Source compatibility report for the libOgreTerrain.so object between 13.6.4 and 14.0.0 versions

Test Info


Module NamelibOgreTerrain
Version #113.6.4
Version #214.0.0
Archx86_64

Test Results


Total Header Files47
Total Source Files10
Total Objects1
Total Symbols / Types633 / 123
Compatibility 92.1%

Problem Summary


SeverityCount
Added Symbols-14
Removed SymbolsHigh36
Problems with
Data Types
High6
Medium0
Low9
Problems with
Symbols
High8
Medium6
Low0
Problems with
Constants
Low0
Other Changes
in Data Types
-2

Added Symbols  14 


OgreTerrain.h
namespace Ogre
Terrain::readLayerDeclaration ( StreamSerialiser& stream, TerrainLayerDeclaration& targetdecl ) [static]
Terrain::writeLayerDeclaration ( TerrainLayerDeclaration const& decl, StreamSerialiser& stream ) [static]
TerrainGlobalOptions::setDefaultMaterialGenerator ( TerrainMaterialGeneratorPtr const& gen )

OgreTerrainMaterialGeneratorA.h
namespace Ogre
TerrainMaterialGeneratorA::generateForCompositeMap ( Terrain const* terrain )
TerrainMaterialGeneratorA::requestOptions ( Terrain* terrain )
TerrainMaterialGeneratorA::setCompositeMapEnabled ( bool enabled )
TerrainMaterialGeneratorA::setLightmapEnabled ( bool enabled )
TerrainMaterialGeneratorA::setReceiveDynamicShadowsEnabled ( bool enabled )
TerrainMaterialGeneratorA::setReceiveDynamicShadowsLowLod ( bool enabled )
TerrainMaterialGeneratorA::SM2Profile::setLayerParallaxOcclusionMappingEnabled ( bool enabled )
TerrainMaterialGeneratorA::SM2Profile::SM2Profile [C1] ( TerrainMaterialGeneratorA* parent )
TerrainMaterialGeneratorA::SM2Profile::SM2Profile [C2] ( TerrainMaterialGeneratorA* parent )
TerrainMaterialGeneratorA::updateParams ( MaterialPtr const& mat, Terrain const* terrain )
TerrainMaterialGeneratorA::updateParamsForCompositeMap ( MaterialPtr const& mat, Terrain const* terrain )

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Removed Symbols  36 


OgreTerrain.h
namespace Ogre
Terrain::canHandleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )
Terrain::canHandleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )
Terrain::handleGenerateMaterialResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )
Terrain::readLayerDeclaration ( StreamSerialiser& stream, struct TerrainLayerDeclaration& targetdecl ) [static]
Terrain::TERRAIN_GENERATE_MATERIAL_INTERVAL_MS [data]
Terrain::WORKQUEUE_DERIVED_DATA_REQUEST [data]
Terrain::WORKQUEUE_GENERATE_MATERIAL_REQUEST [data]
Terrain::writeLayerDeclaration ( struct TerrainLayerDeclaration const& decl, StreamSerialiser& stream ) [static]
TerrainGlobalOptions::setDefaultMaterialGenerator ( TerrainMaterialGeneratorPtr gen )

OgreTerrainGroup.h
namespace Ogre
TerrainGroup::canHandleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )
TerrainGroup::canHandleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )
TerrainGroup::WORKQUEUE_LOAD_REQUEST [data]

OgreTerrainLodManager.h
namespace Ogre
TerrainLodManager::canHandleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )
TerrainLodManager::canHandleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )
TerrainLodManager::WORKQUEUE_LOAD_LOD_DATA_REQUEST [data]

OgreTerrainMaterialGenerator.h
namespace Ogre
TerrainMaterialGenerator::Profile::updateCompositeMap ( Terrain const* terrain, Rect const& rect )

OgreTerrainMaterialGeneratorA.h
namespace Ogre
TerrainMaterialGeneratorA::SM2Profile::generateForCompositeMap ( Terrain const* terrain )
TerrainMaterialGeneratorA::SM2Profile::isShadowingEnabled ( enum TechniqueType tt, Terrain const* terrain ) const
TerrainMaterialGeneratorA::SM2Profile::isVertexCompressionSupported ( ) const
TerrainMaterialGeneratorA::SM2Profile::requestOptions ( Terrain* terrain )
TerrainMaterialGeneratorA::SM2Profile::setCompositeMapEnabled ( bool enabled )
TerrainMaterialGeneratorA::SM2Profile::setGlobalColourMapEnabled ( bool enabled )
TerrainMaterialGeneratorA::SM2Profile::setLightmapEnabled ( bool enabled )
TerrainMaterialGeneratorA::SM2Profile::setReceiveDynamicShadowsEnabled ( bool enabled )
TerrainMaterialGeneratorA::SM2Profile::setReceiveDynamicShadowsLowLod ( bool enabled )
TerrainMaterialGeneratorA::SM2Profile::SM2Profile [C1] ( TerrainMaterialGenerator* parent, String const& name, String const& desc )
TerrainMaterialGeneratorA::SM2Profile::SM2Profile [C2] ( TerrainMaterialGenerator* parent, String const& name, String const& desc )
TerrainMaterialGeneratorA::SM2Profile::updateParams ( MaterialPtr const& mat, Terrain const* terrain )
TerrainMaterialGeneratorA::SM2Profile::updateParamsForCompositeMap ( MaterialPtr const& mat, Terrain const* terrain )

