cpp
OgreShadowRenderer.cpp
OgreShadowTextureManager.cpp
OgreSimpleRenderable.cpp
OgreSimpleSpline.cpp
OgreSkeleton.cpp
OgreSkeletonInstance.cpp
OgreSkeletonManager.cpp
OgreSkeletonSerializer.cpp
OgreSkyRenderer.cpp
OgreStaticGeometry.cpp
OgreStreamSerialiser.cpp
OgreString.cpp
OgreStringConverter.cpp
OgreStringInterface.cpp
OgreSubEntity.cpp
OgreSubMesh.cpp
OgreTagPoint.cpp
OgreTangentSpaceCalc.cpp
OgreTechnique.cpp
OgreTexture.cpp
OgreTextureManager.cpp
OgreTextureUnitState.cpp
OgreTimer.cpp
OgreUnifiedHighLevelGpuProgram.cpp
OgreUserObjectBindings.cpp
OgreVector.cpp
OgreVertexIndexData.cpp
OgreViewport.cpp
OgreWireBoundingBox.cpp
OgreWorkQueue.cpp
OgreZip.cpp

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Objects  1 


libOgreMain.so.13.6

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