_deinitialise(void) | Ogre::Entity | |
_getBoneMatrices(void) const | Ogre::Entity | inline |
_getBuffersMarkedForAnimation(void) const | Ogre::Entity | inline |
_getCreator(void) const | Ogre::MovableObject | inline |
_getHardwareVertexAnimVertexData(void) const | Ogre::Entity | |
_getLightList() | Ogre::MovableObject | inline |
_getManager(void) const | Ogre::MovableObject | inline |
_getMeshLodFactorTransformed() const | Ogre::Entity | |
_getNumBoneMatrices(void) const | Ogre::Entity | inline |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual |
_getSkelAnimTempBufferInfo(void) | Ogre::Entity | |
_getSkelAnimVertexData(void) const | Ogre::Entity | |
_getSoftwareVertexAnimVertexData(void) const | Ogre::Entity | |
_getVertexAnimTempBufferInfo(void) | Ogre::Entity | |
_initialise(bool forceReinitialise=false) | Ogre::Entity | |
_isAnimated(void) const | Ogre::Entity | |
_isSkeletonAnimated(void) const | Ogre::Entity | |
_markBuffersUsedForAnimation(void) | Ogre::Entity | |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Entity | virtual |
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlinevirtual |
_notifyCurrentCamera(Camera *cam) | Ogre::Entity | virtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | inlinevirtual |
_notifyMoved(void) | Ogre::MovableObject | virtual |
_releaseManualHardwareResources() | Ogre::Entity | virtual |
_restoreManualHardwareResources() | Ogre::Entity | virtual |
_updateAnimation(void) | Ogre::Entity | |
_updateRenderQueue(RenderQueue *queue) | Ogre::Entity | virtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
addSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity | |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
AnimableObject() | Ogre::AnimableObject | inline |
attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::Entity | |
backgroundLoadingComplete(Resource *res) | Ogre::Entity | virtual |
backgroundPreparingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual |
BIND_HARDWARE_MORPH enum value | Ogre::Entity | |
BIND_ORIGINAL enum value | Ogre::Entity | |
BIND_SOFTWARE_MORPH enum value | Ogre::Entity | |
BIND_SOFTWARE_SKELETAL enum value | Ogre::Entity | |
ChildObjectList typedef | Ogre::Entity | |
ChildObjectListIterator typedef | Ogre::Entity | |
chooseVertexDataForBinding(bool hasVertexAnim) | Ogre::Entity | |
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static |
clone(const String &newName) const | Ogre::Entity | |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
detachAllObjectsFromBone(void) | Ogre::Entity | |
detachFromParent(void) | Ogre::MovableObject | |
detachObjectFromBone(const String &movableName) | Ogre::Entity | |
detachObjectFromBone(MovableObject *obj) | Ogre::Entity | |
EntityFactory class | Ogre::Entity | friend |
EntitySet typedef | Ogre::Entity | |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static |
getAllAnimationStates(void) const | Ogre::Entity | |
getAlwaysUpdateMainSkeleton() const | Ogre::Entity | inline |
getAnimableValueNames(void) const | Ogre::AnimableObject | inline |
getAnimationState(const String &name) const | Ogre::Entity | |
getAttachedObjectIterator(void) | Ogre::Entity | |
getBoundingBox(void) const | Ogre::Entity | virtual |
getBoundingRadius(void) const | Ogre::Entity | virtual |
getCastShadows(void) const | Ogre::MovableObject | inlinevirtual |
getChildObjectsBoundingBox(void) const | Ogre::Entity | |
getCurrentLodIndex() | Ogre::Entity | inline |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | virtual |
getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
getDisplaySkeleton(void) const | Ogre::Entity | |
getEdgeList(void) | Ogre::Entity | virtual |
getLightCapBounds(void) const | Ogre::MovableObject | virtual |
getLightMask() const | Ogre::MovableObject | inline |
getListener(void) const | Ogre::MovableObject | inline |
getManualLodLevel(size_t index) const | Ogre::Entity | |
getMesh(void) const | Ogre::Entity | |
getMovableType(void) const | Ogre::Entity | virtual |
getName(void) const | Ogre::MovableObject | inline |
getNumManualLodLevels(void) const | Ogre::Entity | |
getNumSubEntities(void) const | Ogre::Entity | |
getParentNode(void) const | Ogre::MovableObject | inline |
getParentSceneNode(void) const | Ogre::MovableObject | |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | virtual |
getQueryFlags(void) const | Ogre::MovableObject | inline |
getReceivesShadows() | Ogre::MovableObject | |
getRenderingDistance(void) const | Ogre::MovableObject | inline |
getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
getRenderQueueGroup(void) const | Ogre::MovableObject | inline |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::Entity | virtual |
getSkeleton(void) const | Ogre::Entity | inline |
getSkeletonInstanceSharingSet() const | Ogre::Entity | inline |
getSkipAnimationStateUpdate() const | Ogre::Entity | inline |
getSoftwareAnimationNormalsRequests(void) const | Ogre::Entity | inline |
getSoftwareAnimationRequests(void) const | Ogre::Entity | inline |
getSubEntities() const | Ogre::Entity | inline |
getSubEntity(size_t index) const | Ogre::Entity | |
getSubEntity(const String &name) const | Ogre::Entity | |
getTypeFlags(void) const | Ogre::Entity | virtual |
getUpdateBoundingBoxFromSkeleton() const | Ogre::Entity | inline |
getUserAny(void) const | Ogre::MovableObject | inline |
getUserObjectBindings() | Ogre::MovableObject | inline |
getUserObjectBindings() const | Ogre::MovableObject | inline |
getVertexDataForBinding(void) | Ogre::Entity | |
getVisibilityFlags(void) const | Ogre::MovableObject | inline |
getVisible(void) const | Ogre::MovableObject | inline |
getWorldBoundingBox(bool derive=false) const | Ogre::Entity | virtual |
getWorldBoundingSphere(bool derive=false) const | Ogre::Entity | virtual |
hasAnimationState(const String &name) const | Ogre::Entity | |
hasEdgeList(void) | Ogre::Entity | virtual |
hasSkeleton(void) const | Ogre::Entity | inline |
hasVertexAnimation(void) const | Ogre::Entity | |
isAttached(void) const | Ogre::MovableObject | inline |
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline |
isHardwareAnimationEnabled(void) | Ogre::Entity | |
isInitialised(void) const | Ogre::Entity | inline |
isInScene(void) const | Ogre::MovableObject | virtual |
isParentTagPoint() const | Ogre::MovableObject | inline |
isVisible(void) const | Ogre::MovableObject | virtual |
Listener() | Ogre::Resource::Listener | inline |
loadingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual |
MovableObject() | Ogre::MovableObject | |
MovableObject(const String &name) | Ogre::MovableObject | |
preparingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual |
queryLights(void) const | Ogre::MovableObject | |
refreshAvailableAnimationState(void) | Ogre::Entity | |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
removeSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity | |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
SchemeHardwareAnimMap typedef | Ogre::Entity | |
setAlwaysUpdateMainSkeleton(bool update) | Ogre::Entity | inline |
setCastShadows(bool enabled) | Ogre::MovableObject | inline |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
setDisplaySkeleton(bool display) | Ogre::Entity | |
setLightMask(uint32 lightMask) | Ogre::MovableObject | |
setListener(Listener *listener) | Ogre::MovableObject | inline |
setMaterial(const MaterialPtr &material) | Ogre::Entity | |
setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity | |
setMaterialName(const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) | Ogre::Entity | |
setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity | |
setPolygonModeOverrideable(bool PolygonModeOverrideable) | Ogre::Entity | |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
setRenderQueueGroup(uint8 queueID) | Ogre::Entity | virtual |
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::Entity | virtual |
setSkipAnimationStateUpdate(bool skip) | Ogre::Entity | inline |
setUpdateBoundingBoxFromSkeleton(bool update) | Ogre::Entity | |
setUserAny(const Any &anything) | Ogre::MovableObject | inline |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
setVisible(bool visible) | Ogre::MovableObject | inline |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
shareSkeletonInstanceWith(Entity *entity) | Ogre::Entity | |
sharesSkeletonInstance() const | Ogre::Entity | inline |
stopSharingSkeletonInstance() | Ogre::Entity | |
SubEntity class | Ogre::Entity | friend |
SubEntityList typedef | Ogre::Entity | |
unloadingComplete(Resource *) | Ogre::Resource::Listener | inlinevirtual |
VertexDataBindChoice enum name | Ogre::Entity | |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::Entity | virtual |
~AnimableObject() | Ogre::AnimableObject | inlinevirtual |
~Entity() | Ogre::Entity | |
~Listener() | Ogre::Resource::Listener | inlinevirtual |
~MovableObject() | Ogre::MovableObject | virtual |
~ShadowCaster() | Ogre::ShadowCaster | inlinevirtual |