OgreTerrainPagedWorldSection.h
namespace Ogre
TerrainPagedWorldSection::WORKQUEUE_LOAD_TERRAIN_PAGE_REQUEST [data]

OgreWorkQueue.h
namespace Ogre
WorkQueue::RequestHandler::~RequestHandler [D0] ( )
WorkQueue::RequestHandler::~RequestHandler [D1] ( )
WorkQueue::RequestHandler::~RequestHandler [D2] ( )
WorkQueue::ResponseHandler::~ResponseHandler [D0] ( )
WorkQueue::ResponseHandler::~ResponseHandler [D1] ( )
WorkQueue::ResponseHandler::~ResponseHandler [D2] ( )

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Problems with Data Types, High Severity  6 


OgreTerrainMaterialGenerator.h
namespace Ogre
[+] class TerrainMaterialGenerator  4 
[+] class TerrainMaterialGenerator::Profile  2 

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Problems with Symbols, High Severity  8 


OgreTerrain.h
namespace Ogre
[+] Terrain::handleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )  1 
[+] Terrain::handleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )  1 

OgreTerrainGroup.h
namespace Ogre
[+] TerrainGroup::handleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )  1 
[+] TerrainGroup::handleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )  1 

OgreTerrainLodManager.h
namespace Ogre
[+] TerrainLodManager::handleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )  1 
[+] TerrainLodManager::handleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )  1 

OgreTerrainPagedWorldSection.h
namespace Ogre
[+] TerrainPagedWorldSection::handleRequest ( WorkQueue::Request const* req, WorkQueue const* srcQ )  1 
[+] TerrainPagedWorldSection::handleResponse ( struct WorkQueue::Response const* res, WorkQueue const* srcQ )  1 

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Problems with Symbols, Medium Severity  6 


OgreTerrain.h
namespace Ogre
[+] Terrain::readLayerDeclaration ( StreamSerialiser& stream, struct TerrainLayerDeclaration& targetdecl ) [static]  1 
[+] Terrain::writeLayerDeclaration ( struct TerrainLayerDeclaration const& decl, StreamSerialiser& stream ) [static]  1 
[+] TerrainGlobalOptions::setDefaultMaterialGenerator ( TerrainMaterialGeneratorPtr gen )  1 

OgreTerrainMaterialGeneratorA.h
namespace Ogre
[+] TerrainMaterialGeneratorA::SM2Profile::isShadowingEnabled ( enum TechniqueType tt, Terrain const* terrain ) const  1 
[+] TerrainMaterialGeneratorA::SM2Profile::SM2Profile [C1] ( TerrainMaterialGenerator* parent, String const& name, String const& desc )  1 
[+] TerrainMaterialGeneratorA::SM2Profile::SM2Profile [C2] ( TerrainMaterialGenerator* parent, String const& name, String const& desc )  1 

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Problems with Data Types, Low Severity  9 


OgreTerrain.h
namespace Ogre
[+] class Terrain  1 

OgreTerrainGroup.h
namespace Ogre
[+] class TerrainGroup  1 

OgreTerrainLodManager.h
namespace Ogre
[+] class TerrainLodManager  1 

OgreTerrainPagedWorldSection.h
namespace Ogre
[+] class TerrainPagedWorldSection  1 

OgreVertexIndexData.h
namespace Ogre
[+] class IndexData  2 
[+] class VertexData  3 

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Other Changes in Data Types  2 


OgreVertexIndexData.h
namespace Ogre
[+] class VertexData  2 

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Header Files  47 


OgreAny.h
OgreAxisAlignedBox.h
OgreBlendMode.h
OgreColourValue.h
OgreCommon.h
OgreConfigFile.h
OgreDefaultHardwareBufferManager.h
OgreHardwareBuffer.h
OgreHardwareVertexBuffer.h
OgreImage.h
OgreIteratorWrapper.h
OgreLight.h
OgreMath.h
OgreMatrix4.h
OgreMemoryAllocatorConfig.h
OgreNameGenerator.h
OgrePagedWorldSection.h
OgrePagingPrerequisites.h
OgrePass.h
OgrePixelFormat.h
OgrePlatform.h
OgrePrerequisites.h
OgreRay.h
OgreRenderable.h
OgreRenderOperation.h
OgreRenderSystemCapabilities.h
OgreSceneManager.h
OgreSharedPtr.h
OgreSingleton.h
OgreSphere.h
OgreStringVector.h
OgreTechnique.h
OgreTerrain.h
OgreTerrainAutoUpdateLod.h
OgreTerrainGroup.h
OgreTerrainLayerBlendMap.h
OgreTerrainLodManager.h
OgreTerrainMaterialGenerator.h
OgreTerrainMaterialGeneratorA.h
OgreTerrainPagedWorldSection.h
OgreTerrainPaging.h
OgreTerrainQuadTreeNode.h
OgreTextureUnitState.h
OgreUserObjectBindings.h
OgreVector.h
OgreVertexIndexData.h
OgreWorkQueue.h

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Source Files  10 


OgreTerrain.cpp
OgreTerrainAutoUpdateLod.cpp
OgreTerrainGroup.cpp
OgreTerrainLayerBlendMap.cpp
OgreTerrainLodManager.cpp
OgreTerrainMaterialGenerator.cpp
OgreTerrainMaterialGeneratorA.cpp
OgreTerrainPagedWorldSection.cpp
OgreTerrainPaging.cpp
OgreTerrainQuadTreeNode.cpp

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Objects  1 


libOgreTerrain.so.13.6

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