_processNextRequest() | Ogre::DefaultWorkQueueBase | virtual |
_threadMain()=0 | Ogre::DefaultWorkQueueBase | pure virtual |
abortAllRequests() | Ogre::DefaultWorkQueueBase | virtual |
abortPendingRequest(RequestID id) | Ogre::DefaultWorkQueueBase | virtual |
abortPendingRequestsByChannel(uint16 channel) | Ogre::DefaultWorkQueueBase | virtual |
abortRequest(RequestID id) | Ogre::DefaultWorkQueueBase | virtual |
abortRequestsByChannel(uint16 channel) | Ogre::DefaultWorkQueueBase | virtual |
addRequest(uint16 channel, uint16 requestType, const Any &rData, uint8 retryCount=0, bool forceSynchronous=false, bool idleThread=false) | Ogre::DefaultWorkQueueBase | virtual |
addRequestHandler(uint16 channel, RequestHandler *rh) | Ogre::DefaultWorkQueueBase | virtual |
addResponseHandler(uint16 channel, ResponseHandler *rh) | Ogre::DefaultWorkQueueBase | virtual |
DefaultWorkQueueBase(const String &name=BLANKSTRING) | Ogre::DefaultWorkQueueBase | |
getChannel(const String &channelName) | Ogre::WorkQueue | virtual |
getName() const | Ogre::DefaultWorkQueueBase | |
getRequestsAccepted() const | Ogre::DefaultWorkQueueBase | virtual |
getResponseProcessingTimeLimit() const | Ogre::DefaultWorkQueueBase | inlinevirtual |
getWorkersCanAccessRenderSystem() const | Ogre::DefaultWorkQueueBase | virtual |
getWorkerThreadCount() const | Ogre::DefaultWorkQueueBase | virtual |
isPaused() const | Ogre::DefaultWorkQueueBase | virtual |
isShuttingDown() const | Ogre::DefaultWorkQueueBase | inlinevirtual |
processResponses() | Ogre::DefaultWorkQueueBase | virtual |
removeRequestHandler(uint16 channel, RequestHandler *rh) | Ogre::DefaultWorkQueueBase | virtual |
removeResponseHandler(uint16 channel, ResponseHandler *rh) | Ogre::DefaultWorkQueueBase | virtual |
RequestID typedef | Ogre::WorkQueue | |
setPaused(bool pause) | Ogre::DefaultWorkQueueBase | virtual |
setRequestsAccepted(bool accept) | Ogre::DefaultWorkQueueBase | virtual |
setResponseProcessingTimeLimit(unsigned long ms) | Ogre::DefaultWorkQueueBase | inlinevirtual |
setWorkersCanAccessRenderSystem(bool access) | Ogre::DefaultWorkQueueBase | virtual |
setWorkerThreadCount(size_t c) | Ogre::DefaultWorkQueueBase | virtual |
shutdown()=0 | Ogre::WorkQueue | pure virtual |
startup(bool forceRestart=true)=0 | Ogre::WorkQueue | pure virtual |
WorkQueue() | Ogre::WorkQueue | inline |
~DefaultWorkQueueBase() | Ogre::DefaultWorkQueueBase | virtual |
~WorkQueue() | Ogre::WorkQueue | inlinevirtual |